Mon, 22 Feb 2010 00:53:04 +0000 |
nemo |
Skip drawing some stuff if water is opaque. Affects simulation.
|
changeset |
files
|
Mon, 22 Feb 2010 00:47:50 +0000 |
smxx |
Engine:
|
changeset |
files
|
Sun, 21 Feb 2010 22:01:59 +0000 |
nemo |
ok... how about this?
|
changeset |
files
|
Sun, 21 Feb 2010 21:55:34 +0000 |
nemo |
Be sure to initialise count for teleport in placement mode
|
changeset |
files
|
Sun, 21 Feb 2010 19:03:46 +0000 |
nemo |
inu adds some whitespace
|
changeset |
files
|
Sun, 21 Feb 2010 19:03:04 +0000 |
nemo |
inu's updated portugese (marco_silva and inu are fighting over name of deagle :) )
|
changeset |
files
|
Sun, 21 Feb 2010 16:32:43 +0000 |
smxx |
General:
|
changeset |
files
|
Sun, 21 Feb 2010 16:28:46 +0000 |
nemo |
Check for empty hat, somehow claymore managed this, this should be a workaround pending figuring out how he did it.
|
changeset |
files
|
Sat, 20 Feb 2010 19:54:24 +0000 |
smxx |
Engine:
|
changeset |
files
|
Sat, 20 Feb 2010 18:58:51 +0000 |
nemo |
Revert r2675 pending solution to teams getting wrong ammo.
|
changeset |
files
|
Sat, 20 Feb 2010 09:33:20 +0000 |
smxx |
Frontend:
|
changeset |
files
|
Fri, 19 Feb 2010 02:19:47 +0000 |
nemo |
Another solution needs to be found.
|
changeset |
files
|
Fri, 19 Feb 2010 00:53:22 +0000 |
smxx |
Engine:
|
changeset |
files
|
Fri, 19 Feb 2010 00:51:37 +0000 |
smxx |
Engine:
|
changeset |
files
|
Thu, 18 Feb 2010 13:59:05 +0000 |
nemo |
Remove invulnerability protection from the team gone effect
|
changeset |
files
|
Thu, 18 Feb 2010 13:23:24 +0000 |
smxx |
Engine:
|
changeset |
files
|
Thu, 18 Feb 2010 01:02:28 +0000 |
nemo |
Extra incentive to attack non-king hogs. If king loses his entourage, he loses 5hp per turn
|
changeset |
files
|
Wed, 17 Feb 2010 21:49:38 +0000 |
smxx |
Engine:
|
changeset |
files
|
Wed, 17 Feb 2010 20:03:25 +0000 |
smxx |
Engine:
|
changeset |
files
|
Wed, 17 Feb 2010 19:50:22 +0000 |
smxx |
Frontend:
|
changeset |
files
|
Wed, 17 Feb 2010 17:38:32 +0000 |
smxx |
Frontend:
|
changeset |
files
|
Tue, 16 Feb 2010 03:03:26 +0000 |
nemo |
Ensure InitialCount gets a value
|
changeset |
files
|
Tue, 16 Feb 2010 02:23:12 +0000 |
nemo |
Should be equivalent, but in any case, not needed
|
changeset |
files
|
Mon, 15 Feb 2010 23:32:34 +0000 |
smxx |
Engine:
|
changeset |
files
|
Mon, 15 Feb 2010 23:22:26 +0000 |
smxx |
Engine:
|
changeset |
files
|
Mon, 15 Feb 2010 21:56:49 +0000 |
smxx |
Training Missions:
|
changeset |
files
|
Mon, 15 Feb 2010 21:54:26 +0000 |
smxx |
Engine:
|
changeset |
files
|
Mon, 15 Feb 2010 21:44:05 +0000 |
nemo |
Keep crosshairs when being kicked by gstWinner (for rope and such)
|
changeset |
files
|
Mon, 15 Feb 2010 19:49:20 +0000 |
koda |
add liblua to sources for macosx
|
changeset |
files
|
Mon, 15 Feb 2010 14:04:29 +0000 |
smxx |
Engine:
|
changeset |
files
|
Mon, 15 Feb 2010 00:01:21 +0000 |
nemo |
bad koda
|
changeset |
files
|
Sun, 14 Feb 2010 23:50:51 +0000 |
koda |
mac build supports lua
|
changeset |
files
|
Sun, 14 Feb 2010 21:57:47 +0000 |
nemo |
Need this too to set it to last hog for current switch alg
|
changeset |
files
|
Sun, 14 Feb 2010 21:53:17 +0000 |
nemo |
halt team blink on attack
|
changeset |
files
|
Sun, 14 Feb 2010 21:52:32 +0000 |
nemo |
Prevent crasher if attempting to show ammo menu
|
changeset |
files
|
Sat, 13 Feb 2010 16:04:04 +0000 |
koda |
new menupage ingame for common actions
|
changeset |
files
|
Sat, 13 Feb 2010 12:40:40 +0000 |
smxx |
General:
|
changeset |
files
|
Sat, 13 Feb 2010 01:56:35 +0000 |
koda |
allow to compile engine as library with HWLIBRARY symbol
|
changeset |
files
|
Fri, 12 Feb 2010 18:40:14 +0000 |
smxx |
Engine:
|
changeset |
files
|
Fri, 12 Feb 2010 17:02:08 +0000 |
smxx |
Engine:
|
changeset |
files
|
Fri, 12 Feb 2010 16:39:22 +0000 |
smxx |
Engine:
|
changeset |
files
|
Wed, 10 Feb 2010 22:00:49 +0000 |
koda |
add a new way to fetch version info from pascal to c
|
changeset |
files
|
Wed, 10 Feb 2010 21:23:03 +0000 |
smxx |
Engine:
|
changeset |
files
|
Wed, 10 Feb 2010 17:53:21 +0000 |
smxx |
Engine:
|
changeset |
files
|
Wed, 10 Feb 2010 17:31:12 +0000 |
smxx |
Engine:
|
changeset |
files
|
Wed, 10 Feb 2010 17:15:10 +0000 |
smxx |
Engine:
|
changeset |
files
|
Wed, 10 Feb 2010 17:13:49 +0000 |
smxx |
Engine:
|
changeset |
files
|
Wed, 10 Feb 2010 15:42:00 +0000 |
smxx |
Engine:
|
changeset |
files
|
Wed, 10 Feb 2010 13:53:31 +0000 |
smxx |
Engine:
|
changeset |
files
|
Wed, 10 Feb 2010 10:03:13 +0000 |
smxx |
Engine:
|
changeset |
files
|
Wed, 10 Feb 2010 09:52:00 +0000 |
smxx |
Engine:
|
changeset |
files
|
Wed, 10 Feb 2010 02:03:41 +0000 |
nemo |
Some slight changes to slovak locale
|
changeset |
files
|
Wed, 10 Feb 2010 01:02:20 +0000 |
smxx |
* Forgot to update CMakeLists.txt for proper INSTALL
|
changeset |
files
|
Wed, 10 Feb 2010 00:57:39 +0000 |
smxx |
* Casing ... *whistle*
|
changeset |
files
|
Wed, 10 Feb 2010 00:55:40 +0000 |
smxx |
Engine:
|
changeset |
files
|
Tue, 09 Feb 2010 21:51:52 +0000 |
nemo |
set min on king health proportion
|
changeset |
files
|
Tue, 09 Feb 2010 20:47:22 +0000 |
nemo |
King health proportional to team size
|
changeset |
files
|
Tue, 09 Feb 2010 18:58:44 +0000 |
nemo |
Palewolf's patch to allow controlling proportion of various objects in themes. Desert and Nature have non-default values
|
changeset |
files
|
Tue, 09 Feb 2010 18:34:49 +0000 |
nemo |
tweak of placement
|
changeset |
files
|
Tue, 09 Feb 2010 16:39:43 +0000 |
nemo |
antialiasing, a minor obsession.
|
changeset |
files
|
Tue, 09 Feb 2010 14:30:59 +0000 |
smxx |
Engine:
|
changeset |
files
|
Tue, 09 Feb 2010 14:24:25 +0000 |
nemo |
Suggestion from Tiy. Use a random hi. Could maybe be shorter sounds, using the 4 shortest voicepacks already
|
changeset |
files
|
Tue, 09 Feb 2010 14:21:25 +0000 |
nemo |
New British voicepack
|
changeset |
files
|
Tue, 09 Feb 2010 13:04:11 +0000 |
nemo |
tweak. no chirp on room creation.
