Mon, 14 Jan 2019 12:34:47 -0500 nemo ai improvements are release branch safe 0.9.25
Mon, 14 Jan 2019 00:34:56 +0100 Wuzzy Reverse order of visual gears linked list
Mon, 14 Jan 2019 17:59:32 +0100 Wuzzy Update changelog for campaign updates
Mon, 14 Jan 2019 17:43:19 +0100 Wuzzy ASA moon02: Don't play victory animation if runner died and hero survived
Mon, 14 Jan 2019 17:12:12 +0100 Wuzzy ASA: Tweak spawning height of hedgehogs
Mon, 14 Jan 2019 17:04:18 +0100 Wuzzy ASA moon02: Fix player not losing if time runs out while still having the rope
Mon, 14 Jan 2019 16:18:34 +0100 Wuzzy Fix crosshair sometimes not getting removed
Mon, 14 Jan 2019 07:14:18 +0100 Wuzzy Outsource commonly used words in siPointType to QTfrontend
Mon, 14 Jan 2019 06:17:35 +0100 Wuzzy ASA moon02: Add finishing times in ranking
Mon, 14 Jan 2019 05:58:07 +0100 Wuzzy ASA: Show current time and personal best in moon02
Mon, 14 Jan 2019 04:59:04 +0100 Wuzzy ASA desert02: Show escape record in-game
Mon, 14 Jan 2019 04:30:31 +0100 Wuzzy Tweak bounce effects of some gears
Mon, 14 Jan 2019 03:53:21 +0100 Wuzzy Fix "unused variable" warning (valOK)
Mon, 14 Jan 2019 03:52:09 +0100 Wuzzy Remove a bunch of dead out-commented code
Mon, 14 Jan 2019 03:23:21 +0100 Wuzzy Fix WorldWrap returning sometimes true unjustifiably
Mon, 14 Jan 2019 02:48:36 +0100 Wuzzy Properly stop freezeray at bounce edge (instead of restarting the ray over and over again)
Sun, 13 Jan 2019 22:22:40 +0100 Wuzzy Fix airplane line being drawn in front of many HUD elements
Sun, 13 Jan 2019 18:07:04 +0100 Wuzzy Air attack: Don't spawn missile if it would end up inside bounce world edge of other side
Sun, 13 Jan 2019 17:49:29 +0100 Wuzzy Tweak height limit of air attack in bounce edge maps
Sun, 13 Jan 2019 17:28:33 +0100 Wuzzy Disallow placement of piano beyond bounce world edge
Sun, 13 Jan 2019 17:02:15 +0100 Wuzzy Deny air attack in bounce world edge if target is in "impossible" position
Sun, 13 Jan 2019 15:54:10 +0100 Wuzzy Don't try to spawn air mines beyond the bounce world edge
Sun, 13 Jan 2019 15:47:14 +0100 Wuzzy Bounce off gears at bouncy world edge only if they move towards it
Sun, 13 Jan 2019 05:00:14 +0100 Wuzzy Frontend: Tweak button padding once more
Sat, 12 Jan 2019 23:38:34 +0100 Wuzzy Mention zoom key in movement training
Sat, 12 Jan 2019 23:26:33 +0100 Wuzzy Fix wrong ice beam angle if it goes diagonally up out of map thru world wrap (bug 718)
Sat, 12 Jan 2019 06:38:20 +0100 Wuzzy Frontend: More button padding tweaking
Sat, 12 Jan 2019 06:19:16 +0100 Wuzzy TS: Restore 2 of the "specialist" letters
Fri, 11 Jan 2019 08:51:11 -0500 nemo merge release branch
Fri, 11 Jan 2019 08:45:11 -0500 nemo tabs to spaces 0.9.25
Fri, 11 Jan 2019 08:42:15 -0500 nemo deletegear rearrangement applied to branch too. if this causes desyncs you're probably in a crashy state already 0.9.25
Fri, 11 Jan 2019 08:08:28 -0500 nemo couple more use after frees for gear deletion.
Fri, 11 Jan 2019 04:38:07 +0100 Wuzzy Make sure to render crosshair above render
Fri, 11 Jan 2019 03:50:06 +0100 Wuzzy Render contour of flying saucer is in (mostly) opaque
Fri, 11 Jan 2019 01:44:04 +0100 Wuzzy Frontend: Increase padding of small push buttons
Thu, 10 Jan 2019 23:22:44 +0100 Wuzzy Restore map scaling of Tunnels script
Thu, 10 Jan 2019 23:16:32 +0100 Wuzzy Force MapFeatureSize=12 in TechRacer
Thu, 10 Jan 2019 23:10:20 +0100 Wuzzy Fix Racer ghost not resetting properly after a skip (bug 565)
Thu, 10 Jan 2019 21:24:32 +0100 unc0rr Fix dy hardcoded value in kamikaze test
Thu, 10 Jan 2019 21:22:07 +0100 unc0rr Fix broken kamikaze logic when target position is close to attacker
Thu, 10 Jan 2019 19:47:18 +0100 Wuzzy Don't say "first blood" in games with only 1 clan
Thu, 10 Jan 2019 19:21:08 +0100 Wuzzy Fix wind bar animation not looping properly
Thu, 10 Jan 2019 19:09:06 +0100 Wuzzy Prevent wind bar from overflowing with high wind values
Thu, 10 Jan 2019 18:45:04 +0100 Wuzzy Tweak appear/disappear animation of touch widgets
Thu, 10 Jan 2019 18:30:14 +0100 Wuzzy Minor touch refactor
Thu, 10 Jan 2019 18:08:02 +0100 Wuzzy Swap 2 targets in grenade training to make the start a bit easier
Thu, 10 Jan 2019 18:05:48 +0100 Wuzzy Update grenade training to support bounciness in Touch
Thu, 10 Jan 2019 17:54:58 +0100 Wuzzy Add button to set bounciness in touch interface
Thu, 10 Jan 2019 03:14:02 +0100 Wuzzy Use player team's control scheme for all teams if there's a mission team
Thu, 10 Jan 2019 02:50:01 +0100 Wuzzy Fix player team ignoring custom team control scheme in campaign/missions
Thu, 10 Jan 2019 00:41:31 +0100 Wuzzy Restructure changelog
Thu, 10 Jan 2019 00:33:05 +0100 Wuzzy Fix double water splash if flying saucer drowns (bug 681)
Wed, 09 Jan 2019 22:19:46 +0100 Wuzzy Remove default keybinding for unselecting weapon
Wed, 09 Jan 2019 22:09:27 +0100 Wuzzy Allow to leave a control unused (no key binding)
