Sat, 16 May 2009 20:54:43 +0000 unc0rr Fix rope disappearing bug
Sat, 16 May 2009 19:03:08 +0000 nemo use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
Sat, 16 May 2009 18:33:21 +0000 unc0rr Final fix
Sat, 16 May 2009 17:02:25 +0000 unc0rr Now should be okay
Sat, 16 May 2009 16:58:54 +0000 unc0rr Fix for teh fix
Sat, 16 May 2009 16:57:38 +0000 unc0rr Fix queue error caused by previous fix for queue error
Sat, 16 May 2009 16:43:36 +0000 unc0rr - Update finnish translation
Sat, 16 May 2009 14:51:04 +0000 nemo Should disable construction in the shoppa hack, I think. Construction is annoying
Fri, 15 May 2009 17:15:37 +0000 nemo fix crash in parachute/rope if drowning with active girder/teleport
Fri, 15 May 2009 12:56:32 +0000 nemo oops. forgot to reset turn time
Fri, 15 May 2009 02:14:13 +0000 nemo Neglected to delete gear at end of turn
Fri, 15 May 2009 00:51:37 +0000 nemo Prevent gaining more health than hedgehog actually has
Fri, 15 May 2009 00:38:49 +0000 nemo Two new wavez - Juggle requires a different frame rate. using 38 instead of 125
Thu, 14 May 2009 14:55:38 +0000 nemo ogg q4 encodings of these themes. Saves 6 megabytes.
Thu, 14 May 2009 14:54:15 +0000 nemo new grave
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