|
changeset |
files
|
Tue, 09 Feb 2010 03:21:09 +0000 |
nemo |
Only enable chirp for room owner
|
changeset |
files
|
Tue, 09 Feb 2010 02:03:31 +0000 |
nemo |
Only beep in room, load sound in constructor
|
changeset |
files
|
Tue, 09 Feb 2010 01:50:36 +0000 |
nemo |
Switch to PlayChannel so as not to interrupt background music.
|
changeset |
files
|
Tue, 09 Feb 2010 01:47:50 +0000 |
nemo |
Have game beep when someone joins lobby/room. Controlled by Sound option
|
changeset |
files
|
Mon, 08 Feb 2010 21:49:52 +0000 |
koda |
some code cleanup for the ifrontend
|
changeset |
files
|
Mon, 08 Feb 2010 18:12:06 +0000 |
nemo |
Override both hog placements, this makes divide teams pretty much useless with hog placement mode. Restricting hog placement to one side might be a nice addition.
|
changeset |
files
|
Mon, 08 Feb 2010 16:03:58 +0000 |
nemo |
Decrease king buff from 150% bonus to 50% bonus, disable warning sound in placement mode
|
changeset |
files
|
Mon, 08 Feb 2010 15:56:43 +0000 |
nemo |
Some handling of interaction between king mode and place hogs mode.
|
changeset |
files
|
Mon, 08 Feb 2010 12:54:44 +0000 |
nemo |
Request by soreau. Placement time proportional to map size.
|
changeset |
files
|
Mon, 08 Feb 2010 12:49:58 +0000 |
nemo |
Yay for burning through revision numbers
|
changeset |
files
|
Mon, 08 Feb 2010 12:49:41 +0000 |
nemo |
redundant
|
changeset |
files
|
Mon, 08 Feb 2010 12:49:21 +0000 |
nemo |
Attractiveness tweak
|
changeset |
files
|
Mon, 08 Feb 2010 12:46:09 +0000 |
nemo |
Allow for ammos w/o teleports
|
changeset |
files
|
Mon, 08 Feb 2010 05:17:59 +0000 |
nemo |
Do CI correctly. Still need to allow for mode in case of no teleports in ammo
|
changeset |
files
|
Mon, 08 Feb 2010 03:03:18 +0000 |
nemo |
Mode to place hogs at start of game. Will probably need a bit more testing.
|
changeset |
files
|
Fri, 05 Feb 2010 13:47:25 +0000 |
smxx |
General:
|
changeset |
files
|
Fri, 05 Feb 2010 13:32:57 +0000 |
nemo |
... or. just move the king check to after the gear nil
|
changeset |
files
|
Fri, 05 Feb 2010 13:30:47 +0000 |
nemo |
account for dying king
|
changeset |
files
|
Fri, 05 Feb 2010 13:12:31 +0000 |
nemo |
Add one king per team instead of clan, kill off clan if all kings are dead. untested.
|
changeset |
files
|
Fri, 05 Feb 2010 11:47:57 +0000 |
nemo |
add quebec for all the canadian frenchies.
|
changeset |
files
|
Fri, 05 Feb 2010 11:44:28 +0000 |
nemo |
Strip PNGs, tweak hedgewars flag.
|
changeset |
files
|
Fri, 05 Feb 2010 00:47:28 +0000 |
smxx |
Engine:
|
changeset |
files
|
Fri, 05 Feb 2010 00:43:56 +0000 |
koda |
touchinput works, invisible buttons added and initial support for chat
|
changeset |
files
|
Thu, 04 Feb 2010 22:34:21 +0000 |
koda |
update iphone port to new code from Smaxx
|
changeset |
files
|
Thu, 04 Feb 2010 22:30:42 +0000 |
smxx |
Frontend:
|
changeset |
files
|
Thu, 04 Feb 2010 22:29:19 +0000 |
smxx |
Engine:
|
changeset |
files
|
Thu, 04 Feb 2010 20:49:59 +0000 |
smxx |
Frontend:
|
changeset |
files
|
Thu, 04 Feb 2010 20:49:23 +0000 |
smxx |
Frontend:
|
changeset |
files
|
Thu, 04 Feb 2010 20:47:39 +0000 |
smxx |
Graphics:
|
changeset |
files
|
Thu, 04 Feb 2010 20:45:03 +0000 |
smxx |
Server:
|
changeset |
files
|
Thu, 04 Feb 2010 18:46:49 +0000 |
nemo |
Correct napalm adjustment.
|
changeset |
files
|
Thu, 04 Feb 2010 14:48:49 +0000 |
smxx |
Engine:
|
changeset |
files
|
Thu, 04 Feb 2010 14:35:31 +0000 |
smxx |
Engine:
|
changeset |
files
|
Wed, 03 Feb 2010 23:36:42 +0000 |
koda |
implement transition in the way i had in mind
|
changeset |
files
|
Wed, 03 Feb 2010 13:02:28 +0000 |
smxx |
Frontend:
|
changeset |
files
|
Wed, 03 Feb 2010 04:18:28 +0000 |
nemo |
Fix crash in DrawTunnel
|
changeset |
files
|
Wed, 03 Feb 2010 03:01:44 +0000 |
koda |
programmatically load main controller
|
changeset |
files
|
Mon, 01 Feb 2010 22:01:35 +0000 |
smxx |
Frontend:
|
changeset |
files
|
Mon, 01 Feb 2010 21:26:15 +0000 |
koda |
new graphics from Tiy and frontend is loaded in landscape mode
|
changeset |
files
|
Mon, 01 Feb 2010 19:43:57 +0000 |
koda |
inu's updated pt_PT translation file
|
changeset |
files
|
Mon, 01 Feb 2010 07:10:33 +0000 |
nemo |
Tweak napalm so it'll hit on the X without wind. Unlike bombs / minestrike, should not depend on height of X.
|
changeset |
files
|
Sun, 31 Jan 2010 22:52:42 +0000 |
smxx |
Engine:
|
changeset |
files
|
Sun, 31 Jan 2010 22:43:09 +0000 |
koda |
smaller improvements in mouse handling
|
changeset |
files
|
Sun, 31 Jan 2010 22:15:53 +0000 |
smxx |
Engine:
|
changeset |
files
|
Sun, 31 Jan 2010 19:32:43 +0000 |
nemo |
Only add turn timeout for weapons that don't already have a timeout
|
changeset |
files
|
Sun, 31 Jan 2010 19:25:31 +0000 |
nemo |
oops. forgot skip turn
|
changeset |
files
|
Sun, 31 Jan 2010 19:24:22 +0000 |
nemo |
Remove king invulnerability, disable everything but teleport instead.
|
changeset |
files
|
Sun, 31 Jan 2010 16:35:18 +0000 |
nemo |
Pass correct gear to modifydamage in shotgun
|
changeset |
files
|
Sun, 31 Jan 2010 16:31:45 +0000 |
nemo |
Adjust king movement in ammoshove, give king a damage bonus
|
changeset |
files
|
Sun, 31 Jan 2010 16:22:50 +0000 |
nemo |
Nature theme additions by Tiy and Palewolf
|
changeset |
files
|
Sun, 31 Jan 2010 16:20:53 +0000 |
nemo |
Update translation files, add "King Mode"
|
changeset |
files
|
Sat, 30 Jan 2010 18:23:42 +0000 |
koda |
input handling reworked, still a lot of bugs in mouse movement
|
changeset |
files
|
Sat, 30 Jan 2010 01:46:23 +0000 |
koda |
redo LANDSCAPE MODE in a saner way with lots of fps
|
changeset |
files
|
Fri, 29 Jan 2010 00:55:14 +0000 |
koda |
LANDSCAPE ON IPHONE
|
changeset |
files
|
Thu, 28 Jan 2010 20:36:24 +0000 |
nemo |
IOResult is a special variable
|
changeset |
files
|
Thu, 28 Jan 2010 19:01:57 +0000 |
nemo |
Remove inverted and useless test
|
changeset |
files
|
Wed, 27 Jan 2010 19:58:52 +0000 |
koda |
adds a "factory reset" to iphone frontend
|
changeset |
files
|
Wed, 27 Jan 2010 00:11:52 +0000 |
nemo |
Tweak load order
|
changeset |
files
|
Tue, 26 Jan 2010 23:04:19 +0000 |
nemo |
Rename for consistency
|
changeset |
files
|
Tue, 26 Jan 2010 23:00:45 +0000 |
nemo |
Alternate loading for koda's consideration. For case of pt_BR will try en, pt, then pt_BR
|
changeset |
files
|
Tue, 26 Jan 2010 21:55:51 +0000 |
koda |
complete the replacement of init/free wrappers for every unit
|
changeset |
files
|
Tue, 26 Jan 2010 04:13:37 +0000 |
nemo |
Free up some unfreed memory. Needed for Koda's iphone lib work
|
changeset |
files
|
Sun, 24 Jan 2010 19:52:30 +0000 |
koda |
update iphone frontend to the new (silly) sdl api, code cleanups for other sections
|
changeset |
files
|
Sun, 24 Jan 2010 19:01:51 +0000 |
nemo |
Palewolf's smoke traces for fire.
