Thu, 26 Aug 2010 16:02:09 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Thu, 26 Aug 2010 14:46:30 +0100 |
tiyuri |
Fixes memory leak -Burp
|
changeset |
files
|
Thu, 26 Aug 2010 14:32:29 +0100 |
tiyuri |
Daisy Hat updated
|
changeset |
files
|
Thu, 26 Aug 2010 14:26:23 +0100 |
tiyuri |
Princess Daisy hat (recoloured peach hat) Recolour by Armonte
|
changeset |
files
|
Thu, 26 Aug 2010 14:02:48 +0100 |
tiyuri |
Add kill counter to Survival Mode -Burp
|
changeset |
files
|
Thu, 26 Aug 2010 06:06:28 -0400 |
arrom |
translation update
|
changeset |
files
|
Wed, 25 Aug 2010 21:06:34 +0100 |
tiyuri |
Some survival mode changes by burp
|
changeset |
files
|
Wed, 25 Aug 2010 12:28:37 +0200 |
smaxx |
Frontend:
|
changeset |
files
|
Wed, 25 Aug 2010 01:30:25 +0200 |
koda |
add a little explanation when modifying weaponset in ifrontend
|
changeset |
files
|
Wed, 25 Aug 2010 00:17:51 +0200 |
koda |
set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
|
changeset |
files
|
Tue, 24 Aug 2010 17:03:44 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Tue, 24 Aug 2010 13:24:37 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Tue, 24 Aug 2010 01:19:17 +0200 |
smaxx |
Campaign:
|
changeset |
files
|
Tue, 24 Aug 2010 01:17:24 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Mon, 23 Aug 2010 19:06:34 +0200 |
smaxx |
Frontend:
|
changeset |
files
|
Mon, 23 Aug 2010 17:53:02 +0200 |
smaxx |
Frontend:
|
changeset |
files
|
Mon, 23 Aug 2010 16:29:12 +0200 |
smaxx |
Frontend:
|
changeset |
files
|
Mon, 23 Aug 2010 13:58:46 +0200 |
smaxx |
Frontend:
|
changeset |
files
|
Mon, 23 Aug 2010 12:53:00 +0200 |
burp |
lua function SetEffect to set and remove THogEffects
|
changeset |
files
|
Mon, 23 Aug 2010 12:49:58 +0200 |
burp |
GetHogLevel lua function
|
changeset |
files
|
Mon, 23 Aug 2010 00:54:56 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Mon, 23 Aug 2010 00:46:06 +0200 |
koda |
small update for the about page
|
changeset |
files
|
Sun, 22 Aug 2010 22:08:39 +0200 |
koda |
add the new flag, fix a couple of hicups in creating config files, swap animation between settings and lobby
|
changeset |
files
|
Sun, 22 Aug 2010 16:31:57 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Sat, 21 Aug 2010 22:54:43 +0200 |
burp |
SpawnCustomCrateAt: spawn crate at random position for x=y=0, also let it return the gear, and luabindings the gear uid
|
changeset |
files
|
Sat, 21 Aug 2010 22:36:59 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Sat, 21 Aug 2010 17:19:52 +0200 |
zuloo |
Fixed gamepad/joystick axes using SDL 1.2
|
changeset |
files
|
Fri, 20 Aug 2010 11:54:14 -0400 |
nemo |
Some more that were not native
|
changeset |
files
|
Fri, 20 Aug 2010 11:52:30 -0400 |
nemo |
bleah
|
changeset |
files
|
Fri, 20 Aug 2010 17:41:59 +0200 |
smaxx |
Misc:
|
changeset |
files
|
Fri, 20 Aug 2010 11:52:08 -0400 |
nemo |
Convert from dos
|
changeset |
files
|
Fri, 20 Aug 2010 11:26:27 -0400 |
nemo |
Flag for AI survival mode
|
changeset |
files
|
Tue, 17 Aug 2010 19:43:17 -0400 |
nemo |
merge
|
changeset |
files
|
Mon, 16 Aug 2010 18:43:32 +0400 |
unc0rr |
Add some more strictness, use unsafeThaw and unsafeFreeze functions which work at O(1)
|
changeset |
files
|
Sun, 15 Aug 2010 10:25:21 -0400 |
nemo |
...
|
changeset |
files
|
Sat, 14 Aug 2010 02:10:27 +0200 |
koda |
disable AI teleport
|
changeset |
files
|
Fri, 13 Aug 2010 02:44:44 +0200 |
koda |
better to do that in this way
|
changeset |
files
|
Fri, 13 Aug 2010 02:13:18 +0200 |
koda |
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
|
changeset |
files
|
Thu, 12 Aug 2010 23:15:11 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Fri, 13 Aug 2010 13:42:18 -0400 |
nemo |
Remove Thumbs.db, reduce file sizes
|
changeset |
files
|
Tue, 10 Aug 2010 21:57:33 +0200 |
burp |
* SpawnCustomCrateAt procedure + lua bindings
|
changeset |
files
|
Sat, 07 Aug 2010 23:32:43 -0400 |
nemo |
oh yeah. And merge again, I always forget to update first
|
changeset |
files
|
Sat, 07 Aug 2010 13:09:32 +0100 |
tiyuri |
More script updates for FJ
|
changeset |
files
|
Sat, 07 Aug 2010 12:44:55 +0100 |
tiyuri |
Remove random placement of health crate, looks like LUA random function may not be synced over network.
|
changeset |
files
|
Sat, 07 Aug 2010 01:45:31 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Fri, 06 Aug 2010 11:53:28 +0200 |
smaxx |
Frontend:
|
changeset |
files
|
Fri, 06 Aug 2010 11:45:20 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Wed, 04 Aug 2010 17:30:24 +0100 |
tiyuri |
Allow 2v2 on FlightJoust, lua script needs tweaking to seperate hogs
|
changeset |
files
|
Wed, 04 Aug 2010 17:18:21 +0100 |
tiyuri |
Flightjoust lua script
|
changeset |
files
|
Wed, 04 Aug 2010 16:50:55 +0100 |
tiyuri |
FlightJoust Map, needs updating
|
changeset |
files
|
Wed, 04 Aug 2010 17:35:45 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Wed, 04 Aug 2010 16:54:15 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Wed, 04 Aug 2010 15:57:27 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Tue, 03 Aug 2010 17:47:37 +0100 |
tiyuri |
Update stage theme icon
|
changeset |
files
|
Tue, 03 Aug 2010 15:13:32 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Sat, 07 Aug 2010 23:04:43 -0400 |
szczur |
Polish translation update
|
changeset |
files
|
Tue, 03 Aug 2010 13:40:11 +0100 |
tiyuri |
Ammo menu graphics for hammer weapon
|
changeset |
files
|
Tue, 03 Aug 2010 14:19:47 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Tue, 03 Aug 2010 12:52:21 +0100 |
tiyuri |
One more mine graphic, I'm on a roll!
|
changeset |
files
|
Tue, 03 Aug 2010 12:41:09 +0100 |
tiyuri |
Various mine graphics
|
changeset |
files
|