2013-12-13 |
cairo |
add SetHogTeamName
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changeset |
files
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2013-12-12 |
unc0rr |
- /greeting command for room greeting message
|
changeset |
files
|
2013-12-12 |
unc0rr |
- Remove obsolete protocol message
|
changeset |
files
|
2013-12-12 |
unc0rr |
More sane default weapons: remove rc, freezer, portals and landspray
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changeset |
files
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2013-12-12 |
nemo |
reduce # of freezers to 1
|
changeset |
files
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2013-12-13 |
Periklis Ntanasis |
changed some things about checkpoints and battle events in desert01,fixes turn interruption when battle one or two is triggered
|
changeset |
files
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2013-12-12 |
Periklis Ntanasis |
fixed getting device crates with rc plane,end game when device crates destroyed,save/load hero position for checkpoint 5 in desert01
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changeset |
files
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2013-12-11 |
Periklis Ntanasis |
removed bouncy terrain, added visual mark on non-portal/indestructible areas, changed map so only way to win is by using the portal gun
|
changeset |
files
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2013-12-10 |
nemo |
make the rubber band a "flat" surface so bounce is a bit more predictable. This is mostly just for testing. It looks a bit odd walking on it, and unpredictable bounce might even be just fine...
|
changeset |
files
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2013-12-10 |
nemo |
oups. accidentally commented out both lines
|
changeset |
files
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2013-12-10 |
unc0rr |
Better diagnostic message when failing to load theme.cfg
|
changeset |
files
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2013-12-10 |
nemo |
can't use parsecommand since it does sendipc
|
changeset |
files
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2013-12-10 |
nemo |
fix for fail to place using ammo
|
changeset |
files
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2013-12-10 |
nemo |
match girder on this one.
|
changeset |
files
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2013-12-10 |
nemo |
clear hat if load fails
|
changeset |
files
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2013-12-10 |
cairo |
set holiday hats for nohat hogs
|
changeset |
files
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2013-12-10 |
Periklis Ntanasis |
moon02 fixes: bug that didn't called win(), changed map so blue hog not placed on edges, teleport animations, removed amSkip, also error when drow hero and enemy seems fixed
|
changeset |
files
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2013-12-09 |
unc0rr |
Don't send empty theme in config
|
changeset |
files
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2013-12-09 |
unc0rr |
- Restrict game config changes in special rooms
|
changeset |
files
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2013-12-09 |
nemo |
Experiment in adding a "boing" graphic for bouncing. It has no text right now (was thinking l10n) and colour is fixed.
|
changeset |
files
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2013-12-08 |
nemo |
Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
|
changeset |
files
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2013-12-08 |
nemo |
Add missing gstCollision bug #725
|
changeset |
files
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2013-12-08 |
sheepluva |
fix Issue #724: Bee sound never stops (underwater when timer is 0)
|
changeset |
files
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2013-12-08 |
sheepluva |
string/typo fixes
|
changeset |
files
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2013-12-08 |
nemo |
revert r938d1c08d0d1 in favour of putting it in the chat log. I think this addresses main concern about missing text. There've been complaints in past too about conversation in bubbles not being visible in history. If the objection is that r938d1c08d0d1 offers a more æsthetic solution, I think it should augment this, be flagged, and fix the visual issues first.
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changeset |
files
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2013-12-08 |
nemo |
use a variable that allows negative values instead.
|
changeset |
files
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2013-12-08 |
sheepluva |
disallow speech bubbles to go offscreen
|
changeset |
files
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2013-12-08 |
sheepluva |
fix speechbubbles assigning negative values to a Longword value, overflowing it
|
changeset |
files
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2013-12-06 |
sheepluva |
It seems that at the current state it is necessary to protect sending stats/ending game from multiple execution,
|
changeset |
files
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2013-12-06 |
sheepluva |
* turned out the no-flight zone is also a no-climb-and-progress zone
|
changeset |
files
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2013-12-06 |
sheepluva |
some more campaign string tweaks
|
changeset |
files
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2013-12-06 |
sheepluva |
string tweaks and whitespace fixes
|
changeset |
files
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2013-12-06 |
sheepluva |
german translation updates
|
changeset |
files
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2013-12-06 |
sheepluva |
don't allow autocamera to mess with targetting when e.g. spamming air-attacks in inf attack mode
|
changeset |
files
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2013-12-06 |
Periklis Ntanasis |
fix buggy win conditions and stats in death01
|
changeset |
files
|
2013-12-04 |
unc0rr |
- Special rooms which stay even when last player quits. Not useful for now, and can't be removed at all.