Wed, 09 Jan 2019 16:27:57 -0500 nemo fix incorrect mask set in r7b4643ff60ea - this causes ghost hog collisions and odd hog jumps on overlap with active hog
Wed, 09 Jan 2019 19:39:48 +0100 Wuzzy Add control (default: X) to unselect current weapon
Wed, 09 Jan 2019 19:10:11 +0100 Wuzzy Send and display owner name of own teams in online games (fixes bug 468)
Tue, 08 Jan 2019 03:03:21 +0100 Wuzzy Suppress “<team> is gone message on game end
Sun, 06 Jan 2019 02:32:27 +0100 Wuzzy Pagetraining: Make sure the translator comment will be collected
Sun, 06 Jan 2019 02:16:45 +0100 Wuzzy Make turn timer gray when finishing target practice
Sun, 06 Jan 2019 01:21:16 +0100 Wuzzy Display team records in training menu
Sat, 05 Jan 2019 23:15:13 +0100 Wuzzy BRW: Fix Lua error after using timebox
Sat, 05 Jan 2019 22:22:36 +0100 Wuzzy TS: Scale health with the “initial health” setting from game scheme
Sat, 05 Jan 2019 22:05:20 +0100 Wuzzy Lua: Add InitHealth, read-only variable containing the initial hog health setting
Sat, 05 Jan 2019 21:52:15 +0100 Wuzzy TS: Improve configurability by game scheme
Sat, 05 Jan 2019 21:07:22 +0100 Wuzzy TS: Simplify mission panel, fix bad string concatenation
Sat, 05 Jan 2019 20:58:12 +0100 Wuzzy TS: Add script param to set specialists for all teams at once
Sat, 05 Jan 2019 20:45:46 +0100 Wuzzy Document TS script param syntax, change some letters
Sat, 05 Jan 2019 20:32:48 +0100 Wuzzy Clean up indents and comments in The_Specialists.lua
Sat, 05 Jan 2019 13:23:43 -0500 nemo Allow customising the teams
Thu, 03 Jan 2019 22:44:09 +0100 Wuzzy ASA ice02: Clean up some subtle weirdness on timeout
Thu, 03 Jan 2019 19:46:48 +0100 Wuzzy Fix bee targeting fail across wrap world edge
Thu, 03 Jan 2019 17:57:31 +0100 Wuzzy Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wed, 02 Jan 2019 17:45:12 +0100 Wuzzy ASA ice02: Don't show remaining saucers in stats (unimportant)
Wed, 02 Jan 2019 11:08:26 -0500 nemo heh. apparently pas2c doesn't validate pascal, so I guess we need to dogfood *both*
Wed, 02 Jan 2019 11:06:34 -0500 nemo remove Wuzzy's val checking, add a FIXME to add that to the C implementation
Wed, 02 Jan 2019 03:30:54 +0100 Wuzzy Initialize mission completion status on frontend load
Tue, 01 Jan 2019 11:17:28 -0500 nemo From https://salsa.debian.org/games-team/hedgewars/blob/master/debian/patches/link-libatomic.patch 0.9.25
Tue, 01 Jan 2019 02:25:18 +0100 unc0rr - Bots activate extra time if needed
Tue, 01 Jan 2019 02:22:01 +0100 unc0rr - Never consider a bot in inf attacks mode being in after attack mode, helps action in inf attack
Fri, 28 Dec 2018 22:47:17 +0100 unc0rr Implement letter repeat check
Fri, 28 Dec 2018 03:10:05 +0300 alfadur Server action refactoring part 1 of N
Thu, 27 Dec 2018 23:43:54 +0100 unc0rr Start chat_sanitizer package inspired by chat bot on pokerth server
Fri, 21 Dec 2018 23:42:45 +0100 Wuzzy ASA cosmos: Move flower icons of desert planet above cactus instead of bird
Fri, 21 Dec 2018 23:17:10 +0100 Wuzzy ASA cosmos: Remove unneccary message when hero dies after moon was reached
Fri, 21 Dec 2018 22:59:06 +0100 Wuzzy Simplify some mission strings
Fri, 21 Dec 2018 22:25:57 +0100 Wuzzy Update German translation
Fri, 21 Dec 2018 21:14:04 +0100 Wuzzy Update locale files
Fri, 21 Dec 2018 20:48:28 +0100 Wuzzy Localization: Also collect first line of credits.csv
Fri, 21 Dec 2018 20:31:21 +0100 Wuzzy Reduce skipping craziness in ASA fruit02 a bit
Fri, 21 Dec 2018 17:47:54 +0100 Wuzzy Minor refactor in single missions
Fri, 21 Dec 2018 17:43:04 +0100 Wuzzy Fix team name bugs in RC Plane Challenge and Dangerous Ducklings
Fri, 21 Dec 2018 16:55:34 +0100 Wuzzy Merge nemo's VideoRec commit
Fri, 21 Dec 2018 16:54:41 +0100 Wuzzy Fix 2 team name mistakes in missions
Fri, 21 Dec 2018 15:14:47 +0100 Wuzzy Update mission description for Bazooka Battlefield
Fri, 21 Dec 2018 08:00:46 +0100 Wuzzy ASA desert01: Fix mission ending when all smugglers are dead
Fri, 21 Dec 2018 07:04:13 +0100 Wuzzy ASA death01: Use unique team names for professor teams
Fri, 21 Dec 2018 06:33:33 +0100 Wuzzy Update ASA campaign to use player chosen team identity
Fri, 21 Dec 2018 02:07:11 +0100 Wuzzy ACF: Consistent cannibals flag/voice, change Princess flag
Fri, 21 Dec 2018 01:43:21 +0100 Wuzzy Use player team name in ACF campaign
Fri, 21 Dec 2018 01:04:24 +0100 Wuzzy Refactor ACF missions, store team names in variables
Thu, 20 Dec 2018 19:03:34 +0100 Wuzzy Change AddTeam/AddMissionTeam to return real team name and index (in that order)
Thu, 20 Dec 2018 18:23:13 +0100 Wuzzy Use player's team identity for SimpleMission-based mission
Thu, 20 Dec 2018 17:51:46 +0100 Wuzzy Use player-chosen team identity for most challenges and scenarios
Thu, 20 Dec 2018 15:53:22 +0100 Wuzzy Check team name collision and make them unique, if neccessary
Wed, 19 Dec 2018 20:56:10 +0100 Wuzzy Use player-chosen team identity for training and a few challenges
Wed, 19 Dec 2018 20:34:07 +0100 Wuzzy Lua: AddTeam / AddMissionTeam now return team index
