Sun, 10 Jun 2018 19:12:26 +0200 antonc27 Merge default to ios-develop ios-develop
Sun, 10 Jun 2018 19:01:50 +0200 antonc27 Merge ios-develop into default
Sun, 10 Jun 2018 18:56:51 +0200 antonc27 Added tag Hedgewars-iOS-2.1 for changeset 195208deff1d ios-develop
Thu, 31 May 2018 01:50:49 +0200 Wuzzy More fallback styling for hat preview webpage
Thu, 31 May 2018 01:45:20 +0200 Wuzzy Add <noscript> fallback for hats preview webpage
Tue, 29 May 2018 19:12:53 -0400 alfadur bullet bubbles
Mon, 28 May 2018 19:50:15 -0400 alfadur ensure shotgun works with portals and make it hit airmines
Sun, 27 May 2018 20:32:06 -0400 nemo allow freezing airmines outside the Land area too. Make the top of frozen mine a little flatter
Sun, 27 May 2018 13:10:32 -0400 nemo make the mine slippery too since it has the ice finish - add a gmDelete to the gear if you want it to *not* explode when hit ☺
Sat, 26 May 2018 10:54:17 -0400 nemo Make mine active/hunting glow a bit more obvious. Add frozen sprite, increase ice beam mine "hit" radius a bit
Thu, 24 May 2018 13:04:56 -0400 nemo make all bullets function similar to machinegun bullets (can hit/shove objects without checkin)
Thu, 24 May 2018 09:51:11 -0400 nemo zero damage on air mine too
Thu, 24 May 2018 15:23:48 +0200 Wuzzy Remove unused variable in uLandObjects
Thu, 24 May 2018 15:20:29 +0200 Wuzzy Feedback dialog: Disable "send system information" checkbox by default
Wed, 23 May 2018 20:45:42 -0400 nemo Allow freezing airmines because whyyy not
Tue, 22 May 2018 17:54:07 -0400 alfadur theme object tweak
Tue, 22 May 2018 17:53:53 -0400 alfadur Checksum girders and masks too
Fri, 18 May 2018 09:57:24 -0400 nemo merge this in too
Fri, 18 May 2018 09:56:56 -0400 nemo IFDEF for Phys 2.0 which has no mountHandle - result will just be no hwp in hwp on those systems, which would be rarely used and DLC only. 0.9.24
Thu, 17 May 2018 20:04:39 -0400 nemo 0.9.24 merge of physfs tweak
Thu, 17 May 2018 20:04:07 -0400 nemo Make wrapping a lua and its sidecar actually work. 0.9.24
Wed, 16 May 2018 19:36:49 -0400 alfadur example theme objects for the new theming features
Wed, 16 May 2018 18:37:17 -0400 alfadur new theme object features
Wed, 16 May 2018 18:22:28 +0200 sheepluva adjust label, update ChangeLog ui-scaling
Wed, 16 May 2018 18:09:13 +0200 sheepluva add chat size to misc settings. persist in settings.ini ui-scaling
Wed, 16 May 2018 10:11:00 +0200 sheepluva WIP: make chat resizing faster ui-scaling
Tue, 15 May 2018 23:47:07 +0200 sheepluva whoops, I initialized my new var incorrectly ui-scaling
Tue, 15 May 2018 17:05:40 +0200 sheepluva fix some accidental code corruption caused by my last commit ui-scaling
Tue, 15 May 2018 16:55:37 +0200 sheepluva WIP: allow changing chat size ui-scaling
Mon, 07 May 2018 23:43:01 +0300 unC0Rr Fix win32 package creation
Sun, 06 May 2018 00:48:43 +0200 Wuzzy Merge default
Sun, 06 May 2018 00:47:49 +0200 alfadur Update frontend translation: Japanese
Thu, 03 May 2018 14:44:17 -0400 alfadur fix trace when bullets skip on water
Fri, 04 May 2018 15:08:59 +0200 Wuzzy Make EnableSwitchHog() more robust against failure, return gear UID
