2013-03-19 |
koda |
oops
cmake_pascal
|
changeset |
files
|
2013-03-26 |
Urbertar |
Change AI behavior for drill rocket
|
changeset |
files
|
2013-03-26 |
sheepluva |
merge
|
changeset |
files
|
2013-04-04 |
unc0rr |
Fix shortcut which is created by NSIS
0.9.19
|
changeset |
files
|
2013-03-19 |
koda |
even though pascal linking is scripted, we need target_link_libraries anyways, so that modifying that library, will trigger linking again
cmake_pascal
|
changeset |
files
|
2013-03-26 |
koda |
when no url is specified, default to official gameserver (issue 350)
|
changeset |
files
|
2013-03-23 |
koda |
lupdate
0.9.19
|
changeset |
files
|
2013-03-19 |
koda |
move one flag
cmake_pascal
|
changeset |
files
|
2013-03-26 |
koda |
link stdc++ (for physfs on linux) only when targetting 32bit
|
changeset |
files
|
2013-03-23 |
koda |
add wiki link for the scheme handling
0.9.19
|
changeset |
files
|
2013-03-19 |
koda |
apply the new macro to C flags too
cmake_pascal
|
changeset |
files
|
2013-03-23 |
Urbertar |
Remove some duplicating code from uLandGraphics.pas
|
changeset |
files
|
2013-03-23 |
inu |
pt translation update
0.9.19
|
changeset |
files
|
2013-03-19 |
koda |
s/MINIMAL_FLAGS/MINIMAL_CFLAGS/
cmake_pascal
|
changeset |
files
|
2013-03-23 |
unc0rr |
Also check length
|
changeset |
files
|
2013-03-23 |
koda |
initial changelog update
0.9.19
|
changeset |
files
|
2013-03-19 |
koda |
internal handling of some osx-only pascal flags
cmake_pascal
|
changeset |
files
|
2013-03-26 |
nemo |
merge. hate the fact that "unsynced remote changes" is just a "note" now.
|
changeset |
files
|
2013-03-22 |
sheepluva |
add fort section to credits file
|
changeset |
files
|
2013-03-19 |
koda |
apply the new macro add_flag_* to set pascal flags, apply add_definitions where appropriate, small cleanup
cmake_pascal
|
changeset |
files
|
2013-03-26 |
nemo |
Try to document TGear a bit, so people know what is commonly overridden, and what stuff is used for. Remove gtIceGun-specific values from TGear and abuse a couple of commonly abused members instead.
|
changeset |
files
|
2013-03-22 |
sheepluva |
remove engine warnings
|
changeset |
files
|
2013-03-19 |
koda |
utility macros for adding compiler flags
cmake_pascal
|
changeset |
files
|
2013-03-22 |
sheepluva |
changing fort name to better reflect its contents
|
changeset |
files
|
2013-03-19 |
koda |
partial conversion of pascal_flags to CMAKE_Pascal_FLAGS
cmake_pascal
|
changeset |
files
|
2013-03-22 |
koda |
adding jaree to credits
|
changeset |
files
|
2013-03-21 |
sheepluva |
make https links work properly
|
changeset |
files
|
2013-03-18 |
koda |
typo
cmake_pascal
|
changeset |
files
|
2013-03-22 |
koda |
scheme association for linux (although it stops during connection)
|
changeset |
files
|
2013-03-21 |
sheepluva |
fix/hack so that (own) messages sent in frontend are also visible in the game chat
|
changeset |
files
|
2013-03-18 |
koda |
the default CMake(Lang)Compiler.cmake location changed since 2.8.10
cmake_pascal
|
changeset |
files
|
2013-03-21 |
sheepluva |
don't poison the dead, it's not cool.
|
changeset |
files
|
2013-03-21 |
sheepluva |
fix player info
|
changeset |
files
|
2013-03-18 |
koda |
partial reodering of units so that dependency tracking is done with cmake
cmake_pascal
|
changeset |
files
|
2013-03-21 |
sheepluva |
enable/fix links on about page. why don't people test that stuff when they insert it? it's just one click...
|
changeset |
files
|
2013-03-20 |
sheepluva |
add lobby chat features to room chat
|
changeset |
files
|
2013-03-18 |
koda |
better support for cmake directory and fpc output paths
cmake_pascal
|
changeset |
files
|
2013-03-20 |
unc0rr |
Add space for better visual performance
|
changeset |
files
|
2013-03-18 |
koda |
move paths setup inside cmake_lang files
cmake_pascal
|
changeset |
files
|
2013-03-20 |
Randi |
Eiffel Tower fort
|
changeset |
files
|
2013-03-18 |
koda |
this should make cmake-pascal stuff work on linux too
cmake_pascal
|
changeset |
files
|
2013-03-19 |
sheepluva |
fix ancient issue with hedgehogs sliding through/into think gaps; fixes issue 542; could and should be optimized (also to make sure that hogs can't slide through little pixel turds) - feel free to do so =P
|
changeset |
files
|
2013-03-18 |
koda |
with lot of hackery, use add_executable on pascal files, SUCCSS
cmake_pascal
|
changeset |
files
|
2013-03-18 |
nemo |
More flagging of Land values. Also use less than for tests of non-terrain, instead of "and $FF00 = 0". Saves a couple of ops, which actually matters a small amount in a few places.