Wed, 19 Dec 2018 20:27:35 +0100 Wuzzy Remove unused vars in uTeams
Wed, 19 Dec 2018 19:10:42 +0100 Wuzzy Lua API: Add functions to add team selected in campaign/mission page
Wed, 19 Dec 2018 19:00:29 -0500 nemo remove if disabled in main config
Wed, 19 Dec 2018 05:50:02 +0100 Wuzzy Keep track of singleplayer high scores in challenges
Wed, 19 Dec 2018 01:47:41 +0100 Wuzzy Add fallback preview image for scenarios
Wed, 19 Dec 2018 01:21:20 +0100 Wuzzy Add image for challenges
Wed, 19 Dec 2018 01:02:06 +0100 Wuzzy Disable caption and FollowGear for crates that spawn before 1st turn (useful for missions)
Wed, 19 Dec 2018 00:17:14 +0100 Wuzzy Tweak training menu spacing
Tue, 18 Dec 2018 23:28:40 +0100 Wuzzy Save and restore last campaign/training team selection in settings.ini
Tue, 18 Dec 2018 22:53:49 +0100 Wuzzy Sync team comboboxes in campaign and training page
Tue, 18 Dec 2018 22:27:13 +0100 Wuzzy Training page: Don't change selection after changing team or playing
Tue, 18 Dec 2018 22:22:03 +0100 Wuzzy Update training page after completing a training
Tue, 18 Dec 2018 18:37:58 +0100 Wuzzy Fix victory check of a few scenarios
Tue, 18 Dec 2018 18:26:13 +0100 Wuzzy Add Lua callback: onGameResult
Tue, 18 Dec 2018 18:16:31 +0100 Wuzzy Report mission victory for most missions
Tue, 18 Dec 2018 15:21:23 +0100 Wuzzy Add Lua functions to save/get mission variables
Tue, 18 Dec 2018 14:24:23 +0100 Wuzzy Add team selection in training page and basic check mark support
Sun, 16 Dec 2018 18:40:25 +0100 unc0rr Attempt to allow building video recording in pas2c mode, currently fails parsing
Sun, 16 Dec 2018 10:42:50 -0500 nemo if a script is set, feature size can generate different maps
Sun, 16 Dec 2018 10:35:43 -0500 nemo Same with ShoppaMap
Sun, 16 Dec 2018 10:25:36 -0500 nemo fix DiagonalMaze after the drawing scaling change, add some params since ginormous maze is kinda entertaining
Sun, 16 Dec 2018 00:12:29 +0100 unc0rr Apply rustfmt to all files
Sun, 16 Dec 2018 00:09:20 +0100 unc0rr Start database interaction implementation
Sat, 15 Dec 2018 03:07:20 +0100 Wuzzy Rope training: Simplify final challenge, remove mines
Sat, 15 Dec 2018 01:57:09 +0100 Wuzzy Rope training: Show hint after destroying barrels
Sat, 15 Dec 2018 01:29:47 +0100 Wuzzy Make various stunts in flying saucer training easier
Sat, 15 Dec 2018 00:29:56 +0100 Wuzzy Movement training: Show damage message only after passing certain point
Sat, 15 Dec 2018 00:26:17 +0100 Wuzzy Show mission panel key as permanent caption in movement training
Fri, 14 Dec 2018 19:14:42 +0100 Wuzzy Fix incorrect text for sidNoEndTurn in en.txt
Fri, 14 Dec 2018 18:54:45 +0100 Wuzzy Add language-neutral version of Trainings.png
Fri, 14 Dec 2018 16:06:33 +0100 Wuzzy Update changelog
Fri, 14 Dec 2018 16:05:56 +0100 Wuzzy Backed out changeset f791c46b47a4
Fri, 14 Dec 2018 14:33:18 +0100 Wuzzy Update changelog and README
Fri, 14 Dec 2018 01:55:42 +0100 Wuzzy Start first turn in ACF5 even faster
Fri, 14 Dec 2018 01:40:13 +0100 Wuzzy ACF3: Fix weapons being disabled in first turn
Fri, 14 Dec 2018 01:19:12 +0100 Wuzzy Faster switch to correct hog in ACF5
Fri, 14 Dec 2018 01:03:35 +0100 Wuzzy Fix incorrect message in ASA death01
Fri, 14 Dec 2018 00:50:03 +0100 Wuzzy Set internal version to 1.0.0-dev
Fri, 14 Dec 2018 00:47:23 +0100 Wuzzy Append -dev to version string if built in non-release mode
Fri, 14 Dec 2018 00:37:13 +0100 Wuzzy Fix minor mistake in credits
Fri, 14 Dec 2018 00:28:31 +0100 Wuzzy Colorize people names in About screen
Fri, 14 Dec 2018 00:16:05 +0100 Wuzzy Merge recent Rust changes
Fri, 14 Dec 2018 00:15:30 +0100 Wuzzy Add nicknames in credits
Thu, 13 Dec 2018 23:44:46 +0100 unc0rr Adopt physfs-rs lib and adapt it to recent std library, remove global mutex
Thu, 13 Dec 2018 23:21:19 +0100 Wuzzy Add more maps and theme credits in credits.csv
Thu, 13 Dec 2018 22:50:14 +0100 Wuzzy Clean up CREDITS file, move more credits to credits.csv
Thu, 13 Dec 2018 21:35:26 +0100 Wuzzy Merge
Thu, 13 Dec 2018 21:34:04 +0100 Wuzzy Some minor credits typo fixes
Thu, 13 Dec 2018 21:25:36 +0100 Wuzzy Make captions in credits translatable, too
Thu, 13 Dec 2018 21:19:17 +0100 Wuzzy Add row type column in credits.csv
Thu, 13 Dec 2018 20:24:50 +0100 Wuzzy Make about dialog in frontend translatable
Thu, 13 Dec 2018 18:55:25 +0100 Wuzzy Restructure credits
Thu, 13 Dec 2018 17:40:03 +0100 Wuzzy Point to CREDITS file
Thu, 13 Dec 2018 17:28:53 +0100 Wuzzy Move credits to RFC-4180-conforming CSV file
Thu, 13 Dec 2018 12:12:40 -0500 nemo pull in nicer fix
Thu, 13 Dec 2018 12:12:13 -0500 nemo This seems to be all that was needed for bug #719 0.9.25
Thu, 13 Dec 2018 11:03:15 -0500 nemo Backed out changeset 1ffa8bfc5c58 0.9.25
Thu, 13 Dec 2018 10:51:07 -0500 nemo merge in 0.9.25 fixes
Thu, 13 Dec 2018 10:49:30 -0500 nemo Disable screenshoting in pas2c due to unimplemented function. bug #719 0.9.25
Thu, 13 Dec 2018 09:50:24 -0500 nemo dumbest pas2c fix ever?