Fri, 04 May 2018 14:46:39 +0200 Wuzzy Continental supplies: No more hacky switch hog for North America
Fri, 04 May 2018 14:38:01 +0200 Wuzzy Lua API: Add EnableSwitchHog to manually enable hog switching
Fri, 04 May 2018 01:39:22 +0200 Wuzzy Continental supplies: Upside-Down World special now works in cave maps as well
Fri, 04 May 2018 01:01:40 +0200 Wuzzy Update German Lua translation
Thu, 03 May 2018 23:19:56 +0200 Wuzzy Fix changelog mistake
Thu, 03 May 2018 23:00:08 +0200 Wuzzy CS: Fix display of ammo caption for weapon specials
Thu, 03 May 2018 22:42:29 +0200 Wuzzy Fix GetAmmoTimer implementation, swap arguments
Thu, 03 May 2018 22:12:13 +0200 Wuzzy Continental supplies: Fix continent ammo tooltip containing annoying "use of this weapon does not end turn"
Thu, 03 May 2018 22:05:25 +0200 Wuzzy Lua API: GetAmmoTimer, to get the player-set timer for an ammo
Thu, 03 May 2018 21:40:13 +0200 Wuzzy Lua API: Add 5th parameter showExtra to SetAmmoTexts to hide extra text
Thu, 03 May 2018 21:04:55 +0200 Wuzzy Rename SVG hats to be consistent with PNG versions
Thu, 03 May 2018 21:02:05 +0200 Wuzzy Simplify and shrink 5 SVG hats
Thu, 03 May 2018 19:02:55 +0200 Wuzzy Update copyright years
Thu, 03 May 2018 18:00:49 +0200 kompowiec Update Taiwanese translation
Thu, 03 May 2018 17:22:53 +0200 Wuzzy Update ChangeLog for Continental supplies
Thu, 03 May 2018 16:46:36 +0200 Wuzzy Continental supplies: Bouncy boomerang does not spawn crate when drowning
Thu, 03 May 2018 16:16:15 +0200 Wuzzy Continental supplies: Mention that vamp increases Medicine effectiveness
Thu, 03 May 2018 15:37:29 +0200 Wuzzy Continental supplies: Fix “Boring” sound being played after continent select
Thu, 03 May 2018 15:30:31 +0200 Wuzzy Continental supplies: Update pickhammer icon
Thu, 03 May 2018 15:18:28 +0200 Wuzzy Massive Continental supplies update
Thu, 03 May 2018 11:58:07 +0200 Vatten Updated Continental supplies
Wed, 02 May 2018 23:07:41 +0200 unc0rr Call GetNext twice as many times to distribute seed across the whole buffer even for single byte seeds
Wed, 02 May 2018 15:29:21 -0400 nemo real droplet fix - default density is fine - also add back in the underwater bullet trails
Wed, 02 May 2018 20:09:48 +0200 Wuzzy Minor improvements in tutorial mission texts to make stuff clearer
Wed, 02 May 2018 18:48:58 +0200 Wuzzy Update German translation for previous English typo fixes
Wed, 02 May 2018 18:19:31 +0200 Wuzzy Fix a couple of English typos
Wed, 02 May 2018 17:22:42 +0200 Wuzzy Fix more German typos in Hedgewars files
Wed, 02 May 2018 15:28:46 +0200 Wuzzy Fix a couple of German typos in de.lua
Tue, 01 May 2018 20:41:47 -0400 nemo reduce minigun splash droplets a little
Tue, 01 May 2018 14:08:28 -0400 Case_Of Update of french frontend localisation
Sun, 29 Apr 2018 11:25:12 -0400 nemo Seed reset seems fine when moved out of the loader. Also bump protocol
Sun, 29 Apr 2018 10:47:02 -0400 nemo Back out 12847:1aba77b2e4ac This both does NOT fix the seed mismatch with shoppa map preview *AND* breaks otherwise identical scripts with different file encodings due to multiple lua calls.
