Thu, 08 Mar 2018 17:07:14 +0100 Wuzzy ACF2: Make all Weaklings on worst CPU level
Thu, 08 Mar 2018 15:01:18 -0500 alfadur separated the server logic from all the async io mess.
Thu, 08 Mar 2018 16:49:49 +0100 Wuzzy ACF: Reduce computer hog levels in missions 2 and 6.
Thu, 08 Mar 2018 15:37:49 +0100 Wuzzy CTF_Blizzard: Force clan limit of 2. Auto-remove excess hogs
Thu, 08 Mar 2018 15:15:11 +0100 Wuzzy CTF_Blizzard: Dump dead code / out-commented code
Thu, 08 Mar 2018 15:05:42 +0100 Wuzzy CTF: Write hog with most captures in stats screen
Thu, 08 Mar 2018 14:53:25 +0100 Wuzzy CTF: Say "clan" instead of "team" in mission panel
Thu, 08 Mar 2018 14:47:47 +0100 Wuzzy CTF: Show team scores and score graph in stats screen
Thu, 08 Mar 2018 13:42:36 +0100 Wuzzy CTF: Don't disable home flag after capture
Thu, 08 Mar 2018 13:34:45 +0100 Wuzzy CTF: Allow to be played with more than 2 clans
Thu, 08 Mar 2018 12:46:11 +0100 Wuzzy CTF: Drop flag when carrier uses piano strike
Thu, 08 Mar 2018 12:34:46 +0100 Wuzzy Capture the Flag: Fix many Lua errors when playing with >2 clans
Thu, 08 Mar 2018 11:58:27 +0100 Wuzzy Mutant: Faster excess hog removal
Thu, 08 Mar 2018 03:00:51 +0100 Wuzzy uCommandHandlers: Remove unused variable
Thu, 08 Mar 2018 02:59:14 +0100 Wuzzy CTF: Dumb out-commented code
Thu, 08 Mar 2018 02:19:44 +0100 Wuzzy Slightly simplify Mutant mission panel
Thu, 08 Mar 2018 02:03:23 +0100 Wuzzy CTF: Fix Lua errors when using kamikaze or tardis
Thu, 08 Mar 2018 01:22:00 +0100 Wuzzy CTF: Remove tardis and resurrector
Thu, 08 Mar 2018 01:12:35 +0100 Wuzzy Control: Remove tardis and resurrector
Thu, 08 Mar 2018 00:54:12 +0100 Wuzzy German translation: “Grundlagentraining” → “Grundausbildung”
Thu, 08 Mar 2018 00:46:00 +0100 Wuzzy SimpleMission: Set GameFlags more cleanly
Thu, 08 Mar 2018 00:18:32 +0100 Wuzzy Fix artillery being broken in some missions
Wed, 07 Mar 2018 23:52:45 +0100 Wuzzy Target Practice: Re-center camera to hog after projectiles get destroyed or drown
Wed, 07 Mar 2018 23:06:19 +0100 Wuzzy ACF6: Fix cyborgs sometimes idling forever in their turns (fixes bug 521)
Wed, 07 Mar 2018 22:47:55 +0100 Wuzzy Add hedgehog effect heArtillery, allows to set per-hedgehog artillery mode
Wed, 07 Mar 2018 20:27:42 +0100 Wuzzy Update German frontend and Minigun translation
Wed, 07 Mar 2018 18:27:14 +0100 Wuzzy Rope training: Fix confused order of retract/extend controls
Wed, 07 Mar 2018 18:24:17 +0100 Wuzzy Rope Knock Challenge: Remove trailing space of name "doomy "
Wed, 07 Mar 2018 18:23:21 +0100 Wuzzy Death02: Add Delay=600
Wed, 07 Mar 2018 18:18:11 +0100 Wuzzy Update German Lua translation
Wed, 07 Mar 2018 15:47:03 +0100 Wuzzy Use mktemp in update_lua_locale_files.sh
Wed, 07 Mar 2018 15:09:31 +0100 Wuzzy Stop SplitByChar also lowercasing the entire string. Fixes bug 581.
Wed, 07 Mar 2018 13:48:51 +0100 Wuzzy Lua: Rename global variable “L” to “LOCALE”
Wed, 07 Mar 2018 12:33:56 +0100 Wuzzy Sort all core missions in training menu more logically
Wed, 07 Mar 2018 10:44:30 +0100 Wuzzy Frontend: Lead first-time player to training page on start
Tue, 06 Mar 2018 15:21:36 -0500 nemo the clipping was just due to remote abuse anyway - this addresses a couple of the concerns from the bug
Tue, 06 Mar 2018 04:26:51 +0100 Wuzzy Update README about the Hedgewars training
Tue, 06 Mar 2018 04:11:17 +0100 Wuzzy Remove unused, unfinished and outdated boot camp mission
Tue, 06 Mar 2018 03:48:03 +0100 Wuzzy Complete overhaul of Basic Rope Training
Mon, 05 Mar 2018 19:26:46 +0100 Wuzzy Change misleading server error message about nicknames
Mon, 05 Mar 2018 19:21:58 +0100 Wuzzy Capitalize default hog names and server name
Mon, 05 Mar 2018 19:05:10 +0100 Wuzzy More user-friendly server messages
Mon, 05 Mar 2018 16:16:32 +0100 Wuzzy Fix frontend error dialog always displaying "failed" as last engine message after engine crash
Sun, 04 Mar 2018 00:13:38 +0100 unc0rr Having chat mode as game state was a mistake
Fri, 02 Mar 2018 19:44:09 +0100 Wuzzy Remove dead code from basic bazooka training
Fri, 02 Mar 2018 19:43:06 +0100 Wuzzy Completely redo Basic Grenade Training
Fri, 02 Mar 2018 13:57:37 +0100 Wuzzy Basic Movement Training: Fix inconsistent help texts when switching Cappy a 2nd time
Wed, 28 Feb 2018 20:14:55 +0100 Wuzzy Complete redo of Basic Bazooka Training
Mon, 26 Feb 2018 22:14:40 +0100 Wuzzy Add "Turning Around" to movement training
Mon, 26 Feb 2018 21:17:36 +0100 Wuzzy Some minor convenience improvements in Basic Flying Saucer Training
Mon, 26 Feb 2018 21:09:35 +0100 Wuzzy Add Basic Movement Training
Sun, 25 Feb 2018 18:54:51 -0500 nemo falling hogs using rope were ignoring a few things (for example taking damage from rubber)
Sun, 25 Feb 2018 18:57:30 +0100 unc0rr Much smaller TBinds type
Sat, 24 Feb 2018 15:24:36 +0100 Wuzzy Change team colors in rope knock challenge to standard color scheme
Sat, 24 Feb 2018 15:14:30 +0100 Wuzzy RC Plane Challenge: Switch to using fake crates only
Sat, 24 Feb 2018 14:59:35 +0100 Wuzzy Display score next to team bar in singleplayer challenges
Fri, 23 Feb 2018 22:43:34 +0100 Wuzzy Remove false credit of hwmap2lua.sh
Fri, 23 Feb 2018 21:06:43 +0100 Wuzzy Add szczur's script to convert .hwmap to Lua code
Fri, 23 Feb 2018 14:26:58 +0100 Wuzzy Lua API: Fix SetWind not updating flake direction
Fri, 23 Feb 2018 14:10:03 +0100 Wuzzy Fix incorrect wind bar in some missions
Fri, 23 Feb 2018 13:28:07 +0100 Wuzzy Convert The Great Escape to SimpleMission format
Fri, 23 Feb 2018 12:48:27 +0100 Wuzzy Convert Nobody Laugh to SimpleMission format
Thu, 22 Feb 2018 20:10:22 -0500 nemo Enemy hogs should at least try to get to you in low gravity
Thu, 22 Feb 2018 02:24:42 +0100 Wuzzy Convert Newton and the Hammock to SimpleMission format
Thu, 22 Feb 2018 01:39:30 +0100 Wuzzy Convert Big Armory mission to SimpleMission format
Thu, 22 Feb 2018 01:35:16 +0100 Wuzzy SimpleMission: Check regular victory at turn and or start
Thu, 22 Feb 2018 01:03:40 +0100 Wuzzy SimpleMission: Add support for failure texts in the stats screen
Wed, 21 Feb 2018 22:43:03 +0100 Wuzzy SimpleMission: Check regular victory before anything else
Wed, 21 Feb 2018 21:40:52 +0100 Wuzzy New SD flakes for Bath: skull and bones in bubble
Wed, 21 Feb 2018 21:29:30 +0100 Wuzzy Rewrite most mission texts to actually *explain* the goal
Wed, 21 Feb 2018 18:15:57 +0100 Wuzzy 2 new scenarios: Bazooka Battlefield, Tentacle Terror
Wed, 21 Feb 2018 17:14:46 +0100 Wuzzy Add SimpleMission lua library for easier mission creation
Wed, 21 Feb 2018 15:53:30 +0100 Wuzzy Fix SD flakes attributes not set properly when SD flake count = normal flake count
