Mon, 15 Oct 2012 22:07:37 -0400 | nemo | Remove slot overcrowding, disable angle detection which isn't doing what I want. | changeset | files |
Tue, 16 Oct 2012 00:05:58 +0400 | unc0rr | Don't accept ROUNDFINISHED message twice. Fixes game hangs when half of teams quit game. | changeset | files |
Mon, 15 Oct 2012 10:10:54 -0400 | nemo | Try to prevent a situation where hogs embedded in other hogs/barrels/cleavers get stuck, by checking for gears overlapping on Y | changeset | files |
Sun, 14 Oct 2012 20:24:08 -0400 | nemo | Also shove using shotgun, switch off hat when not active hog | changeset | files |
Sun, 14 Oct 2012 13:35:15 -0400 | nemo | First pass at cleaver. | changeset | files |
Sun, 14 Oct 2012 00:22:33 +0400 | unc0rr | Two cavern templates which aren't horribly long to generate, produce pretty varying maps, and allow 48 hedgehogs gameplay | changeset | files |