Fri, 28 Apr 2017 03:02:15 +0200 Wuzzy ACF, mission 3: Fail faster after Leaks or Dense Cloud died
Fri, 28 Apr 2017 02:50:23 +0200 Wuzzy ACF, mission 3: Fix Lua error when Leaks a Lot dies at the beginning
Fri, 28 Apr 2017 02:45:19 +0200 Wuzzy ACF, mission 3: Fix Lua error spam when Dense Cloud dies in the pit sequence
Fri, 28 Apr 2017 02:18:21 +0200 Wuzzy Lua: Fix SwitchHog breaking the ammo menu of the new hog
Fri, 01 Apr 2016 14:42:14 +0300 unC0Rr Time achievement for ClimbHome 0.9.22
Mon, 28 Mar 2016 21:20:11 +0300 unc0rr Declare achievements alongwith EndGame call, since it would skip SendStats 0.9.22
Thu, 24 Mar 2016 14:40:59 +0300 unC0Rr Achievement for ClimbHome 0.9.22
Tue, 01 Mar 2016 08:32:46 +0300 unc0rr Don't dump ghost points if map isn't detected 0.9.22
Tue, 23 Feb 2016 13:45:49 +0300 unc0rr Dump best time ghost on console 0.9.22
Fri, 28 Apr 2017 00:21:16 +0200 Wuzzy Fix ACF Eplilogue becoming unplayble when all hogs except the traitor have died
Thu, 27 Apr 2017 23:47:44 +0200 Wuzzy Get rid of some incorrect timeout messages in ACF, by using EndTurn(true)
Thu, 27 Apr 2017 22:47:14 +0200 Wuzzy Set infinite skip in ACF: United We Stand
Thu, 27 Apr 2017 22:14:56 +0200 Wuzzy Fix Lua fail in Long Live the Queen mission on victory
Thu, 27 Apr 2017 21:00:28 +0200 Wuzzy Fix engine crash in ACF mission 5 when skipping animation after killing wave 2 while the cyborg is talking
Thu, 27 Apr 2017 19:09:01 +0200 Wuzzy Lua: Fix HideHog causing engine crash when provided with invalid gear ID or hog was hidden
Thu, 27 Apr 2017 16:29:23 +0200 Wuzzy Remove outdated/unused debug output
Thu, 27 Apr 2017 05:07:35 +0200 Wuzzy Refactor hardcoded ammo IDs in The Great Escape
Thu, 27 Apr 2017 05:04:32 +0200 Wuzzy HedgeEditor: Fix blow torch / pick hammer in wrong crate type
Thu, 27 Apr 2017 04:58:48 +0200 Wuzzy Fix broken HedgeEditor export of utility and ammo crates
Thu, 27 Apr 2017 04:44:55 +0200 Wuzzy Refactor HedgeEditor output, get rid of wepArray in favor of simpler ammo iteration
Thu, 27 Apr 2017 03:38:22 +0200 Wuzzy Mention inf attack rule in Diver, also fix the in-game mission name
Thu, 27 Apr 2017 03:21:16 +0200 Wuzzy Refactor Teamwork 2: No more hacky skipping, set proper ammos for enemy instead
Thu, 27 Apr 2017 03:11:50 +0200 Wuzzy Fix false victory in Teamwork/Teamwork 2 when one of your hogs die in same turn as enemy
Thu, 27 Apr 2017 02:42:40 +0200 Wuzzy Mention important game modifiers in Spooky Tree and Nobody Laugh
Wed, 26 Apr 2017 19:52:30 -0400 nemo fly saint flyy
Thu, 27 Apr 2017 01:46:28 +0200 Wuzzy Decode chat slang in en.txt (“GL HF”)
Thu, 27 Apr 2017 01:17:41 +0200 Wuzzy Use Robot voice for enemy in Bamboo Thicked and Newton and the Hammock
Thu, 27 Apr 2017 01:10:37 +0200 Wuzzy Fix Ammo/Utility crate confusion in portal mission
Wed, 26 Apr 2017 23:44:17 +0200 Wuzzy Fix incorrect PointsType in sniper rifle training and That Sinking Feeling