Wed, 21 Feb 2018 15:05:50 +0100 Wuzzy Improve/fix messaging when multiple teams win
Wed, 21 Feb 2018 03:08:19 +0100 Wuzzy Remove "Click to resume" from quit menu as visual clutter
Wed, 21 Feb 2018 03:05:50 +0100 Wuzzy InputHandler: Shorten "Escape" to "Esc"
Wed, 21 Feb 2018 03:03:16 +0100 Wuzzy Fix quit menu showing incorrect key when using non-default bindings
Wed, 21 Feb 2018 02:37:01 +0100 Wuzzy Engine: Allow to use up to 9 placeholders in Format and FormatA
Tue, 20 Feb 2018 22:21:33 +0100 Wuzzy uInputManager: Add functions to get SDL key name
Tue, 20 Feb 2018 19:15:47 +0100 Wuzzy Fix a few German typos of main menu
Tue, 20 Feb 2018 19:07:32 +0100 Wuzzy VideoRec: Fix many effects not being recorded
Tue, 20 Feb 2018 17:52:22 +0100 Wuzzy Fix volume caption not being shown when hitting mute key
Tue, 20 Feb 2018 15:37:36 +0100 Wuzzy Lua API: Remove empty functions CampaignLock and CampaignUnlock
Tue, 20 Feb 2018 15:31:47 +0100 Wuzzy Expose 5 land flags to Lua for use with SetGearCollisionMask
Tue, 20 Feb 2018 14:03:46 +0100 Wuzzy Fix inconsistent name of SetGearAIHints
Mon, 19 Feb 2018 17:03:59 +0100 Wuzzy Portal mission: Fix health crate spawning inside land
Mon, 19 Feb 2018 13:46:40 +0100 Wuzzy Make hog invulnerable after winning SpeedShoppa or TargetPractice mission
Mon, 19 Feb 2018 11:18:13 +0100 Wuzzy Display cursor coordinates in HedgeEditor
Mon, 19 Feb 2018 09:45:36 +0100 Wuzzy Lua library Animate: StoppedGear now returns true if gear does not exist
Sat, 17 Feb 2018 20:59:56 +0100 Wuzzy Fix onEndTurn being called in multishoot
Sat, 17 Feb 2018 20:51:36 +0100 Wuzzy Battalion, Points Mode: Show points next to team bars
Sat, 17 Feb 2018 17:36:26 +0100 Wuzzy Battalion: Use AmmoTypeMax for ammo type iterations
Sat, 17 Feb 2018 12:52:47 +0100 Wuzzy Play a few more taunts in Space Invasion
Sat, 17 Feb 2018 11:25:43 +0100 Wuzzy Racer/TechRacer: Show best times next to team bars
Sat, 17 Feb 2018 00:34:00 +0100 Wuzzy Construction Mode, Space Invasion: Add example script param in default schems to make editing more convenient
Sat, 17 Feb 2018 00:06:34 +0100 Wuzzy Add Space Invasion game scheme with sane default configuration
Fri, 16 Feb 2018 23:42:00 +0100 Wuzzy Racer and TechRacer: Move cameera to first waypoint in Ready phase
Fri, 16 Feb 2018 21:00:37 +0100 Wuzzy ClimbHome: Show best team heights next to team name
Fri, 16 Feb 2018 20:16:34 +0100 Wuzzy Construction Mode: Show clan power next to all teams
Fri, 16 Feb 2018 19:54:21 +0100 Wuzzy Restore 5 hats to their previous full animated form
Fri, 16 Feb 2018 19:49:46 +0100 Wuzzy Lua API: Add functons: GetTeamIndex and GetTeamClan
Fri, 16 Feb 2018 19:16:35 +0100 Wuzzy Add team score next to team bars for CTF_Blizard, Control, CTF, Mutant, Space Invasion
Fri, 16 Feb 2018 13:57:48 +0100 Wuzzy Add SetTeamLabel to Lua API, can set arbitrary string as team label
Fri, 16 Feb 2018 12:38:30 +0100 Wuzzy Manually fix some clipping / simplify issues with a few hats
Fri, 16 Feb 2018 12:25:16 +0100 Wuzzy Resize hats with size 32×1024 to 64×512 for consistency
Fri, 16 Feb 2018 11:51:42 +0100 Wuzzy Crop non-team hats without “real” animation to static format (32×32)
Fri, 16 Feb 2018 10:47:35 +0100 Wuzzy Simplify 5 team hats to static format
Thu, 15 Feb 2018 21:47:31 +0100 Wuzzy Fix hittig precise+rottags the first time when all tags started off showing health tag in gfInvulnerable
Thu, 15 Feb 2018 21:39:10 +0100 Wuzzy Implement very basic stats screen for TropyRace
Thu, 15 Feb 2018 19:03:04 +0100 Wuzzy TrophyRace: Hide mission panel when player shoots rope
Thu, 15 Feb 2018 18:56:00 +0100 Wuzzy Simplify the status update panel in Trophy Race a lot
Thu, 15 Feb 2018 18:32:28 +0100 Wuzzy TrophyRace: Show fastest team times (instead of clan times)
Thu, 15 Feb 2018 16:48:04 +0100 Wuzzy TrophyRace: Show current racing time at top
Thu, 15 Feb 2018 13:49:14 +0100 Wuzzy The rottags key alone now toggles hog tags; preecise+rottags is used to cycle tags
Thu, 15 Feb 2018 13:34:17 +0100 Wuzzy Scheme editor: Slightly fade disabled game modifiers into gray
Thu, 15 Feb 2018 12:13:06 +0100 Wuzzy Fix some hats “dancing on the head” by making them static
Thu, 15 Feb 2018 04:27:16 +0100 Wuzzy Change game modifier icons: Karma, per-hog ammo, reset health, shared ammo, teams divide
Thu, 15 Feb 2018 01:06:55 +0100 Wuzzy Change icon for King Mode
Wed, 14 Feb 2018 23:40:10 +0100 Wuzzy Fix a few typos in German translation
Wed, 14 Feb 2018 23:03:35 +0100 Wuzzy Fix some consistency issues with change hog tags control
Wed, 14 Feb 2018 22:56:32 +0100 Wuzzy Flip Switch/Precise key combintions with change hog tags
Wed, 14 Feb 2018 22:54:13 +0100 Wuzzy Switch + Change hog tags now turns on and off all tags
Wed, 14 Feb 2018 22:27:18 +0100 Wuzzy Toggle hog tag translucency with Precise + Change hog tags key
Wed, 14 Feb 2018 21:28:44 +0100 Wuzzy Add separate control for changing hedgehog tags
Wed, 14 Feb 2018 20:57:45 +0100 Wuzzy Rename AFK Mode to “Auto Skip” (bug 78)
Wed, 14 Feb 2018 17:45:33 +0100 Wuzzy Rewrite introduction in README
Wed, 14 Feb 2018 17:08:14 +0100 Wuzzy Update README about the team chat key
Wed, 14 Feb 2018 15:36:38 +0100 Wuzzy Underwater theme: Replace SD flakes with bloodred jellyfish and change SD background color
Wed, 14 Feb 2018 02:48:46 +0100 Wuzzy Fix preview image for Sticks map
Wed, 14 Feb 2018 02:26:59 +0100 Wuzzy Redo SD water and SD clouds of most themes and apply sd-tint
Mon, 12 Feb 2018 23:37:08 +0100 Wuzzy Make team chat its own control and use [U] key by default
Mon, 12 Feb 2018 23:23:07 +0100 Wuzzy Show remaining ammo when using Birdy egg or RC Plane bomb
Mon, 12 Feb 2018 22:22:27 +0100 Wuzzy Mutant: Force special mutant/feeder hat+name to be only hold by those who deserved it
Mon, 12 Feb 2018 20:47:45 +0100 Wuzzy Battalion: Mutate hogs by default again, but not the names. Add script param mutatenames. Force crowns in King Mode
Mon, 12 Feb 2018 20:00:26 +0100 Wuzzy Battalion (mode=king): Kill the team when the king died instea of dismissing
Mon, 12 Feb 2018 19:38:07 +0100 Wuzzy Battalion: Reduce amount of SD messages
Mon, 12 Feb 2018 19:19:43 +0100 Wuzzy Tweak some misleading Battalion texts
Mon, 12 Feb 2018 17:47:40 +0100 Wuzzy Battalion: Move crate pickup animation to crate
Mon, 12 Feb 2018 17:22:29 +0100 Wuzzy Battalion: Use official onEndTurn callback
Mon, 12 Feb 2018 16:41:40 +0100 Wuzzy Battalion: Add more health change effects
Mon, 12 Feb 2018 15:50:49 +0100 Wuzzy Battalion: Clean up and remove dead code
Mon, 12 Feb 2018 15:08:13 +0100 Wuzzy Battalion: Standardize the crate pickup message
Mon, 12 Feb 2018 14:50:06 +0100 Wuzzy Clean up Battalion error stuff
