2013-03-16 |
koda |
don't display squares when pressing arrow keys in chat
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changeset |
files
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2013-03-16 |
koda |
formatting
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changeset |
files
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2013-03-16 |
koda |
do not hardcode CMAKE_INSTALL_PREFIX for windows, but rather put it in the script, so that custom build setups still work
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changeset |
files
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2013-03-16 |
unc0rr |
Hard math to fix issue 571. Well, not really hard math,
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changeset |
files
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2013-03-15 |
nemo |
oups
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changeset |
files
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2013-03-15 |
sheepluva |
fix compilation with clang. fixes issue 553 - thanks to julien for reporting and to drew for the first part of the fix
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changeset |
files
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2013-03-14 |
nemo |
at vatten's request. make resurrection always resurrect at least 1 hp out of kindness to noobs who can't be bothered to read tooltips
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changeset |
files
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2013-03-13 |
nemo |
Call steps on focus instead. fix typo
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changeset |
files
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2013-03-13 |
nemo |
Experiment in undisabling the brick theme flake
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changeset |
files
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2013-03-13 |
nemo |
Crashed here last game
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changeset |
files
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2013-03-12 |
koda |
better message, as suggested by inu
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changeset |
files
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2013-03-12 |
koda |
return after ram size on win
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changeset |
files
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2013-03-12 |
unc0rr |
Merge
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changeset |
files
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2013-03-12 |
koda |
add 'run Hedgewars' checkbox at the end of the NSIS installation
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changeset |
files
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2013-03-12 |
koda |
this should supposedly add hwplay:// schemes to windows, after user presses file association
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changeset |
files
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2013-03-12 |
inu |
No more std::string in feedbackdialog.cpp
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changeset |
files
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2013-03-12 |
koda |
this should prevent the password prompt from appearing on local games (issue 548)
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changeset |
files
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2013-03-11 |
nemo |
grrrr
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changeset |
files
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2013-03-10 |
koda |
fix bug 552 - reset network button state after use
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changeset |
files
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2013-03-11 |
nemo |
this should ensure those other voices play a bit more often.
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changeset |
files
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2013-03-10 |
koda |
hit hwplay://server:port and automatically join an unofficial server (on osx right now)
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changeset |
files
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2013-03-10 |
koda |
oops forgot to move header
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changeset |
files
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2013-03-10 |
unc0rr |
Prepend, not append
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changeset |
files
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2013-03-10 |
nemo |
fix highlander - needed new script load function
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changeset |
files
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2013-03-10 |
nemo |
unbreak build
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changeset |
files
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2013-03-10 |
koda |
hooks for opening custom urls on osx (commented out until we decide what to do)
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changeset |
files
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2013-03-10 |
koda |
cleanup file loading, this codepath can be used to load url schemes
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changeset |
files
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2013-03-10 |
koda |
fix loading files on osx too, the cause was different than other systems
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changeset |
files
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2013-03-10 |
koda |
move signal handler in hwapplication
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changeset |
files
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2013-03-09 |
koda |
alignment
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changeset |
files
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2013-03-09 |
koda |
introducing the bestest flag of all
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changeset |
files
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2013-03-09 |
unc0rr |
- Put compiled units into more appropriate dir
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changeset |
files
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2013-03-09 |
koda |
forgot to update lib names here
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changeset |
files
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2013-03-09 |
koda |
sigh
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changeset |
files
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2013-03-08 |
koda |
have fpc work in the right directory instead of passing the full path of the main module (avoids having full paths in debug build backtraces for the first module only)
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changeset |
files
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2013-03-08 |
koda |
stripping
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changeset |
files
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2013-03-08 |
koda |
adjust casing
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changeset |
files
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2013-03-08 |
koda |
readd revision info to the cpack generated package
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changeset |
files
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2013-03-08 |
koda |
move cpack stuff in its own cmake file
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changeset |
files
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2013-03-08 |
koda |
fix linking on osx
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changeset |
files
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2013-03-12 |
unc0rr |
Merge
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changeset |
files
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2013-03-08 |
nemo |
typo
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changeset |
files
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2013-03-08 |
Marco Bresciani |
A bit more of Italian translation... in progress. :)
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changeset |
files
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2013-03-08 |
nemo |
*sigh* hopefully there aren't any more of these. add missing tr() to button text
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changeset |
files
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2013-03-08 |
nemo |
lock weapons since script doesn't support custom sets anyway (yet). Use bor on flags to allow other game flags.