|
changeset |
files
|
2013-03-17 |
koda |
barebone cmake config file to support pascal files, based off plplot's ada files
cmake_pascal
|
changeset |
files
|
2013-03-17 |
koda |
add one button to improve sharing of hwplay:// schemes
|
changeset |
files
|
2013-03-17 |
koda |
help text for pagenetserver
|
changeset |
files
|
2013-03-17 |
koda |
do not host server on well-known ports
|
changeset |
files
|
2013-03-17 |
koda |
use SDL keycode for shortcuts (doesn't fix layout issues)
|
changeset |
files
|
2013-03-17 |
koda |
ingore moar keys
|
changeset |
files
|
2013-03-17 |
nemo |
Add some flags for a few of the magic Land values
|
changeset |
files
|
2013-03-17 |
nemo |
useless test
|
changeset |
files
|
2013-03-17 |
nemo |
Key returned 0 for arrows under linux. Sym works, clearer anyway.
|
changeset |
files
|
2013-03-17 |
koda |
linux keycodes differ from osx's
|
changeset |
files
|
2013-03-17 |
koda |
use a local storage for chat history which prevents mix ups in netgame and simplifies code
|
changeset |
files
|
2013-03-17 |
koda |
less cryptic text insertion
|
changeset |
files
|
2013-03-17 |
koda |
gather a few common code
|
changeset |
files
|
2013-03-17 |
koda |
implement up and down keys to navigate in the chat history, needs testing over network
|
changeset |
files
|
2013-03-16 |
koda |
don't display squares when pressing arrow keys in chat
|
changeset |
files
|
2013-03-16 |
koda |
formatting
|
changeset |
files
|
2013-03-16 |
koda |
do not hardcode CMAKE_INSTALL_PREFIX for windows, but rather put it in the script, so that custom build setups still work
|
changeset |
files
|
2013-03-16 |
unc0rr |
Hard math to fix issue 571. Well, not really hard math,
|
changeset |
files
|
2013-03-15 |
nemo |
oups
|
changeset |
files
|
2013-03-15 |
sheepluva |
fix compilation with clang. fixes issue 553 - thanks to julien for reporting and to drew for the first part of the fix
|
changeset |
files
|
2013-03-14 |
nemo |
at vatten's request. make resurrection always resurrect at least 1 hp out of kindness to noobs who can't be bothered to read tooltips
|
changeset |
files
|
2013-03-13 |
nemo |
Call steps on focus instead. fix typo
|
changeset |
files
|
2013-03-13 |
nemo |
Experiment in undisabling the brick theme flake
|
changeset |
files
|
2013-03-13 |
nemo |
Crashed here last game
|
changeset |
files
|
2013-03-12 |
koda |
better message, as suggested by inu
|
changeset |
files
|
2013-03-12 |
koda |
return after ram size on win
|
changeset |
files
|
2013-03-12 |
unc0rr |
Merge
|
changeset |
files
|
2013-03-12 |
koda |
add 'run Hedgewars' checkbox at the end of the NSIS installation
|
changeset |
files
|
2013-03-12 |
koda |
this should supposedly add hwplay:// schemes to windows, after user presses file association
|
changeset |
files
|
2013-03-12 |
inu |
No more std::string in feedbackdialog.cpp
|
changeset |
files
|
2013-03-12 |
koda |
this should prevent the password prompt from appearing on local games (issue 548)
|
changeset |
files
|
2013-03-11 |
nemo |
grrrr
|
changeset |
files
|
2013-03-10 |
koda |
fix bug 552 - reset network button state after use
|
changeset |
files
|
2013-03-11 |
nemo |
this should ensure those other voices play a bit more often.
|
changeset |
files
|
2013-03-10 |
koda |
hit hwplay://server:port and automatically join an unofficial server (on osx right now)
|
changeset |
files
|
2013-03-10 |
koda |
oops forgot to move header
|
changeset |
files
|
2013-03-10 |
unc0rr |
Prepend, not append
|
changeset |
files
|
2013-03-10 |
nemo |
fix highlander - needed new script load function
|
changeset |
files
|
2013-03-10 |
nemo |
unbreak build
|
changeset |
files
|
2013-03-10 |
koda |
hooks for opening custom urls on osx (commented out until we decide what to do)
|
changeset |
files
|
2013-03-10 |
koda |
cleanup file loading, this codepath can be used to load url schemes
|
changeset |
files
|
2013-03-10 |
koda |
fix loading files on osx too, the cause was different than other systems
|
changeset |
files
|
2013-03-10 |
koda |
move signal handler in hwapplication
|
changeset |
files
|
2013-03-09 |
koda |
alignment
|
changeset |
files
|
2013-03-09 |
koda |
introducing the bestest flag of all
|
changeset |
files
|
2013-03-09 |
unc0rr |
- Put compiled units into more appropriate dir
|
changeset |
files
|
2013-03-09 |
koda |
forgot to update lib names here
|
changeset |
files
|
2013-03-09 |
koda |
sigh
|
changeset |
files
|
2013-03-08 |
koda |
have fpc work in the right directory instead of passing the full path of the main module (avoids having full paths in debug build backtraces for the first module only)
|
changeset |
files
|
2013-03-08 |
koda |
stripping
|
changeset |
files
|
2013-03-08 |
koda |
adjust casing
|
changeset |
files
|
2013-03-08 |
koda |
readd revision info to the cpack generated package
|
changeset |
files
|
2013-03-08 |
koda |
move cpack stuff in its own cmake file
|
changeset |
files
|
2013-03-08 |
koda |
fix linking on osx
|
changeset |
files
|
2013-03-12 |
unc0rr |
Merge
|
changeset |
files
|
2013-03-08 |
nemo |
typo
|
changeset |
files
|
2013-03-08 |
Marco Bresciani |
A bit more of Italian translation... in progress. :)
|
changeset |
files
|
2013-03-08 |
nemo |
*sigh* hopefully there aren't any more of these. add missing tr() to button text
|
changeset |
files
|
2013-03-08 |
nemo |
lock weapons since script doesn't support custom sets anyway (yet). Use bor on flags to allow other game flags.
