Wed, 23 Nov 2016 13:40:06 +0100 |
Wuzzy |
HedgeEditor: Remove hardcoded ammo names in favor of GetAmmoName
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Sat, 09 Apr 2016 23:34:21 +0200 |
Wuzzy |
HedgeEditor: Fix nil bugs related to sprite placement mode
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Sat, 09 Apr 2016 23:29:16 +0200 |
Wuzzy |
HedgeEditor: Clean up some incorrect menu texts
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files
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Sat, 09 Apr 2016 23:13:33 +0200 |
Wuzzy |
HedgeEditor: Make all hog and team names translatable and export them properly
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Sat, 09 Apr 2016 22:13:47 +0200 |
Wuzzy |
Add loc_noop to Locale Lua library
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Sat, 09 Apr 2016 20:44:55 +0200 |
Wuzzy |
HedgeEditor: Minor team/hog name fixes
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Sat, 09 Apr 2016 14:45:47 +0200 |
Wuzzy |
HedgeEditor: Resort sprite array, add sprTargetBee
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Sat, 09 Apr 2016 14:33:27 +0200 |
Wuzzy |
HedgeEditor: Implement frame selection for sprites
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Sat, 09 Apr 2016 13:24:06 +0200 |
Wuzzy |
Tweak HedgeEditor output: loc() hog/team names and tweak mission text
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Sat, 09 Apr 2016 11:56:52 +0200 |
Wuzzy |
HedgeEditor: Fix broken export of team colors
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Sat, 09 Apr 2016 11:15:14 +0200 |
Wuzzy |
HedgeEditor: Reliably change mission text on weapon switch
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Sat, 09 Apr 2016 10:33:08 +0200 |
Wuzzy |
HedgeEditor: Fix stuff being exported multiple times on multiple saves
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files
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Sat, 09 Apr 2016 10:14:35 +0200 |
Wuzzy |
Don't agressively show HedgeEditor mission panel
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Sat, 09 Apr 2016 09:41:57 +0200 |
Wuzzy |
HedgeEditor: Don't count sprites failed to place
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Sat, 09 Apr 2016 09:14:09 +0200 |
Wuzzy |
HedgeEditor: Disable delete mode for sprite placement mode
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