2019-06-03 |
alfadur |
fix hash comparison
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changeset |
files
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2019-06-03 |
Wuzzy |
Fix parachute being drawn behind tags and objects
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changeset |
files
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2019-06-03 |
Wuzzy |
Ensure the flowers get placed within map bounds
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changeset |
files
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2019-06-03 |
Wuzzy |
ASA fruit02: Add workaround for incorrect weapon display on turn start
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changeset |
files
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2019-06-03 |
Wuzzy |
Add some comments in en.txt
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changeset |
files
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2019-06-03 |
Wuzzy |
Remove some accidental advertisements in de.txt and en.txt
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changeset |
files
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2019-06-02 |
alfadur |
check for account existence before asking passwords
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changeset |
files
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2019-06-02 |
alfadur |
handle response from IO result handler
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changeset |
files
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2019-06-02 |
Wuzzy |
Update German translation
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changeset |
files
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2019-06-02 |
Wuzzy |
Update Lua locale files
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changeset |
files
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2019-06-02 |
alfadur |
fix land object placement
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changeset |
files
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2019-06-02 |
alfadur |
use blocking recv in IO thread
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changeset |
files
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2019-06-02 |
Wuzzy |
Allow vgtBigExplosion in low quality mode
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changeset |
files
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2019-06-02 |
Wuzzy |
Move resurrector and seduction distance to uConsts
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changeset |
files
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2019-06-02 |
Wuzzy |
Don't draw girder/resurrect/seduce circle while hog moves
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changeset |
files
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2019-06-02 |
Wuzzy |
Homing bee can now be used as secondary ammo
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changeset |
files
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2019-06-02 |
Wuzzy |
Properly prevent using airstrike or girder in mid-air
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changeset |
files
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2019-05-31 |
Wuzzy |
Speech bubbles: Fix word-wrapping being used between interpunction
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changeset |
files
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2019-05-31 |
Wuzzy |
Scenarios: Show "Mission succeeded/failed!" in stats screen
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changeset |
files
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2019-05-31 |
Wuzzy |
PageEditTeam: Disable sound test button when frontend sounds are disabled
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changeset |
files
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2019-05-31 |
alfadur |
rename length to something different
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changeset |
files
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2019-05-31 |
Wuzzy |
Make the HedgeEditor mission output strings collectable by translation scripts
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changeset |
files
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2019-05-31 |
Wuzzy |
ASA: Use higher quality mission images
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changeset |
files
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2019-05-31 |
Wuzzy |
ASA fruit02: Use pre-selected barrel positions and fewer barrels
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changeset |
files
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2019-05-31 |
Wuzzy |
ASA fruit01: Save campaign variable about whether hero joined battle
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changeset |
files
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2019-05-31 |
Wuzzy |
ASA fruit02: Delete sticky flames
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changeset |
files
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2019-05-31 |
Wuzzy |
Move Dangerous Ducklings scenario down
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changeset |
files
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2019-05-31 |
Wuzzy |
ASA cosmos: Don't send team rankings
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changeset |
files
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2019-05-31 |
Wuzzy |
ASA: Check if hero is still alive before claiming victory
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changeset |
files
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2019-05-29 |
Wuzzy |
ACF2: Replace isHogAlive with IsHogAlive
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changeset |
files
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2019-05-31 |
Wuzzy |
Lua: Add IsHogAlive
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changeset |
files
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2019-05-30 |
unC0Rr |
Copy authentication from the old frontend
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changeset |
files
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2019-05-28 |
Wuzzy |
ASA fruit01: Recognize victory if killing all enemy hogs in "flee" variant
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changeset |
files
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2019-05-28 |
Wuzzy |
ACF1: Fix 2 crate spawns being very close to each other in the difficult rope challenge
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changeset |
files
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2019-05-28 |
alfadur |
normalize type names
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changeset |
files
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2019-05-28 |
alfadur |
shuffle server files
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changeset |
files
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2019-05-28 |
Wuzzy |
Animate library: Document way to speed up animations for testing purposes
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changeset |
files
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2019-05-28 |
Wuzzy |
ACF9: Correct the contents of the code comments
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changeset |
files
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2019-05-28 |
Wuzzy |
Fix stats screen group boxes sometimes having no spacing
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changeset |
files
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2019-05-27 |
Wuzzy |
Use crown icon in mission panel for King Mode
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changeset |
files
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2019-05-27 |
Wuzzy |
Change mission panel icons for a couple of game styles
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changeset |
files
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2019-05-27 |
Wuzzy |
Semi-standardize usage of icons in many mission panels
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changeset |
files
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2019-05-27 |
Wuzzy |
Add 2 mission panel icons: hedgehog and flags
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changeset |
files
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2019-05-27 |
Wuzzy |
Background theme detection: Also check if Border.png is present
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changeset |
files
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2019-05-26 |
Wuzzy |
Backed out changeset 96244def1cc0—It was broken
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changeset |
files
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2019-05-26 |
Wuzzy |
Fix temporary hog/timer freeze when throwing sticky mine, then switch to shotgun in inf. attack
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changeset |
files
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2019-05-26 |
Wuzzy |
ACF6: More turn time tweaks
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changeset |
files
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2019-05-26 |
Wuzzy |
ACF6: (Re-)initialize turn properly after cut scenes
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changeset |
files
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2019-05-26 |
Wuzzy |
Rename sprFirepunch to sprFirePunch
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changeset |
files
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2019-05-26 |
alfadur |
add idle shouryuuken animation
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changeset |
files
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2019-05-26 |
Wuzzy |
ACF6: Dismiss enemy teams on victory, just in case
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changeset |
files
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2019-05-26 |
Wuzzy |
ACF6: Protect goal crate from damage
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changeset |
files
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2019-05-26 |
Wuzzy |
ACF5: Fix some turn bugs relating to 3rd wave
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changeset |
files
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2019-05-26 |
Wuzzy |
ACF5: Add appear animation for 3rd wave
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changeset |
files
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2019-05-26 |
Wuzzy |
ACF5: Spawn final wave at end of 7th turn instead of beginning of 8th turn
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changeset |
files
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2019-05-26 |
Wuzzy |
ACF5: Fix number of turns before 3rd wave appears not always being 7
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changeset |
files
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2019-05-26 |
Wuzzy |
IsHogLocal: If there's a mission team, only count members in the clan of that team
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changeset |
files
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2019-05-26 |
Wuzzy |
Refactor definition of "local" clans
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changeset |
files
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2019-05-25 |
alfadur |
scatter bottle pieces
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changeset |
files
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2019-05-25 |
Wuzzy |
ACF3: Fix princess-in-cage scene: Princess did not die
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changeset |
files
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2019-05-24 |
Wuzzy |
ACF3: Simplify infinite shoryuken crate
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changeset |
files
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2019-05-24 |
Wuzzy |
ACF3: Clean up start up sequences a bit
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changeset |
files
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2019-05-24 |
unc0rr |
Add handling of some messages, reuse models from the old frontend
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changeset |
files
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2019-05-24 |
Wuzzy |
Backed out changeset 76003912e31d (whoops)
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changeset |
files
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