Tue, 13 Sep 2011 00:13:01 -0400 | nemo | Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway. | changeset | files |
Mon, 12 Sep 2011 20:53:56 -0400 | nemo | oops | changeset | files |