Sun, 29 Apr 2018 09:24:14 -0400 nemo Airmines should have been set for 45° bounce - the only reason they weren't I guess is they were a clone of some mine values - and mines use traditional behaviour.
Fri, 27 Apr 2018 11:19:23 -0400 nemo mark this revision as 0.9.24 branching point - next commit requires a protocol bump 0.9.24
Thu, 26 Apr 2018 00:21:03 +0200 Wuzzy Fix hog being unable to walk after using sniper rifle without firing both shots
Tue, 24 Apr 2018 21:49:12 +0200 Wuzzy Pas2C: Add support for char + ansistring (for real this time)
Tue, 24 Apr 2018 20:30:15 +0200 Wuzzy Change KeyBindToName to shortstring
Tue, 24 Apr 2018 19:52:04 +0200 Wuzzy Pas2C: Add support for char + ansistring
Tue, 24 Apr 2018 19:10:19 +0200 Wuzzy Partial fix of Pas2C parsing problems (part 1: uGearsHandlersMess)
Sat, 21 Apr 2018 17:17:42 +0200 Wuzzy New Lua call: Retreat, to force turn into Retreat time
Thu, 19 Apr 2018 15:48:00 +0200 Wuzzy Fix incorrect check for iPhone macro in hwconsts.h
Thu, 19 Apr 2018 14:07:56 +0200 Wuzzy Fix outdated Qt CMake dependency for OS X
Wed, 18 Apr 2018 17:12:23 +0200 Wuzzy Added tag 0.9.24.1-release for changeset afc089c39556
Wed, 18 Apr 2018 17:12:15 +0200 Wuzzy Removed tag 0.9.24.1-release 0.9.24.1-release
Wed, 18 Apr 2018 17:02:44 +0200 Wuzzy Update changelog
Wed, 18 Apr 2018 10:30:27 -0400 nemo Added tag 0.9.24.1-release for changeset ea98a45452e5
Wed, 18 Apr 2018 10:30:16 -0400 nemo Removed tag 0.9.24.1-release
Wed, 18 Apr 2018 10:30:10 -0400 nemo bump cpack .24 to .24.1, make the moc filter broader
Wed, 18 Apr 2018 09:11:38 -0400 nemo Added tag 0.9.24.1-release for changeset 3f2ee2f9b51d
Tue, 17 Apr 2018 19:43:41 -0400 alfadur fix/workaround for fullscreen crash in 0.9.24
Tue, 17 Apr 2018 15:21:52 -0400 nemo minor simplification of conditions for not spawning a visual gear - also allows lua to spawn clouds critically or non-critically. We probably shouldn't even exempt clouds from this, and just spawn them once synced, but, eh, probably isn't a significant hit since sheepluva made the motion more efficient.
Tue, 17 Apr 2018 20:10:10 +0200 Wuzzy Fix crash when firing portal gun at low quality graphics
Tue, 17 Apr 2018 00:37:15 +0200 Wuzzy Added tag 0.9.24-release for changeset a4e7e62f2c0d
Sun, 15 Apr 2018 18:20:34 +0200 unc0rr Install platforms dir too 0.9.24-release
Fri, 13 Apr 2018 16:18:57 -0400 nemo enable stretchLastSection
Fri, 13 Apr 2018 14:45:09 -0400 nemo wuzzy is a spoilsport
Fri, 13 Apr 2018 20:35:35 +0200 alfadur Stop minigun sound when gtMinigun is destroyed
Fri, 13 Apr 2018 13:03:51 -0400 nemo QT for some reason messes with XCompose causing broken input (Qt 5 only - Qt 4 did not break anything). In Qt 5.2 and 5.3 this was causing an invalid conversion in chat messages containing these resulting in the bad bytes being stripped. In Qt 5.9 it is still broken, but you at least get a string with something in it. This checks for non-zero converted strings for room creation and chat lines.
