Thu, 09 Dec 2010 11:12:40 -0500 nemo add missing setter for botlevel
Thu, 09 Dec 2010 10:24:04 -0500 archl Updated Chinese translation
Thu, 09 Dec 2010 11:59:07 +0300 unc0rr Pass hardcoded drawn map from frontend into engine \o/
Wed, 08 Dec 2010 22:35:29 +0100 Henek removing all ; from lua script as an act of temporary rage and perfectionism
Wed, 08 Dec 2010 15:10:38 -0500 nemo standardise name
Wed, 08 Dec 2010 14:46:17 -0500 nemo pngcrush the new 2x previews. This "make the preview look a bit crisper at same size in iphone 4" is now costing us 2,916,716 bytes
Wed, 08 Dec 2010 22:25:30 +0300 unc0rr Stub to recieve /draw command
Wed, 08 Dec 2010 22:18:50 +0300 unc0rr - Pass map drawing data to engine
Thu, 09 Dec 2010 22:50:16 +0100 koda forgot to update these files
Wed, 08 Dec 2010 21:55:15 +0300 unc0rr Add drawn map into the list of map generators
Wed, 08 Dec 2010 17:48:33 +0100 koda fix crasher (somehow, might be glitchy)
Wed, 08 Dec 2010 15:18:08 +0100 koda merge
Tue, 07 Dec 2010 23:47:11 -0500 nemo these should probably be expressly integer
Tue, 07 Dec 2010 23:34:01 -0500 nemo band/bor/bnot to support Lua 5.1 lack of binary ops
Tue, 07 Dec 2010 22:23:40 -0500 nemo Restore millisecond precision for mines time
Tue, 07 Dec 2010 19:33:34 -0500 nemo Eh. Since you asked. AddAmmo hook for Lua
(0) -3000 -1000 -300 -100 -16 +16 +100 +300 +1000 +3000 +10000 tip