Mon, 12 Feb 2018 11:03:48 +0100 Wuzzy Add custom weapon icons for Continental supplies
Sun, 11 Feb 2018 22:11:52 +0100 Wuzzy HedgeEditor: Tweak caption colors
Sun, 11 Feb 2018 20:39:39 +0100 Wuzzy Construction Mode: Fix cursor icon being displayed on teleport
Sun, 11 Feb 2018 20:28:21 +0100 Wuzzy Construction Mode: Hide crate contents and object/crate placer submodes from prying eyes over the net
Sun, 11 Feb 2018 13:35:47 +0100 Wuzzy Construction Mode: Show selected object at cursor and crate preview
Sun, 11 Feb 2018 04:00:10 +0100 Wuzzy Construction Mode: Fix annoying extra messages when using object placer
Sun, 11 Feb 2018 02:17:58 +0100 Wuzzy Fix incorrect round counting in fruit03, too
Sun, 11 Feb 2018 02:03:09 +0100 Wuzzy Fix Killing the Specialists recording the turn count way too low
Sun, 11 Feb 2018 01:15:23 +0100 Wuzzy Construction Mode: Spawn particles over generators, tweak other particles
Sat, 10 Feb 2018 23:54:12 +0100 Wuzzy Construction Mode: Show message when respawning hog
Sat, 10 Feb 2018 23:13:23 +0100 Wuzzy Racer: Make waypoints dark in bright themes like Bath
Sat, 10 Feb 2018 22:02:08 +0100 Wuzzy Make first waypoint flash TechRacer, before hog starts racing
Sat, 10 Feb 2018 21:28:22 +0100 Wuzzy Racer: Make first waypoint flash and highlight last waypoint while placing
Sat, 10 Feb 2018 20:08:22 +0100 Wuzzy Racer, TechRacer: Fade out waypoints at the end
Sat, 10 Feb 2018 19:30:51 +0100 Wuzzy Racer, TechRacer: Change waypoint opacity on victory or failure
Sat, 10 Feb 2018 18:03:12 +0100 Wuzzy Increase opacity of Racer/TechRacer waypoints
Sat, 10 Feb 2018 15:37:47 +0100 Wuzzy Disable crate drops in HedgeEditor scheme
Sat, 10 Feb 2018 15:36:01 +0100 Wuzzy Remove some "invalid" crate drops from Construction Mode weapon scheme
Sat, 10 Feb 2018 15:16:20 +0100 Wuzzy Construction Mode: Show Message and minor smoke effect when losing ammo due to weapon filter
Sat, 10 Feb 2018 14:20:36 +0100 Wuzzy Redraw Vampiric.png based on vector graphic. Smooth fade out to 0 opacity instead of hard cut-off
Sat, 10 Feb 2018 12:59:13 +0100 Wuzzy Construction Mode: Hide power tag when it's nobody's turn
Sat, 10 Feb 2018 12:44:40 +0100 Wuzzy Add minigun to scripts. Also add a few missing ammos to BRW and RW
Sat, 10 Feb 2018 12:01:00 +0100 Wuzzy Construction Mode: Now amSwitch amount can be changed in weapon scheme
Sat, 10 Feb 2018 11:46:57 +0100 Wuzzy Always remove mine strike in Construction Mode
Sat, 10 Feb 2018 10:19:28 +0100 Wuzzy Construction Mode: Change message color
Sat, 10 Feb 2018 10:02:58 +0100 Wuzzy Construction Mode: Refactor colors, add subtle glow to healing station, don't spawn vGears for respawner and generator
Sat, 10 Feb 2018 09:32:28 +0100 Wuzzy Refactor Construction Mode to NOT use localized strings as identifiers
Sat, 10 Feb 2018 08:28:22 +0100 Wuzzy Improve internal Construction Mode code documentation
Sat, 10 Feb 2018 06:36:07 +0100 Wuzzy Localize various Construction Mode vars
Sat, 10 Feb 2018 06:07:24 +0100 Wuzzy Refactor Construction Mode code (delete old comments, move code around. NO functional changes)
Fri, 09 Feb 2018 21:04:53 +0100 Wuzzy Lua API: AddAmmo unselects weapons before it would remove current ammo from current hog
Fri, 09 Feb 2018 19:58:55 +0100 Wuzzy Construction Mode: Each team remembers its selections now
Fri, 09 Feb 2018 19:01:52 +0100 Wuzzy More Construction Mode refactoring
Fri, 09 Feb 2018 18:14:05 +0100 Wuzzy Construction Mode: Remember previous selection of pIndex
Fri, 09 Feb 2018 16:27:32 +0100 Wuzzy Construction Mode: Sort structure types roughly by importance and convenience
Fri, 09 Feb 2018 16:12:54 +0100 Wuzzy Add a few key shortcuts in Costruction Mode
Fri, 09 Feb 2018 14:56:04 +0100 Wuzzy HedgeEditor, Construction Mode: Refactor code by adding fake ammo type variables
Fri, 09 Feb 2018 14:33:00 +0100 Wuzzy Add healing visual effect + heal msg in scripts
Fri, 09 Feb 2018 12:52:05 +0100 Wuzzy Lua API: Add HealHog to heal hog with visual effects + message
Fri, 09 Feb 2018 12:08:12 +0100 Wuzzy Show subtle heal effect for healing hogs in health reset mode
Fri, 09 Feb 2018 11:30:04 +0100 Wuzzy Refactor health gain effects and message into util fuction HHHeal
Fri, 09 Feb 2018 10:48:24 +0100 Wuzzy Killing The Specialists: Fix health boost division
Fri, 09 Feb 2018 10:47:21 +0100 Wuzzy Killing The Specialists mission: Fix misleading hints, add messages and visual effects
Fri, 09 Feb 2018 07:41:37 +0100 Wuzzy 2 minor spelling/grammar fixes
Fri, 09 Feb 2018 07:38:14 +0100 Wuzzy Refactor scripts to use SpawnSupplyCrate (where it makes sense)
Fri, 09 Feb 2018 06:03:01 +0100 Wuzzy Lua API: Add SpawnSupplyCrate
Fri, 09 Feb 2018 04:37:27 +0100 Wuzzy Lua API: Add GetTeamName
Thu, 08 Feb 2018 19:02:51 +0100 Wuzzy Lua API: Add GetWind function to get current wind
Thu, 08 Feb 2018 18:42:07 +0100 Wuzzy Lua API: Add SetVampiric and SetLaserSight
Thu, 08 Feb 2018 18:10:39 +0100 Wuzzy Add callback: onEndTurn
Thu, 08 Feb 2018 15:44:08 +0100 Wuzzy Change hats exclusion rule in hats_js_anim.xhtml
Thu, 08 Feb 2018 13:54:48 +0100 Wuzzy Fix broken preview of team hats in frontend
Thu, 08 Feb 2018 09:38:35 +0100 Wuzzy Add missing beginWriteArray in scheme model code
Thu, 08 Feb 2018 09:26:24 +0100 Wuzzy Fix failure to read game scheme (.hwg) files
Thu, 08 Feb 2018 09:14:20 +0100 KoBeWi Fix how scheme files behave
Thu, 08 Feb 2018 08:50:45 +0100 KoBeWi Keep game/weapon schemes in separate files
Thu, 08 Feb 2018 07:30:19 +0100 mtg90pl Add Polish voicepack (Default_pl) by mtg90pl
Thu, 08 Feb 2018 07:09:39 +0100 Wuzzy Fix timebox being usable in SD w/ damage=0
Wed, 07 Feb 2018 12:30:11 +0100 Wuzzy Fix TotalRounds counting rounds a couple of turns too late
Wed, 07 Feb 2018 11:03:14 +0100 Wuzzy Refactor Sudden Death starting into own function
Wed, 07 Feb 2018 08:30:50 +0100 Wuzzy Add the flag of Scotland (uk_scotland)
Wed, 07 Feb 2018 07:54:18 +0100 Wuzzy Fix green color channel on themes with sd-tint (#566)
Wed, 07 Feb 2018 07:38:37 +0100 Wuzzy Add theme fallback music settings
Wed, 07 Feb 2018 05:36:32 +0100 Wuzzy Remove unused variable in uGearsHandlersMess
Wed, 07 Feb 2018 03:56:53 +0100 Wuzzy ClimbHome, Sniper Rifle training: Unselect weapon after victory
Wed, 07 Feb 2018 03:50:38 +0100 Wuzzy Calling SetWeapon with amNothing now unselects weapon
Wed, 07 Feb 2018 02:26:31 +0100 Wuzzy Change weapon icons of mudball and air mine
Wed, 07 Feb 2018 01:54:50 +0100 Wuzzy Lua API: Add WriteLnToChat
Wed, 07 Feb 2018 01:13:17 +0100 Wuzzy ASA, Hard Flying: Show personal best at mission start