Thu, 13 Dec 2018 09:07:00 -0500 nemo might as well render preview using smallest size to speed it up
Thu, 13 Dec 2018 12:38:16 +0100 Wuzzy Backed out changeset e60e2e7dd43a to restore pre-0.9.25 string changes
Wed, 12 Dec 2018 23:01:06 -0500 nemo Allow scaling hand drawn maps
Mon, 10 Dec 2018 22:44:46 +0100 unc0rr Move rust server into rust folder
Mon, 10 Dec 2018 21:23:52 +0100 Wuzzy Frenzy: More consistent ready time setting
Mon, 10 Dec 2018 21:16:05 +0100 Wuzzy Frenzy: Hide slot key info in Touch (there are no slot keys in Touch)
Mon, 10 Dec 2018 21:06:37 +0100 Wuzzy Remove debugging code
Mon, 10 Dec 2018 21:04:37 +0100 Wuzzy Ammo menu: Show number instead F1, etc. if slot keys differ from default or in Touch interface
Mon, 10 Dec 2018 19:20:36 +0100 Wuzzy Also play countdown warning sounds with low initial turn time
Mon, 10 Dec 2018 19:07:12 +0100 Wuzzy Skip ammo menu open animation if playing with TurnTime <= 10s
Mon, 10 Dec 2018 10:28:06 +0100 Wuzzy Shorter turn reaction delay
Mon, 10 Dec 2018 10:01:24 +0100 Wuzzy Also show SD warning 3 and 7 rounds before SD
Mon, 10 Dec 2018 09:39:34 +0100 Wuzzy Show Sudden Death warning messages only once per round
Mon, 10 Dec 2018 09:01:27 +0100 Wuzzy Tweak damage tag delay
Mon, 10 Dec 2018 08:55:45 +0100 Wuzzy Fix "first blood" taunt being repeated if same hog got hurt again
Mon, 10 Dec 2018 08:20:33 +0100 Wuzzy Properly disable SD in That Sinking Feeling
Mon, 10 Dec 2018 08:00:45 +0100 Wuzzy Fix poison damage not working in first round
Mon, 10 Dec 2018 07:59:45 +0100 Wuzzy Remove incorrectly used Delay parameter in many scripts
Mon, 10 Dec 2018 07:35:29 +0100 Wuzzy Longer delays between turns for better readability
Mon, 10 Dec 2018 02:40:27 +0100 Wuzzy End turn immediately if king of own team was killed
Mon, 10 Dec 2018 02:30:14 +0100 Wuzzy Fix some King Mode bugs causing minions not always being properly killed
Sun, 09 Dec 2018 22:28:46 +0100 Wuzzy Hide most HUD elements in cinematic mode
Sun, 09 Dec 2018 22:19:31 +0100 unc0rr Fix fail to parse protocol number from engine
Sun, 09 Dec 2018 21:13:38 +0100 Wuzzy Colorize switching arrows, pointing arrow and target cross in clan color
Sun, 09 Dec 2018 17:12:47 +0100 Wuzzy Lua API: SetTurnTimePaused/GetTurnTimePaused
Sun, 09 Dec 2018 16:54:22 +0100 Wuzzy Lua API: Make the last 2 params optional in the SpawnFake*Crate functions
Sun, 09 Dec 2018 04:09:38 +0300 alfadur pull file io out of server handler
Sun, 09 Dec 2018 00:53:05 +0100 Wuzzy Add Hmm.ogg for Default_ru
Sun, 09 Dec 2018 00:43:02 +0100 Wuzzy Add more fallback sounds
Sat, 08 Dec 2018 22:15:49 +0100 Wuzzy Remove weird fallbacks for sndHmm
Sat, 08 Dec 2018 21:43:13 +0100 Wuzzy Make better re-use of some mission strings
Sat, 08 Dec 2018 19:30:25 +0100 Wuzzy Whoops. Forgot to bump default gameServer MOTD to 0.9.25. :( 0.9.25
Sat, 08 Dec 2018 19:20:57 +0100 Wuzzy Clarify the buttons in pagenet
Sat, 08 Dec 2018 19:03:57 +0100 Wuzzy Update description of the "training" menu to be more accurate
Sat, 08 Dec 2018 18:18:15 +0100 Wuzzy Fix minor grammar fail
Sat, 08 Dec 2018 17:28:15 +0100 Wuzzy Modify texts in first 2 ACF missions to be compatible with Touch
Sat, 08 Dec 2018 14:33:49 +0100 Wuzzy Add tutorial texts for Touch interface
Sat, 08 Dec 2018 14:22:24 +0100 Wuzzy Add reminder to call /restart_server with "yes"
Sat, 08 Dec 2018 14:19:11 +0100 Wuzzy /registered_only now tells in chat whether the state is on or off
Sat, 08 Dec 2018 14:13:18 +0100 Wuzzy Fix incomplete syntax help of /callvote
Sat, 08 Dec 2018 14:10:42 +0100 Wuzzy Add chat command "/help room" to show room help in game
Sat, 08 Dec 2018 14:02:25 +0100 Wuzzy Bump protocol number to 58 (1.0.0-dev)
Fri, 07 Dec 2018 14:35:08 -0500 nemo pull 0.9.25 changes into default
Fri, 07 Dec 2018 18:32:36 +0300 alfadur try again 🙃
Fri, 07 Dec 2018 18:21:06 +0300 alfadur dispose of server mods
Fri, 07 Dec 2018 14:30:35 +0100 unC0Rr Rework EngineInstance::generatePreview, add preview cleanup function in enginelib
Fri, 07 Dec 2018 13:56:45 +0100 unC0Rr Allow to instantiate HWEngine with different library binaries
Fri, 07 Dec 2018 13:35:08 +0100 unC0Rr Add possibility to instantiate HWEngine objects from QML, reorganize work with preview
Fri, 07 Dec 2018 13:04:00 +0100 unC0Rr Rename protocol_version to hedgewars_engine_protocol_version to ensure use of correct library
Wed, 05 Dec 2018 11:34:45 -0500 nemo Move the static mines test (bug #96) to a separate folder to allow using all tests in tests/lua for release testing. 0.9.25
Wed, 05 Dec 2018 09:50:25 -0500 nemo Add log note just in case pas2c does anything odd. 0.9.25
Wed, 05 Dec 2018 15:47:34 +0100 Wuzzy Explain those weird hexcodes in uGearsHedgehog 0.9.25
Wed, 05 Dec 2018 09:38:31 -0500 nemo make pas2c function without haskell aborting if locale is C 0.9.25
Wed, 05 Dec 2018 03:28:33 +0100 Wuzzy Fix cluster bomb target practice counting clusters as "shots" 0.9.25
Tue, 04 Dec 2018 16:48:43 +0100 Wuzzy ACF1: Fix Lua error when hitting Attack after failing the rope challenge 0.9.25
Mon, 03 Dec 2018 12:52:42 -0500 nemo 0.9.25 release branch 0.9.25
Mon, 03 Dec 2018 12:43:49 -0500 nemo close 0.9.23 0.9.23
Mon, 03 Dec 2018 12:43:39 -0500 nemo close 0.9.22 0.9.22
Mon, 03 Dec 2018 18:35:32 +0100 Wuzzy Added tag 0.9.25-release for changeset 5e28098fb593
Sun, 02 Dec 2018 00:19:17 +0100 unc0rr Fix stray tab character 0.9.25-release
Sat, 01 Dec 2018 23:39:49 +0100 Wuzzy Make sad Pas2C happy again (add missing parenthesis around a "not")
Sat, 01 Dec 2018 23:31:35 +0100 Wuzzy Apply Pas2C fix suggested by unC0Rr
Sat, 01 Dec 2018 23:06:28 +0100 Wuzzy Bump protocol number to 57
Sat, 01 Dec 2018 22:56:41 +0100 Wuzzy Fix some incorrect German translations
Sat, 01 Dec 2018 20:52:01 +0100 unc0rr - Ban more stuff from src tarball
Sat, 01 Dec 2018 20:38:45 +0100 unc0rr Make server aware of new protocol versions
Sat, 01 Dec 2018 15:51:35 +0100 Wuzzy Remove unused constand sidEverAfter
Sat, 01 Dec 2018 02:37:05 +0100 Wuzzy Never enable switcher while in the "Place your King" round
Fri, 30 Nov 2018 22:37:29 +0300 alfadur recruit some newly stabilized functions
Fri, 30 Nov 2018 17:09:08 +0100 Wuzzy Don't reduce InitialHealth below 1
Thu, 29 Nov 2018 20:37:40 +0100 Wuzzy Construction Mode: Update team labels more reliably
Thu, 29 Nov 2018 20:09:01 +0100 Wuzzy Fix freezer failing to freeze gears with negative coordinate
Thu, 29 Nov 2018 19:06:33 +0100 Wuzzy Do not call AddCI when air mine is frozen without creating land
Thu, 29 Nov 2018 18:54:31 +0100 Wuzzy HedgeEditor: No info tag for frozen sticky/air mines
Thu, 29 Nov 2018 18:41:21 +0100 Wuzzy Frozen air mines: Don't erase land if gstNoGravity state is off
Thu, 29 Nov 2018 17:13:09 +0100 Wuzzy Pixel-perfect removal of exploding frozen air mines
Thu, 29 Nov 2018 10:56:06 -0500 nemo kill stray icicle pixel
Thu, 29 Nov 2018 10:49:08 -0500 nemo fix bounds check, make out of bounds air mines fall since there's no land to check them into
Thu, 29 Nov 2018 08:41:18 -0500 nemo Remove airmines on solid land too
Thu, 29 Nov 2018 03:26:35 +0100 Wuzzy Construction Mode: Fix girder/rubber cost not being updated correctly after selection
Thu, 29 Nov 2018 01:43:41 +0300 alfadur add frozen airmines to collision array to make them shovable by blowtorch
Thu, 29 Nov 2018 01:34:58 +0300 alfadur 😢
Thu, 29 Nov 2018 01:23:14 +0300 alfadur make blowtorch hit moving gears
Wed, 28 Nov 2018 21:35:54 +0300 alfadur add render module 🦔
Wed, 28 Nov 2018 21:10:18 +0300 alfadur ??