|
changeset |
files
|
2013-03-08 |
nemo |
*sigh* sorry. I miss the old, don't-push-if-unsynced-remote-w/o-force. Keep forgetting to pull.
|
changeset |
files
|
2013-03-07 |
unc0rr |
Unbreak build without stl compatibility
|
changeset |
files
|
2013-03-07 |
koda |
merge
|
changeset |
files
|
2013-03-07 |
koda |
even more wrapping with find_package_or_disable_msg
|
changeset |
files
|
2013-03-07 |
koda |
update option list
|
changeset |
files
|
2013-03-07 |
koda |
introduce find_package_or_fail/disable to group together similar cmake code
|
changeset |
files
|
2013-03-07 |
koda |
link png library in code on osx
|
changeset |
files
|
2013-03-07 |
Urbertar |
Fix frozen hog rendering
|
changeset |
files
|
2013-03-07 |
unc0rr |
Fix check for flag
|
changeset |
files
|
2013-03-08 |
mikade |
hopefully closes issues 541, 312 and 503
|
changeset |
files
|
2013-03-07 |
nemo |
yeah. this was a bad idea. the minor difference in thaw speed vs last hog of team never unthawing.
|
changeset |
files
|
2013-03-06 |
nemo |
prevent an old abuse of parachute to land safely
|
changeset |
files
|
2013-03-06 |
nemo |
fix fade to black in training
|
changeset |
files
|
2013-03-06 |
unc0rr |
PhysFS-aware check for directory existence. Should fix issue 511.
|
changeset |
files
|
2013-03-06 |
nemo |
skip frozen hogs in switch
|
changeset |
files
|
2013-03-06 |
nemo |
Add missing feedback button translation
|
changeset |
files
|
2013-03-06 |
nemo |
This has bothered me for the longest time. Move texture so it doesn't overlap. I'd initially had a test for isPaused, but jumping texture bothered me.
|
changeset |
files
|
2013-03-06 |
koda |
our cmake modules have become good enough, prefer them over system ones
|
changeset |
files
|
2013-03-06 |
koda |
Backed out changeset 4cccc0520988
|
changeset |
files
|
2013-03-06 |
koda |
our cmake modules have become good enough, prefer them over system ones
|
changeset |
files
|
2013-03-06 |
koda |
write FindGHC.cmake for haskell stuff
|
changeset |
files
|
2013-03-06 |
nemo |
*sigh* I always forget to pull when AFK for a while. btw. why are we still keeping binaries in here? ☹
|
changeset |
files
|
2013-03-06 |
koda |
user correct variable and slimmer test, version typos, .dll.a updated
|
changeset |
files
|
2013-03-06 |
nemo |
extend time a bit. move to defrosting on team's turn. fairer than using round order I think.
|
changeset |
files
|
2013-03-06 |
koda |
comas and capitals
|
changeset |
files
|
2013-03-06 |
koda |
rework ffmpeg/libav/videorec linking and their cmake discovery
|
changeset |
files
|
2013-03-06 |
koda |
rewritten findfreepascal, moved checkstack code elsewhere
|
changeset |
files
|
2013-03-06 |
koda |
support old cmake style variables
|
changeset |
files
|
2013-03-06 |
koda |
merge
|
changeset |
files
|
2013-03-06 |
koda |
rewritten findffmpeg.cmake
|
changeset |
files
|
2013-03-06 |
koda |
replace sdl mixer/image version checking with something more robust
|
changeset |
files
|
2013-03-06 |
koda |
rewritten FindOggVorbis.cmake
|
changeset |
files
|
2013-03-06 |
koda |
fail if sparkle not found consciously
|
changeset |
files
|
2013-03-06 |
nemo |
oups
|
changeset |
files
|
2013-03-06 |
koda |
rework FindSparkle.cmake
|
changeset |
files
|
2013-03-06 |
nemo |
use opacity to indicate thawing. not totally happy w/ effect, but argument was made to indicate some progress towards thaw. drop "exit" since it really wasn't helpful, and not rendering tags, was more annoying than fun.
|
changeset |
files
|
2013-03-05 |
nemo |
At multiple requests, change ice to be turn based. This is a more modest adjustment of existing code, that can be fairly easily flagged or reverted if desired. It also allows scripts to extend freezing, and preserves fire melting.