Wed, 07 Feb 2018 00:36:04 +0100 Wuzzy Precise Shooting mission: Fix Lua errors when enemy dies after hero
Tue, 06 Feb 2018 23:56:28 +0100 Wuzzy Start changelog for 0.9.24
Tue, 06 Feb 2018 23:48:34 +0100 Wuzzy ASA: Fruit03: Show collected ammo
Tue, 06 Feb 2018 06:33:32 +0100 Wuzzy ACF3: Explode princess when skipping 12turn course failanim
Tue, 06 Feb 2018 06:23:37 +0100 Wuzzy Show # of turns left in the 12-turn parcour segment of ACF3
Tue, 06 Feb 2018 05:54:34 +0100 Wuzzy String cleanup: Double/triple exclamation marks
Tue, 06 Feb 2018 05:50:05 +0100 Wuzzy Fix various story flaws in mission descriptions of ACF campaign
Tue, 06 Feb 2018 05:47:09 +0100 Wuzzy Fix some minor formatting and grammar flaws in script strings
Tue, 06 Feb 2018 04:07:35 +0100 Wuzzy Fix various typos in translatable strings
Tue, 06 Feb 2018 04:06:49 +0100 Wuzzy Fix error 52: Move amMinigun.png to Graphics/Hedgewars
Wed, 31 Jan 2018 13:42:52 -0500 alfadur Machinegun. also tweaked ignore
Wed, 24 Jan 2018 22:20:10 +0100 unc0rr Finish porting. Seems to work, but no thorough testing has been performed qt5transition
Wed, 24 Jan 2018 21:05:34 +0100 unc0rr Configure for Qt5 qt5transition
Wed, 17 Jan 2018 00:59:39 +0100 unc0rr Add assert on LoadingText texture value 0.9.23
Wed, 17 Jan 2018 00:32:34 +0100 unc0rr Proper rejoin desyncs fix now 0.9.23
Tue, 16 Jan 2018 00:42:06 +0100 unc0rr The ultimate fix for rejoin desyncs 0.9.23
Sun, 14 Jan 2018 23:30:42 +0100 unc0rr Fix for freebsd qmlfrontend
Mon, 15 Jan 2018 12:15:56 -0500 nemo add a mask to the sand hog
Wed, 10 Jan 2018 23:49:47 +0100 unc0rr Pass mouse movements to engine, warp cursor in frontend qmlfrontend
Wed, 10 Jan 2018 15:27:47 +0100 koda merge
Wed, 10 Jan 2018 01:39:10 +0100 koda Apply horrible workaround to build relocatable executables 0.9.23
Wed, 10 Jan 2018 01:14:13 +0100 koda Set cmake RPATH policy to OLD 0.9.23
Sun, 07 Jan 2018 19:01:06 +0100 sheepluva fix crosshair rendering in GL2 mode
Sun, 07 Jan 2018 18:19:00 +0100 sheepluva also put GL2 fixes into default
Sun, 07 Jan 2018 09:48:26 +0100 unc0rr Fix referencing missing item qmlfrontend
Sun, 07 Jan 2018 01:21:42 +0100 unc0rr - ResizeWindow function to pass engine new window size qmlfrontend
Sat, 06 Jan 2018 03:17:12 +0100 sheepluva whoops, I ruined the path of the unC0Rr qmlfrontend
Sat, 06 Jan 2018 03:05:14 +0100 sheepluva fix issues and my past sins with GL2 qmlfrontend
Fri, 05 Jan 2018 22:32:11 +0100 unc0rr Fix missing default values qmlfrontend
Fri, 05 Jan 2018 16:12:19 -0500 nemo apparently this is GLES2 only
Fri, 05 Jan 2018 21:44:00 +0100 unc0rr Fix missing includes for GL2 build qmlfrontend
Fri, 05 Jan 2018 21:43:33 +0100 unc0rr Comment out functions that don't need to be called for engine in frontend window qmlfrontend
Tue, 02 Jan 2018 23:45:18 +0100 unc0rr Break engine completely and make it render in frontend window (no actual rendering yet, just white screen) qmlfrontend
Tue, 02 Jan 2018 16:59:04 -0500 nemo pick up unc0rr's preview fix
Tue, 02 Jan 2018 23:20:50 +0300 unC0Rr Fix obviously broken logic. Fixes broken preview fetching on Windows. 0.9.23
Sat, 30 Dec 2017 01:31:27 +0100 antonc27 - Present stats page always on main thread ios-develop
Sat, 30 Dec 2017 01:22:11 +0100 antonc27 - BIG CHANGE: Convert iOS project to use ARC ios-develop
Fri, 29 Dec 2017 22:37:31 +0100 antonc27 - Fix ammos menu crash ios-develop
Fri, 29 Dec 2017 22:35:36 +0100 antonc27 - Lazy checks for preventing crash when drawing 'nice hogs' on config screen (frontend) on iPad. Now we have animation glitch sometimes, but this is preferable to crash anyway ios-develop
Fri, 29 Dec 2017 19:38:01 +0100 antonc27 - Xcode somehow inherit info about unused target for tvOS from SDL 2.0.7, so commit this noise too... ios-develop
Fri, 29 Dec 2017 19:34:32 +0100 antonc27 - Disable bitcode for embedded projects (must be done manually for SDLs too) ios-develop
Fri, 29 Dec 2017 19:06:10 +0100 antonc27 - Fix deprecated `system` in Lua for iOS 11 (not tested) ios-develop
Fri, 29 Dec 2017 16:53:37 +0100 antonc27 - Fix ifdef (why this even worked before ??) ios-develop
Thu, 28 Dec 2017 11:58:30 -0500 nemo merge into default too
Thu, 28 Dec 2017 11:58:10 -0500 astro dependency fixes 0.9.23
Wed, 27 Dec 2017 00:59:26 +0100 unc0rr Make playing a game possible qmlfrontend
Tue, 26 Dec 2017 18:36:30 -0500 nemo these images should have been RGBA to stay consistent with all the others
Tue, 26 Dec 2017 01:36:58 +0100 unc0rr Recreate uFLRunQueue in Qt, render previews qmlfrontend
Mon, 25 Dec 2017 00:58:47 +0100 unc0rr Preview rendering seems to work now qmlfrontend
Sun, 24 Dec 2017 16:56:22 +0100 unc0rr And more refactoring... qmlfrontend
Sun, 24 Dec 2017 00:44:16 +0100 unc0rr More refactoring in attempt to move away from frontlib qmlfrontend
Fri, 22 Dec 2017 23:59:03 +0100 unc0rr Start hacking new frontend qmlfrontend
Sun, 17 Dec 2017 21:09:59 +0100 unc0rr Start removing flib functionality qmlfrontend
Sun, 17 Dec 2017 00:09:24 +0100 unc0rr Merge default. This branch is up-to-date and code is working. qmlfrontend
Sat, 16 Dec 2017 23:26:13 +0100 unc0rr Add new qmlfrontend project template
Sat, 16 Dec 2017 22:58:28 +0100 unc0rr Improve this code a bit more
Wed, 06 Dec 2017 23:46:17 +0100 unc0rr Quick dirty fix for building
Tue, 05 Dec 2017 11:36:29 -0500 nemo bump proto
Tue, 05 Dec 2017 11:35:04 -0500 nemo 0.9.23 branch 0.9.23
Mon, 04 Dec 2017 20:21:35 -0500 nemo rock the duck a bit - also replace a few other values with realtick that seemed like they should probably animate in pause
Wed, 29 Nov 2017 20:38:26 -0500 nemo er. should be true I think? also... maybe this should be somewhere else
Wed, 29 Nov 2017 20:35:56 -0500 nemo This is a desyncing change. But... We might need a new release anyway. ☹
Wed, 29 Nov 2017 13:54:39 +0100 alfadur Fix chat input key being sometimes registered twice
Sat, 25 Nov 2017 11:28:44 -0500 nemo At the very least we should match the gameserver length which seems to be 40, not 60
Sat, 25 Nov 2017 09:40:43 -0500 nemo Should probably have gl context stuff in its own unit separate from store, but, don't close the gl context before anything that might still want to do gl operations
Sat, 25 Nov 2017 09:39:52 -0500 nemo init priority and scale
Thu, 23 Nov 2017 16:02:29 -0500 nemo hate SDL blit...
Wed, 22 Nov 2017 17:38:47 -0500 nemo infinite attack resets flags so probably should skip this
Sun, 19 Nov 2017 22:35:16 +0100 unc0rr Update checker a bit
Fri, 17 Nov 2017 21:15:13 +0100 Wuzzy Added tag 0.9.23-release for changeset 8610462e3d33
Fri, 17 Nov 2017 15:09:31 -0500 nemo alt damage should default to false
Wed, 15 Nov 2017 17:07:46 -0500 nemo remove the annoying ????
