Fri, 26 Mar 2010 12:34:18 +0000 smxx Engine:
Fri, 26 Mar 2010 12:16:12 +0000 smxx Frontend:
Fri, 26 Mar 2010 09:40:26 +0000 koda add another button to close the game and return to the iFrontend (untested)
Fri, 26 Mar 2010 03:04:19 +0000 nemo I don't know why I'm bothering. Sheepluva has a whole new approach in the works.
Fri, 26 Mar 2010 00:53:31 +0000 nemo Add more dY checks to allow greater 45 deg bouncing, simplify check for stopped gear in interests of perf.
Fri, 26 Mar 2010 00:49:02 +0000 nemo Change settings for birdy in default weapon sets
Fri, 26 Mar 2010 00:39:49 +0000 smxx CMake:
Fri, 26 Mar 2010 00:39:00 +0000 nemo remove utility flag
Fri, 26 Mar 2010 00:37:36 +0000 smxx CMake:
Fri, 26 Mar 2010 00:26:32 +0000 nemo Enable birdy. Has egg bombing. Eggs should possibly have a dX component. No poison yet, no egg sprite.
Thu, 25 Mar 2010 23:03:21 +0000 mbait Birdy egg added
Thu, 25 Mar 2010 23:02:55 +0000 koda testing ftw
Thu, 25 Mar 2010 23:01:50 +0000 koda reworked interaction of engine/frontend when closing
Thu, 25 Mar 2010 02:02:53 +0000 nemo tweak kick in case of wrapping
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