|
changeset |
files
|
2013-03-05 |
koda |
escape return and be more friendly with translations
|
changeset |
files
|
2013-03-04 |
koda |
add link to GPLv2 notice in about page
|
changeset |
files
|
2013-03-04 |
koda |
uniform revision info in about page
|
changeset |
files
|
2013-03-04 |
koda |
add version info to frontend output too
|
changeset |
files
|
2013-03-04 |
koda |
version variables confom to naming convention
|
changeset |
files
|
2013-03-04 |
koda |
oooooops forgot SHAREPATH is still used somewhere
|
changeset |
files
|
2013-03-04 |
nemo |
lupdate-qt4/lrelease-qt4
|
changeset |
files
|
2013-03-04 |
nemo |
apply variable change here as well
|
changeset |
files
|
2013-03-04 |
koda |
on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
|
changeset |
files
|
2013-03-04 |
unc0rr |
Oops, forgot this check (fixes crash)
|
changeset |
files
|
2013-03-04 |
koda |
typo and doc
|
changeset |
files
|
2013-03-04 |
koda |
fix file association on windows too
|
changeset |
files
|
2013-03-04 |
koda |
use rev info from the just created file when configuring without mercurial
|
changeset |
files
|
2013-03-04 |
koda |
dump rev and hash in a file to be packed by cpack
|
changeset |
files
|
2013-03-04 |
koda |
adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
|
changeset |
files
|
2013-03-04 |
koda |
hopefully fix bug 523, file extension association
|
changeset |
files
|
2013-03-04 |
koda |
merge for the win
|
changeset |
files
|
2013-03-04 |
koda |
caught two frontend warnings
|
changeset |
files
|
2013-03-04 |
koda |
convert HAVE_NETSERVER to check for file existance, so that it's easier to provide missing servers
|
changeset |
files
|
2013-03-04 |
koda |
convert HW_DEV in ifdef DEBUG clauses
|
changeset |
files
|
2013-03-04 |
nemo |
fix portal/hammer interaction, ban freezer from portal
|
changeset |
files
|
2013-03-04 |
nemo |
keep hogs from sliding while they are being frozen
|
changeset |
files
|
2013-03-04 |
nemo |
Make hogs thaw only on enemy turns, make timebox counter decrement only on your turn, adjust knock for frozen hogs, increase damage on frozen hogs, make freezer fuel only reduce when not adjusting angle.
|
changeset |
files
|
2013-03-03 |
nemo |
Call act as if attack ended on last shot if switching while in mid multi-shoot. Thanks to AI for discovering this.
|
changeset |
files
|
2013-03-03 |
nemo |
add neglected merge
|
changeset |
files
|
2013-03-03 |
unc0rr |
Fix team file path
|
changeset |
files
|
2013-03-03 |
Urbertar |
Fix water on ice setting
|
changeset |
files
|
2013-03-03 |
unc0rr |
Eh, two players condition seems to make more sense than two clans here
|
changeset |
files
|
2013-03-03 |
Urbertar |
Fix DrawLine bug
|
changeset |
files
|
2013-03-03 |
unc0rr |
lol nemo, lol
|
changeset |
files
|
2013-03-02 |
nemo |
tweaks to sea ice appearance
|
changeset |
files
|
2013-03-01 |
dag10 |
Possibly fixed issue 533.
|
changeset |
files
|
2013-03-01 |
dag10 |
Resolves issue 528. Fixed platform-specific order of buttons on seed prompt and new room prompt. Fixed height of back button on all pages -- now aligns to bottom. On pagemain, feedback and dlc buttons no longer fixed size.
|
changeset |
files
|
2013-03-01 |
nemo |
my turn to do a neglected merge for someone else
|
changeset |
files
|
2013-03-01 |
unc0rr |
Review the list of synced messages in isSyncedCommand. Fixes issue 546.
|
changeset |
files
|
2013-03-01 |
dag10 |
Made pressing the button in mapContainer only randomize things if client is master. Fixes issue 545. Also synchronized themes. Fixes issue 547.
|
changeset |
files
|
2013-03-01 |
Vatten |
avoid floating point desync, other script tweaks
|
changeset |
files
|
2013-03-01 |
nemo |
So. A while ago, while trying to prevent hogs blowtorching getting turned around, unc0rr altered the old range of blowtorch from 1/8th of 180° up or down, to a 4° gain in upwards and a -4° loss in downwards. He also made it so that starting tunnels could fail to erase sufficient terrain, trapping hogs. Here are a couple of workarounds to more closely approximate old behaviour (do some initial erasure, adjust min/max angles)
|
changeset |
files
|
2013-03-01 |
nemo |
Safety check. The main place this can be a problem is on a mild bowl w/ multiple hogs. Could possibly add a hog collision check in here.
|
changeset |
files
|
2013-03-01 |
koda |
split version information in engine too
|
changeset |
files
|
2013-02-28 |
koda |
drop useless option, automatically set revision and debug info
|
changeset |
files
|
2013-02-28 |
koda |
split cVersionString into its three separate components (version, revision, hash) and apply the new values sensibly on the frontend (esp. title, info and feedback)
|
changeset |
files
|
2013-02-28 |
koda |
mysterious merge
|
changeset |
files
|
2013-02-28 |
koda |
support WARNING message status on cmake 2.6 (bug 524)
|
changeset |
files
|
2013-02-28 |
koda |
correct copyright header on files i added
|
changeset |
files
|
2013-02-28 |
koda |
use NETGAME_DEFAULT_PORT macro across frontend sources
|
changeset |
files
|
2013-02-28 |
koda |
move weapons line away from hwconsts.h so that modifying it doesn't needlessly recompile everything, introduce a way to try documenting which weapons each number represents
|
changeset |
files
|
2013-02-28 |
koda |
add icegun everywhere (default, crazy, 1oe) with a qt prob delay crate of 2
|
changeset |
files
|
2013-06-04 |
koda |
close branch
icegun
|
changeset |
files
|
2013-02-28 |
koda |
add 'One of Everything' in the weaponsets, from nemo's idea
|
changeset |
files
|
2013-02-28 |
nemo |
merge icegun branch w/ default
icegun
|
changeset |
files
|
2013-02-28 |
Urbertar |
Merge
|
changeset |
files
|
2013-02-28 |
Urbertar |
Draw ice on water
|
changeset |
files
|
2013-02-28 |
Urbertar |
Make refactoring. Remove DrawIce function
|
changeset |
files
|
2013-02-28 |
sheepluva |
small update of german engine translation
|
changeset |
files
|
2013-02-28 |
nemo |
aaagh. remove dead code. again.