Mon, 13 Nov 2017 22:14:45 +0100 Wuzzy Remove 2 unused number tags in Construction Mode GUI 0.9.23-release
Mon, 13 Nov 2017 21:16:52 +0100 unc0rr - More files to ignore
Mon, 13 Nov 2017 20:45:11 +0100 unc0rr Bump protocol version and add new version info to game server
Sun, 12 Nov 2017 21:41:06 +0100 Wuzzy Update translations mentioned in changelog
Sun, 12 Nov 2017 21:40:33 +0100 KoBeWi Finalize translation of pl.lua
Sun, 12 Nov 2017 17:41:01 +0100 Wuzzy Backed out changeset 575c0de98505
Sun, 12 Nov 2017 17:25:17 +0100 Wuzzy Fix grammar fail in cosmos.lua (string freeze compliant)
Sun, 12 Nov 2017 17:10:44 +0100 KoBeWi Update pl.lua (>99% complete)
Thu, 09 Nov 2017 09:56:35 -0500 alfadur animation tweak
Wed, 08 Nov 2017 21:56:43 +0100 Wuzzy Fix incorrect check for cake gear type in ClimbHome
Wed, 08 Nov 2017 15:07:46 -0500 nemo remove some more test redundancy and restore a missing and important nil check
Wed, 08 Nov 2017 14:12:46 -0500 nemo just merging if statements
Mon, 06 Nov 2017 22:26:54 +0100 unc0rr - Update .pro file
Fri, 03 Nov 2017 13:40:30 +0100 Wuzzy Remove unused uCommands from uGearsHandlersMess
Fri, 03 Nov 2017 05:46:36 +0100 Wuzzy Fix lastGameType not being updated if game type was demo or save (fixes a crash)
Fri, 03 Nov 2017 05:03:47 +0100 Wuzzy Fix desyncs when forcing rope re-selection after missing a shot or hitting bounce world edge
Fri, 03 Nov 2017 04:14:33 +0100 Wuzzy Fix desync when dropping weapon from parachute or jetpack
Fri, 03 Nov 2017 02:23:41 +0100 Wuzzy Backed out changeset 28210d2a9a36 (fixes bug 553)
Wed, 01 Nov 2017 22:49:54 -0400 nemo initialise previousGameState to something valid and not gsSuspend
Wed, 01 Nov 2017 22:02:52 +0100 Wuzzy Add Lua problems to the troubleshooting section of INSTALL.md
Wed, 01 Nov 2017 16:09:20 -0400 koda travis: Install qt4 with a brew tap
Wed, 01 Nov 2017 20:52:06 +0100 unc0rr Don't send taunt message for automatically happening taunt animation
Wed, 01 Nov 2017 00:04:45 +0100 Wuzzy Remove newlines at end of Gravity mission panel
Wed, 01 Nov 2017 00:03:18 +0100 Wuzzy Fix frontend not sending script param if empty
Tue, 31 Oct 2017 19:27:23 +0100 Wuzzy Fix Battialion script showing “Round 0” at start
Tue, 31 Oct 2017 18:30:53 +0100 Wuzzy Fix host not re-sending ammo scheme after editing an existing ammo scheme
Tue, 31 Oct 2017 17:07:56 +0100 KoBeWi Update Polish tips and mission map descriptions
Tue, 31 Oct 2017 04:31:10 +0100 Wuzzy Update changelog regarding wrap world edge bugs
Tue, 31 Oct 2017 02:17:45 +0100 KoBeWi Add Polish translation for campaigns and new missions
Mon, 30 Oct 2017 23:12:31 +0100 KoBeWi Update pl.txt translation file
Mon, 30 Oct 2017 22:16:37 +0100 Wuzzy Backed out changeset c162995831d8
Mon, 30 Oct 2017 22:06:43 +0100 Wuzzy Backed out changeset 058a5d373e4a
Mon, 30 Oct 2017 21:59:25 +0100 Wuzzy Backed out changeset d08afea02908
Mon, 30 Oct 2017 20:21:47 +0100 KoBeWi Minor pl.txt update
Mon, 30 Oct 2017 20:14:42 +0100 KoBeWi Update and complete Polish frontend translation
Mon, 30 Oct 2017 19:18:53 +0100 Wuzzy Fix Hedgewars going into suspension mode (game freezes) when windows got minimized
Mon, 30 Oct 2017 03:37:17 +0100 KoBeWi Update Polish translation (frontend, 3 strings missing)
Sun, 29 Oct 2017 19:56:35 +0100 Wuzzy Fix broken cancel button on the login window (bug 373)
Sun, 29 Oct 2017 19:06:02 +0100 Wuzzy ACF6: Make sure player only gets portal gun at the portal sequence, and not a pile full of weapons and ropes
Sun, 29 Oct 2017 16:57:04 +0100 Wuzzy ACF3: Mention mines time in a sequence where it has been forgotten
Sun, 29 Oct 2017 16:21:24 +0100 Wuzzy ACF2: Fix Lua error spam when Leaks A Lot died in same turn as weaklings, also do other minor tweaks
Sun, 29 Oct 2017 01:07:28 +0200 Wuzzy Fix some German translations in ClimbHome and ACF
Sun, 29 Oct 2017 00:53:11 +0200 Wuzzy Add comments for all A Classic Fairytale missions to summarize the story in a flow chart-like fashion
Sat, 28 Oct 2017 17:48:54 +0200 Wuzzy Use SDL_SetRelativeMouseMode to detect mouse movements, fixes xinput issues
Sat, 28 Oct 2017 07:59:41 +0200 Wuzzy HedgeEditor: Define fallback flag/voice/fort/grave when saving level data
Sat, 28 Oct 2017 07:23:53 +0200 Wuzzy HedgeEditor: Don't change mode in background when pressing left/right w/o amAirAttack selected
Sat, 28 Oct 2017 05:49:49 +0200 Wuzzy Fix ammo menu, placement and camera movement keys not working in ammo menu
Sat, 28 Oct 2017 04:53:21 +0200 Wuzzy Fix CheckWorldWrap not correctly checking for bounce edge. Also fix teleport @ bounce edge
Fri, 27 Oct 2017 19:54:27 +0200 unc0rr Update cabal file
Fri, 27 Oct 2017 17:50:20 +0200 Wuzzy Fix bad LuaGoals comparison for pas2c builds
Fri, 27 Oct 2017 06:35:04 +0200 Wuzzy Update small preview image of Basketball and BasketballField maps
Fri, 27 Oct 2017 05:55:09 +0200 Wuzzy ACF7: Fix two weird thinking bubbles which should be speech bubbles
Fri, 27 Oct 2017 05:28:32 +0200 Wuzzy ACF7: Fix no animation starting for some possible scenes
Fri, 27 Oct 2017 05:05:37 +0200 Wuzzy Oops. Changelog was wrong, the error message spam was for ACF8, not ACF7
Fri, 27 Oct 2017 05:03:58 +0200 Wuzzy ACF7: Fix possible Lua error spam in intro sequence
Fri, 27 Oct 2017 02:17:39 +0200 Wuzzy Fix some German typos and change a translation word (Ziele → Zielscheiben)
Fri, 27 Oct 2017 00:12:38 +0200 Wuzzy Disable hog control after winning target practice challenge
Thu, 26 Oct 2017 22:49:39 +0200 Wuzzy ACF5: Fix final animation being stuck when the cyborg's way to the right is blocked
Thu, 26 Oct 2017 22:40:17 +0200 Wuzzy Animate library: Add new parameter maxMoveTime to AnimMove
Thu, 26 Oct 2017 21:14:55 +0200 unc0rr Slightly update russian localization
Thu, 26 Oct 2017 20:39:28 +0200 Wuzzy ACF7: Set correct hog position after skipping start anim
Thu, 26 Oct 2017 18:20:06 +0200 Wuzzy ACF2: Mention that both hogs must survive
Thu, 26 Oct 2017 18:02:33 +0200 Wuzzy ACF, mission 2: Fix various mission breakages when heroes died together with enemies
Thu, 26 Oct 2017 07:53:13 +0200 Wuzzy Change SD music for Halloween and Hoggywood themes (old tracks)
Thu, 26 Oct 2017 05:41:48 +0200 Wuzzy Fix German typo in de.lua
Thu, 26 Oct 2017 05:25:45 +0200 Wuzzy Expose the gotten achievements of Bamboo Thicked and Dangerous Ducklings in the stats screen
Thu, 26 Oct 2017 04:10:57 +0200 Wuzzy Add sparkle's name to Rope Knock Challenge
Thu, 26 Oct 2017 03:04:31 +0200 Wuzzy Update credits for Fruit.ogg
Thu, 26 Oct 2017 02:50:05 +0200 Wuzzy Complete music credits for Jungle.ogg by alfadur
Wed, 25 Oct 2017 20:46:37 -0400 nemo oops
Wed, 25 Oct 2017 20:39:05 -0400 alfadur jungle music
Wed, 25 Oct 2017 19:44:42 -0400 nemo checksum immediately after loading because surface2tex does surface manipulation. also add some FIXMEs
Wed, 25 Oct 2017 23:47:07 +0200 Wuzzy Make gtDuck use DirAngle instead of Angle for rotation
Wed, 25 Oct 2017 23:09:41 +0200 Wuzzy Fix sometimes ammo schemes not being saved after changing before an ammo scheme got deleted in session
Wed, 25 Oct 2017 15:37:16 -0400 nemo one more pattern
Wed, 25 Oct 2017 20:38:51 +0200 unc0rr Use maybeNick from Utils, fixes empty nickname inserted in ROOMS protocol command parameters. Not tested, but builds, and it's Haskell...
Tue, 24 Oct 2017 19:54:38 -0400 nemo you know what... I think everything would have been fine if we'd simply required all this hog stuff to be in the same block...
Tue, 24 Oct 2017 18:55:19 -0400 nemo w is in pixels, so presumably this needs to be *4
Tue, 24 Oct 2017 18:28:59 -0400 nemo use pitch for surfaces, land_width x2 since 16 bit
Tue, 24 Oct 2017 21:59:06 +0200 unc0rr Modernize Cargo.toml a bit
Tue, 24 Oct 2017 21:58:41 +0200 unc0rr Remove silly toUtf8 which caused bug with default team name
Tue, 24 Oct 2017 21:42:13 +0200 Wuzzy Add a few random team names and fix typos
Tue, 24 Oct 2017 14:36:24 -0400 nemo 2nd try... just shortcircuit most of onGameTick20 when we are between turns.