|
changeset |
files
|
Sun, 24 Jan 2010 16:46:06 +0000 |
nemo |
Minor tweak, try to make long flavour text last longer, move the hurt self messages to unused messages group, so they don't get wiped by crate an instant later.
|
changeset |
files
|
Sun, 24 Jan 2010 16:39:09 +0000 |
nemo |
If the music is going to be wrong, it can at least irritate me less.
|
changeset |
files
|
Sun, 24 Jan 2010 16:35:47 +0000 |
nemo |
Some value for opacity. Did not adjust water colour.
|
changeset |
files
|
Sun, 24 Jan 2010 16:33:57 +0000 |
nemo |
Add Desert theme
|
changeset |
files
|
Sun, 24 Jan 2010 16:25:10 +0000 |
nemo |
forgot Themes CMakeLists file
|
changeset |
files
|
Sun, 24 Jan 2010 16:24:24 +0000 |
nemo |
Olympics theme, Ruler map training map and a bunch of new textures for the more "3d" terrain thingy Smaxx added.
|
changeset |
files
|
Sun, 24 Jan 2010 13:38:14 +0000 |
koda |
sheepluva's patch to add a "follow" command to server and frontend, in order to stalk people and join them in their rooms
|
changeset |
files
|
Sun, 24 Jan 2010 13:37:03 +0000 |
koda |
fix a nasty 196 bytes memory leak in engine, plus other stuff for iphone frontend
|
changeset |
files
|
Sun, 24 Jan 2010 07:37:00 +0000 |
nemo |
Rolling random numbers before land is generated is bad, m'kay? InitWorld probably not the best place for it.
|
changeset |
files
|
Sun, 24 Jan 2010 07:26:03 +0000 |
nemo |
Randomise order of play.
|
changeset |
files
|
Sat, 23 Jan 2010 21:57:24 +0000 |
koda |
rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
|
changeset |
files
|
Sat, 23 Jan 2010 13:15:27 +0000 |
koda |
settings tab has now a very nice iphone-like interface
|
changeset |
files
|
Wed, 20 Jan 2010 14:31:45 +0000 |
koda |
updated polish translation by szczur
|
changeset |
files
|
Mon, 18 Jan 2010 05:36:08 +0000 |
koda |
replace initialization/finalization statements with custom init functions
|
changeset |
files
|
Sat, 16 Jan 2010 17:30:37 +0000 |
koda |
objc/pascal finally working
|
changeset |
files
|
Sat, 16 Jan 2010 06:48:56 +0000 |
koda |
code cleanup and opengles optimizations
|
changeset |
files
|
Fri, 15 Jan 2010 10:03:31 +0000 |
koda |
settings are applied to game launch
|
changeset |
files
|
Thu, 14 Jan 2010 16:46:50 +0000 |
koda |
makes freepascal code compatible with OBJFPC mode
|
changeset |
files
|
Thu, 14 Jan 2010 16:38:43 +0000 |
koda |
can use latest sdlimage, work on setting panel and option when launching the game, minor fixes
|
changeset |
files
|
Wed, 13 Jan 2010 09:41:35 +0000 |
koda |
GameSetup is now a class, use of NSThread instead of pthreads, game doesn't quit after first execution (but crashes aftewards - the irony)
|
changeset |
files
|
Tue, 12 Jan 2010 07:32:15 +0000 |
koda |
better network support + initial work for returning to frontend
|
changeset |
files
|
Sun, 10 Jan 2010 00:52:20 +0000 |
koda |
initial support for engine protocol
|
changeset |
files
|
Sat, 09 Jan 2010 01:34:23 +0000 |
koda |
move mixed functions in PascalExports
|
changeset |
files
|
Sat, 09 Jan 2010 00:59:12 +0000 |
koda |
iphone overlay button animation
|
changeset |
files
|
Fri, 08 Jan 2010 03:52:44 +0000 |
koda |
move all sdl source files in a proper directory
|
changeset |
files
|
Fri, 08 Jan 2010 03:38:01 +0000 |
koda |
add stub files for other views and prevent useless crashes
|
changeset |
files
|
Fri, 08 Jan 2010 01:29:28 +0000 |
koda |
fix italian translation
|
changeset |
files
|
Fri, 08 Jan 2010 01:12:51 +0000 |
koda |
frontend images by Tiy, first setup of frontend
|
changeset |
files
|
Thu, 07 Jan 2010 22:59:14 +0000 |
nemo |
Hopefully this is the last error. Fix the if test, offset by -1 due to how the output appears to be handled.
|
changeset |
files
|
Thu, 07 Jan 2010 22:49:25 +0000 |
koda |
touch input: reset zoom, attack button
|
changeset |
files
|
Thu, 07 Jan 2010 19:50:40 +0000 |
koda |
additional modifications for touch input
|
changeset |
files
|
Thu, 07 Jan 2010 16:18:32 +0000 |
nemo |
Drop the LongInt conversion, strip the two tests that are too large
|
changeset |
files
|
Thu, 07 Jan 2010 16:13:43 +0000 |
nemo |
misspelling
|
changeset |
files
|
Thu, 07 Jan 2010 16:12:26 +0000 |
nemo |
bit of a short circuit to reduce a few pointless tests on most text strings
|
changeset |
files
|
Thu, 07 Jan 2010 05:23:23 +0000 |
koda |
injection of custom code in SDL for iPhone in order to implement our frontend
|
changeset |
files
|
Tue, 05 Jan 2010 21:26:38 +0000 |
nemo |
Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
|
changeset |
files
|
Tue, 05 Jan 2010 19:20:44 +0000 |
nemo |
Galician locale by "Gallaecio"
|
changeset |
files
|
Mon, 04 Jan 2010 01:35:57 +0000 |
koda |
Palewolf's updated translation, images in misc
|
changeset |
files
|
Sun, 03 Jan 2010 22:58:19 +0000 |
koda |
lupdate + Palewolf's updated spanish translation + other patches of mine
|
changeset |
files
|
Sun, 03 Jan 2010 17:27:25 +0000 |
koda |
rewritten find_file part
|
changeset |
files
|
Sun, 03 Jan 2010 17:23:40 +0000 |
koda |
check for sdl_image and sdl_mixer versions
|
changeset |
files
|
Sun, 03 Jan 2010 15:40:41 +0000 |
koda |
smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
|
changeset |
files
|
Thu, 24 Dec 2009 13:38:20 +0000 |
koda |
regression, powerpc colors working again
|
changeset |
files
|
Thu, 24 Dec 2009 02:02:12 +0000 |
koda |
introduction of IMG_Init
|
changeset |
files
|
Sun, 20 Dec 2009 20:35:15 +0000 |
nemo |
Updated chinese and taiwanese locales. Need to run the taiwanese ones past my taiwanese coworkers. Changes were extensive.
|
changeset |
files
|
Sun, 20 Dec 2009 20:08:17 +0000 |
koda |
binding typo
|
changeset |
files
|
Sat, 19 Dec 2009 19:37:30 +0000 |
koda |
update SDLMain.m/.h to latest version
|
changeset |
files
|
Fri, 18 Dec 2009 02:47:28 +0000 |
koda |
complete transition of longword->sdl_color for TTF bindings
|
changeset |
files
|
Fri, 18 Dec 2009 02:33:45 +0000 |
koda |
powerpc and gameserver compilation disabled temporarily
|
changeset |
files
|
Wed, 16 Dec 2009 14:58:45 +0000 |
koda |
random updates for 10.6 and iphone builds
|
changeset |
files
|
Mon, 14 Dec 2009 20:23:51 +0000 |
unc0rr |
Implement "team" chat between spectators
|
changeset |
files
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Mon, 14 Dec 2009 18:52:04 +0000 |
unc0rr |
Update translation
|
changeset |
files
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Thu, 10 Dec 2009 18:20:34 +0000 |
unc0rr |
Fix a rare bug when crosshair stucks in up position
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changeset |
files
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Wed, 09 Dec 2009 17:35:42 +0000 |
nemo |
This seems a little more efficient
|
changeset |
files
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Tue, 08 Dec 2009 17:46:58 +0000 |
nemo |
Restore the plural forms - lupdate-qt4 seems to be behaving now. update the compiled files too
|
changeset |
files
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Tue, 08 Dec 2009 17:41:53 +0000 |
nemo |
Add language to each ts file, rerun disabling of teams.