Fri, 13 Apr 2018 00:17:30 +0200 alfadur Fix bullet trails overlapping when the pass through wrap or bounce world edge
Thu, 12 Apr 2018 16:56:06 +0200 Wuzzy Use QDir::Files to read ammo schemes
Thu, 12 Apr 2018 14:52:47 +0200 Wuzzy Don't let hedgehogs moan if they take 0 Sudden Death damage
Thu, 12 Apr 2018 01:51:38 +0200 alfadur Fix minigun bullets hitting shooter when it hits hog on other side of world wrap
Thu, 12 Apr 2018 00:40:10 +0200 Wuzzy Update changelog
Wed, 11 Apr 2018 17:59:59 -0400 nemo merge with 0.9.23, pulling in unc0rr's desync fix
Sun, 08 Apr 2018 00:52:22 +0200 sheepluva cleanup whitespaces, add braces to for loops
Sun, 08 Apr 2018 00:26:33 +0200 alfadur I guess "Fix weapon scheme lookup being unnecesarily persisted"?.. or something
Sat, 07 Apr 2018 23:38:19 +0200 sheepluva Quick Game: ignore hidden themes
Sat, 07 Apr 2018 22:16:36 +0200 sheepluva Fix segfault on game halt (if no logfile)
Fri, 06 Apr 2018 12:34:23 -0400 nemo quick game wasn't checking for hidden themes. It should, but this will at least make them not-crash. The results are kind of amusing.
Wed, 04 Apr 2018 21:34:09 +0200 Wuzzy Remove “mission accomplished” victory message, might be confusing
Wed, 04 Apr 2018 19:33:19 +0200 Wuzzy Show simple drop-down icon next to key binder widget
Wed, 04 Apr 2018 18:38:00 +0200 Wuzzy Update changelog
Wed, 04 Apr 2018 14:05:29 +0200 Wuzzy Update locale files
Fri, 30 Mar 2018 20:42:24 +0200 unc0rr Improve error message a bit
Fri, 30 Mar 2018 12:26:51 -0400 nemo oups
Fri, 30 Mar 2018 11:56:16 -0400 nemo add title manipulation
Fri, 30 Mar 2018 17:01:30 +0200 unc0rr Bump protocol version, update sources in preparation for .24 release
Fri, 30 Mar 2018 10:03:29 -0400 nemo simple optimised svg of the low detail hedgehog for use in .desktop files and such
Fri, 30 Mar 2018 15:56:47 +0200 Wuzzy Travis: Drop zoogie PPA, drop ImageMagick from apt-get line
Fri, 30 Mar 2018 15:37:48 +0200 Wuzzy Travis: Upgrade to Ubuntu xenial, drop libghc-parsec3-dev
Fri, 30 Mar 2018 15:16:29 +0200 Wuzzy CMake: Make sure Qt5 is also found on OS X after installing it via Homebrew
Fri, 30 Mar 2018 15:02:10 +0200 Wuzzy Fix Qt5 in .travis.yml for Ubuntu (hopefully)
Fri, 30 Mar 2018 08:02:14 -0400 nemo Backed out changeset e9caada3aac1 - < LocutusOfBorg> dpkg-shlibdeps: error: no dependency information < LocutusOfBorg> Hint: check if the library actually comes from a package.