Wed, 28 Nov 2018 18:01:21 +0100 unc0rr Improve randomly chosen translation + снова тест
Wed, 28 Nov 2018 17:56:59 +0100 unc0rr Fix punctuation + тест юникода в сообщении коммита
Wed, 28 Nov 2018 17:25:29 +0300 Grigory Ustinov Merge with master branch
Wed, 28 Nov 2018 17:20:22 +0300 Grigory Ustinov sed -i -E "s/ёж$/ёжик/g" *ru*; sed -i -E "s/еж([аиу])$/ёжик\1/g" *ru*
Tue, 27 Nov 2018 20:42:21 +0300 Grigory Ustinov sed -i -E "s/еж([ао]м)/ёжик\1/g" *ru*
Tue, 27 Nov 2018 20:41:08 +0300 Grigory Ustinov sed -i -E "s/ежей/ёжиков/g" *ru*
Tue, 27 Nov 2018 20:39:39 +0300 Grigory Ustinov sed -i -E "s/еж([аиу][^а-я])/ёжик\1/g" *ru*
Wed, 28 Nov 2018 01:48:14 +0100 Wuzzy Update changelog
Wed, 28 Nov 2018 01:44:43 +0100 Wuzzy Mutant: Don't reduce mutant health in ready phase. Play poison hurt sound as health warning
Wed, 28 Nov 2018 00:49:46 +0100 Wuzzy CS: Don't start sabotage damage before ready phase ends
Tue, 27 Nov 2018 20:23:48 +0100 Wuzzy Fix some typos in appdata file
Tue, 27 Nov 2018 20:18:43 +0100 Wuzzy Fix German typo in frontend command-line help
Tue, 27 Nov 2018 19:59:51 +0100 Wuzzy Use that enum consistently in main.cpp
Tue, 27 Nov 2018 19:48:55 +0100 Wuzzy Fix gameServer dependency documentation
Tue, 27 Nov 2018 19:36:41 +0100 Wuzzy Prettier splash screen
Tue, 27 Nov 2018 17:48:41 +0100 Wuzzy QTfrontend: Translate and clean console output when using --help or bad cmd line arg
Tue, 27 Nov 2018 19:07:21 +0300 alfadur fix typo
Tue, 27 Nov 2018 18:30:30 +0300 Grigory Ustinov Remove all vanished translations from hedgewars_ru.ts
Tue, 27 Nov 2018 18:23:16 +0300 Grigory Ustinov Update russian frontend translation
Tue, 27 Nov 2018 15:48:20 +0100 Wuzzy Fix critical syntax error in hedgewars_ru.ts
Tue, 27 Nov 2018 17:36:15 +0300 Grigory Ustinov Merge with master branch
Tue, 27 Nov 2018 17:35:40 +0300 Grigory Ustinov Very slightly inheritance of russian frontend translation
Tue, 27 Nov 2018 17:33:02 +0300 Grigory Ustinov sed -i 's/комманд/команд/' *
Tue, 27 Nov 2018 17:28:23 +0300 Grigory Ustinov Update russian frontend translation
Tue, 27 Nov 2018 17:27:27 +0300 Grigory Ustinov Slightly correct russian translations in ru.txt
Tue, 27 Nov 2018 15:17:32 +0100 Wuzzy Update appdata file
Tue, 27 Nov 2018 14:38:27 +0100 Wuzzy Update locale files in HedgewarsMobile
Tue, 27 Nov 2018 03:08:06 +0100 Wuzzy Swap a few weapons in ammo menu to get a nice 6×10 grid
Mon, 26 Nov 2018 22:48:27 +0100 Wuzzy Remove dead code in uTouch
Mon, 26 Nov 2018 21:13:49 +0100 Wuzzy Touch: Parse pause command when tapping pause button instead of toggling pause directly
Mon, 26 Nov 2018 21:10:33 +0100 Wuzzy Backed out changeset 8d2983ff939b
Mon, 26 Nov 2018 20:40:25 +0100 Wuzzy Touch: Remove pause button in net games
Mon, 26 Nov 2018 19:10:08 +0100 Wuzzy Tweak Construction Mode, HedgeEditor, Space Invasion and Tumbler to support touch interface
Mon, 26 Nov 2018 18:03:39 +0100 Wuzzy Touch: Fix chat rendered on top of turn timer
Mon, 26 Nov 2018 17:59:27 +0100 Wuzzy Add status indicators (low grav / extra dmg) in touch interface
Mon, 26 Nov 2018 14:48:38 +0100 unC0Rr Pass opengl context to engine
Mon, 26 Nov 2018 14:31:36 +0100 Wuzzy Lua API: Change PLATFORM to INTERFACE
Mon, 26 Nov 2018 01:13:10 +0100 Wuzzy Highlander: Fix hogs receiving air strikes in maps with border
Mon, 26 Nov 2018 02:50:54 +0300 alfadur add hwphysics to engine
Sun, 25 Nov 2018 22:32:49 +0100 unc0rr Add advance_simulation() function to engine lib, some WIP on frontend
Sun, 25 Nov 2018 05:52:06 +0300 alfadur add gfx setup ffi
Sun, 25 Nov 2018 00:23:32 +0100 Wuzzy Clear gstHHJumping and gstHHHJump when hog was hurt by explosion
Sat, 24 Nov 2018 23:54:32 +0100 unc0rr Format team.* code
Sat, 24 Nov 2018 23:51:45 +0100 unc0rr Prepare to have possibility to pass opengl context to engine
Sat, 24 Nov 2018 21:57:01 +0100 Wuzzy Remove OFFICIAL_SERVER-only dependencies from INSTALL.md
Sat, 24 Nov 2018 19:08:52 +0100 unc0rr Fix build
Sat, 24 Nov 2018 20:55:42 +0300 unC0Rr Cut dependency on yaml for non-official server builds
Fri, 23 Nov 2018 21:38:34 -0500 nemo topY too
Fri, 23 Nov 2018 16:38:47 -0500 nemo these need casting too, but overall switching type is a win.