Wed, 26 Apr 2017 23:23:18 +0200 Wuzzy Set fixed wind in bazooka training. Fixed impossible first target when bad wind
Wed, 26 Apr 2017 23:05:05 +0200 Wuzzy Standardize the secret achievements strings in Lua scripts
Wed, 26 Apr 2017 22:31:29 +0200 Wuzzy Fix Traitor taunt being played when hog w/ heResurrectable drowns w/o damage
Wed, 26 Apr 2017 19:38:34 +0200 Wuzzy Disable resurrection message for respawning with heResurrectalbe
Wed, 26 Apr 2017 19:00:32 +0200 Wuzzy Mutant: Fix “Boring” taunt being played when becoming the mutant
Wed, 26 Apr 2017 18:53:11 +0200 Wuzzy Highlander: Fix crate collect sound playing when hog didn't get anything
Wed, 26 Apr 2017 18:38:21 +0200 Wuzzy HedgeEditor: Disable waypoint export because output scripts break when waypoints have been added
Wed, 26 Apr 2017 18:18:05 +0200 Wuzzy HedgeEditor: Make sprTargetBee the first selected sprite
Wed, 26 Apr 2017 17:52:08 +0200 Wuzzy Refactor Frenzy script
Wed, 26 Apr 2017 16:24:44 +0200 Wuzzy Construction Mode: Mention teleportation restriction in tooltip
Wed, 26 Apr 2017 02:55:40 +0200 Wuzzy Show traditional winning animation in Mutant again
Wed, 26 Apr 2017 02:28:13 +0200 Wuzzy Use the traditional winning sequence in Space Invasion again (killing off the losers)
Wed, 26 Apr 2017 02:10:47 +0200 Wuzzy Add back the missing winning animation for Racer and TechRecer
Wed, 26 Apr 2017 01:51:51 +0200 Wuzzy Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wed, 26 Apr 2017 01:46:38 +0200 Wuzzy Fix caption of stats screen not being reset on clear()
Wed, 26 Apr 2017 00:47:14 +0200 Wuzzy Update more HWPs: Knockball, Racer, Construction Mode
Wed, 26 Apr 2017 00:04:49 +0200 Wuzzy HedgeEditor: Fix incorrect preview of air attack icon in sprAMAmmos/sprAMAmmosBW
Tue, 25 Apr 2017 23:10:49 +0200 Wuzzy Add dud mine to missions.png and use it in HedgeEditor
Tue, 25 Apr 2017 23:06:19 +0200 Wuzzy Clean up HedgeEditor HWP mess, fix broken/outdated graphics
Tue, 25 Apr 2017 21:00:44 +0200 Wuzzy Update and simplify Construction Mode sidecar HWP
Tue, 25 Apr 2017 19:27:34 +0200 Wuzzy Fix install failure of Ammos_base.png for QTfrontend
Tue, 25 Apr 2017 13:13:47 -0400 nemo turn hwp Ammos overrides into overlays. untested.
Tue, 25 Apr 2017 17:51:03 +0200 Wuzzy Add Octopus fort
Tue, 25 Apr 2017 04:54:46 +0200 Wuzzy Fix sndBoring being played when force-ending turn due to victory
Tue, 25 Apr 2017 02:50:28 +0200 Wuzzy Clarify how the weapons restocking works in Highlander
Tue, 25 Apr 2017 02:13:18 +0200 Wuzzy Backed out changeset 82951b9b3c2f
Mon, 24 Apr 2017 23:11:51 +0200 Wuzzy Fix rubber duck description (it no longer drops *straight down*)
Mon, 24 Apr 2017 19:31:53 +0200 Wuzzy Drop rubber duck like dynamite
Mon, 24 Apr 2017 19:21:43 +0200 Wuzzy Backed out changeset 98824a464230 (disable GetLaunchX/Y again)
Mon, 24 Apr 2017 09:59:10 -0400 nemo Move sidecar lua load to prior to script load. This should let the script use it for dependencies.
