Sun, 11 Sep 2011 18:57:54 +0200 | sheepluva | fix for disconnect reason not being shown | changeset | files |
Sun, 11 Sep 2011 18:37:34 +0200 | sheepluva | omg how could I forget | changeset | files |
Sun, 11 Sep 2011 18:35:59 +0200 | sheepluva | added some changes I remembered/saw in the logs to the changelog | changeset | files |
Sun, 11 Sep 2011 18:19:05 +0200 | sheepluva | hand drawn map editor: allow "undo" after "clear" | changeset | files |
Sun, 11 Sep 2011 11:09:28 -0400 | nemo | Also this | changeset | files |
Sun, 11 Sep 2011 10:46:53 -0400 | nemo | Should prevent a crasher when drowning while firing | changeset | files |
Sun, 11 Sep 2011 10:22:09 -0400 | nemo | I do believe the only thing that was *ever* wrong with camera shake was someone decided to use getRandom on something that had always been a visual effect anyway. Pretty sure WorldDx is in fact safe to modify. | changeset | files |
Sun, 11 Sep 2011 16:18:49 +0200 | sheepluva | small de update | changeset | files |