Fri, 23 Nov 2018 16:20:55 -0500 nemo more uninitialised values
Fri, 23 Nov 2018 16:03:10 -0500 nemo uninitialised values
Fri, 23 Nov 2018 15:54:23 -0500 nemo overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
Fri, 23 Nov 2018 21:22:26 +0100 unc0rr Fix weWrap camera in pas2c (and if applies, 32 bit fpc)
Thu, 22 Nov 2018 22:18:21 +0100 Wuzzy Backed out changeset 084af6d2685f
Thu, 22 Nov 2018 20:41:42 +0100 Wuzzy Add a few translator comments to some not-so-obvious strings
Thu, 22 Nov 2018 20:59:23 +0300 Grigory Ustinov Slightly correct russian translations in ru.txt (typos and sense)
Thu, 22 Nov 2018 18:37:41 +0300 alfadur fix casing
Thu, 22 Nov 2018 18:19:03 +0300 Grigory Ustinov Update russian translation in ru.txt
Thu, 22 Nov 2018 14:07:55 +0100 unC0Rr It was bad idea to store QByteArray referencing memory on stack
Thu, 22 Nov 2018 13:52:00 +0100 unC0Rr Support new message format in frontend
Thu, 22 Nov 2018 13:40:58 +0100 unC0Rr Send seed to engine to receive random map previews
Thu, 22 Nov 2018 13:39:51 +0100 unC0Rr - Move EngineInstance into a separate module
Thu, 22 Nov 2018 10:58:55 +0100 unC0Rr Implement send_ipc and read_ipc in engine lib, send_ipc in frontend
Thu, 22 Nov 2018 00:49:55 +0300 alfadur prevent qtmain from not being linked in on windows
Wed, 21 Nov 2018 22:19:58 +0100 Wuzzy Add Mutant game scheme, and adapt Mutant for the newly unlocked settings
Wed, 21 Nov 2018 23:55:32 +0300 alfadur prevent SDL2main from being linked in on windows
Wed, 21 Nov 2018 15:47:40 -0500 nemo add cfg for mutant
Wed, 21 Nov 2018 15:41:43 -0500 nemo I think this is correct way to use iterate over it as a hashmap. don't have much lua practice
Wed, 21 Nov 2018 15:28:52 -0500 nemo oops
Wed, 21 Nov 2018 15:26:54 -0500 nemo flag crates since waste of time for mutant.
Wed, 21 Nov 2018 12:41:55 -0500 nemo force-disable video recording if C build is enabled.
Wed, 21 Nov 2018 11:59:20 -0500 nemo silence warning
Wed, 21 Nov 2018 15:52:17 +0100 unC0Rr Use question mark approach also in IPC::read
Wed, 21 Nov 2018 15:49:16 +0100 unC0Rr IPC implementation
Wed, 21 Nov 2018 17:28:28 +0300 Grigory Ustinov Update russian frontend translation
Tue, 20 Nov 2018 22:08:12 +0100 Wuzzy Clean up 0.9.25 changelog a bit
Tue, 20 Nov 2018 19:43:00 +0100 unc0rr Fix fpcrtl_strcompare broken in previous commit
Tue, 20 Nov 2018 18:35:39 +0100 unc0rr No, it doesn't seem legit
Tue, 20 Nov 2018 16:56:24 +0100 unC0Rr Start outlining ipc subsystem
Tue, 20 Nov 2018 16:18:42 +0100 unC0Rr Parse and render more messages
Tue, 20 Nov 2018 00:09:35 +0100 Wuzzy Thas else() in paths.cmake did not make sense. Hopefully this fixes Fedora build issues
Mon, 19 Nov 2018 23:27:36 +0100 Wuzzy Don't aggressively delete air mines in Racer
Mon, 19 Nov 2018 22:26:47 +0100 unc0rr Unify fpcrtl_pchar2astr look with fpcrtl_pchar2str
Mon, 19 Nov 2018 22:25:02 +0100 unc0rr Handle NULL pchar in pchar2astr
Mon, 19 Nov 2018 21:51:46 +0100 unc0rr Remove erroneous code duplicating FIX_STRING functionality, adjust ansistring array size
Mon, 19 Nov 2018 21:10:54 +0300 alfadur as much as howling hedgehogs is hilarious, it might be confusing at first
Mon, 19 Nov 2018 21:07:04 +0300 alfadur merge
Mon, 19 Nov 2018 18:27:45 +0100 Wuzzy Show extra seconds when collecting a crate in Teamwork
Mon, 19 Nov 2018 18:18:06 +0100 Wuzzy Teamwork: Play sound for time bonus, don't give time bonus for destroying crate
Mon, 19 Nov 2018 17:56:49 +0100 Wuzzy Remove some chatslang from missions
Mon, 19 Nov 2018 19:44:44 +0300 Grigory Ustinov Update russian frontend translation
Mon, 19 Nov 2018 19:03:32 +0300 Grigory Ustinov Merge with master branch
Mon, 19 Nov 2018 19:02:48 +0300 Grigory Ustinov Adapt russian translations and fix misprint
Mon, 19 Nov 2018 18:56:24 +0300 Grigory Ustinov Edit russian translations in desktop file
Mon, 19 Nov 2018 18:05:45 +0300 Grigory Ustinov Mark non-translatable russian translations with comments, disable unfinished flag
Mon, 19 Nov 2018 13:03:27 +0100 Wuzzy Update Travis to use Ubuntu bionic (18.04 LTS)
Mon, 19 Nov 2018 09:37:53 +0300 alfadur was a wrong copy apparently
Mon, 19 Nov 2018 09:29:37 +0300 alfadur corrected parsing joined with unC0Rr's corrected generating finally gives the right result
Mon, 19 Nov 2018 06:57:36 +0300 alfadur On a second though, the actual error seems to be elsewhere, so still can use proper indexing
Mon, 19 Nov 2018 04:21:44 +0300 alfadur seems like it's either this or swap indexing order everywhere
Mon, 19 Nov 2018 01:10:27 +0100 Wuzzy Fix typo in German translation of ACF1
Mon, 19 Nov 2018 01:04:29 +0100 Wuzzy ACF1: Set hero's gear position when skipping first cut scene
Mon, 19 Nov 2018 00:54:36 +0100 Wuzzy Turn accidental globals to locals in Lua libraries
Mon, 19 Nov 2018 00:19:21 +0100 Wuzzy Get rid of table.maxn in all Lua code
Sun, 18 Nov 2018 21:01:16 +0100 Wuzzy Update changelog
Sun, 18 Nov 2018 20:18:32 +0100 unc0rr Special case for rendering type of two-dimensional arrays, since C is inconsistent in its syntax
Sun, 18 Nov 2018 12:21:03 -0500 nemo fpc likes brackets
