Tue, 26 Jun 2012 00:57:09 +0300 | belphegorr | Fixed a bug where, after finishing a campaign mission, the user needed to reselect the team in the frontend in order to see the next mission. | changeset | files |
Sat, 09 Jun 2012 09:53:15 -0400 | nemo | Double sniper rifle damage (AI seems unaware of second shot, when playing). Spread out flakes along X when looping and add a little Y variation. This avoids noticeable patterns. Especially on the rarer close layer or dense flakes like rain (for Y) | changeset | files |
Mon, 25 Jun 2012 11:17:19 +0300 | belphegorr | Added the helper script I forgot to add last time | changeset | files |
Sat, 09 Jun 2012 17:05:16 +0400 | unc0rr | - Fix damage calculation in TestSniperRifle, aim a bit lower to compensate initial angle shift in sniper rifle. As a result, AI seems to never fail sniper rifle shots. | changeset | files |