Wed, 28 Mar 2018 17:28:12 +0200 Wuzzy Update .travis.yml to include Qt5 stuff
Wed, 28 Mar 2018 16:05:46 +0200 Wuzzy Add greno4ka to credits for Russian translation contribution
Wed, 28 Mar 2018 16:04:07 +0200 greno4ka Slightly update russian localization
Wed, 28 Mar 2018 15:37:35 +0200 LocutusOfBorg Remove useless libghc-stm-dev from build
Wed, 28 Mar 2018 15:21:23 +0200 Wuzzy CMake for server: Pass -dynamic flag to ghc
Wed, 28 Mar 2018 15:14:20 +0200 Wuzzy CMake: Rework Haskell package detection, use ghc-pkg to detect packages
Wed, 28 Mar 2018 14:06:34 +0200 Wuzzy Grenade Training: Add warm-up sequence, introduce timer in separate mission panel
Wed, 28 Mar 2018 01:22:53 +0200 Wuzzy Fix compile fail due to dependency in Qt 5.10 in pagevideos.cpp
Tue, 27 Mar 2018 23:01:22 +0200 Wuzzy Add voice pack sound fallbacks also for sndOoff{2,3} and sndOw{2,4}
Tue, 27 Mar 2018 22:45:31 +0200 Wuzzy Fix broken fallback to sndFirePunch1 if sndFirePunch{2,6} is missing
Tue, 27 Mar 2018 19:59:12 +0200 Wuzzy Videos frontend page: Locale-aware text formatting
Tue, 27 Mar 2018 13:45:58 -0400 nemo might as well put this after the last mining
Tue, 27 Mar 2018 17:32:23 +0200 Wuzzy Fix team files and settings not saving properly, and remove FileEngine stuff from DLC
Tue, 27 Mar 2018 04:39:31 +0200 Wuzzy ThemeFilterProxyModel: Fix filter function containing a path with no return value
Mon, 26 Mar 2018 15:12:33 +0200 Wuzzy Flying portal balls now spawn a few spark effects
Sat, 24 Mar 2018 19:05:46 -0400 nemo oops
Sat, 24 Mar 2018 23:57:54 +0100 Wuzzy Update German Lua translation
Sat, 24 Mar 2018 23:45:16 +0100 Wuzzy ShoppaMap: Can change map complexity with slider, remove script param “pad”
Sat, 24 Mar 2018 23:13:57 +0100 Wuzzy ShoppaMap: Delete unused/dead code
Sat, 24 Mar 2018 22:28:53 +0100 Wuzzy TechRacer: Remove script parameter “helpDisabled”
Sat, 24 Mar 2018 11:07:44 -0400 nemo bug #598 - this was kinda entertaining but is, yeah, a bit too weird
Sat, 24 Mar 2018 02:24:02 +0100 Wuzzy Highlander: Rename “mode=orig” to “multiuse=true” and explain the meaning of this scriptparam in mision panel
Sat, 24 Mar 2018 00:26:39 +0100 Wuzzy Change how locale is loaded in frontend, and fix some bugs
Fri, 23 Mar 2018 03:37:07 +0100 Wuzzy The Specialits: Use gfSwitchHog for hog switching and delete the terrible Lua hacks
Fri, 23 Mar 2018 03:17:01 +0100 Wuzzy Add new game flag gfSwitchHog, enable hog switching at turn start
Thu, 22 Mar 2018 23:27:11 +0100 Wuzzy Change appearance of Art theme in Sudden Death
Thu, 22 Mar 2018 19:25:38 +0100 Wuzzy Lua API: Add Explode function
Thu, 22 Mar 2018 18:40:21 +0100 Wuzzy Improve Sudden Death theming of Eyes and Deepspace
Thu, 22 Mar 2018 17:44:06 +0100 Wuzzy Fix some artifacts in contour of horizont.png of Planes theme
Thu, 22 Mar 2018 16:52:04 +0100 Wuzzy Add icons to background themes; allow to hide themes explicitly by adding “hidden” key to theme.cfg
Thu, 22 Mar 2018 16:08:33 +0100 Wuzzy If delegating room control, reset map of new master, if map is missing
Thu, 22 Mar 2018 14:09:10 +0100 Wuzzy QTfrontent: Print map and style name in red, if missing. And update map label after delegation
Thu, 22 Mar 2018 13:29:07 +0100 Wuzzy Set plain text mode for gamecfg labels (scheme, style)
Thu, 22 Mar 2018 13:18:45 +0100 Wuzzy Display style name correctly if host selects a style you don't have