Sun, 18 Nov 2018 16:57:43 +0100 unc0rr AI is bazooka genius
Sun, 18 Nov 2018 16:10:18 +0100 Wuzzy Display game scheme settings in Pas2C, too
Sun, 18 Nov 2018 15:48:04 +0100 Wuzzy Shorten German translation in de.txt a bit
Sun, 18 Nov 2018 15:44:42 +0100 Wuzzy Remove duplicate translation of "Congratulations!" in ru.lua
Sun, 18 Nov 2018 15:41:49 +0100 Wuzzy Remove invalid translation in pt_PT.txt (missing parameter %1)
Sun, 18 Nov 2018 15:38:40 +0100 Wuzzy Make sure all engine locale files start with either digit, semicolon or are empty
Sat, 17 Nov 2018 14:29:09 -0500 nemo verify impact before explosion rating, since the offsets might cause water splashes
Sat, 17 Nov 2018 19:19:50 +0100 unc0rr Fix desync bomb
Fri, 16 Nov 2018 21:23:23 +0100 Wuzzy Increase width for key binding drop-down list
Fri, 16 Nov 2018 14:59:57 -0500 nemo oops
Fri, 16 Nov 2018 14:47:07 -0500 nemo lua comment handling is seriously WTF, but let's at least allow some partial single line
Fri, 16 Nov 2018 20:41:38 +0100 GunChleoc Translate the few remaining missing strings in gd.txt
Fri, 16 Nov 2018 16:32:51 +0100 unC0Rr Implement more of parsing, start implementation of engine messages rendering
Thu, 15 Nov 2018 15:39:59 -0500 nemo more seems to work better?
Thu, 15 Nov 2018 15:12:18 -0500 nemo adding X offset seems to improve chance of drownings
Wed, 14 Nov 2018 16:58:22 +0100 unC0Rr Parse some synced messages, tests
Wed, 14 Nov 2018 16:32:42 +0100 unC0Rr Recognize timestamps
Wed, 14 Nov 2018 11:09:01 +0100 unC0Rr Rearrange code
Wed, 14 Nov 2018 02:54:08 +0300 alfadur fix polygon closure
Tue, 13 Nov 2018 20:01:43 +0300 alfadur 2018ize everything
Tue, 13 Nov 2018 16:54:40 +0100 unC0Rr Start working on engine messages parser
Tue, 13 Nov 2018 07:43:36 +0100 unc0rr Move engine messages into separate lib for reuse
Tue, 13 Nov 2018 08:11:31 +0300 alfadur reset airmine timer on stun recovery
Tue, 13 Nov 2018 07:45:27 +0300 alfadur stun airmines on explosions as well
Tue, 13 Nov 2018 03:57:27 +0300 alfadur add sparkles to stunned airmines
Tue, 13 Nov 2018 03:22:16 +0300 alfadur update kamikaze collision cache after portalling
Tue, 13 Nov 2018 01:56:42 +0300 alfadur stun airmines on shove
Mon, 12 Nov 2018 20:30:06 +0300 alfadur make engine windows checks work for 64bit builds
Mon, 12 Nov 2018 20:05:24 +0300 Grigory Ustinov Verify and update russian translations for refreshed strings in 04:XX / part 2
Sun, 11 Nov 2018 00:14:13 +0100 unc0rr Fix birdy appearance/disappearance animation
Sat, 10 Nov 2018 21:15:42 +0100 Wuzzy Remove all traces of dead code related to amStructure/gtStructure
Sat, 10 Nov 2018 20:58:00 +0100 Wuzzy Remove unused/out-commented "Structure" strings in engine locale files
Sat, 10 Nov 2018 20:33:39 +0100 Wuzzy Remove 2 strings violating the 0.9.25 string freeze. Backout this changeset after 0.9.25 got released
Sat, 10 Nov 2018 19:55:16 +0100 Wuzzy Credit GunChleoc for Scottish Gaelic translation update
Sat, 10 Nov 2018 19:53:40 +0100 GunChleoc Big update for Scottish Gaelic translation
Fri, 09 Nov 2018 23:42:44 +0100 Wuzzy Fix bad StrToInt call ('0x' instead of '$' for hex), confuses Pas2C
Fri, 09 Nov 2018 23:41:40 +0100 Wuzzy Backed out changeset b15014125f67
Fri, 09 Nov 2018 23:05:28 +0100 Wuzzy Fix Pas2C implementation of Val failing to parse hexadecimal
Fri, 09 Nov 2018 23:03:45 +0300 alfadur pass hwrunner gl context into engine
Fri, 09 Nov 2018 20:15:29 +0300 alfadur add standalone engine runner
Fri, 09 Nov 2018 19:49:56 +0300 alfadur some exorcism
Fri, 09 Nov 2018 16:28:23 +0100 Wuzzy Pas2C: Fix bad C typedefs for Pascal data types Extended and Real
Fri, 09 Nov 2018 17:44:19 +0300 alfadur fix 03:60
Fri, 09 Nov 2018 17:19:20 +0300 Grigory Ustinov Verify and update russian translations for refreshed strings in 04:XX / part 1
Fri, 09 Nov 2018 14:15:22 +0300 Grigory Ustinov Merge with master branch
Fri, 09 Nov 2018 14:12:00 +0300 Grigory Ustinov Verify and update russian translations for refreshed strings
Fri, 09 Nov 2018 14:11:34 +0300 Grigory Ustinov Update russian translations in ru.txt
Fri, 09 Nov 2018 03:36:21 +0300 alfadur generalize adding data to World
Fri, 09 Nov 2018 01:05:34 +0300 alfadur split hwphysics into modules
Thu, 08 Nov 2018 22:00:43 +0100 Igor Paliychuk Update Ukrainian localization
Thu, 08 Nov 2018 21:57:05 +0100 unc0rr A bit of rethinking of game messages and command
Thu, 08 Nov 2018 22:22:47 +0300 alfadur add some texture transforms
Thu, 08 Nov 2018 11:34:01 -0500 nemo Blame is about 30% faster than grep
Thu, 08 Nov 2018 08:29:11 -0500 nemo add the code too
Thu, 08 Nov 2018 16:17:32 +0300 Grigory Ustinov Add russian translations for chat command help in ru.txt
Thu, 08 Nov 2018 16:16:21 +0300 Grigory Ustinov Add russian translations in ru.txt (generally 02:00)
Thu, 08 Nov 2018 07:15:22 +0300 alfadur implement basic land bordering
Thu, 08 Nov 2018 00:00:58 +0100 unc0rr Start outlining some core engine stuff
Wed, 07 Nov 2018 23:43:15 +0100 Wuzzy Pas2C: Fix data types of Trunc and Ceil
Wed, 07 Nov 2018 16:44:16 -0500 nemo oups getter should have it too
