Sat, 16 May 2009 20:54:43 +0000 |
unc0rr |
Fix rope disappearing bug
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Sat, 16 May 2009 19:03:08 +0000 |
nemo |
use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
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Sat, 16 May 2009 18:33:21 +0000 |
unc0rr |
Final fix
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Sat, 16 May 2009 17:02:25 +0000 |
unc0rr |
Now should be okay
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Sat, 16 May 2009 16:58:54 +0000 |
unc0rr |
Fix for teh fix
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Sat, 16 May 2009 16:57:38 +0000 |
unc0rr |
Fix queue error caused by previous fix for queue error
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Sat, 16 May 2009 16:43:36 +0000 |
unc0rr |
- Update finnish translation
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Sat, 16 May 2009 14:51:04 +0000 |
nemo |
Should disable construction in the shoppa hack, I think. Construction is annoying
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Fri, 15 May 2009 17:15:37 +0000 |
nemo |
fix crash in parachute/rope if drowning with active girder/teleport
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Fri, 15 May 2009 12:56:32 +0000 |
nemo |
oops. forgot to reset turn time
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Fri, 15 May 2009 02:14:13 +0000 |
nemo |
Neglected to delete gear at end of turn
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Fri, 15 May 2009 00:51:37 +0000 |
nemo |
Prevent gaining more health than hedgehog actually has
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Fri, 15 May 2009 00:38:49 +0000 |
nemo |
Two new wavez - Juggle requires a different frame rate. using 38 instead of 125
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Thu, 14 May 2009 14:55:38 +0000 |
nemo |
ogg q4 encodings of these themes. Saves 6 megabytes.
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Thu, 14 May 2009 14:54:15 +0000 |
nemo |
new grave
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