Tue, 24 Oct 2017 14:14:00 -0400 nemo this should probably sidestep that thing unc0rr keeps bringing up. untested. but then, I've never had it happen. I think what happens is onGameTick20 is called in same tick as onNewTurn and before it...
Tue, 24 Oct 2017 19:45:11 +0200 Wuzzy Update README.md: Add game description, controls, getting started guide for n00bs, fix typos, reorganize sections
Tue, 24 Oct 2017 19:30:55 +0200 Wuzzy Rewrite INSTALL file: Markdown format, add troubleshooting section, more detailed build instructions, etc.
Tue, 24 Oct 2017 06:25:12 +0200 Wuzzy ACF mission 5: Take away switch and always play with deployed hog in final mission stage
Tue, 24 Oct 2017 04:48:20 +0200 Wuzzy Lua API: Fix Goals text being cut off at ca. 255 characters
Tue, 24 Oct 2017 04:06:03 +0200 Wuzzy More changelog updates
Tue, 24 Oct 2017 02:39:00 +0200 Wuzzy Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Mon, 23 Oct 2017 23:43:36 +0200 Wuzzy Use Gear^.Boom to calculate cake party faces
Mon, 23 Oct 2017 23:26:34 +0200 Wuzzy Fix cake party face not working across wrap world border
Mon, 23 Oct 2017 22:45:35 +0200 Wuzzy Make air mines follow hedgehogs across wrap world edge
Mon, 23 Oct 2017 17:29:56 +0200 Wuzzy Make GearsNear and CheckGearNear check gears across wrap world edge
Mon, 23 Oct 2017 14:49:01 +0200 Wuzzy Add KoBeWi to credits
Mon, 23 Oct 2017 04:57:39 +0200 Wuzzy Update changelog
Mon, 23 Oct 2017 04:35:10 +0200 Wuzzy HedgeEditor: Fix broken napalm/mine strike/drill strike
Mon, 23 Oct 2017 03:01:10 +0200 Wuzzy Rope Knock Challenge: Don't count hog kills after hero hurt itself
Mon, 23 Oct 2017 02:52:01 +0200 Wuzzy Rope knock challenge: Add names of developers and Shoppa tournament players who ranked 1st/2nd/3rd
Sun, 22 Oct 2017 02:25:27 +0200 Wuzzy Fix bee homing incorrectly when target is across wrap world edge
Sun, 22 Oct 2017 00:48:38 +0200 Wuzzy Wrap around target coordinates when clicking on other side of wrap-around world edge
Sat, 21 Oct 2017 23:59:31 +0200 Wuzzy Move CalcWorldWrap to uUtils.pas
Sat, 21 Oct 2017 23:27:58 +0200 Wuzzy Add Wuzzy to credits
Sat, 21 Oct 2017 23:03:52 +0200 Wuzzy Fix AddAmmo setting ammo to 99 when trying to add infinite ammo
Sat, 21 Oct 2017 16:47:20 -0400 nemo add copherneue
Sat, 21 Oct 2017 19:02:53 +0200 Wuzzy Fix division by 0 in sniper rifle training
Sat, 21 Oct 2017 18:52:24 +0200 Wuzzy Sniper rifle training: Fix missing victory sound, also disable controls at the end
Sat, 21 Oct 2017 18:38:28 +0200 Wuzzy Sniper rifle mission: Faster dynamite blow-up, also skip with precise
Sat, 21 Oct 2017 18:21:27 +0200 Wuzzy Sniper rifle training: Fix general camera weirdness
Sat, 21 Oct 2017 17:21:34 +0200 Wuzzy Sniper rifle mission: Fix targets spawning twice in dynamite scenes, jacking up the total amount of targets
Sat, 21 Oct 2017 02:28:36 +0200 Wuzzy Fix small German typo
Sat, 21 Oct 2017 01:29:57 +0200 Wuzzy Fix GCC warnings: -Wimplicit-fallthrough and -Wint-in-bool-context
Sat, 21 Oct 2017 00:58:01 +0200 Wuzzy Fix PhysFS 3.0.0 deprecation warnings for error reporting
Fri, 20 Oct 2017 23:49:52 +0200 Wuzzy Fix compiler getting nervous about C++11 dependency
Fri, 20 Oct 2017 21:57:09 +0200 Wuzzy Update hedgewars_de.ts translation
Fri, 20 Oct 2017 21:55:18 +0200 Wuzzy Run lupdate
Fri, 20 Oct 2017 21:50:00 +0200 Wuzzy Update Big Armory mission image (duck position)
Fri, 20 Oct 2017 21:35:26 +0200 Wuzzy Fix first ammo row being invisible when there's only one weapon in the first row
Fri, 20 Oct 2017 21:02:43 +0200 Wuzzy Fix a few German typos and weird grammar
Fri, 20 Oct 2017 20:10:34 +0200 Wuzzy Update German Lua and campaign translations
Fri, 20 Oct 2017 18:51:12 +0200 Wuzzy Run update_lua_locale_files.sh
Fri, 20 Oct 2017 18:44:41 +0200 Wuzzy Turn loc_gen.txt into an executable Shell script
Fri, 20 Oct 2017 14:17:56 +0200 Wuzzy Fix bubbles drawn on the wrong side when hog drowns and faces right
Fri, 20 Oct 2017 13:34:05 +0200 Wuzzy Increase chance for AI to use tardis over skip
Fri, 20 Oct 2017 13:27:48 +0200 Wuzzy AI player checks if it can use tardis before selecting it
Wed, 18 Oct 2017 20:33:20 -0400 nemo extend land digest to all surfaces that could possibly be loaded into Land[] - i.e. ones that impact sync
Wed, 18 Oct 2017 05:28:22 +0200 Wuzzy AI hogs use timebox instead of skip if clueless what to do
Wed, 18 Oct 2017 03:39:01 +0200 Wuzzy AI doesn't use extra damage/vampirism/invulnerable again if already active
Wed, 18 Oct 2017 03:19:43 +0200 Wuzzy Move amNothing from F1 slot to new special hidden weapon slot. Move amDuck to F1
Wed, 18 Oct 2017 02:17:03 +0200 Wuzzy Add air mine, cleaver to Highlander ammo scheme, and remove resurrector
Wed, 18 Oct 2017 02:08:24 +0200 Wuzzy Fix rubber duck not being used in Highlander
Mon, 16 Oct 2017 16:45:19 +0200 Wuzzy Also drop air mine and rubber duck from Construction Mode crates
Sun, 15 Oct 2017 13:15:39 +0200 Wuzzy Highlander: Mention the "max. 1 ammo per type" rule in mission panel
Sun, 15 Oct 2017 12:30:31 +0200 Wuzzy Loyal Highlander: loyal=true in Highlander script param, you only get stuff for *enemy* kills
Fri, 13 Oct 2017 23:39:36 +0200 Wuzzy Fix failure to update all cloud layers properly when entering Sudden Death
Fri, 13 Oct 2017 16:37:56 -0400 nemo mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
Fri, 13 Oct 2017 17:09:45 +0200 Wuzzy Don't switch back to rope/chute/jetpack if selected ammo is not ammoprop_AltUse
Thu, 12 Oct 2017 20:30:39 +0200 Wuzzy Explain TropyRace's knockout rule in the mission panel
Thu, 12 Oct 2017 20:17:00 +0200 Wuzzy QTfrontend: Fix flickering and bad offset of control config popup
Thu, 12 Oct 2017 19:04:30 +0200 Wuzzy Add missing variable in uWorld.pas in videorec builds
Thu, 12 Oct 2017 16:30:12 +0200 Wuzzy Fix incorrect hints about molotov cocktail insta-booming barrels
Wed, 11 Oct 2017 23:41:25 +0200 Wuzzy Rope: Keep rope selected if sliding on ground and secondary weapon selected
Wed, 11 Oct 2017 23:14:29 +0200 Wuzzy Remove unused variable in uWorld.pas
Wed, 11 Oct 2017 17:05:35 -0400 nemo wind blowing around mines off-turn was too annoying.
Wed, 11 Oct 2017 23:01:07 +0200 Wuzzy Keep rope/jetpack/parachute selected when destroyed and having secondary ammo selected
Wed, 11 Oct 2017 20:16:00 +0200 Wuzzy Fix rope angle possible to go below 0° if having secondary weapon selected
Wed, 11 Oct 2017 18:52:50 +0200 Wuzzy Fix faulty stats screen translation in English locale
Wed, 11 Oct 2017 18:39:19 +0200 Wuzzy Don't let player save ammo scheme with pre-installed name, even case-insensitively
Wed, 11 Oct 2017 01:23:38 +0200 Wuzzy Fix "at least 2 teams" warning not updated when net team is added/removed
Wed, 11 Oct 2017 01:03:30 +0200 Wuzzy Fix cursor still being visible after using piano strike
Tue, 10 Oct 2017 23:42:56 +0200 Wuzzy Change DLC icon (thanks, nemo!)