|
changeset |
files
|
2013-02-28 |
nemo |
Apologies if jaree had done something similar, but didn't see anything in repo pull. This removes Land[] mixed w/ LandPixels[] and streamlines things a little
|
changeset |
files
|
2013-02-27 |
koda |
physfs strikes back
|
changeset |
files
|
2013-02-27 |
nemo |
define ice edge colour
|
changeset |
files
|
2013-02-27 |
koda |
enable asm only on intel/amd machines
|
changeset |
files
|
2013-02-27 |
nemo |
remove dead code
|
changeset |
files
|
2013-02-27 |
koda |
merge physfslayer in default
|
changeset |
files
|
2013-02-27 |
Urbertar |
Draw ice on water
|
changeset |
files
|
2013-02-27 |
koda |
.hgignore
|
changeset |
files
|
2013-02-27 |
nemo |
pull icegun into default. it has a few issues, but, pretty close. that way more people will play with it.
|
changeset |
files
|
2013-02-27 |
nemo |
merge w/ default
icegun
|
changeset |
files
|
2013-02-27 |
nemo |
huh. how'd we end up needing a merge here...
icegun
|
changeset |
files
|
2013-02-26 |
Urbertar |
Separate setting and drawing ice
icegun
|
changeset |
files
|
2013-02-26 |
Urbertar |
Make little refactoring
icegun
|
changeset |
files
|
2013-02-26 |
Urbertar |
Check is lanscape already ice
icegun
|
changeset |
files
|
2013-02-26 |
nemo |
put ice colour in uVariables, add check for land that is already ice
icegun
|
changeset |
files
|
2013-02-26 |
Urbertar |
Change shape of ice to round
icegun
|
changeset |
files
|
2013-02-26 |
Urbertar |
Don't calculate edges of map as edges of landscape
icegun
|
changeset |
files
|
2013-02-26 |
Urbertar |
Check bounds of landscape in drawice procedure
icegun
|
changeset |
files
|
2013-02-26 |
nemo |
forgot this loop
icegun
|
changeset |
files
|
2013-02-26 |
nemo |
graphics tweak. flag a couple more overeager setall HH
icegun
|
changeset |
files
|
2013-02-25 |
nemo |
ice texture still needs moving to uLandGraphics and circle drawing
icegun
|
changeset |
files
|
2013-02-25 |
unc0rr |
Merge
|
changeset |
files
|
2013-02-25 |
nemo |
workaround for frequent AllHH active call in hedgehog step
icegun
|
changeset |
files
|
2013-02-24 |
nemo |
add hiragana/katakana ranges to CJK check.
|
changeset |
files
|
2013-02-25 |
nemo |
More fiddling w/ sliding
icegun
|
changeset |
files
|
2013-02-24 |
nemo |
*sigh* somehow misplaced this. this should have been rd9627d65edf7
|
changeset |
files
|
2013-02-25 |
nemo |
slight tweak to colours
icegun
|
changeset |
files
|
2013-02-24 |
nemo |
add some missing wrapping.
|
changeset |
files
|
2013-02-25 |
nemo |
quick and dirty and inefficient example of Tiy's suggested terrain sampling. Still needs moving to uLandGraphics
icegun
|
changeset |
files
|
2013-02-23 |
unc0rr |
Fix issue 537 (empty team created on startup)
|
changeset |
files
|
2013-02-25 |
koda |
savesurf
icegun
|
changeset |
files
|
2013-02-23 |
unc0rr |
Fix issue 507 (not highlighting friends joins)
|
changeset |
files
|
2013-02-24 |
nemo |
This and the "retain freezing" stuff could probably use a flag.
|
changeset |
files
|
2013-02-25 |
nemo |
too aggressive?
icegun
|
changeset |
files
|
2013-02-23 |
nemo |
prevent drilling into hogs w/ drill rocket
|
changeset |
files
|
2013-02-25 |
nemo |
Trying to improve rendering, sliding and thawing. Messing around w/ making fire thaw faster.
icegun
|
changeset |
files
|
2013-02-23 |
nemo |
Restore freezing hedgehog for shotgun, sniper rifle and deagle to make unc0rr happy. You'll still be able to get away after throwing cleaver and sticky bomb tho.
|
changeset |
files
|
2013-02-27 |
koda |
close thei branch
physfslayer
|
changeset |
files
|
2013-02-25 |
nemo |
Messing around w/ Freezer
icegun
|
changeset |
files
|
2013-02-22 |
unc0rr |
Support 'registered only' room flag in frontend
|
changeset |
files
|
2013-02-25 |
koda |
on windows fpc-linking is the funniest of all
physfslayer
|
changeset |
files
|
2013-02-24 |
Urbertar |
Add freezing hogs with icegun
icegun
|
changeset |
files
|
2013-02-22 |
nemo |
oops. forgot this one.
|
changeset |
files
|
2013-02-25 |
koda |
moar docs update
physfslayer
|
changeset |
files
|
2013-02-23 |
Urbertar |
Add change ice gun image
icegun
|
changeset |
files
|
2013-02-22 |
nemo |
Allow switching away from any weapon when during multishoot.
