Tue, 25 Apr 2017 04:54:46 +0200 |
Wuzzy |
Fix sndBoring being played when force-ending turn due to victory
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Tue, 25 Apr 2017 02:50:28 +0200 |
Wuzzy |
Clarify how the weapons restocking works in Highlander
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Tue, 25 Apr 2017 02:13:18 +0200 |
Wuzzy |
Backed out changeset 82951b9b3c2f
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Mon, 24 Apr 2017 23:11:51 +0200 |
Wuzzy |
Fix rubber duck description (it no longer drops *straight down*)
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Mon, 24 Apr 2017 19:31:53 +0200 |
Wuzzy |
Drop rubber duck like dynamite
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Mon, 24 Apr 2017 19:21:43 +0200 |
Wuzzy |
Backed out changeset 98824a464230 (disable GetLaunchX/Y again)
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Mon, 24 Apr 2017 09:59:10 -0400 |
nemo |
Move sidecar lua load to prior to script load. This should let the script use it for dependencies.
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Mon, 24 Apr 2017 13:53:34 +0200 |
Wuzzy |
Fix incorrect SDL_UnloadObject usage in about.cpp (copy-paste fail)
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Sun, 23 Apr 2017 22:21:41 +0200 |
sheepluva |
Jungle Theme: allow flower object to go across gaps
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Sun, 23 Apr 2017 18:23:59 +0200 |
sheepluva |
Art theme: fix alpha in landtex
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Sun, 23 Apr 2017 17:27:07 +0200 |
sheepluva |
clean up flake falling/rising code. this should fix issue #157
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Sun, 23 Apr 2017 14:38:33 +0200 |
sheepluva |
fix fort mode's edge adjustments getting lost with weWrap. issue #181
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Sun, 23 Apr 2017 04:47:13 +0200 |
Wuzzy |
HedgeEditor: Fix maximum ammos sprite ID being 1 too low
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Sun, 23 Apr 2017 00:21:11 +0200 |
Wuzzy |
Fix broken ammo preview caused by previous commit
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Sat, 22 Apr 2017 23:55:49 +0200 |
Wuzzy |
Fix hog not getting new ammo in Highlander when it takes 2 consecutive turns
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