Wed, 07 Nov 2018 22:04:17 +0100 unc0rr - Move hedgewars-engine into lib-hedgewars-engine
Wed, 07 Nov 2018 15:18:09 -0500 nemo ignore whitespace/case by default to reduce false positives
Wed, 07 Nov 2018 22:58:54 +0300 alfadur fix texturing and add a theme loading option to land_dump
Wed, 07 Nov 2018 14:56:34 -0500 nemo requires bash
Wed, 07 Nov 2018 20:39:20 +0100 Wuzzy Some minor fixes in de.txt
Wed, 07 Nov 2018 20:23:30 +0100 Wuzzy Add nemo's script to check for outdated engine translations with some adaptations
Wed, 07 Nov 2018 22:01:47 +0300 alfadur implement basic land texturing
Wed, 07 Nov 2018 19:43:17 +0100 unc0rr Introduce FIX_STRINGA, use it fpcrtl_pos
Wed, 07 Nov 2018 17:45:20 +0100 Wuzzy Add TODO in ru.txt for reviewing all 04:XX strings
Wed, 07 Nov 2018 17:35:25 +0100 Grigory Ustinov Add Russian translations in ru.txt
Wed, 07 Nov 2018 18:30:33 +0300 alfadur fix mapgen
Wed, 07 Nov 2018 18:27:24 +0300 alfadur save edges_count
Wed, 07 Nov 2018 15:59:51 +0100 unC0Rr Some refactoring of qmlfrontend. It now shows land preview generated by hedgewars-engine
Wed, 07 Nov 2018 15:55:32 +0100 unC0Rr Make hedgewars-engine crate produce shared library, implement some basics
Wed, 07 Nov 2018 15:55:00 +0100 unC0Rr Fix some warnings here and there, remove unwelcomed code
Wed, 07 Nov 2018 03:35:56 +0300 alfadur start loading theme textures
Wed, 07 Nov 2018 00:02:48 +0300 alfadur make fill point asserts persistent
Tue, 06 Nov 2018 23:45:54 +0300 alfadur a bit more simplification without an apparent performance gain
Tue, 06 Nov 2018 23:29:12 +0300 alfadur seems like about 25% speedup in land filling
Tue, 06 Nov 2018 12:44:38 -0500 nemo workaround for the freepascal bug courtesy of koda
Tue, 06 Nov 2018 20:20:13 +0300 alfadur add more point operators
Tue, 06 Nov 2018 20:02:45 +0300 Grigory Ustinov Update frontend russian translation
Tue, 06 Nov 2018 19:44:20 +0300 alfadur pull land into collision detector
Tue, 06 Nov 2018 17:00:35 +0100 unC0Rr Start working on frontend to rust engine rewrite
Tue, 06 Nov 2018 16:40:54 +0300 alfadur fix tangents
Tue, 06 Nov 2018 16:23:43 +0300 alfadur fix ray construction
Tue, 06 Nov 2018 00:02:23 +0100 unc0rr Bezierize land outline
Mon, 05 Nov 2018 21:36:28 +0100 unc0rr Implement BeizerCurveSegments, no tests
Mon, 05 Nov 2018 23:15:56 +0300 alfadur merge
Mon, 05 Nov 2018 23:15:34 +0300 alfadur collapse rectangle types back together with consistent usage of size
Mon, 05 Nov 2018 14:46:35 -0500 nemo wtf
Mon, 05 Nov 2018 22:43:58 +0300 alfadur separate rectangle types based on right/bottom edge inclusivity
Mon, 05 Nov 2018 21:21:53 +0300 alfadur actually there is a way to preserve mutable polygon iterator
Mon, 05 Nov 2018 20:22:09 +0300 alfadur fix polygons getting unclosed on mirroring
Mon, 05 Nov 2018 19:56:28 +0300 alfadur merge
Mon, 05 Nov 2018 19:53:26 +0300 alfadur organize landgen a bit more
Sun, 04 Nov 2018 10:52:02 +0100 unc0rr - Fix land_dump always skipping bezierize step
Sun, 04 Nov 2018 07:19:58 +0300 alfadur yaml crate is having problems with unaligned arrays
Sun, 04 Nov 2018 07:16:34 +0300 alfadur add command arguments to use a template from file into land_dump
Sun, 04 Nov 2018 04:43:30 +0300 alfadur add a higher level map generation lib to load yaml templates into somewhere
Sun, 04 Nov 2018 04:39:21 +0300 alfadur resolve some clippy complaints
Sun, 04 Nov 2018 00:20:27 +0100 unc0rr - Add distance-divider option to land_dump
Sun, 04 Nov 2018 00:25:27 +0300 alfadur polygonize OutlinePoints
Sat, 03 Nov 2018 23:19:28 +0300 alfadur fix compile errors
Sat, 03 Nov 2018 21:09:01 +0100 unc0rr Implement non-overflowing calculations for high values
Sat, 03 Nov 2018 18:29:58 +0100 unc0rr land_dump app for testing templated landgen
Sat, 03 Nov 2018 17:40:21 +0100 Wuzzy Fix portal color being switchable after losing control
Sat, 03 Nov 2018 16:37:27 +0100 Wuzzy Move spoken text from HillBilly's PoisonCough to new files, make cough more quiet
Sat, 03 Nov 2018 15:27:27 +0100 Wuzzy GameServer: Print syntax help if calling /maxteams without argument
Sat, 03 Nov 2018 15:17:46 +0100 Wuzzy GameServer: Turn some messages into warnings
Sat, 03 Nov 2018 16:20:31 +0300 alfadur probably should reuse it everywhere then
Sat, 03 Nov 2018 16:02:38 +0300 alfadur should have been just norm
Sat, 03 Nov 2018 10:57:47 +0100 unc0rr You cannot optimize integral division like this. You end up multiplying by 0, 1 or 2 instead of whole spectre of ratios.
Sat, 03 Nov 2018 09:08:13 +0300 alfadur fix normal offset for split points and make directions more consistent
Sat, 03 Nov 2018 07:52:34 +0300 alfadur reorder split rectangles
Sat, 03 Nov 2018 07:31:35 +0300 alfadur simplify normal direction check for bounds distances
Sat, 03 Nov 2018 06:45:05 +0300 alfadur import some clarity into border distance computation
Sat, 03 Nov 2018 02:58:24 +0300 alfadur fix typos
Sat, 03 Nov 2018 02:48:24 +0300 alfadur a bit more simplification
Sat, 03 Nov 2018 02:31:21 +0300 alfadur swap coordinate system
Sat, 03 Nov 2018 02:21:45 +0300 alfadur a bit of simplification
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