|
changeset |
files
|
2013-02-24 |
koda |
upd doc
physfslayer
|
changeset |
files
|
2013-02-23 |
Urbertar |
Add frozen land texture
icegun
|
changeset |
files
|
2013-02-22 |
unc0rr |
This change from r0cd63b963330 caused more troubles than solved. Also fix some warnings.
|
changeset |
files
|
2013-02-24 |
koda |
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
physfslayer
|
changeset |
files
|
2013-02-23 |
Urbertar |
Add land freezing
icegun
|
changeset |
files
|
2013-02-22 |
unc0rr |
Global notice with /global command. Can now warn users when doing server restart.
|
changeset |
files
|
2013-02-24 |
koda |
documentation
physfslayer
|
changeset |
files
|
2013-02-22 |
unc0rr |
Oh, and # too to prevent occasional game hang when N is followed by #
|
changeset |
files
|
2013-02-24 |
koda |
perform a version check before including physfs (maybe there is a better place for this?) and allow overriding automagic search
physfslayer
|
changeset |
files
|
2013-02-22 |
unc0rr |
Flush buffer on N command
|
changeset |
files
|
2013-02-24 |
koda |
disable unneeded physfs archives (as of bug 529)
physfslayer
|
changeset |
files
|
2013-02-21 |
unc0rr |
Try to prevent hedgehogs number in team desync
|
changeset |
files
|
2013-02-24 |
koda |
this should hijack the linker name and always pick the bundled physfs when another version is already prsent
physfslayer
|
changeset |
files
|
2013-02-21 |
unc0rr |
Merge
|
changeset |
files
|
2013-02-23 |
koda |
blindly updated Android build files for new physfs
physfslayer
|
changeset |
files
|
2013-02-21 |
unc0rr |
Merge
|
changeset |
files
|
2013-02-23 |
koda |
updated ios project files for the new phys build system
physfslayer
|
changeset |
files
|
2013-02-21 |
unc0rr |
Merge
|
changeset |
files
|
2013-02-21 |
unc0rr |
Workaround queued signals problem in netclient instead. Should fix everything.
|
changeset |
files
|
2013-02-22 |
koda |
this should make physfs happy to link on windows too, forcing every function in its proper dll and skipping linklib
physfslayer
|
changeset |
files
|
2013-02-20 |
Marco Bresciani |
Updating Italian translation. In progress, as usual.
|
changeset |
files
|
2013-02-20 |
unc0rr |
Unbreak build
|
changeset |
files
|
2013-02-22 |
koda |
workaround static physfs static linking on linux
physfslayer
|
changeset |
files
|
2013-02-20 |
unc0rr |
We need this to fix hedgehog numbers desync (workarounded in previous revision)
|
changeset |
files
|
2013-02-22 |
koda |
and now compile and link properly
physfslayer
|
changeset |
files
|
2013-02-20 |
unc0rr |
Fix stupid mistake which made checker desync almost always
|
changeset |
files
|
2013-02-22 |
koda |
update cmake files to use the two libraries independently
physfslayer
|
changeset |
files
|
2013-02-20 |
unc0rr |
Found another possible source of desync, trying similar workaround on this
|
changeset |
files
|
2013-02-22 |
koda |
split extras and src
physfslayer
|
changeset |
files
|
2013-02-20 |
unc0rr |
Forbit guest checkers
|
changeset |
files
|
2013-02-22 |
koda |
use standard library prefix
physfslayer
|
changeset |
files
|
2013-02-20 |
unc0rr |
Workaround hGetContents blocking all threads with my own version of the function
|
changeset |
files
|
2013-02-22 |
koda |
reopen and update branch
physfslayer
|
changeset |
files
|
2013-02-20 |
unc0rr |
Workaround desync issue if I correctly understand its roots (barely tested)
|
changeset |
files
|
2013-02-20 |
koda |
fix compiling on osx when you have multiple linkers installed
|
changeset |
files
|
2013-02-19 |
unc0rr |
Some fixes
|
changeset |
files
|
2013-02-18 |
nemo |
pretty sure esc here is just a holdover from past, and has no use in rearranged implementation.
|
changeset |
files
|
2013-02-18 |
unc0rr |
Parse engine output to deside whether simulation ran to the end
|
changeset |
files
|
2013-02-18 |
unc0rr |
Clear player's clan info on room join
|
changeset |
files
|
2013-02-18 |
unc0rr |
Disallow kicking the opponent in duel
|
changeset |
files
|
2013-02-17 |
Medo |
Update Hedgeroid to current JNA version, remove workaround for a bug they fixed.
|
changeset |
files
|
2013-02-17 |
unc0rr |
Catch exceptions when moving files
|
changeset |
files
|
2013-02-17 |
unc0rr |
No NFData instance for ByteString when ghc >= 7.6
|
changeset |
files
|
2013-02-17 |
unc0rr |
Sort checked files into dirs
|
changeset |
files
|
2013-02-16 |
unc0rr |
- Ensure that team file exists before saving into it (same fix as for hedgewars.ini, due to bug in Qt)
|
changeset |
files
|
2013-02-16 |
unc0rr |
Some more work on checker
|
changeset |
files
|
2013-02-14 |
unc0rr |
- Fix check for void message
|
changeset |
files
|
2013-02-13 |
unc0rr |
Fix build
|
changeset |
files
|
2013-02-13 |
unc0rr |
Ehm... probably this will improve situation with desyncs
|
changeset |
files
|
2013-02-13 |
unc0rr |
Pass hogs names and hats
|
changeset |
files
|
2013-02-13 |
unc0rr |
Fix order of messages
|
changeset |
files
|
2013-02-11 |
nemo |
restore prior modifier. I think the damage dealt is appropriate to intended uses
|
changeset |
files
|
2013-01-29 |
Marco Bresciani |
Some more Italian translation... still in progress.