|
changeset |
files
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2013-12-04 |
sheepluva |
here have some lua love: make parameter count error messages more helpful to lua devs
|
changeset |
files
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2013-12-04 |
sheepluva |
lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
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changeset |
files
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2013-12-04 |
sheepluva |
fix misspelled variable name (cosmetic change)
|
changeset |
files
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2013-12-04 |
nemo |
make the team association with hog before calling gear creation. makes some lua a little easier
|
changeset |
files
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2013-12-04 |
nemo |
sethogname/hat need to wrap entire operation around test of hog/gear
|
changeset |
files
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2013-12-04 |
Periklis Ntanasis |
adjusting the wind in fruit02
|
changeset |
files
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2013-12-03 |
Periklis Ntanasis |
fixed wrong saved positions, illegal crate destroying and killing cap.Lime early in fruit02
|
changeset |
files
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2013-12-03 |
unc0rr |
Load themes lazily
|
changeset |
files
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2013-12-03 |
unc0rr |
Be lazy in loading maps list
|
changeset |
files
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2013-12-03 |
sheepluva |
make all objects depend on .inc files (which are not correctly positioned in list, because cmake can't deal with that
|
changeset |
files
|
2013-12-03 |
nemo |
Remove turntimeleft/hog gear check from smine if infinite attack is enabled. just use the flightime for that.
|
changeset |
files
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2013-12-03 |
sheepluva |
make source files objects depend on their predecessors in list
|
changeset |
files
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2013-12-03 |
Periklis Ntanasis |
fixed user gain control of npc, rope cheat and overlapping bubbles in fruit01
|
changeset |
files
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2013-12-02 |
sheepluva |
make lazy loading of map preview a little bit less of a hack
|
changeset |
files
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2013-12-02 |
unc0rr |
Load hats into the model lazily
|
changeset |
files
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2013-12-02 |
sheepluva |
fix for: uCollisions.pas(63,50) Hint: Unit "uGearsList" not used in uCollisions
|
changeset |
files
|
2013-12-02 |
sheepluva |
add missing initializers for 'dlc' variables for the 3 default generated map types (fixes 3 clang warnings)
|
changeset |
files
|
2013-12-02 |
sheepluva |
don't generate any map previews until they are actually visible. this should improve hedgewars startup performance on weak machines
|
changeset |
files
|
2013-12-02 |
Periklis Ntanasis |
fixed moving npc and flying in forbidden area in ice01
|
changeset |
files
|
2013-12-02 |
Periklis Ntanasis |
fixed overlapping bubbles and wrong dialog triggering in moon01
|
changeset |
files
|
2013-12-01 |
nemo |
don't abort changeammo on attacking/attacked in infattack mode, keep scrolling through slot after setweap even if a multishoot was aborted triggering gstattacked, to ensure proper ammo gets set for next turn
|
changeset |
files
|
2013-12-01 |
nemo |
Make sticky mine respect lfBouncy, make hogs do same, kinda... make uCollisions return land w/ mask, restrict bouncy to advbounce gears only, which means piano doesn't bounce anymore
|
changeset |
files
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2013-11-30 |
unc0rr |
Fix erroneous message in console debug
|
changeset |
files
|
2013-11-30 |
unc0rr |
Show "incompatible version" message instead of "no such room" on try to join room with another protocol version
|
changeset |
files
|
2013-11-30 |
sheepluva |
fix for regression issue 669 "Lobby: User context-menu of offline user shows all options as if user was still online"
|
changeset |
files
|
2013-11-30 |
sheepluva |
small cleanup etc
|
changeset |
files
|
2013-11-30 |
sheepluva |
don't show 'follow' entry for players that are in lobby
|
changeset |
files
|
2013-11-30 |
sheepluva |
regression fix: reallow offline players to be added to friendslist/ignore list
|
changeset |
files
|
2013-11-30 |
sheepluva |
fixing position of spawning sparkles of target gears by applying a filthy workaround for a filthy bug in the filthy filthy doStepCase handler.