Thu, 22 Mar 2018 00:17:13 +0100 Wuzzy Change CrazyMission preview, change portal map theme to Hell
Wed, 21 Mar 2018 20:35:50 +0100 Wuzzy Fix initial map preview being broken when joining room, part 2
Wed, 21 Mar 2018 15:38:20 +0100 Wuzzy Partially fix wrong preview when joining host room with missing map
Wed, 21 Mar 2018 14:36:26 +0100 Wuzzy Add some isNull checks for some strings in mapContainer
Tue, 20 Mar 2018 02:24:47 +0100 Wuzzy Fix incorrect preview when selecting image map the first time in session
Mon, 19 Mar 2018 18:58:49 +0100 Wuzzy Fix theme chooser failing to filter themes by name
Mon, 19 Mar 2018 16:07:08 +0100 Wuzzy Force proper map and theme reset when host delegates to you if you don't have the map or theme
Mon, 19 Mar 2018 15:44:39 +0100 Wuzzy Map container: Add question mark in front of missing theme name
Mon, 19 Mar 2018 15:21:11 +0100 Wuzzy Tweak map preview background colors
Mon, 19 Mar 2018 14:07:29 +0100 Wuzzy Fix map type combo box being disabled for good when you select image or mission map
Mon, 19 Mar 2018 13:35:13 +0100 Wuzzy Check existance of theme icon before loading it
Mon, 19 Mar 2018 00:09:07 +0100 Wuzzy Shorten and wrap map name properly when viewing room as non-master
Sun, 18 Mar 2018 20:58:46 +0100 Wuzzy Fix some map preview properly problems when host switches to image map mode w/ you missing the map
Sun, 18 Mar 2018 15:42:17 +0100 Wuzzy Show error icon when selected theme is missing
Sun, 18 Mar 2018 15:24:54 +0100 Wuzzy Add IsHiddenRole to ThemeModel for hidden themes
Sun, 18 Mar 2018 14:38:48 +0100 Wuzzy ThemeModel: Filter themes based on IsDlcRole rather than string-based
Sun, 18 Mar 2018 03:24:49 +0100 Wuzzy Online room: Display error image in preview when host selects a map you don't have
Sun, 18 Mar 2018 18:47:03 +0100 antonc27 - Correct initialisation of TeamsGameOver (on mobile it doesn't get reset between plays, so ones set to true, prevents game to be finished next time) ios-develop Hedgewars-iOS-2.1
Sun, 18 Mar 2018 00:24:15 +0100 Wuzzy Multiplayer page: Properly disable scheme/style/weapons widgets when changing style or mission map
Sat, 17 Mar 2018 22:26:02 +0100 Wuzzy Don't gray out images of disabled ToggleButtons as its a little too hard on the eyes
Sat, 17 Mar 2018 23:27:24 +0100 antonc27 - New AppIcon (no more black background!) ios-develop
Sat, 17 Mar 2018 22:37:13 +0100 antonc27 - Migrate AppIcons to xcassets ios-develop
Sat, 17 Mar 2018 23:55:32 +0300 unC0Rr Fix crasher
Sat, 17 Mar 2018 18:15:55 +0100 antonc27 - Missing languages ios-develop
Sat, 17 Mar 2018 18:13:37 +0100 antonc27 - Use two-letter language descriptor for localisations ios-develop
Sat, 17 Mar 2018 17:47:42 +0100 Wuzzy Show sidNoEndTurn text for most weapons when in inf attack mode
Sat, 17 Mar 2018 15:51:45 +0100 Wuzzy Draw map page: Fix pen size being changed after loading a map
Sat, 17 Mar 2018 04:37:13 +0100 Wuzzy Fix speech bubble briefly rendering at (0,0) after spawning
Sat, 17 Mar 2018 04:12:10 +0100 Wuzzy Remove ugly empty rectangle in empty active teams list for real
Sat, 17 Mar 2018 04:02:37 +0100 Wuzzy Fix simple team hats (32×64) not tinting correctly while on rope or using blowtorch
Sat, 17 Mar 2018 02:16:16 +0100 Wuzzy Remove “Upload to YouTube” functionality which has been broken for years