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changeset |
files
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Tue, 08 Dec 2009 17:37:41 +0000 |
nemo |
revert 2695 until I figure out why the linguist update stripped the numerusforms.
|
changeset |
files
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Tue, 08 Dec 2009 17:29:32 +0000 |
nemo |
Comment out the unused teams to avoid translators working on unused translations.
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changeset |
files
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Sat, 05 Dec 2009 17:57:09 +0000 |
nemo |
Can't trim this unless another value is used. needed for joins.
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changeset |
files
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Wed, 02 Dec 2009 02:29:53 +0000 |
nemo |
remove missing ogg
|
changeset |
files
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Mon, 30 Nov 2009 04:18:31 +0000 |
koda |
still updates for mac compilation
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changeset |
files
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Sun, 29 Nov 2009 21:47:47 +0000 |
nemo |
Reorder
|
changeset |
files
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Sun, 29 Nov 2009 19:01:01 +0000 |
nemo |
Arbitrary sanity limits on names. 35 name, 15, username, 20 weapon, 20 scheme. Could increase, just to avoid annoying scrolling for silly names.
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changeset |
files
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Sun, 29 Nov 2009 18:54:24 +0000 |
nemo |
Restore old column layout.
|
changeset |
files
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Sun, 29 Nov 2009 18:30:21 +0000 |
unc0rr |
Get rid of stupid ToggleLongInt and ToggleString functions
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changeset |
files
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Sun, 29 Nov 2009 16:56:04 +0000 |
unc0rr |
Smaxx patch with tuning by me:
|
changeset |
files
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Sun, 29 Nov 2009 16:37:12 +0000 |
nemo |
New despeckle by Palewolf that pretty well on-the-fly
|
changeset |
files
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Sat, 28 Nov 2009 15:22:28 +0000 |
unc0rr |
Fix bug with cursor coordinates sent via net (or demo/save file)
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changeset |
files
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Sat, 28 Nov 2009 02:46:15 +0000 |
koda |
other tweaks for mac compilation
|
changeset |
files
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Thu, 26 Nov 2009 18:43:33 +0000 |
unc0rr |
Probably fix bug (not tested, I just checked if it builds)
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changeset |
files
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Thu, 26 Nov 2009 16:51:03 +0000 |
unc0rr |
A message to help debug
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changeset |
files
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Wed, 25 Nov 2009 04:27:53 +0000 |
koda |
some tweaks in the mac compilation system
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changeset |
files
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Tue, 24 Nov 2009 20:40:08 +0000 |
nemo |
tiny french tweak by artart78, check in inu's portugese much later now that svn is back
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changeset |
files
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Sun, 22 Nov 2009 04:28:30 +0000 |
koda |
fix build
|
changeset |
files
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Sun, 22 Nov 2009 01:50:38 +0000 |
nemo |
new portugese text from inu
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changeset |
files
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Sat, 21 Nov 2009 22:55:20 +0000 |
nemo |
Proper plurals for english, french updates from artart78
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changeset |
files
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Sat, 21 Nov 2009 17:28:05 +0000 |
unc0rr |
Run "optipng -o5 -np -nc -nb" on all sprites in Data folder
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changeset |
files
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Sat, 21 Nov 2009 17:24:44 +0000 |
unc0rr |
Teams in one clan have common ammo
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changeset |
files
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Sat, 21 Nov 2009 15:04:42 +0000 |
nemo |
Set AllInactive to False on falling fire
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changeset |
files
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Fri, 20 Nov 2009 23:40:24 +0000 |
koda |
trailing mods from previous commit
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changeset |
files
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Fri, 20 Nov 2009 22:02:49 +0000 |
nemo |
revert r2363's ruining the joke
|
changeset |
files
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Fri, 20 Nov 2009 21:30:10 +0000 |
nemo |
A rather tedious rename of "Please," to "Please" triggered by bruce89 in interests of proper grammar. Also updated lrelease-qt4 which should pick up artart78's prior hedgewars_fr.ts fixes. Also a couple of typos in en.txt / fi.txt / pl.txt
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changeset |
files
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Fri, 20 Nov 2009 21:22:05 +0000 |
koda |
revamped file access and debug display
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changeset |
files
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Fri, 20 Nov 2009 14:56:43 +0000 |
koda |
universal application setup
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changeset |
files
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Wed, 18 Nov 2009 14:50:14 +0000 |
nemo |
A whole ton of new french event strings from artart78
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changeset |
files
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Tue, 17 Nov 2009 20:36:08 +0000 |
nemo |
numerous additions/modifications to french translation by artart78
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changeset |
files
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Mon, 16 Nov 2009 17:40:17 +0000 |
nemo |
Some french tweaks by artart78
|
changeset |
files
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Mon, 16 Nov 2009 16:51:26 +0000 |
unc0rr |
Fix girder on compost theme
|
changeset |
files
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Sun, 15 Nov 2009 22:26:42 +0000 |
koda |
Color Fix in PPC + files fallbacks
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changeset |
files
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Sun, 15 Nov 2009 19:43:58 +0000 |
koda |
forgot this file in previous commit
|
changeset |
files
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Sun, 15 Nov 2009 19:42:28 +0000 |
koda |
fix chat color in ppc
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changeset |
files
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Sat, 14 Nov 2009 11:06:55 +0000 |
unc0rr |
Fix desync when playing with AI via network, occuring in certain conditions
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changeset |
files
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Sat, 14 Nov 2009 05:26:26 +0000 |
nemo |
koda, can we try to keep unC0Rr's code formatting, and not just change it when we feel like it?
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changeset |
files
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Sat, 14 Nov 2009 02:53:04 +0000 |
koda |
fix wrong ttf blending in ppc
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changeset |
files
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Fri, 13 Nov 2009 23:04:23 +0000 |
koda |
JS patch to (really) activate Vsync
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changeset |
files
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Fri, 13 Nov 2009 20:33:31 +0000 |
koda |
add option for vsync -- good results on mac and linux, should be harmless on others (please test)
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changeset |
files
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Wed, 11 Nov 2009 21:54:28 +0000 |
nemo |
AI fire w/o moving for artillery. Needs testing, but seems to work quickly and w/o AI screwups.
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changeset |
files
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Wed, 11 Nov 2009 19:48:16 +0000 |
koda |
removes workaround except for iphone
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changeset |
files
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Wed, 11 Nov 2009 16:11:41 +0000 |
unc0rr |
Update Ukrainian translation
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changeset |
files
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Tue, 10 Nov 2009 18:56:24 +0000 |
koda |
fix keybindings in PPC
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changeset |
files
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Tue, 10 Nov 2009 16:43:15 +0000 |
nemo |
unbreak build
|
changeset |
files
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Tue, 10 Nov 2009 04:22:55 +0000 |
nemo |
Add check for nil gear
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changeset |
files
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Tue, 10 Nov 2009 04:07:08 +0000 |
koda |
color works under ppc
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changeset |
files
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Mon, 09 Nov 2009 22:56:29 +0000 |
koda |
add a x86_64 mac target
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changeset |
files
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Mon, 09 Nov 2009 20:29:21 +0000 |
unc0rr |
- Formatting changes
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changeset |
files
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Mon, 09 Nov 2009 18:44:09 +0000 |
unc0rr |
wtf is this, koda?
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changeset |
files
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Fri, 06 Nov 2009 18:59:43 +0000 |
koda |
updated build files for macosx and optimization system
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changeset |
files
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Fri, 06 Nov 2009 18:24:55 +0000 |
unc0rr |
AI knows what artillery mode is
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changeset |
files
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Thu, 05 Nov 2009 21:03:44 +0000 |
nemo |
Remove mostly useless comments put in to explain patch long ago.