|
changeset |
files
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2013-11-29 |
sheepluva |
whip: visual enhancements (hat'n'dust) as suggested by nemo
|
changeset |
files
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2013-11-29 |
unc0rr |
Quick and simple dynamite AI without precalculated retreat and without accurate dynamite physics model (no bounce). Still does pretty well, using it mostly off cliffs.
|
changeset |
files
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2013-11-29 |
nemo |
Initial pass at bounciness. To try it out, or lfBouncy on girder in uLandGraphics (search for the word graphically)
|
changeset |
files
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2013-11-27 |
unc0rr |
Animate hedgehogs healths inside team health bar. Proper animation for the case when max team health grows is lost though.
|
changeset |
files
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2013-11-27 |
sheepluva |
update credits
|
changeset |
files
|
2013-11-25 |
sheepluva |
unbreak various parts of campaign variable loading/saving
|
changeset |
files
|
2013-11-25 |
sheepluva |
don't let (am)Nothing change allowed aiming angles. e.g. fixes aiming problems when on last rope. please test for possible side effects (flying saucer and whatnot)
|
changeset |
files
|
2013-11-25 |
nemo |
*grumble grumble*
|
changeset |
files
|
2013-11-24 |
unc0rr |
Forbid /delegate to room admin
|
changeset |
files
|
2013-11-25 |
nemo |
fix tag toggling. I think...
|
changeset |
files
|
2013-11-24 |
nemo |
another broken element
|
changeset |
files
|
2013-11-24 |
nemo |
fix translation xml
|
changeset |
files
|
2013-12-14 |
unc0rr |
To prevent that weird crash, you need to initialize SDL before Qt
sdl2transition
|
changeset |
files
|
2013-11-24 |
unc0rr |
Fix typo reported by MK
|
changeset |
files
|
2013-12-05 |
koda |
Qt and SDL2 do not play nice on osx apparently
sdl2transition
|
changeset |
files
|
2013-11-22 |
nemo |
gear deletion called inappropriately.
|
changeset |
files
|
2013-12-05 |
koda |
use clang on mavericks
sdl2transition
|
changeset |
files
|
2013-11-20 |
nemo |
return land word from uCollisions to make decisions based on it. Should be handy for trampoline.
|
changeset |
files
|
2013-12-05 |
koda |
fix linking on osx by hardcoding the default library output path
sdl2transition
|
changeset |
files
|
2013-11-18 |
Wuzzy |
german translation update
|
changeset |
files
|
2013-12-05 |
koda |
use NOSDL2 for consistency
sdl2transition
|
changeset |
files
|
2013-11-17 |
unc0rr |
- Column for script in rooms list
|
changeset |
files
|
2013-11-10 |
unc0rr |
Frontend builds
sdl2transition
|
changeset |
files
|
2013-11-15 |
Mailaender |
Fix .desktop conformance warnings
|
changeset |
files
|
2013-11-10 |
unc0rr |
Accept SDL_TEXTINPUT events for chat (why first and only first chat invocation receives event for 't' key?)
sdl2transition
|
changeset |
files
|
2013-11-14 |
nemo |
Make birdy fly away if hog gear is deleted.
|
changeset |
files
|
2013-11-09 |
unc0rr |
All I want is to receive some events...
sdl2transition
|
changeset |
files
|
2013-11-13 |
almikes |
bug #695 add left tex to stop repeating sun
|
changeset |
files
|
2013-11-12 |
Periklis Ntanasis |
added campaigns_el.txt
|
changeset |
files
|
2013-11-08 |
unc0rr |
- Keyboard bindings seem to work fully
sdl2transition
|
changeset |
files
|
2013-11-13 |
nemo |
Delete now toggles hiding team area
|
changeset |
files
|