Tue, 25 Dec 2012 01:13:07 +0100 |
koda |
convert Game() library call to argc,argv format so that we can use the new parsing functions
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files
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Mon, 24 Dec 2012 12:52:14 -0500 |
nemo |
Don't play sounds in chat if sound is disabled, try to prevent sound crashes by checking for audio init failure.
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files
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Mon, 24 Dec 2012 17:07:12 +0100 |
RowanD |
GCI2012: Change Argument Passing Between Frontend and Engine
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files
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Mon, 24 Dec 2012 16:23:55 +0100 |
koda |
merge
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files
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Mon, 24 Dec 2012 15:41:45 +0100 |
koda |
get executable directory at runtime rather than configure time
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files
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Mon, 24 Dec 2012 03:00:18 +0100 |
koda |
adjust rpath on osx too for libengine
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files
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Mon, 24 Dec 2012 09:56:29 -0500 |
nemo |
fix sky
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files
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Sat, 22 Dec 2012 21:43:39 -0500 |
nemo |
Shoppa tournament 2012 winners
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files
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Sat, 22 Dec 2012 21:04:47 -0500 |
nemo |
trophyrace with names removed
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files
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Thu, 20 Dec 2012 23:54:41 +0100 |
dag10 |
GCI2012: Beautify Network Page
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files
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Thu, 20 Dec 2012 23:14:54 +0100 |
koda |
remove the CROSSAPPLE option until a better solution is found
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files
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Thu, 20 Dec 2012 23:12:18 +0100 |
koda |
cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
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files
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Wed, 19 Dec 2012 19:33:49 +0100 |
koda |
edit rpath manually, allowing frontend+libengine to run on linux too
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files
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Wed, 19 Dec 2012 19:28:13 +0100 |
koda |
can change library name and compile it on windows again
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files
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Wed, 19 Dec 2012 18:23:29 +0100 |
koda |
remove FPFLAGS and GHFLAGS from cache every time
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files
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Wed, 19 Dec 2012 18:17:23 +0100 |
koda |
can compile engine as library on linux but not run the executable (automatically), most likely breaking other platforms (wrt engine-as-library)
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files
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