Tue, 10 Oct 2017 22:45:48 +0200 Wuzzy Mark custom maps/forts/scripts with circle icon instead of icon
Tue, 10 Oct 2017 21:00:11 +0200 Wuzzy Mark custom forts with asterisk in team editor
Tue, 10 Oct 2017 17:39:11 +0200 Wuzzy Lua API: Remove BorderColor variable from onGameInit
Tue, 10 Oct 2017 16:13:44 +0200 Wuzzy Construction Mode: Fix Lua error spam when using time box with filters on map
Tue, 10 Oct 2017 03:08:00 +0200 Wuzzy Fix hog holding nothing in hand when choosing napalm or piano strike
Tue, 10 Oct 2017 02:00:04 +0200 Wuzzy Eliminate some possible spoilers in stats screen of ASA: fruit02
Mon, 09 Oct 2017 14:31:46 +0200 Wuzzy Fix player being able to switch to dying hog
Sun, 08 Oct 2017 23:34:14 +0200 Wuzzy Remove spaces from grave names
Sun, 08 Oct 2017 22:52:44 +0200 Wuzzy Add 7 graves
Sun, 08 Oct 2017 20:24:58 +0200 Wuzzy No longer jiggle sticky mines if using portable portal device
Sun, 08 Oct 2017 19:07:56 +0200 Wuzzy Update German and English locale files
Sun, 08 Oct 2017 19:04:20 +0200 alfadur Improve error messages when feedback or DLC fail to reach Internet
Sun, 08 Oct 2017 16:50:47 +0200 Enrico Update Italian translation (it.lua)
Sun, 08 Oct 2017 16:30:42 +0200 Wuzzy Fix short sound breakdown shortly after using time box
Sun, 08 Oct 2017 04:57:28 +0200 Wuzzy Fix team getting inf. ammo when stockpiling >= 100 ammo
Sun, 08 Oct 2017 04:14:49 +0200 Wuzzy Fix possibility to accidentally destroy team by entering an already existing team name
Sat, 07 Oct 2017 20:07:21 +0200 Wuzzy Fix old team name not being removed after renaming team in frontend
Sat, 07 Oct 2017 13:23:58 -0400 nemo extend overridable graphics/sounds to 8 of each, for lua scripters who really like having their own sprites/sounds. these should not be used in the engine.
Sat, 07 Oct 2017 19:11:25 +0200 Wuzzy Make sure new teams start with an unique name
Sat, 07 Oct 2017 18:43:31 +0200 Wuzzy Names of new or copied game schemes are now unique
Sat, 07 Oct 2017 03:43:06 +0200 Wuzzy Rework weapon scheme handling in frontend and fix a couple of bugs
Sat, 07 Oct 2017 01:05:55 +0200 Wuzzy Fix molotov cocktails bouncing off vertically off rubber
Fri, 06 Oct 2017 20:28:11 +0200 Wuzzy Fix argument bug in default name of copy of copy of ammo scheme
Fri, 06 Oct 2017 20:17:12 +0200 Wuzzy Strip invalid PNG profiles from PNGs
Fri, 06 Oct 2017 19:12:23 +0200 alfadur Fix splash screen on Windows
Fri, 06 Oct 2017 17:36:03 +0200 Wuzzy Less stupid resetPosition comment in uCursor.pas
Fri, 06 Oct 2017 17:32:02 +0200 Wuzzy Fix camera going crazy when starting game with mouse centered
Fri, 06 Oct 2017 16:33:11 +0200 Wuzzy Use https links in README files
Fri, 06 Oct 2017 14:45:22 +0200 alfadur (Hopefully) fix game camera being shifted on Windows 10
Fri, 06 Oct 2017 14:03:13 +0200 Wuzzy Fix teleport allowing you to teleport in land if you clicked beyond the wrap-around border
Thu, 05 Oct 2017 18:26:08 +0200 Wuzzy ClimbHome: Fix final team scoring 0 if hog took damage
Thu, 05 Oct 2017 18:22:32 +0200 Wuzzy ClimbHome: Make sure hog faces left on turn start
Thu, 05 Oct 2017 17:39:04 +0200 Wuzzy Climb Home: Fix game getting stuck when player reaches home
Thu, 05 Oct 2017 05:20:25 +0200 Wuzzy Add test case for testing that mines don't move for a very long time
Thu, 05 Oct 2017 02:54:17 +0200 Wuzzy Destroy rope when attempting to shoot it through wrap / bouncy world edge
Thu, 05 Oct 2017 02:02:28 +0200 Wuzzy Fix cursor often jumping to center when putting target while moving cursor
Thu, 05 Oct 2017 01:37:49 +0200 Wuzzy Show selected weapon again when using it in inf attack mode
Wed, 04 Oct 2017 21:33:05 +0200 Wuzzy Remove ScriptParam from HedgeEditor
Wed, 04 Oct 2017 21:25:27 +0200 Wuzzy HedgeEditor: Also save hog effects (e.g. poison) and looking direction
Wed, 04 Oct 2017 20:50:14 +0200 Wuzzy Clean up internal HedgeEditor TODO list
Wed, 04 Oct 2017 18:42:06 +0200 Wuzzy Add translator comment for "toggle team bars"
Wed, 04 Oct 2017 18:34:02 +0200 Wuzzy Fix Birdy descending into water if hog took damage before it got picked up (bug 160)
Wed, 04 Oct 2017 16:09:28 +0200 Wuzzy Add README files to explain the tests directory
Wed, 04 Oct 2017 15:39:39 +0200 Wuzzy Put Testing dir into .hgignore and .gitignore
Wed, 04 Oct 2017 15:37:42 +0200 Wuzzy Fix cake taking >200s to explode when it's completely stuck and can't move (bug 194)
Wed, 04 Oct 2017 15:28:32 +0200 Wuzzy Add test case to test if cake explodes in time when stuck in tight space
Tue, 03 Oct 2017 15:50:10 +0200 Wuzzy Remove broken “Play again” button in stats page after an online game
Tue, 03 Oct 2017 02:05:09 +0200 Wuzzy Relicense my contributions from WTFPL to CC-0
Tue, 03 Oct 2017 01:27:17 +0200 Wuzzy Add 6 hats from the hat thread, the TheMadCharles' barrelhider hat (CC BY 3.0) and 12 hairless hat variants
Mon, 02 Oct 2017 23:08:12 +0200 Wuzzy Update German translation (especially de.txt)
Mon, 02 Oct 2017 16:45:19 -0400 nemo fine. I will
Mon, 02 Oct 2017 21:39:19 +0200 Wuzzy Reduce number of initial teams: 4 human, 2 AI teams
Mon, 02 Oct 2017 20:59:40 +0200 Wuzzy Create 5 human teams + 5 AI teams on first start
Mon, 02 Oct 2017 18:12:23 +0200 Wuzzy Make multipy sign in QTfrondend translatable and update hedgewars_en.ts
Mon, 02 Oct 2017 17:54:07 +0200 Wuzzy Add a bunch of announcer messages in English
Mon, 02 Oct 2017 15:43:45 +0200 Wuzzy Use generic team names for non-themed random teams; add a bunch of more random team names
Sun, 01 Oct 2017 09:42:17 +0200 Wuzzy Nobody Laugh mission: Set bot level to maximum
Sun, 01 Oct 2017 03:12:56 +0200 Wuzzy Battalion: Only show collected ammo to local player
Sun, 01 Oct 2017 02:10:34 +0200 Wuzzy Change some HedgeEditor menu icons
Sun, 01 Oct 2017 01:48:30 +0200 Wuzzy Change Highlander.cfg to select Default by default
Sun, 01 Oct 2017 01:04:38 +0200 Wuzzy ACF6: Set correct position of native after skipping
Sun, 01 Oct 2017 00:46:58 +0200 Wuzzy ACF1, fruit01, WxW: Make sure the selection dialogues never disappear on their own
Sat, 30 Sep 2017 23:53:21 +0200 Wuzzy Merge sheepluva's changes
Sat, 30 Sep 2017 23:52:08 +0200 Wuzzy TrophyRace: Fix game never eliminating any hogs after a hog skipped or ran out of time
Sat, 30 Sep 2017 21:54:47 +0200 sheepluva fix some fpc hints
Sat, 30 Sep 2017 20:31:07 +0200 Wuzzy Fix broken format string in de.lua, breaking Tumbler script
Sat, 30 Sep 2017 20:29:01 +0200 Wuzzy ASA, moon01, desert01: Enable skip for hero only if there is turn-based play
Sat, 30 Sep 2017 19:51:22 +0200 sheepluva fix copypasta fail that caused segfaults (esp. in pas2c)
Sat, 30 Sep 2017 17:23:47 +0200 Wuzzy ASA, moon01: Don't save checkpoint if player was first detected, and then grabbed the weapons
Sat, 30 Sep 2017 17:04:41 +0200 Wuzzy ASA, moon01: Fix various turn-based and gameplaying bugs
Sat, 30 Sep 2017 15:40:02 +0200 Wuzzy ASA, moon01: Move escape dialog into a proper animation dialogue
Sat, 30 Sep 2017 14:15:59 +0200 Wuzzy Merge sheepluva's changes
Sat, 30 Sep 2017 14:15:18 +0200 Wuzzy ACF7: Don't make princess disappear instantly after victory
Sat, 30 Sep 2017 14:00:02 +0200 sheepluva workaround to fix pas2c mistyping a constant as bool
Sat, 30 Sep 2017 04:31:50 +0200 Wuzzy ACF5: Fix position of Fiery Water when skipping start anim.