Mon, 24 Apr 2017 13:53:34 +0200 Wuzzy Fix incorrect SDL_UnloadObject usage in about.cpp (copy-paste fail)
Sun, 23 Apr 2017 22:21:41 +0200 sheepluva Jungle Theme: allow flower object to go across gaps
Sun, 23 Apr 2017 18:23:59 +0200 sheepluva Art theme: fix alpha in landtex
Sun, 23 Apr 2017 17:27:07 +0200 sheepluva clean up flake falling/rising code. this should fix issue #157
Sun, 23 Apr 2017 14:38:33 +0200 sheepluva fix fort mode's edge adjustments getting lost with weWrap. issue #181
Sun, 23 Apr 2017 04:47:13 +0200 Wuzzy HedgeEditor: Fix maximum ammos sprite ID being 1 too low
Sun, 23 Apr 2017 00:21:11 +0200 Wuzzy Fix broken ammo preview caused by previous commit
Sat, 22 Apr 2017 23:55:49 +0200 Wuzzy Fix hog not getting new ammo in Highlander when it takes 2 consecutive turns
Sat, 22 Apr 2017 23:30:46 +0200 Wuzzy Lock ammo scheme of TechRacer (is ignored anyway)
Sat, 22 Apr 2017 23:06:47 +0200 Wuzzy Fix sniper rifle disabling laser sight utility after shooting
Sat, 22 Apr 2017 22:23:49 +0200 sheepluva fix campaign missions not showing up for me
Sat, 22 Apr 2017 20:37:51 +0200 Wuzzy Backed out changeset 071a05275798
Sat, 22 Apr 2017 19:30:24 +0200 Wuzzy Fix warning caused in uGearsHedgehog.pas
Sat, 22 Apr 2017 18:58:25 +0200 Wuzzy Replace hardcoded max. ammo index in Highlander with AmmoTypeMax
Sat, 22 Apr 2017 18:36:57 +0200 Wuzzy Lua variable: AmmoTypeMax (maximum ammo type ID for iterating)
Sat, 22 Apr 2017 18:12:58 +0200 Wuzzy Make sticky mines fall off the map when frozen
Sat, 22 Apr 2017 18:00:57 +0200 Wuzzy Freezer allows to freeze sticky mines (currently only disables them)
Sat, 22 Apr 2017 04:17:51 +0200 Wuzzy Stretch teamselwidget across whole page in local multiplayer page
Sat, 22 Apr 2017 02:33:32 +0200 Wuzzy Allow to press [Precise]+[Slot] to cycle through weapons in reverse order
Fri, 21 Apr 2017 17:54:28 +0200 Wuzzy Only select from default graves and forts for new themes
Fri, 21 Apr 2017 17:42:09 +0200 Wuzzy Add DLC filtering in DataManager.cpp and namegen.cpp
Thu, 20 Apr 2017 11:22:29 -0400 nemo For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
Thu, 20 Apr 2017 02:38:45 +0200 Wuzzy Make health gain message translatable
Thu, 20 Apr 2017 00:04:35 +0200 Wuzzy Take sacrifices into account for the “Stupid” taunt
Wed, 19 Apr 2017 22:26:24 +0200 Wuzzy Call hog stupid for selfkilling
Wed, 19 Apr 2017 22:10:12 +0200 Wuzzy Call hedgehogs stupid for poisoning themselves
Wed, 19 Apr 2017 22:03:11 +0200 Wuzzy Fix hedgehog self-damage not counted, and there were never Stupid taunts/announces
Wed, 19 Apr 2017 20:50:57 +0200 Wuzzy Fix incorrect Mutant score message color
Wed, 19 Apr 2017 20:21:15 +0200 Wuzzy Use new EndTurn in a couple of scripts, esp. to fix timeout taunts in Racer
Wed, 19 Apr 2017 17:50:31 +0200 Wuzzy New Lua call: EndTurn to end turn
Wed, 19 Apr 2017 08:35:31 -0400 koda travis: Exclude gcc for the macOS target
Wed, 19 Apr 2017 00:46:54 +0200 Wuzzy Add a few more announcer messages, loosely based on forum suggestions from https://hedgewars.org/node/1195
Tue, 18 Apr 2017 22:56:28 +0200 Wuzzy Add a few announcer messages suggested by Star and Moon
Tue, 18 Apr 2017 22:27:25 +0200 KoBeWi Change water speed range for better precision
Tue, 18 Apr 2017 22:19:19 +0200 KoBeWi Fix broken sprites on animated water edges
Tue, 18 Apr 2017 22:07:16 +0200 Wuzzy Update some music credits, fix Beach theme credits
Tue, 18 Apr 2017 21:38:36 +0200 Wuzzy Credit most theme and map authors in credits.txt
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