Tue, 15 Sep 2015 04:28:25 +0200 |
antonc27 |
- Refactoring. Separation of game log viewing code to GameLogViewController
ios-revival
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Mon, 14 Sep 2015 07:02:06 +0200 |
antonc27 |
- Attempt to fix a crash while selecting 'Random' for map generation
ios-revival
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Sun, 13 Sep 2015 18:58:22 -0400 |
nemo |
airmine hand sprite by wuzzy. totally temporary...
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Sun, 13 Sep 2015 16:38:53 -0400 |
nemo |
aaand make sure the commented out line matches
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Sun, 13 Sep 2015 16:36:39 -0400 |
nemo |
Add damage to gear values to mess with
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Sun, 13 Sep 2015 16:24:37 -0400 |
nemo |
Oups. 6, not 12 - was testing
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Sun, 13 Sep 2015 16:23:32 -0400 |
nemo |
Allow for arbitrary number of airstrike bombs and spacing.
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Sun, 13 Sep 2015 15:36:06 -0400 |
nemo |
Move health:= 6 to gear addition so lua can more easily override it.
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Sat, 12 Sep 2015 21:13:35 +0200 |
wuzzy |
german translation update (incl. string reordering - blame sheepluva)
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Sat, 12 Sep 2015 19:00:52 +0200 |
wuzzy |
german translation updates
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Sat, 12 Sep 2015 05:46:59 +0200 |
antonc27 |
Merge
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Sat, 12 Sep 2015 05:39:35 +0200 |
antonc27 |
- Revert of 'Reset for previously selected static map'
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Sat, 12 Sep 2015 05:20:52 +0200 |
sheepluva |
uVariables: also initialize arrays and records in initModule
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Sat, 12 Sep 2015 05:23:28 +0200 |
antonc27 |
- These properties are not necessary to clean when receiving memory warning
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Sat, 12 Sep 2015 05:21:21 +0200 |
antonc27 |
- We don't need to explicitly propagate vc lifecycle messages
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