|
changeset |
files
|
2013-02-12 |
unc0rr |
- Add forgotten ammo definitions
|
changeset |
files
|
2013-02-11 |
unc0rr |
Bring back full log strings for commands, just a bit sanitized
|
changeset |
files
|
2013-02-10 |
unc0rr |
Hack checker to run engine with record file received (uses hardcoded paths)
|
changeset |
files
|
2013-02-10 |
unc0rr |
Prevent 'black team color' error
|
changeset |
files
|
2013-02-10 |
unc0rr |
Oops, forgot path
|
changeset |
files
|
2013-02-10 |
nemo |
Cleaver tweaks based on feedback. Nerf damage, shrink radius. This means cleaver will embed into ground quite a bit further.
|
changeset |
files
|
2013-02-10 |
nemo |
oops. more specific ammo tests. maybe could use a few more properties
|
changeset |
files
|
2013-02-10 |
nemo |
Allow moving after firing cleaver. This changes multishoot behaviour quite a bit. Needs a lot of testing.
|
changeset |
files
|
2013-02-10 |
dag10 |
Credit links now yellow instead of blue.
|
changeset |
files
|
2013-02-10 |
nemo |
Remove Structure from localisation
|
changeset |
files
|
2013-02-09 |
dag10 |
Implements protocol message JOINING on frontend, so client in a room always displays correct room name, even when room name changes. Fixes issue 522.
|
changeset |
files
|
2013-02-09 |
dag10 |
Removed in-lineedit labels such as "search:" and "room name:" due to size issues with localization and platform differences.
|
changeset |
files
|
2013-02-09 |
unc0rr |
Fine, merge :-\
|
changeset |
files
|
2013-02-09 |
unc0rr |
Send JOINING message in response to FOLLOW. Actual join may still fail due to room restrictions. Not tested.
|
changeset |
files
|
2013-02-09 |
unc0rr |
Fix the checker after some testing
|
changeset |
files
|
2013-02-09 |
unc0rr |
New checker of engine messages which is aware of glued together messages
|
changeset |
files
|
2013-02-08 |
unc0rr |
Also convert teams to complete game config.
|
changeset |
files
|
2013-02-08 |
unc0rr |
Fix official server build
|
changeset |
files
|
2013-02-07 |
unc0rr |
- Handle mapgen-specific parameters
|
changeset |
files
|
2013-02-06 |
unc0rr |
Converter from game parameters to engine commands, not finished yet
|
changeset |
files
|
2013-02-03 |
unc0rr |
Some work on loading replay and interaction with checker
|
changeset |
files
|
2013-02-02 |
unc0rr |
/quit <msg> and /part <msg>
|
changeset |
files
|
2013-02-02 |
unc0rr |
Don't confirm hogs number to room admin when no constraint hit
|
changeset |
files
|
2013-02-01 |
unc0rr |
Fix server crasher
|
changeset |
files
|
2013-02-09 |
dag10 |
Initial theme selection is now random. Theme prompt now has a search input and no longer uses FlowLayout. (Resolves issue 520)
|
changeset |
files
|
2013-02-01 |
unc0rr |
Start work on the checker. Not it could connect to the server and... crash it.
|
changeset |
files
|
2013-02-09 |
nemo |
this should not be exposed
|
changeset |
files
|
2013-02-08 |
unc0rr |
- Collect synced packets to send within 1 second (cSendEmptyPacketTime) into buffer which is flushed each second.
|
changeset |
files
|
2013-02-05 |
nemo |
Trying to prevent audio mute from endlessly spamming. Untested.
|
changeset |
files
|
2013-02-02 |
Medo |
Hedgeroid: Removed reference to obsolete libphysfsrwops.so
|
changeset |
files
|
2013-02-02 |
Medo |
Merge
|
changeset |
files
|
2013-02-02 |
nemo |
trying to prevent sticking. PS. code is hard to read when drunk.
|
changeset |
files
|
2013-02-01 |
dag10 |
Made map preview a random/edit button again.
|
changeset |
files
|
2013-02-01 |
nemo |
forgot this one
|
changeset |
files
|
2013-01-31 |
Medo |
Fix Hedgeroid argc/argv parameter passing to the engine
|
changeset |
files
|
2013-02-01 |
nemo |
check datadir instead
|
changeset |
files
|
2013-01-31 |
Medo |
Move libjnidispatch to jni/ and copy it to libs/ on build
|
changeset |
files
|
2013-02-01 |
nemo |
this might possibly appease the shoppa players
|
changeset |
files
|
2013-01-29 |
Medo |
Fix physfs compilation for android (still getting runtime link errors though)
|
changeset |
files
|
2013-01-29 |
nemo |
fix EndGame call. w/o a proper exit, demos weren't being saved
|
changeset |
files
|
2013-01-29 |
unc0rr |
Merge
|
changeset |
files
|
2013-01-29 |
dag10 |
Added roomnameprompt.h/cpp. Sorry 'bout that.
