Thu, 02 Sep 2010 19:21:41 +0200 smaxx Engine:
Thu, 02 Sep 2010 17:55:37 +0100 tiyuri Fix graphic issue
Thu, 02 Sep 2010 17:30:38 +0100 tiyuri another small update to sheep
Thu, 02 Sep 2010 17:21:53 +0100 tiyuri Completely rework sheep theme
Thu, 02 Sep 2010 20:19:27 +0400 unc0rr zero span is undefined, use -1 instead
Thu, 02 Sep 2010 14:12:02 +0200 smaxx Locales:
Thu, 02 Sep 2010 12:49:12 +0100 tiyuri Adding new weapon descriptions
Thu, 02 Sep 2010 12:45:22 +0100 tiyuri Added descriptions for new weapons
Thu, 02 Sep 2010 01:49:16 +0200 koda remove now useless toggle, add ai team
Wed, 01 Sep 2010 19:31:32 -0400 nemo Fix for issue #20
Thu, 02 Sep 2010 12:43:46 +0100 tiyuri Added descriptions for new weapons
Wed, 01 Sep 2010 22:18:13 +0100 tiyuri New Art theme music (thank the lord!)
Wed, 01 Sep 2010 20:41:45 +0200 smaxx Engine:
Wed, 01 Sep 2010 18:06:52 +0200 smaxx Engine:
Wed, 01 Sep 2010 17:42:56 +0200 smaxx Engine:
Wed, 01 Sep 2010 13:03:43 +0200 smaxx Engine:
Wed, 01 Sep 2010 22:15:23 +0100 tiyuri New Art theme music (thank the lord!)
Tue, 31 Aug 2010 12:18:53 +0100 tiyuri Updated some stats graphics
Mon, 30 Aug 2010 22:05:41 +0200 burp o0 merge
Mon, 30 Aug 2010 06:33:56 +0200 koda help page for lobby
Mon, 30 Aug 2010 05:42:03 +0200 koda help page for ingame, some other fixes here and there
Mon, 30 Aug 2010 01:43:21 +0200 koda patch by inu to fix a glitch in netgame chatbox
Mon, 30 Aug 2010 01:38:46 +0200 koda added a smaller version of forts, fixed a couple of regressions
Mon, 30 Aug 2010 22:02:33 +0200 TheXception adds prettier after-game statistics page with more stats
Sun, 29 Aug 2010 23:36:22 +0200 koda about page done
Mon, 30 Aug 2010 15:24:49 +0200 legutus Improves room list with filter for state/rules/weapons and general search
Sun, 29 Aug 2010 16:55:58 +0200 koda merge
Sun, 29 Aug 2010 16:48:20 +0200 burp Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
Sun, 29 Aug 2010 16:55:27 +0200 koda X&Y buttons, sounds for some buttons, cleanup
Sat, 28 Aug 2010 05:35:02 +0200 koda add a description field for schemes and weapons
Sat, 28 Aug 2010 05:03:26 +0200 koda modified file format for schemes files (which is going to introduce a lot of pre-release bugs, i'm sure)
Sat, 28 Aug 2010 02:35:26 +0200 koda fade in when returning from game, labels rewritten so that they are drawn at runtime (more flexibility with i18n and iphone support)
Sat, 28 Aug 2010 01:37:21 +0200 koda tap to dismiss 'get ready', add a toggle to enable/disable it
Sat, 28 Aug 2010 00:30:29 +0200 koda add a nice group of hogs in lobby page
Thu, 26 Aug 2010 22:58:38 +0200 smaxx Engine:
Thu, 26 Aug 2010 22:41:36 +0200 smaxx Engine:
Thu, 26 Aug 2010 22:38:25 +0200 burp gfAISurvival/heResurrectable: respawn always with 100HP
Thu, 26 Aug 2010 16:02:09 +0200 smaxx Engine:
Thu, 26 Aug 2010 14:46:30 +0100 tiyuri Fixes memory leak -Burp
Thu, 26 Aug 2010 14:32:29 +0100 tiyuri Daisy Hat updated
Thu, 26 Aug 2010 14:26:23 +0100 tiyuri Princess Daisy hat (recoloured peach hat) Recolour by Armonte
Thu, 26 Aug 2010 14:02:48 +0100 tiyuri Add kill counter to Survival Mode -Burp
Thu, 26 Aug 2010 06:06:28 -0400 arrom translation update
Wed, 25 Aug 2010 21:06:34 +0100 tiyuri Some survival mode changes by burp
Wed, 25 Aug 2010 12:28:37 +0200 smaxx Frontend:
Wed, 25 Aug 2010 01:30:25 +0200 koda add a little explanation when modifying weaponset in ifrontend
Wed, 25 Aug 2010 00:17:51 +0200 koda set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
Tue, 24 Aug 2010 17:03:44 +0200 smaxx Engine:
Tue, 24 Aug 2010 13:24:37 +0200 smaxx Engine:
Tue, 24 Aug 2010 01:19:17 +0200 smaxx Campaign:
Tue, 24 Aug 2010 01:17:24 +0200 smaxx Engine:
Mon, 23 Aug 2010 19:06:34 +0200 smaxx Frontend:
Mon, 23 Aug 2010 17:53:02 +0200 smaxx Frontend:
Mon, 23 Aug 2010 16:29:12 +0200 smaxx Frontend:
Mon, 23 Aug 2010 13:58:46 +0200 smaxx Frontend:
Mon, 23 Aug 2010 12:53:00 +0200 burp lua function SetEffect to set and remove THogEffects
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