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changeset |
files
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Thu, 05 Nov 2009 20:48:13 +0000 |
koda |
revert previous commit to remove a wip patch
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changeset |
files
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Thu, 05 Nov 2009 20:47:42 +0000 |
koda |
update themes cmakefiles to use GLOB instead of listing all the files
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changeset |
files
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Thu, 05 Nov 2009 20:40:31 +0000 |
koda |
fix iphone build
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changeset |
files
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Thu, 05 Nov 2009 19:50:16 +0000 |
koda |
revamped SDLh.pas
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changeset |
files
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Thu, 05 Nov 2009 16:23:09 +0000 |
koda |
move compiler directives to standard pascal
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changeset |
files
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Wed, 04 Nov 2009 01:42:06 +0000 |
nemo |
Oops. Accidentally removed the scaling.
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changeset |
files
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Mon, 02 Nov 2009 18:24:58 +0000 |
nemo |
A basic Spidey hat, leave hat on when roping.
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changeset |
files
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Sun, 01 Nov 2009 17:19:55 +0000 |
unc0rr |
Compete loading teams/hedgehogs part from mission config
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changeset |
files
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Fri, 30 Oct 2009 19:41:39 +0000 |
nemo |
This massive image modification removes colour profile information and adds an alpha channel.
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changeset |
files
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Fri, 30 Oct 2009 19:28:44 +0000 |
unc0rr |
Add loading team parameters
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changeset |
files
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Thu, 29 Oct 2009 23:59:46 +0000 |
koda |
add an uninstall target (to be tested)
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changeset |
files
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Thu, 29 Oct 2009 17:51:54 +0000 |
koda |
fix missing land on ppc
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changeset |
files
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Mon, 26 Oct 2009 10:39:20 +0000 |
koda |
other controls implementation + sdlh revisited (once again)
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changeset |
files
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Sun, 25 Oct 2009 23:52:36 +0000 |
koda |
touch control completely revamped
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changeset |
files
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Sun, 25 Oct 2009 18:16:40 +0000 |
unc0rr |
Further work on missions editor
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changeset |
files
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Sun, 25 Oct 2009 16:51:20 +0000 |
nemo |
Increase AMMO_INFINITE to 100
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changeset |
files
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Sun, 25 Oct 2009 16:35:09 +0000 |
koda |
fix a segfault in the iphone simulator by moving options.inc at the beginning of the file
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changeset |
files
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Sun, 25 Oct 2009 15:55:49 +0000 |
koda |
added little/big endian checks, added symbol for touch input, simplified iphoneos definitions
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changeset |
files
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Sun, 25 Oct 2009 12:41:48 +0000 |
unc0rr |
Smaxx: only allow change direction when shift key is pressed
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changeset |
files
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Sun, 25 Oct 2009 12:40:47 +0000 |
unc0rr |
Change mission file format to allow more flexible config
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changeset |
files
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Sun, 25 Oct 2009 12:19:47 +0000 |
unc0rr |
Partially implement loading mission options
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changeset |
files
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Sun, 25 Oct 2009 10:39:12 +0000 |
koda |
fix build
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changeset |
files
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Sun, 25 Oct 2009 10:38:09 +0000 |
koda |
convert 24 bits images to 32 (faster to manage)
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changeset |
files
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Sun, 25 Oct 2009 09:02:17 +0000 |
koda |
completes touch input/control (problems with moving camera)
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changeset |
files
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Sat, 24 Oct 2009 13:50:31 +0000 |
koda |
more updates on touch input/control
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changeset |
files
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Fri, 23 Oct 2009 11:12:01 +0000 |
koda |
err, complete previous commit
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changeset |
files
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Fri, 23 Oct 2009 11:11:42 +0000 |
koda |
WE HAVE HOGS MOVING ON IPHONE
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changeset |
files
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Thu, 22 Oct 2009 21:03:38 +0000 |
koda |
code cleanup for Surface2Tex (we don't have 3 bytes surfaces any more)
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changeset |
files
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Thu, 22 Oct 2009 18:59:35 +0000 |
koda |
update color management for new sdl_image on mac
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changeset |
files
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Wed, 21 Oct 2009 19:41:24 +0000 |
unc0rr |
Fix (quite rare) spectators queue error when joining game with teams left the game.
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changeset |
files
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Wed, 21 Oct 2009 16:50:02 +0000 |
unc0rr |
Set version to 0.9.13-dev, protocol number to 30 due to changes in engine
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changeset |
files
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Wed, 21 Oct 2009 16:40:55 +0000 |
unc0rr |
Start work on missions/trainings editor
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changeset |
files
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Tue, 20 Oct 2009 21:40:35 +0000 |
koda |
evil math strikes again
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changeset |
files
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Tue, 20 Oct 2009 21:23:22 +0000 |
nemo |
Remove unneeded var from Smaxx' tag changes
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changeset |
files
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Tue, 20 Oct 2009 21:22:16 +0000 |
koda |
ifdefs all the way
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changeset |
files
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Tue, 20 Oct 2009 21:20:47 +0000 |
nemo |
Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
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changeset |
files
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Tue, 20 Oct 2009 17:55:11 +0000 |
koda |
WE HAVE TOUCH INPUT
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changeset |
files
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Fri, 12 Nov 2010 19:48:51 +0300 |
unc0rr |
And even this one
mbait-mangen
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changeset |
files
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Tue, 20 Oct 2009 11:49:10 +0000 |
koda |
update sdlmain files to 1.2.14
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changeset |
files
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Tue, 16 Mar 2010 13:39:39 +0000 |
mbait |
Added new type of map at UI. Simple random map generation
mbait-mangen
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changeset |
files
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Fri, 12 Nov 2010 19:48:38 +0300 |
unc0rr |
And this one
mbait-rope_AI
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changeset |
files
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Mon, 19 Oct 2009 13:01:38 +0000 |
unc0rr |
Update Italian translation
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changeset |
files
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Wed, 10 Feb 2010 09:43:59 +0000 |
mbait |
change trunk branch to 0.9.12 branch
mbait-mangen
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changeset |
files
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Sat, 30 Jan 2010 13:41:00 +0000 |
mbait |
copy of trunk
mbait-rope_AI
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changeset |
files
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Fri, 12 Nov 2010 19:40:35 +0300 |
unc0rr |
Close 0.9.12 branch
0.9.12
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changeset |
files
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Mon, 19 Oct 2009 12:44:47 +0000 |
nemo |
doStepDrowningGear - I always forget it. Kill the sound and exit.
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changeset |
files
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Wed, 21 Oct 2009 16:47:30 +0000 |
nemo |
Disable NPOTT in 0.9.12 tag :)
0.9.12
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changeset |
files
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Sun, 18 Oct 2009 15:04:33 +0000 |
unc0rr |
Fix 'make package_source' package
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changeset |
files
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Wed, 23 Jun 2010 21:36:39 +0200 |
koda |
closed branch
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changeset |
files
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Sun, 18 Oct 2009 14:57:06 +0000 |
unc0rr |
Tag for 0.9.12 release
0.9.12
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changeset |
files
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Sun, 18 Oct 2009 14:47:53 +0000 |
unc0rr |
Smaxx: fix water sprites rendering
0.9.12-release
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changeset |
files
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Sun, 18 Oct 2009 14:47:24 +0000 |
koda |
changelog update
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changeset |
files
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Sun, 18 Oct 2009 14:44:16 +0000 |
unc0rr |
Update server
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changeset |
files
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Sun, 18 Oct 2009 14:44:06 +0000 |
koda |
last minute fixes
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changeset |
files
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Sun, 18 Oct 2009 14:42:14 +0000 |
unc0rr |
Update dependencies list
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changeset |
files
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Sun, 18 Oct 2009 14:41:44 +0000 |
unc0rr |
Update changelog
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changeset |
files
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Sun, 18 Oct 2009 14:41:03 +0000 |
koda |
sigh
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changeset |
files
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Sun, 18 Oct 2009 14:36:01 +0000 |
koda |
fix mac bundle
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changeset |
files
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Sun, 18 Oct 2009 14:31:22 +0000 |
koda |
update .pro file, lupdate and smaller italian translation
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changeset |
files
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Sun, 18 Oct 2009 14:13:09 +0000 |
unc0rr |
Set version to 0.9.12, protocol number to 29
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changeset |
files
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Sun, 18 Oct 2009 14:12:21 +0000 |
unc0rr |
- lupdate && lrelease
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changeset |
files
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Sun, 18 Oct 2009 13:04:41 +0000 |
unc0rr |
Update german translation
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changeset |
files
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Sun, 18 Oct 2009 12:53:00 +0000 |
nemo |
Aaaand ease up on the onions a bit
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changeset |
files
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Sun, 18 Oct 2009 12:50:53 +0000 |
nemo |
Remove an rectangle, wasn't seeing 2nd cucumber enough.