Sat, 17 Mar 2018 00:13:49 +0100 Wuzzy Various minor frontend CSS tweaks
Fri, 16 Mar 2018 19:25:51 +0100 Wuzzy QTfrontend: Remove ugly rectangle in list of active teams when there are no teams
Fri, 16 Mar 2018 19:17:20 +0100 antonc27 - Hide 'Campaign' button (not ready on iOS...) ios-develop
Fri, 16 Mar 2018 19:05:11 +0100 Wuzzy Frontend: Properly “gray out” most disabled widgets (a lot of them weren't)
Fri, 16 Mar 2018 16:35:08 +0100 Wuzzy Some padding tweaks in options and team editor pages. Fixes insane width of context menu of hog name line edit
Fri, 16 Mar 2018 02:02:27 +0100 Wuzzy Make video metadata strings translatable in frontend
Fri, 16 Mar 2018 00:10:04 +0100 antonc27 - Fix archiving (?) ios-develop
Thu, 15 Mar 2018 23:59:20 +0100 antonc27 - Pause game when it goes background (do not show anymore annoying 'confirm quit') ios-develop
Thu, 15 Mar 2018 23:24:48 +0100 antonc27 - Do not delete Beach theme (it's official one now) ios-develop
Thu, 15 Mar 2018 21:28:10 +0100 Wuzzy Drop Qt XML from dependencies. QXmlStreamReader is part of QtCore
Thu, 15 Mar 2018 21:15:16 +0100 Wuzzy Remove Qt SVG and Qt OpenGL as hard dependencies
Thu, 15 Mar 2018 17:53:34 +0100 Wuzzy Mutant: When game ends prematurely due to missing land, declare highest-scoring team the winner
Thu, 15 Mar 2018 15:49:17 +0100 Wuzzy Mutant: Fix graph title on game draw
Thu, 15 Mar 2018 15:34:29 +0100 Wuzzy Make chart in stats screen support negative numbers. Fixes e.g. Mutant
Thu, 15 Mar 2018 14:51:07 +0100 Wuzzy Fix broken stats chart bounding box
Thu, 15 Mar 2018 04:33:11 +0100 Wuzzy Lua API: Fix not updating CursorX/CursorY properly when moving cursor at screen border
Thu, 15 Mar 2018 03:29:31 +0100 Wuzzy Clear drawn maps in TechRacer
Thu, 15 Mar 2018 02:59:37 +0100 Wuzzy gtGenericFaller: Use Tag=1 to allow gtGenericFaller to be displaced randomly. Otherwise it is left alone
Thu, 15 Mar 2018 02:08:07 +0100 Wuzzy Take radius into account when drawing gtGenericFaller
Wed, 14 Mar 2018 23:55:13 +0100 Wuzzy Add default directory DrawnMaps to put hand-drawn maps into
Wed, 14 Mar 2018 23:02:39 +0100 Wuzzy Merge unC0Rr's broken preview fix
Wed, 14 Mar 2018 23:02:11 +0100 Wuzzy Update frontend translations
Wed, 14 Mar 2018 22:59:06 +0100 Wuzzy Drawn map menu: Add spin box to change brush size by hand
Wed, 14 Mar 2018 22:57:31 +0100 unc0rr Fix broken previews for me, pepper with comments on logic. Probably makes it fail for windows users again.
Wed, 14 Mar 2018 21:46:07 +0100 Wuzzy Add images for radio buttons, add hover and pressed images for checkboxes
Wed, 14 Mar 2018 20:58:24 +0100 Wuzzy Fix weird scaling of draw map widget
Wed, 14 Mar 2018 20:39:14 +0100 Wuzzy Drawn map page: Move save and load buttons, fix points label overlap
Wed, 14 Mar 2018 20:00:09 +0100 Wuzzy Drawn map page: Enable antialiasing, turn eraser cursor red
Wed, 14 Mar 2018 19:40:43 +0100 Wuzzy Fix cursor circle being too large in drawn map editor
Wed, 14 Mar 2018 17:50:21 +0100 Wuzzy Backed out changeset 3a110dcb6e87 (Qt color chooser)
Wed, 14 Mar 2018 11:36:43 -0400 nemo While the intent was good, saving column width/sort was unfortunately not handling the addition of new columns and old configs were losing columns. If this is restored, it should have some check on column with invalidation of config.
