2008-02-05 unc0rr - Handle new command in game record and net
2008-02-05 unc0rr - New command 'set weapon'
2008-02-03 unc0rr Full support for out-of-source build
2008-02-02 unc0rr First steps to support out-of-source build
2008-02-01 unc0rr - Store sky color in theme cfg file
2008-01-31 unc0rr Hopefully finish freebsd port
2008-01-30 unc0rr Try to prepare freebsd port for 0.9.2. Not finished yet.
2008-01-28 unc0rr Solve problem with crosshairs
2008-01-28 unc0rr Convert the rest of rotated sprites to be rotated by OpenGL
2008-01-28 unc0rr - Some optimizations
2008-01-28 unc0rr Add alpha-channel to maps
2008-01-28 unc0rr - Reanimate Volcano theme
2008-01-28 unc0rr Don't update all land texture when drawing tunnel (saves video throughput)
2008-01-28 unc0rr - Enable back console (doesn't render yet)
2008-01-27 unc0rr - Add alpha-channel to all sprites left
2008-01-27 unc0rr - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
2008-01-27 unc0rr Store Land surface in memory:
2008-01-27 unc0rr Introduce UpdateLandTexture function to update just parts of surface
2008-01-27 unc0rr - Update land texture after explosions
2008-01-27 unc0rr Fix a bug introduced in previous revision (accidental delete of land surface)
2008-01-27 unc0rr Now game looks almost like it did before switching to OpenGL
2008-01-27 unc0rr Add alpha-channel to horizont sprites
2008-01-27 unc0rr More sprites are visible
2008-01-27 unc0rr Now hedgehogs are seen on map :)
2008-01-27 unc0rr Now land texture renders properly
2008-01-26 unc0rr Enable back fps counter
2008-01-26 unc0rr - Start conveting pngs to have alpha-channel
2008-01-26 unc0rr Enable water waves back
2008-01-25 unc0rr Respect alpha channel
2008-01-25 unc0rr Now show sprites too
2008-01-25 unc0rr Some further work on switching to OpenGL rendering
2008-01-25 unc0rr Start conversion to OpenGL rendering
2008-01-22 unc0rr Some changelog fixes 0.9.2-release
2008-01-22 displacer manual added
2008-01-22 unc0rr Update README
2008-01-22 displacer gcc 4.3 fixes
2008-01-21 unc0rr Add misc files from my working copy
2008-01-21 displacer delimiter changed
2008-01-21 displacer hhnum regression fix
2008-01-20 unc0rr Perform small optimization of sqrt
2008-01-20 unc0rr - Remove debug
2008-01-20 unc0rr Some debug stuff
2008-01-20 unc0rr More verbose awareness message
2008-01-20 unc0rr Oops, this is right fix for assert
2008-01-20 unc0rr - Small cleanup
2008-01-20 displacer name fix
2008-01-20 unc0rr Ignore many files, created by build system
2008-01-20 unc0rr Fix infinity.png not to stretch
2008-01-20 unc0rr More changelog fix
2008-01-20 unc0rr Some fixes
2008-01-20 unc0rr Fix version number
2008-01-20 unc0rr Update changelog
2008-01-20 unc0rr Translation fixes
2008-01-20 displacer missing header
2008-01-20 displacer tr()s everywhere
2008-01-20 unc0rr More translation updates
2008-01-20 displacer strange tr()
2008-01-20 unc0rr Fix all issues with make package_source on my system
2008-01-20 unc0rr Update russian translations
2008-01-20 displacer can not save Default weapon set
2008-01-20 displacer delete weapon set should work fine now
2008-01-20 unc0rr Switch back to SelWeaponWidgets everywhere
2008-01-20 unc0rr - Use shotgun training as more attractive than the second one with bazooka
2008-01-20 unc0rr Oops, forgot file
2008-01-20 unc0rr - Add 'Delete' button to demos and saves pages
2008-01-20 unc0rr - Fix layout on options page
2008-01-20 displacer delete weapon button added
2008-01-20 displacer edit weapons is really edit now
2008-01-20 unc0rr New infinity picture
2008-01-19 unc0rr Last template for now
2008-01-19 unc0rr And... one more
2008-01-19 unc0rr LandTemplates++
2008-01-19 unc0rr +1 land template
2008-01-19 unc0rr One more crazy land template
2008-01-19 unc0rr One more land template (pretty good IMO)
2008-01-18 unc0rr Use new ammo icon for switching tool
2008-01-18 unc0rr New animated switching sign
2008-01-17 unc0rr Try to fix SDL problem
2008-01-15 displacer missing header fix
2008-01-14 unc0rr There is weapon scheme combo also on pageSimpleGame
2008-01-14 unc0rr Make team health bar surface transparent
2008-01-12 displacer weapon names transmitted over network
2008-01-12 displacer "Default" weapon is now default :)
2008-01-11 unc0rr - Fix undefinite function result
2008-01-11 unc0rr - Revert previous debug things
2008-01-11 unc0rr Fix previous commit
2008-01-11 unc0rr Some debug stuff
2008-01-11 displacer pre-alpha network weapons selection
2008-01-09 displacer working multiplayer weapons combo
2008-01-09 displacer update weapons combo fixed
2008-01-08 displacer working save weapons to file
2008-01-07 displacer prepare weapons combo
2008-01-07 displacer code size reduse
2007-12-30 unc0rr Better tags switching sequence
2007-12-30 unc0rr Finally, get rid of large stupid StoreSurface
2007-12-30 unc0rr The rest of stuff converted to sprites
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