Sun, 13 Nov 2011 21:28:11 +0100 | koda | be more gentle when you stop channels at the end of the game | changeset | files |
Sun, 13 Nov 2011 14:41:02 -0500 | nemo | merge sound changes into .17, and, why not everything else too. | changeset | files |
Sun, 13 Nov 2011 21:18:33 +0100 | koda | fix accessing a released object | changeset | files |
Sun, 13 Nov 2011 14:39:39 -0500 | nemo | My understanding from unc0rr is that as long as trunk and .17 are in sync, they maintain the protocol number. | changeset | files |
Sun, 13 Nov 2011 14:33:14 -0500 | nemo | Use -1 to clear all channels before playing victory sound | changeset | files |
Sun, 13 Nov 2011 19:32:42 +0100 | koda | modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings | changeset | files |