Fri, 24 Aug 2012 14:51:12 +0400 |
unc0rr |
An attempt to run main rope code only every 8th tick:
|
changeset |
files
|
Fri, 24 Aug 2012 14:01:07 +0400 |
unc0rr |
Move rope code to separate unit
|
changeset |
files
|
Thu, 23 Aug 2012 20:43:39 -0400 |
nemo |
Fix formatting, reduce border sensitivity
|
changeset |
files
|
Thu, 23 Aug 2012 19:47:38 +0200 |
Medo |
Hedgeroid: Fixed map preview again (might be a JNA bug)
|
changeset |
files
|
Thu, 23 Aug 2012 19:45:36 -0400 |
nemo |
also needs exclusion here
|
changeset |
files
|
Thu, 23 Aug 2012 18:28:33 +0200 |
Medo |
Hedgeroid improvements:
|
changeset |
files
|
Thu, 23 Aug 2012 23:21:31 +0400 |
unc0rr |
Don't leave frontend in engine waiting state when there's error occured on attempt to start engine
|
changeset |
files
|
Wed, 22 Aug 2012 01:30:56 +0200 |
Medo |
Hedgeroid: Some code cleanup, adding a forgotten file
|
changeset |
files
|
Thu, 23 Aug 2012 23:18:06 +0400 |
unc0rr |
Slightly faster and slightly better templates #41 and #43
|
changeset |
files
|
Mon, 20 Aug 2012 21:05:57 +0200 |
Medo |
License change: With the agreement of Xeli, I changed the Hedgeroid license to
|
changeset |
files
|
Thu, 23 Aug 2012 14:16:08 -0400 |
nemo |
drawn maps have a fixed 4096x2048 area right now
|
changeset |
files
|
Mon, 20 Aug 2012 20:19:35 +0200 |
Medo |
Hedgeroid: Final sprint to the deadline
|
changeset |
files
|
Wed, 22 Aug 2012 22:10:47 -0400 |
nemo |
move this section back to the connection code, and add an exclusion for air attack. probably should play a few portal games just in case
|
changeset |
files
|
Mon, 20 Aug 2012 20:16:37 +0200 |
Medo |
frontlib: Improved documentation of netconn, unified naming of a callback
|
changeset |
files
|
Wed, 22 Aug 2012 13:03:09 -0400 |
nemo |
*sigh*
|
changeset |
files
|
Mon, 20 Aug 2012 17:08:52 +0200 |
Medo |
engine: Don't overwrite isTerminated if it's already true
|
changeset |
files
|
Wed, 22 Aug 2012 12:35:46 -0400 |
nemo |
initModule really not needed for uRandom
|
changeset |
files
|
Sun, 19 Aug 2012 15:05:23 +0200 |
Medo |
Fix engine crashes on game end
|
changeset |
files
|
Wed, 22 Aug 2012 11:42:42 -0400 |
nemo |
Burn a random number in the override. Make sure cirbuf is reset.
|
changeset |
files
|
Sat, 18 Aug 2012 21:05:30 +0200 |
Medo |
Merge
|
changeset |
files
|
Tue, 21 Aug 2012 21:46:05 -0400 |
nemo |
extra nil check for lua hog switch
|
changeset |
files
|
Sat, 18 Aug 2012 21:04:37 +0200 |
Medo |
Hedgeroid: Don't change the template when clicking the map.
|
changeset |
files
|
Wed, 22 Aug 2012 10:27:26 +0400 |
unc0rr |
now really avoid
|
changeset |
files
|
Sat, 18 Aug 2012 18:11:47 +0200 |
Medo |
Hedgeroid: Increased assetsversion (d'oh)
|
changeset |
files
|
Tue, 21 Aug 2012 21:02:52 -0400 |
nemo |
avoid overflow on templates
|
changeset |
files
|
Sat, 18 Aug 2012 18:11:04 +0200 |
Medo |
Hedgeroid:
|
changeset |
files
|
Tue, 21 Aug 2012 19:40:02 -0400 |
nemo |
allow lua to specify template by number
|
changeset |
files
|
Sat, 18 Aug 2012 18:08:37 +0200 |
Medo |
frontlib: Return more filled-in team objects
|
changeset |
files
|
Sun, 19 Aug 2012 22:13:41 +0400 |
Stepan777 |
merge
|
changeset |
files
|
Tue, 21 Aug 2012 13:26:26 +0400 |
unc0rr |
Cancel shotgun shot if hedgehog is moved moved (by explosion)
|
changeset |
files
|