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changeset |
files
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Sun, 18 Oct 2009 06:32:14 +0000 |
nemo |
Fix rectangles for theme objects
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changeset |
files
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Sun, 18 Oct 2009 06:26:45 +0000 |
nemo |
Just checking this in so prg can try it. May back it out
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changeset |
files
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Sun, 18 Oct 2009 03:54:22 +0000 |
nemo |
Disable followgear on ammoshove for napalm fire damage
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changeset |
files
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Sun, 18 Oct 2009 01:40:08 +0000 |
nemo |
256 bit png sky fix
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changeset |
files
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Sun, 18 Oct 2009 01:01:39 +0000 |
nemo |
Just for the heck of it. Set all PNGs to image/png - helps w/ online SVN viewing and helper programs
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changeset |
files
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Sun, 18 Oct 2009 01:01:10 +0000 |
nemo |
Updated translation
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changeset |
files
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Sun, 18 Oct 2009 00:58:18 +0000 |
nemo |
Updated translation and waves
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changeset |
files
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Sat, 17 Oct 2009 23:03:31 +0000 |
nemo |
Disable hiding of frontend for now - seems it might be reasons for frontend shutting down when host quits.
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changeset |
files
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Sat, 17 Oct 2009 21:01:54 +0000 |
nemo |
Remove option windows for hardware sound, unneeded w/o openal, update german locale, remove a restriction on modelist
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changeset |
files
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Sat, 17 Oct 2009 13:57:40 +0000 |
unc0rr |
Smaxx: update sky sprites
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changeset |
files
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Sat, 17 Oct 2009 13:51:16 +0000 |
koda |
restore openalbridge to r2489
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changeset |
files
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Sat, 17 Oct 2009 13:47:58 +0000 |
unc0rr |
Update Octorama
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changeset |
files
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Sat, 17 Oct 2009 13:44:50 +0000 |
unc0rr |
Fix build
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changeset |
files
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Sat, 17 Oct 2009 13:42:43 +0000 |
unc0rr |
Set version 0.9.12-RC2
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changeset |
files
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Sat, 17 Oct 2009 13:40:59 +0000 |
koda |
remove the svg dependency
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changeset |
files
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Sat, 17 Oct 2009 13:34:40 +0000 |
unc0rr |
Fix bug when rope goes through land when hedgehog is sliding
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changeset |
files
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Sat, 17 Oct 2009 13:19:49 +0000 |
koda |
dep fix
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changeset |
files
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Sat, 17 Oct 2009 13:11:07 +0000 |
koda |
moves project files to proper directory
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changeset |
files
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Sat, 17 Oct 2009 09:54:26 +0000 |
unc0rr |
Fix build
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changeset |
files
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Sat, 17 Oct 2009 09:44:22 +0000 |
unc0rr |
Smaxx: small fix to some misinformation
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changeset |
files
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Sat, 17 Oct 2009 09:31:37 +0000 |
unc0rr |
Update Finnish translation
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changeset |
files
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Sat, 17 Oct 2009 07:02:58 +0000 |
unc0rr |
Don't try to send empty team message
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changeset |
files
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Sat, 17 Oct 2009 06:18:51 +0000 |
nemo |
weapon edit style tweak
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changeset |
files
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Sat, 17 Oct 2009 04:57:05 +0000 |
nemo |
pass in sdli
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changeset |
files
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Sat, 17 Oct 2009 01:28:49 +0000 |
koda |
revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
|
changeset |
files
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Fri, 16 Oct 2009 22:46:58 +0000 |
nemo |
Make hedgies just hop a bit on flames so they are more likely to get properly scorched
|
changeset |
files
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Fri, 16 Oct 2009 22:26:01 +0000 |
nemo |
Add %1 for "Remaining" default to in front so at least the count shows up
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changeset |
files
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Fri, 16 Oct 2009 20:54:12 +0000 |
nemo |
affect tweaks molotov spread some more
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changeset |
files
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Fri, 16 Oct 2009 20:45:07 +0000 |
koda |
update appcast link
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changeset |
files
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Fri, 16 Oct 2009 20:39:50 +0000 |
koda |
install the new lowresolution images for systems with limited graphics
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changeset |
files
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Fri, 16 Oct 2009 20:39:20 +0000 |
nemo |
lighten water, strip colour profile from png for heck of it.
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changeset |
files
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Fri, 16 Oct 2009 20:00:12 +0000 |
koda |
update italian translation
|
changeset |
files
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Fri, 16 Oct 2009 19:59:41 +0000 |
nemo |
Missing deepspace theme
|
changeset |
files
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Fri, 16 Oct 2009 19:58:36 +0000 |
unc0rr |
Update release doc a bit
|
changeset |
files
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Fri, 16 Oct 2009 19:56:23 +0000 |
nemo |
Minor french tweak
|
changeset |
files
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Fri, 16 Oct 2009 19:54:43 +0000 |
koda |
lupdate + partial italian translation
|
changeset |
files
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Fri, 16 Oct 2009 19:52:42 +0000 |
unc0rr |
Set version to RC1
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changeset |
files
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Fri, 16 Oct 2009 19:52:09 +0000 |
unc0rr |
- Fix build
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changeset |
files
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Fri, 16 Oct 2009 18:56:08 +0000 |
koda |
fix for faders
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changeset |
files
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Fri, 16 Oct 2009 18:37:55 +0000 |
unc0rr |
- Tweak join/leave colour
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changeset |
files
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Fri, 16 Oct 2009 18:04:38 +0000 |
nemo |
Update from Jessor
|
changeset |
files
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Fri, 16 Oct 2009 17:38:44 +0000 |
unc0rr |
Some more eol-style fixes
|
changeset |
files
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Fri, 16 Oct 2009 17:38:20 +0000 |
unc0rr |
set svn:eol-style to native
|
changeset |
files
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Fri, 16 Oct 2009 17:35:18 +0000 |
unc0rr |
Smaxx: fix openalbridge
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changeset |
files
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Fri, 16 Oct 2009 16:45:47 +0000 |
unc0rr |
Fix warning
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changeset |
files
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Fri, 16 Oct 2009 16:42:51 +0000 |
koda |
THE fix for openalbridge
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changeset |
files
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Fri, 16 Oct 2009 15:56:42 +0000 |
nemo |
updated map.png to remove teleport/spawn point between crab's legs
|
changeset |
files
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Fri, 16 Oct 2009 15:35:41 +0000 |
nemo |
Tweak of molotov based on burp's play, a little bit more specificity in homerun.
|
changeset |
files
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Fri, 16 Oct 2009 14:53:58 +0000 |
nemo |
Smaxx excludes flames from triggering homerun sound, presumably any other weapon still can??
|
changeset |
files
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Fri, 16 Oct 2009 14:48:28 +0000 |
nemo |
oops. wrong size
|
changeset |
files
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Fri, 16 Oct 2009 14:03:42 +0000 |
nemo |
Kill flame if any gears collide.
