Sat, 04 Jun 2011 16:09:12 -0400 |
nemo |
Nerf RC a bit
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Thu, 02 Jun 2011 18:39:35 -0400 |
nemo |
oops.
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Thu, 02 Jun 2011 18:36:35 -0400 |
nemo |
Don't need to check for this case
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Thu, 02 Jun 2011 18:08:50 -0400 |
nemo |
Experiment in making the land less jagg-y
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Mon, 30 May 2011 01:14:25 +0200 |
koda |
muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
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Sun, 29 May 2011 23:58:28 +0200 |
koda |
allow fpc to search through the user directory when linking frameworks
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Sun, 29 May 2011 23:21:59 +0200 |
koda |
unbreak compiling frontend under osx
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Sun, 29 May 2011 20:28:27 +0400 |
unc0rr |
Tiny optimization
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Sat, 28 May 2011 23:40:42 +0200 |
koda |
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
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Sat, 28 May 2011 16:40:23 +0200 |
koda |
this notification can be removed
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Sat, 28 May 2011 16:59:09 -0400 |
nemo |
Fix bug that made me lose my tournament match
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Fri, 27 May 2011 23:18:23 +0400 |
unc0rr |
Don't allocate SDL_event structure on stack
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Wed, 25 May 2011 14:21:40 +0200 |
TrevInc |
small Korean update
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Mon, 23 May 2011 11:25:37 -0400 |
nemo |
Try and avoid problem reported by users like RDChrisco with cards that only support 512 texture size, and disable backgrounds. Also, reorganise the rq flags sprite loading a bit. Needs testing to make sure it matches the sprite uses. It should though.
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Sun, 22 May 2011 19:44:53 +0400 |
unc0rr |
60 seconds cooldown ban on kick
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