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changeset |
files
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2013-03-08 |
nemo |
*sigh* sorry. I miss the old, don't-push-if-unsynced-remote-w/o-force. Keep forgetting to pull.
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changeset |
files
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2013-03-07 |
unc0rr |
Unbreak build without stl compatibility
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changeset |
files
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2013-03-07 |
koda |
merge
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changeset |
files
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2013-03-07 |
koda |
even more wrapping with find_package_or_disable_msg
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changeset |
files
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2013-03-07 |
koda |
update option list
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changeset |
files
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2013-03-07 |
koda |
introduce find_package_or_fail/disable to group together similar cmake code
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changeset |
files
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2013-03-07 |
koda |
link png library in code on osx
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changeset |
files
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2013-03-07 |
Urbertar |
Fix frozen hog rendering
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changeset |
files
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2013-03-07 |
unc0rr |
Fix check for flag
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changeset |
files
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2013-03-08 |
mikade |
hopefully closes issues 541, 312 and 503
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changeset |
files
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2013-03-07 |
nemo |
yeah. this was a bad idea. the minor difference in thaw speed vs last hog of team never unthawing.
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changeset |
files
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2013-03-06 |
nemo |
prevent an old abuse of parachute to land safely
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changeset |
files
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2013-03-06 |
nemo |
fix fade to black in training
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changeset |
files
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2013-03-06 |
unc0rr |
PhysFS-aware check for directory existence. Should fix issue 511.
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changeset |
files
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2013-03-06 |
nemo |
skip frozen hogs in switch
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changeset |
files
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2013-03-06 |
nemo |
Add missing feedback button translation
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changeset |
files
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2013-03-06 |
nemo |
This has bothered me for the longest time. Move texture so it doesn't overlap. I'd initially had a test for isPaused, but jumping texture bothered me.
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changeset |
files
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2013-03-06 |
koda |
our cmake modules have become good enough, prefer them over system ones
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changeset |
files
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2013-03-06 |
koda |
Backed out changeset 4cccc0520988
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changeset |
files
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2013-03-06 |
koda |
our cmake modules have become good enough, prefer them over system ones
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changeset |
files
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2013-03-06 |
koda |
write FindGHC.cmake for haskell stuff
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changeset |
files
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2013-03-06 |
nemo |
*sigh* I always forget to pull when AFK for a while. btw. why are we still keeping binaries in here? ☹
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changeset |
files
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2013-03-06 |
koda |
user correct variable and slimmer test, version typos, .dll.a updated
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changeset |
files
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2013-03-06 |
nemo |
extend time a bit. move to defrosting on team's turn. fairer than using round order I think.
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changeset |
files
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2013-03-06 |
koda |
comas and capitals
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changeset |
files
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2013-03-06 |
koda |
rework ffmpeg/libav/videorec linking and their cmake discovery
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changeset |
files
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2013-03-06 |
koda |
rewritten findfreepascal, moved checkstack code elsewhere
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changeset |
files
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2013-03-06 |
koda |
support old cmake style variables
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changeset |
files
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2013-03-06 |
koda |
merge
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changeset |
files
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2013-03-06 |
koda |
rewritten findffmpeg.cmake
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changeset |
files
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2013-03-06 |
koda |
replace sdl mixer/image version checking with something more robust
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changeset |
files
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2013-03-06 |
koda |
rewritten FindOggVorbis.cmake
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changeset |
files
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2013-03-06 |
koda |
fail if sparkle not found consciously
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changeset |
files
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2013-03-06 |
nemo |
oups
|
changeset |
files
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2013-03-06 |
koda |
rework FindSparkle.cmake
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changeset |
files
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2013-03-06 |
nemo |
use opacity to indicate thawing. not totally happy w/ effect, but argument was made to indicate some progress towards thaw. drop "exit" since it really wasn't helpful, and not rendering tags, was more annoying than fun.
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changeset |
files
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2013-03-05 |
nemo |
At multiple requests, change ice to be turn based. This is a more modest adjustment of existing code, that can be fairly easily flagged or reverted if desired. It also allows scripts to extend freezing, and preserves fire melting.