|
changeset |
files
|
2013-01-29 |
unc0rr |
Merge
|
changeset |
files
|
2013-01-29 |
dag10 |
Added roomnameprompt.h/cpp. Sorry 'bout that.
|
changeset |
files
|
2013-01-28 |
nemo |
issue #518
|
changeset |
files
|
2013-01-28 |
unc0rr |
Use Data.ByteString.copy on receive buffer to allow it free no longer used memory
|
changeset |
files
|
2013-01-28 |
dag10 |
Reorganized layout and appearance of rooms list page.
|
changeset |
files
|
2013-01-27 |
unc0rr |
Also rooms per version stats
|
changeset |
files
|
2013-01-27 |
unc0rr |
Allow navigating backwards chat widget log while new lines are being added
|
changeset |
files
|
2013-02-20 |
koda |
add support for clang 3.3 (although there has to be a better way for this) and output right version number
webgl
|
changeset |
files
|
2013-01-27 |
koda |
shut a few frontend warnings out
|
changeset |
files
|
2013-02-20 |
koda |
update FindGLEW to use the same variables as in later CMake files and make sure to include its headers before compiling c stuff
webgl
|
changeset |
files
|
2013-01-27 |
koda |
shorten the library label a little bit
|
changeset |
files
|
2013-02-19 |
unc0rr |
Fix sources so pas2c written in haskell could render them again
webgl
|
changeset |
files
|
2013-01-26 |
koda |
credits where credit is due
|
changeset |
files
|
2013-01-26 |
koda |
update branch
webgl
|
changeset |
files
|
2013-01-26 |
koda |
remove trailing whitespaces from share too
|
changeset |
files
|
2013-01-26 |
koda |
whitespaces and tabs again
|
changeset |
files
|
2013-01-26 |
koda |
some whitespaces from ios files
|
changeset |
files
|
2013-01-26 |
koda |
complete tabs and trailing whitespace formatting on frontend
|
changeset |
files
|
2013-01-26 |
unc0rr |
Not needed anymore
|
changeset |
files
|
2013-01-26 |
unc0rr |
Don't resend "team quit" message when client closes engine, then quits room:
|
changeset |
files
|
2013-01-26 |
koda |
uConsole on a diet
|
changeset |
files
|
2013-01-25 |
unc0rr |
- Also pass unknown cmds to the server when in room
|
changeset |
files
|
2013-01-25 |
sheepluva |
small cleanup
|
changeset |
files
|
2013-01-25 |
sheepluva |
big indentation/whitespaces cleanup
|
changeset |
files
|
2013-01-25 |
unc0rr |
Some fixes
|
changeset |
files
|
2013-01-25 |
sheepluva |
small cleanup, fix ancient warning (the "itPlay" one)
|
changeset |
files
|
2013-01-25 |
unc0rr |
Fix finding player's another clan
|
changeset |
files
|
2013-01-23 |
dag10 |
Aesthetic improvements to chat widget. Also fixed the ghosting issue in a few areas by using repaint().
|
changeset |
files
|
2013-01-23 |
unc0rr |
Oops, got too excited
|
changeset |
files
|
2013-01-23 |
unc0rr |
Fix crashers
|
changeset |
files
|
2013-01-23 |
koda |
ios, show fps when debugging
|
changeset |
files
|
2013-01-23 |
koda |
update sound preferences in ios settings ('sound' means 'sound effects' instead of 'sound enabled')
|
changeset |
files
|
2013-01-23 |
koda |
restored ios project file, updated Game() interface, tweaked arg parsing, updated log writing, minor warnings
|
changeset |
files
|
2013-01-22 |
dag10 |
On pagenetgame, when window is too small the map/game options becomes a tabbed interface to allow for a few lines of chat to always be visible.
|
changeset |
files
|
2013-01-21 |
unc0rr |
Fix official server build
|
changeset |
files
|
2013-01-21 |
unc0rr |
Okay, let's try not trust even room admin on this
|
changeset |
files
|
2013-01-21 |
unc0rr |
Make number of hedgehogs restriction actually work in network game
|
changeset |
files
|
2013-01-21 |
dag10 |
Removed constant repainting of bgwidget on every frame.
|
changeset |
files
|
2013-01-21 |
dag10 |
Prepends an asterisk on maps, styles, and themes that are DLC. (Resolves issue 515)
|
changeset |
files
|
2013-01-21 |
dag10 |
Force-starting a game now only works for client versions >43
|
changeset |
files
|
2013-01-21 |
unc0rr |
Learn to properly localize strings with numbers pleeeeaaaase
|
changeset |
files
|
2013-01-21 |
dag10 |
It is now possible to start a game even if not all players are "ready"; a confirmation prompt is shown. This commit updates the server.
|
changeset |
files
|
2013-01-21 |
dag10 |
Moved room name edit box from footer to top of page. Also shows room name when in slave mode.
|
changeset |
files
|
2013-01-21 |
nemo |
Start piano higher (piano on maps that matched land_height was really weird before). Experiment w/ trying to make birdy shrink into distance to avoid odd birdy vanishes if tracking it.
|
changeset |
files
|
2013-01-20 |
nemo |
restore former cluster behaviour (makes the most diff for the bomb)
|
changeset |
files
|
2013-01-20 |
koda |
lupdate -pro project_files/hedgewars.pro -no-obsolete
|
changeset |
files
|
2013-01-20 |
koda |
reuse the same words with tr() and .arg() in bandialog
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changeset |
files
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