Wed, 14 Mar 2018 16:25:54 +0100 Wuzzy Add voicepack: Russian_pl (by mtg90pl)
Wed, 14 Mar 2018 15:58:16 +0100 antonc27 - Fix missions path, still needs refactoring... ios-develop
Wed, 14 Mar 2018 15:55:38 +0100 Wuzzy Fix frontend from messing with legacy schemes.ini, just read it, never write
Wed, 14 Mar 2018 15:19:08 +0100 Wuzzy Rename the misleadingly-named AmmoSchemeModel to GameSchemeModel
Wed, 14 Mar 2018 14:42:50 +0100 Wuzzy Game scheme handling: Use QFile instead of QSettings for increased efficiency
Wed, 14 Mar 2018 12:17:11 +0100 Wuzzy Fix bad import of old ammo schemes, improve debug output when importing schemes from old .ini files
Wed, 14 Mar 2018 01:33:37 +0100 Wuzzy Remove old Qt4 workaround for missing language name of Scottish Gaelic
Wed, 14 Mar 2018 01:22:45 +0100 Wuzzy Force color dialog to use Qt style. Fixes some issues
Wed, 14 Mar 2018 00:46:20 +0100 antonc27 - Fix missions regression: presentation of list is good, still problem with path during launching ios-develop
Wed, 14 Mar 2018 00:25:31 +0100 antonc27 - Fix missions regression: refactoring, WIP ios-develop
Wed, 14 Mar 2018 00:20:47 +0100 Wuzzy Update German Lua translation
Tue, 13 Mar 2018 23:39:09 +0100 Wuzzy Movement Training: Revert ice girder color for consistency with TechRacer and HedgeEditor
Tue, 13 Mar 2018 23:19:24 +0100 unc0rr Merge qt5transition into default
Tue, 13 Mar 2018 23:07:58 +0100 Wuzzy Movement training: Tweak some sprite visuals
Tue, 13 Mar 2018 22:57:49 +0100 unc0rr Workaround for the weird new qgraphicsview/qgraphicsscene fitInView behavior qt5transition
Tue, 13 Mar 2018 22:49:06 +0100 Wuzzy Movement Training: Make the use of the mission panel clearer and harder to overlook
Tue, 13 Mar 2018 21:27:11 +0100 Wuzzy Basic Bazooka Training: Add one more target, make limited ammo section easier, add more hints
Tue, 13 Mar 2018 20:31:35 +0100 Wuzzy Rope Training: Place the second-last target at a more reasonable position
Tue, 13 Mar 2018 18:25:37 +0100 Wuzzy Frontend: Fix built-in Qt translations not loaded properly qt5transition
Tue, 13 Mar 2018 16:57:20 +0100 Wuzzy Update INSTALL.md about new Qt5 dependency qt5transition
Tue, 13 Mar 2018 16:38:48 +0100 Wuzzy Fix buggy Qt5 style detection causing segfault on Arch Linux w/ qt5-style-plugins qt5transition
Tue, 13 Mar 2018 10:20:41 -0400 nemo try plastique with fallback to windows - we should find a way to alert the user that qt5-style-plugins would improve rendering qt5transition
Tue, 13 Mar 2018 10:02:01 -0400 nemo seems to help styling some - some CSS tweaks may still be needed - lobby for example qt5transition
Tue, 13 Mar 2018 13:15:15 +0100 Wuzzy Update .hgignore to ignore new Qt's moc_ and qrc_ files qt5transition
Tue, 13 Mar 2018 00:50:58 +0100 Wuzzy Also update default binds for SDL2 keypad names qt5transition
Mon, 12 Mar 2018 19:15:45 -0400 nemo these changed, presumably in SDL2 - might want to review all the others qt5transition
Mon, 12 Mar 2018 22:53:28 +0100 Wuzzy Use visible team count instead of total team count to determine rendered team bar height
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