|
changeset |
files
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Fri, 16 Oct 2009 13:54:57 +0000 |
nemo |
increase molotov radius a bit
|
changeset |
files
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Fri, 16 Oct 2009 13:53:11 +0000 |
nemo |
fix molotov size
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changeset |
files
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Fri, 16 Oct 2009 13:45:10 +0000 |
unc0rr |
Some translation updates
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changeset |
files
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Fri, 16 Oct 2009 13:37:37 +0000 |
unc0rr |
Fix install
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changeset |
files
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Fri, 16 Oct 2009 13:30:36 +0000 |
unc0rr |
Some fixed related to themes
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changeset |
files
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Fri, 16 Oct 2009 13:22:32 +0000 |
unc0rr |
Update translation
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changeset |
files
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Fri, 16 Oct 2009 13:01:28 +0000 |
unc0rr |
Small bazooka training
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changeset |
files
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Fri, 16 Oct 2009 12:58:21 +0000 |
nemo |
Add Octorama
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changeset |
files
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Fri, 16 Oct 2009 12:01:19 +0000 |
nemo |
affect says this spread was supposed to use div - makes for tighter spread
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changeset |
files
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Fri, 16 Oct 2009 11:58:28 +0000 |
nemo |
fix Tiy typo
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changeset |
files
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Fri, 16 Oct 2009 11:57:10 +0000 |
unc0rr |
Fix player info response
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changeset |
files
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Fri, 16 Oct 2009 11:53:19 +0000 |
unc0rr |
Fix mouse problem when focus is lost
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changeset |
files
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Fri, 16 Oct 2009 03:34:00 +0000 |
nemo |
Forgot about Islands
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changeset |
files
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Fri, 16 Oct 2009 03:27:33 +0000 |
nemo |
Fire tweaks
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changeset |
files
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Fri, 16 Oct 2009 01:44:23 +0000 |
nemo |
Left Compost out, try giving dirt full opacity
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changeset |
files
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Fri, 16 Oct 2009 01:29:10 +0000 |
nemo |
Tweak probabilities for default set. jetpack, invuln, molotov cocktail
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changeset |
files
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Fri, 16 Oct 2009 01:03:15 +0000 |
nemo |
update de locale
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changeset |
files
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Fri, 16 Oct 2009 01:00:37 +0000 |
nemo |
properly do offsets into mult-column ammo image (forgot y)
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changeset |
files
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Thu, 15 Oct 2009 23:54:18 +0000 |
koda |
molotov sound FTW
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changeset |
files
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Thu, 15 Oct 2009 21:47:24 +0000 |
nemo |
Rename Molotov to Molotov Cocktail
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changeset |
files
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Thu, 15 Oct 2009 21:47:05 +0000 |
nemo |
openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
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changeset |
files
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Thu, 15 Oct 2009 19:38:18 +0000 |
nemo |
offset for multi-column ammo image
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changeset |
files
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Thu, 15 Oct 2009 19:31:53 +0000 |
nemo |
damn semicolons...
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changeset |
files
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Thu, 15 Oct 2009 19:24:35 +0000 |
nemo |
oh, just use shotgun reload for all. prg says it sounds better
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changeset |
files
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Thu, 15 Oct 2009 19:24:14 +0000 |
nemo |
oops. shotgun reload
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changeset |
files
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Thu, 15 Oct 2009 19:16:50 +0000 |
nemo |
Play shotgun for weapon crates. Suggestion by Smaxx. Using "placed" for health/utility - could use a prettier sound for health now that there are health animation
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changeset |
files
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Thu, 15 Oct 2009 19:14:22 +0000 |
nemo |
Suggestion by Smaxx - use pickhammer sound while drill is in operation
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changeset |
files
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Thu, 15 Oct 2009 19:13:08 +0000 |
nemo |
Tweak shoppa probabilities
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changeset |
files
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Thu, 15 Oct 2009 18:02:01 +0000 |
nemo |
Adjustments to training mode and credits by Smaxx
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changeset |
files
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Thu, 15 Oct 2009 17:51:54 +0000 |
nemo |
Molotov image placeholders - Tiy will add real ones shortly
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changeset |
files
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Thu, 15 Oct 2009 17:51:35 +0000 |
koda |
updated italian translation and new homerun sound
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changeset |
files
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Thu, 15 Oct 2009 17:42:21 +0000 |
nemo |
Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
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changeset |
files
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Thu, 15 Oct 2009 17:18:36 +0000 |
nemo |
Add 02:10 section (english only, needs translating)
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changeset |
files
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Thu, 15 Oct 2009 17:14:29 +0000 |
nemo |
Remove sheepluva's simple 45 deg bouncing from r2472, add various flame sizes for Tiy
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changeset |
files
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Thu, 15 Oct 2009 15:54:48 +0000 |
koda |
fix a potential bug when playing two sounds at the same time (or very near)
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changeset |
files
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Thu, 15 Oct 2009 15:49:42 +0000 |
nemo |
Restore crate probability restriction for "shoppa" weapon sets
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changeset |
files
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Thu, 15 Oct 2009 15:33:43 +0000 |
nemo |
Remove sprFlake from set of clamped textures
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changeset |
files
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Thu, 15 Oct 2009 15:28:19 +0000 |
nemo |
New data files from Tiy, add gtFlame to avoidance list
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changeset |
files
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Thu, 15 Oct 2009 13:51:11 +0000 |
unc0rr |
Update translation
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changeset |
files
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Thu, 15 Oct 2009 13:49:14 +0000 |
unc0rr |
Update translation
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changeset |
files
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Thu, 15 Oct 2009 04:58:06 +0000 |
unc0rr |
Teach server to know 0.9.12 and 0.9.13-dev
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changeset |
files
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Wed, 14 Oct 2009 22:53:24 +0000 |
koda |
Smaxx's updated german translation + texture gap fixes + updated room list
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changeset |
files
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Wed, 14 Oct 2009 22:27:51 +0000 |
koda |
partial italian translation and other fixes to lib
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changeset |
files
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Wed, 14 Oct 2009 22:25:28 +0000 |
koda |
committing some missing files
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changeset |
files
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Wed, 14 Oct 2009 22:21:25 +0000 |
koda |
code cleanup and restore the mute call
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changeset |
files
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Wed, 14 Oct 2009 22:12:02 +0000 |
koda |
Smaxx patch for fixing all sound related issues on any system
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changeset |
files
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Wed, 14 Oct 2009 16:30:41 +0000 |
unc0rr |
- Update some strings
|
changeset |
files
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Wed, 14 Oct 2009 15:05:00 +0000 |
unc0rr |
lupdate
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changeset |
files
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Tue, 13 Oct 2009 00:36:55 +0000 |
nemo |
Cut upwards thrust in half on saucer
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changeset |
files
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Mon, 12 Oct 2009 21:52:51 +0000 |
koda |
smaxx patch for hardware sound
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changeset |
files
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Mon, 12 Oct 2009 21:42:56 +0000 |
koda |
can compile on iphone again
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changeset |
files
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Mon, 12 Oct 2009 21:29:28 +0000 |
koda |
fix sound by smaxx and other stuff by me
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changeset |
files
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Mon, 12 Oct 2009 19:41:17 +0000 |
unc0rr |
Smaxx fix to overwriting private sdl's memory
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changeset |
files
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Mon, 12 Oct 2009 19:40:01 +0000 |
nemo |
manually adjusted colours. should be done as proportion?
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changeset |
files
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Mon, 12 Oct 2009 19:39:47 +0000 |
unc0rr |
Smaxx: less hacks
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changeset |
files
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Mon, 12 Oct 2009 19:33:21 +0000 |
nemo |
Restrict how high saucer can fly for sanity's sake
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changeset |
files
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Mon, 12 Oct 2009 16:58:05 +0000 |
unc0rr |
Switch to first legal ammo when hedgehog can't hold current one
|
changeset |
files
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Mon, 12 Oct 2009 16:53:01 +0000 |
unc0rr |
Real fix to ammo slot overflow (bug triggered by r2411 fix)
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changeset |
files
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Mon, 12 Oct 2009 16:50:42 +0000 |
nemo |
Placeholder homerun sound. Unedited sample from freesound.org #72836, under CC license.
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changeset |
files
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Mon, 12 Oct 2009 16:49:03 +0000 |
unc0rr |
Don't show timer of drowned gears
|
changeset |
files
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Mon, 12 Oct 2009 16:44:30 +0000 |
unc0rr |
Huge Smaxx patch with some fixes by me:
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changeset |
files
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Mon, 12 Oct 2009 13:56:07 +0000 |
nemo |
cake theme wave fix from ttsmj
|
changeset |
files
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Mon, 12 Oct 2009 13:49:22 +0000 |
unc0rr |
- Fix camera area with different zoom levels
|
changeset |
files
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Mon, 12 Oct 2009 13:47:56 +0000 |
nemo |
sheepluva's basic 45° test. NEEDS TESTING
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changeset |
files
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Mon, 12 Oct 2009 13:44:34 +0000 |
nemo |
In progress, trying to make a fire for molotov cocktail. Normal fire should still work fairly normally.