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changeset |
files
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2013-03-05 |
koda |
escape return and be more friendly with translations
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changeset |
files
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2013-03-04 |
koda |
add link to GPLv2 notice in about page
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changeset |
files
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2013-03-04 |
koda |
uniform revision info in about page
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changeset |
files
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2013-03-04 |
koda |
add version info to frontend output too
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changeset |
files
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2013-03-04 |
koda |
version variables confom to naming convention
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changeset |
files
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2013-03-04 |
koda |
oooooops forgot SHAREPATH is still used somewhere
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changeset |
files
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2013-03-04 |
nemo |
lupdate-qt4/lrelease-qt4
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changeset |
files
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2013-03-04 |
nemo |
apply variable change here as well
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changeset |
files
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2013-03-04 |
koda |
on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
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changeset |
files
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2013-03-04 |
unc0rr |
Oops, forgot this check (fixes crash)
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changeset |
files
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2013-03-04 |
koda |
typo and doc
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changeset |
files
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2013-03-04 |
koda |
fix file association on windows too
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changeset |
files
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2013-03-04 |
koda |
use rev info from the just created file when configuring without mercurial
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changeset |
files
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2013-03-04 |
koda |
dump rev and hash in a file to be packed by cpack
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changeset |
files
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2013-03-04 |
koda |
adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
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changeset |
files
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2013-03-04 |
koda |
hopefully fix bug 523, file extension association
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changeset |
files
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2013-03-04 |
koda |
merge for the win
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changeset |
files
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2013-03-04 |
koda |
caught two frontend warnings
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changeset |
files
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2013-03-04 |
koda |
convert HAVE_NETSERVER to check for file existance, so that it's easier to provide missing servers
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changeset |
files
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2013-03-04 |
koda |
convert HW_DEV in ifdef DEBUG clauses
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changeset |
files
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2013-03-04 |
nemo |
fix portal/hammer interaction, ban freezer from portal
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changeset |
files
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2013-03-04 |
nemo |
keep hogs from sliding while they are being frozen
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changeset |
files
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2013-03-04 |
nemo |
Make hogs thaw only on enemy turns, make timebox counter decrement only on your turn, adjust knock for frozen hogs, increase damage on frozen hogs, make freezer fuel only reduce when not adjusting angle.
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changeset |
files
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2013-03-03 |
nemo |
Call act as if attack ended on last shot if switching while in mid multi-shoot. Thanks to AI for discovering this.
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changeset |
files
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2013-03-03 |
nemo |
add neglected merge
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changeset |
files
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2013-03-03 |
unc0rr |
Fix team file path
|
changeset |
files
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2013-03-03 |
Urbertar |
Fix water on ice setting
|
changeset |
files
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2013-03-03 |
unc0rr |
Eh, two players condition seems to make more sense than two clans here
|
changeset |
files
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2013-03-03 |
Urbertar |
Fix DrawLine bug
|
changeset |
files
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2013-03-03 |
unc0rr |
lol nemo, lol
|
changeset |
files
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2013-03-02 |
nemo |
tweaks to sea ice appearance
|
changeset |
files
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2013-03-01 |
dag10 |
Possibly fixed issue 533.
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changeset |
files
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2013-03-01 |
dag10 |
Resolves issue 528. Fixed platform-specific order of buttons on seed prompt and new room prompt. Fixed height of back button on all pages -- now aligns to bottom. On pagemain, feedback and dlc buttons no longer fixed size.
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changeset |
files
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2013-03-01 |
nemo |
my turn to do a neglected merge for someone else
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changeset |
files
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2013-03-01 |
unc0rr |
Review the list of synced messages in isSyncedCommand. Fixes issue 546.
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changeset |
files
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2013-03-01 |
dag10 |
Made pressing the button in mapContainer only randomize things if client is master. Fixes issue 545. Also synchronized themes. Fixes issue 547.
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changeset |
files
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2013-03-01 |
Vatten |
avoid floating point desync, other script tweaks
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changeset |
files
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2013-03-01 |
nemo |
So. A while ago, while trying to prevent hogs blowtorching getting turned around, unc0rr altered the old range of blowtorch from 1/8th of 180° up or down, to a 4° gain in upwards and a -4° loss in downwards. He also made it so that starting tunnels could fail to erase sufficient terrain, trapping hogs. Here are a couple of workarounds to more closely approximate old behaviour (do some initial erasure, adjust min/max angles)
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changeset |
files
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