Sun, 14 Aug 2011 21:49:04 -0400 | nemo | draw health tag relative to screen if State <> 0 | changeset | files |
Mon, 15 Aug 2011 00:23:32 +0200 | koda | smaller code cleanup | changeset | files |
Sun, 14 Aug 2011 17:49:12 -0400 | nemo | For mikade's sake, use old dx/dy/frametick as default, so health crosses move the same | changeset | files |
Sun, 14 Aug 2011 17:42:26 -0400 | nemo | Use same visual gear for health tags and hearts. | changeset | files |
Sun, 14 Aug 2011 16:59:55 -0400 | nemo | Seduction animation. New visual gear type. | changeset | files |
Sun, 14 Aug 2011 13:45:37 -0400 | nemo | Shrink number of circle points to 60, reenable seduction circle (no longer crashes) | changeset | files |
Sun, 14 Aug 2011 13:25:55 -0400 | nemo | Change to "aura" due to odd crasher in DrawCircle, at least on my machine/driver. Less precise, but perhaps more attractive. | changeset | files |