|
changeset |
files
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Mon, 12 Oct 2009 00:14:42 +0000 |
nemo |
updated polish translation from szczur
|
changeset |
files
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Sun, 11 Oct 2009 22:40:27 +0000 |
koda |
new checked image from Smaxx
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changeset |
files
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Sun, 11 Oct 2009 22:17:50 +0000 |
koda |
hopefully last fix
|
changeset |
files
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Sun, 11 Oct 2009 20:40:03 +0000 |
koda |
ultramegafix
|
changeset |
files
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Sun, 11 Oct 2009 20:25:24 +0000 |
koda |
really fix build and completes transition to errlib
|
changeset |
files
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Sun, 11 Oct 2009 20:14:55 +0000 |
koda |
fix build and partially moves messages to errlib
|
changeset |
files
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Sun, 11 Oct 2009 16:23:59 +0000 |
koda |
updated build method
|
changeset |
files
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Sun, 11 Oct 2009 16:19:32 +0000 |
koda |
frotten piece from last patch
|
changeset |
files
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Sun, 11 Oct 2009 16:03:56 +0000 |
koda |
OpenALBridge updates
|
changeset |
files
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Sun, 11 Oct 2009 12:33:12 +0000 |
unc0rr |
Smaxx: new rooms list
|
changeset |
files
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Sat, 10 Oct 2009 14:26:50 +0000 |
koda |
fix that nasty "Pascal Internal Error" when compiling
|
changeset |
files
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Sat, 10 Oct 2009 14:24:39 +0000 |
unc0rr |
Oops, fix build
|
changeset |
files
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Thu, 08 Oct 2009 17:47:34 +0000 |
nemo |
updated translation by szczur
|
changeset |
files
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Thu, 08 Oct 2009 13:38:50 +0000 |
unc0rr |
Fix integer->SmallInt
|
changeset |
files
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Thu, 08 Oct 2009 00:58:17 +0000 |
koda |
fix a very rare bug in which CurSlot becomes greater than cMaxCurSlot
|
changeset |
files
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Wed, 07 Oct 2009 17:01:40 +0000 |
unc0rr |
Server provides more info in rooms list
|
changeset |
files
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Wed, 07 Oct 2009 14:37:42 +0000 |
unc0rr |
- Fix mouse cursor bugs in net game (still has a bug near water)
|
changeset |
files
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Tue, 06 Oct 2009 16:30:08 +0000 |
koda |
cmake optimizations and simplification
|
changeset |
files
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Sat, 03 Oct 2009 12:38:56 +0000 |
unc0rr |
Fix /me chat command in demos
|
changeset |
files
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Sat, 03 Oct 2009 12:35:24 +0000 |
unc0rr |
Fix build
|
changeset |
files
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Sat, 03 Oct 2009 09:35:14 +0000 |
unc0rr |
- Proper /team command implementation
|
changeset |
files
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Fri, 02 Oct 2009 18:56:54 +0000 |
koda |
revert to manual startup of frontend's OpenAL session (keeping voices' bug fixed)
|
changeset |
files
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Fri, 02 Oct 2009 18:44:37 +0000 |
koda |
fixes & co.
|
changeset |
files
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Fri, 02 Oct 2009 16:49:31 +0000 |
koda |
added a utility that warns the user to install hedgewars when it's run from the diskimage
|
changeset |
files
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Sun, 27 Sep 2009 22:25:27 +0000 |
koda |
fix a bug that prevented from hearing team voicepacks if frontend started with music disabled
|
changeset |
files
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Sun, 27 Sep 2009 20:25:49 +0000 |
koda |
classic voicepack
|
changeset |
files
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Sun, 27 Sep 2009 14:33:59 +0000 |
unc0rr |
- Patch for "Syncronizing" message by Smaxx + some tweaks by me
|
changeset |
files
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Sun, 27 Sep 2009 10:26:36 +0000 |
unc0rr |
Colorize chat messages in frontend and engine
|
changeset |
files
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Sat, 26 Sep 2009 20:54:13 +0000 |
koda |
makes the updater optional at compile time
|
changeset |
files
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Sat, 26 Sep 2009 15:44:34 +0000 |
koda |
lupdate + a working .pro file
|
changeset |
files
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Sat, 26 Sep 2009 03:44:32 +0000 |
koda |
some fixes for the autoupdate thingy
|
changeset |
files
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Tue, 22 Sep 2009 21:58:08 +0000 |
koda |
Smaxx's patch fixing openal sound issues with poor card drivers
|
changeset |
files
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Tue, 22 Sep 2009 21:00:39 +0000 |
koda |
fix invisible rope in low quality
|
changeset |
files
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Tue, 22 Sep 2009 18:58:02 +0000 |
koda |
converts some gl calls to gles
|
changeset |
files
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Tue, 22 Sep 2009 15:48:49 +0000 |
unc0rr |
- Remove cake fix
|
changeset |
files
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Tue, 22 Sep 2009 15:42:19 +0000 |
unc0rr |
Fix cake going wrong way bug (triggered by disallowing "negative zero" in hwSign)
|
changeset |
files
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Thu, 17 Sep 2009 06:37:24 +0000 |
unc0rr |
Final fix
|
changeset |
files
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Thu, 17 Sep 2009 06:37:10 +0000 |
unc0rr |
Second try
|
changeset |
files
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Thu, 17 Sep 2009 06:36:37 +0000 |
unc0rr |
Fix build
|
changeset |
files
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Wed, 16 Sep 2009 14:45:00 +0000 |
unc0rr |
Fix a warning
|
changeset |
files
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Wed, 16 Sep 2009 14:44:50 +0000 |
unc0rr |
Don't spam debug messages
|
changeset |
files
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Wed, 16 Sep 2009 14:44:40 +0000 |
unc0rr |
Optimize network traffic a bit:
|
changeset |
files
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Wed, 16 Sep 2009 12:48:27 +0000 |
unc0rr |
Don't store keepalive messages in game server spectators buffer
|
changeset |
files
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Sun, 13 Sep 2009 17:51:25 +0000 |
unc0rr |
- Fix join/leave messages color
|
changeset |
files
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Thu, 10 Sep 2009 18:50:53 +0000 |
unc0rr |
- Implement zoom reset
|
changeset |
files
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Thu, 10 Sep 2009 15:35:34 +0000 |
unc0rr |
Fix water rendering issues
|
changeset |
files
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Thu, 10 Sep 2009 15:30:11 +0000 |
nemo |
And in frontend
|
changeset |
files
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Thu, 10 Sep 2009 15:29:28 +0000 |
nemo |
Strip trailing spaces
|
changeset |
files
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Thu, 10 Sep 2009 15:22:34 +0000 |
unc0rr |
Don't allow to look too deep
|
changeset |
files
|
Thu, 10 Sep 2009 12:55:10 +0000 |
unc0rr |
Fix water position when zooming
|
changeset |
files
|
Thu, 10 Sep 2009 12:46:56 +0000 |
unc0rr |
Fix background and horizont positions when zooming
|
changeset |
files
|
Thu, 10 Sep 2009 12:42:01 +0000 |
unc0rr |
Implement smooth zoom
|
changeset |
files
|
Thu, 10 Sep 2009 12:23:31 +0000 |
unc0rr |
Fix broken infinite skip turns logic
|
changeset |
files
|
Thu, 10 Sep 2009 12:23:02 +0000 |
unc0rr |
- Support probabilies from ammo scheme in engine
|
changeset |
files
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Thu, 10 Sep 2009 12:16:11 +0000 |
unc0rr |
Implement probability editor for weapon schemes (engine doesn't support that yet)
|
changeset |
files
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Thu, 10 Sep 2009 07:53:22 +0000 |
unc0rr |
Move connect call to more appropriate place
|
changeset |
files
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Thu, 10 Sep 2009 07:48:30 +0000 |
unc0rr |
Remove gstHHDriven flag when hedgehog get into the water. Fixes some odd cases.
|
changeset |
files
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Thu, 10 Sep 2009 04:36:58 +0000 |
unc0rr |
Disable smoothing and alpha for low quality rope rendering
|
changeset |
files
|
Thu, 10 Sep 2009 04:36:26 +0000 |
unc0rr |
Some rope tweaks
|
changeset |
files
|
Thu, 10 Sep 2009 03:03:04 +0000 |
unc0rr |
Fix braindead check
|
changeset |
files
|
Thu, 10 Sep 2009 03:02:38 +0000 |
unc0rr |
Use GL_LINE_STRIP instead of GL_LINES
|
changeset |
files
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Wed, 09 Sep 2009 14:04:06 +0000 |
unc0rr |
- Implement low quality rope
|
changeset |
files
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Wed, 09 Sep 2009 02:41:17 +0000 |
nemo |
oops. forgot this one
|
changeset |
files
|