Sat, 30 Sep 2017 04:26:40 +0200 Wuzzy ACF5: Spare traitor's life with skip instead of precise
Sat, 30 Sep 2017 04:03:08 +0200 Wuzzy ASA, fruit01: Change choice keys
Sat, 30 Sep 2017 03:59:54 +0200 Wuzzy ASA, fruit01: Show mission text when reaching launch pad with enemies
Sat, 30 Sep 2017 03:28:43 +0200 Wuzzy ASA, fruit01: Improve mission texts and choice dialog handling
Sat, 30 Sep 2017 02:09:43 +0200 Wuzzy ACF1: Change rope challenge confirm key to [Attack]
Sat, 30 Sep 2017 02:04:58 +0200 Wuzzy ACF1: Fix princess/elder flying very weirdly when punching to direction they look at
Sat, 30 Sep 2017 01:45:01 +0200 Wuzzy ACF1: Force player to press jump to confirm difficulty dialog
Sat, 30 Sep 2017 00:59:12 +0200 Wuzzy ASA, ice01: Fix turn ready caption
Sat, 30 Sep 2017 00:52:06 +0200 sheepluva make hellfire test a bit less seed-sensitive
Sat, 30 Sep 2017 00:43:56 +0200 Wuzzy ASA, moon01: Fix minions sometimes taking double turns
Sat, 30 Sep 2017 00:09:48 +0200 sheepluva pas2c happiness initiative 2017, continued
Fri, 29 Sep 2017 23:31:29 +0200 sheepluva change return codes to avoid overlap with fpc ones
Fri, 29 Sep 2017 23:29:00 +0200 Wuzzy ASA, Spacetrip: Fix guards taking 2 turns in succession
Fri, 29 Sep 2017 23:13:05 +0200 sheepluva make PHYSFS_setBuffer() known to pas2c
Fri, 29 Sep 2017 22:53:53 +0200 sheepluva fix some things that annoy pas2c and whitespaces
Fri, 29 Sep 2017 22:39:31 +0200 Wuzzy Merge sheepluva's changes
Fri, 29 Sep 2017 21:44:35 +0200 Wuzzy A Space Adventure: Add outro sequence / epilogue in the final mission
Fri, 29 Sep 2017 22:33:15 +0200 sheepluva don't use colorkey for land spray
Fri, 29 Sep 2017 22:09:11 +0200 sheepluva rename ifTransparent to ifColorKey
Fri, 29 Sep 2017 22:06:29 +0200 sheepluva currently irrelevant sdl call adjustment
Fri, 29 Sep 2017 19:31:25 +0200 Wuzzy ASA, ice01: Fix losing turn early in game
Fri, 29 Sep 2017 19:12:00 +0200 Wuzzy ASA, desert01: Fix smugglers sometimes getting multiple turns
Fri, 29 Sep 2017 18:27:44 +0200 Wuzzy Fix rope detection in ASA desert01
Fri, 29 Sep 2017 18:00:43 +0200 Wuzzy Use Default voice in A Space Adventure campaign
Fri, 29 Sep 2017 03:41:30 +0200 Wuzzy Change graves of teams in missions for greater variety
Fri, 29 Sep 2017 02:35:27 +0200 Wuzzy ACF1: Fix graphical deagle shot glitch after shooting final target
Fri, 29 Sep 2017 02:10:37 +0200 Wuzzy ASA, fruit02: Minor refactor
Fri, 29 Sep 2017 02:08:52 +0200 Wuzzy ASA, fruit02: Fail mission if player let wrong hog collect device part
Thu, 28 Sep 2017 23:44:26 +0200 Wuzzy ASA, fruit02: End turn when reaching surface
Thu, 28 Sep 2017 23:27:20 +0200 Wuzzy Separate crates in ASA final mission
Thu, 28 Sep 2017 23:03:30 +0200 Wuzzy ASA, fruit01: Use 1 hog instead of 2 for Captain Lime
Thu, 28 Sep 2017 21:32:42 +0200 Wuzzy Fix stats screen caption showing only one winner if multiple teams have won
Thu, 28 Sep 2017 19:26:22 +0200 Wuzzy ASA fruit03: Fix skipping not adding to turn time in next turn
Thu, 28 Sep 2017 18:39:59 +0200 Wuzzy A Space Adventure: Remove or shorten intro sequences of side missions
Thu, 28 Sep 2017 18:36:24 +0200 Wuzzy Lua API: Add ReadyTimeLeft variable
Thu, 28 Sep 2017 17:26:54 +0200 Wuzzy ASA: Improve displaying of mission panels all over the place
Thu, 28 Sep 2017 08:55:10 +0200 Wuzzy Fix typo in Polish translation
Thu, 28 Sep 2017 07:45:28 +0200 Wuzzy ASA: Explain team abbreviations + update changelog
Thu, 28 Sep 2017 07:40:39 +0200 Wuzzy ASA fruit02: Refactor captain lime hog, use 1 gear only instead of 2
Thu, 28 Sep 2017 07:09:18 +0200 Wuzzy Fix team colors of most teams in A Space Adventure to denote correct ally status
Thu, 28 Sep 2017 02:42:10 +0200 Wuzzy ACF8: Fix mission panel being shown after victory (if the leader fled)
Thu, 28 Sep 2017 02:00:40 +0200 Wuzzy ACF7: Mention mines time
Thu, 28 Sep 2017 01:15:25 +0200 Wuzzy Don't play “missed” taunt if a target has been hit
Thu, 28 Sep 2017 00:46:06 +0200 Wuzzy ASA: Fix 2 important fruit planet mission unlocking bugs
Thu, 28 Sep 2017 00:17:41 +0200 Wuzzy ASA, Spacetrip: Fix stats screen messages when running out of fuel
Wed, 27 Sep 2017 23:41:56 +0200 Wuzzy ASA, death02: Use GetAmmoName for the enemy hog names
Wed, 27 Sep 2017 23:24:29 +0200 Wuzzy ASA,desert03: Fix no victory after destroying all targets
Wed, 27 Sep 2017 23:09:25 +0200 Wuzzy ASA, desert03: Change box appearance, don't lose as long there are still flames in game
Wed, 27 Sep 2017 20:47:18 +0200 Wuzzy ASA, Spacetrip: Reset turn time on successful Moon landing
Wed, 27 Sep 2017 20:44:09 +0200 Wuzzy ASA, Spacetrip: Drop weapons on player when landing on moon by rope
Wed, 27 Sep 2017 19:30:59 +0200 Wuzzy Update ChangeLog for ASA, increase spacetrip turn time to 20s
Wed, 27 Sep 2017 19:26:12 +0200 Wuzzy ASA, Spacetrip: Better behaviour when entering mission while stuck on woon w/o fuel
Wed, 27 Sep 2017 19:13:28 +0200 Wuzzy ASA, Spacetrip: Fix not properly recognizing crate collection
Wed, 27 Sep 2017 18:43:28 +0200 Wuzzy ASA: Update mission texts properly after watching dialog
Wed, 27 Sep 2017 18:18:35 +0200 Wuzzy ASA: Spacetrip: Fix guards ignoring stealing completely, fix various other game logic fails
Wed, 27 Sep 2017 15:45:42 +0200 Wuzzy ACF: Replace TurnTimeLeft=0 with EndTurn(true)
Wed, 27 Sep 2017 06:38:51 +0200 Wuzzy ACF: Use skull grave for cannibal teams (for real)
Wed, 27 Sep 2017 06:17:41 +0200 Wuzzy Fix ACF2 mission sometimes being unwinnable after returning to Leaks A Lot
Wed, 27 Sep 2017 06:04:02 +0200 Wuzzy Infinite skips in ACF5
Wed, 27 Sep 2017 05:55:40 +0200 Wuzzy ACF2: Convert to EndTurn
Wed, 27 Sep 2017 05:49:20 +0200 Wuzzy ACF2: Remove restart option when cooperating with cyborg
Wed, 27 Sep 2017 04:28:34 +0200 Wuzzy Disable SD in ACF6 and ASA: The first stop
Wed, 27 Sep 2017 03:54:35 +0200 Wuzzy ACF6: Fix error message spam when falling into water when took last rope crate w/o touching ground
Wed, 27 Sep 2017 02:57:44 +0200 Wuzzy ACF2: Fix weird skip ammos
Wed, 27 Sep 2017 02:47:15 +0200 Wuzzy Shorten a mission text in ACF, mission 2
Wed, 27 Sep 2017 02:26:33 +0200 Wuzzy ACF1: Fix various problems with the parachute section
Wed, 27 Sep 2017 01:00:35 +0200 Wuzzy Improve the mission texts in ACF, mission 1
Tue, 26 Sep 2017 22:54:11 +0200 Wuzzy ACF, mission 3: Fix broken sequence when princess got caged (failed parcours)
Tue, 26 Sep 2017 22:04:09 +0200 Wuzzy ACF, mission 3: Put in 3 girders per girder crate
Tue, 26 Sep 2017 20:55:19 +0200 Wuzzy ACF, epilogue: Play default epilogue if campaign var is not found in team
Tue, 26 Sep 2017 20:00:30 +0200 Wuzzy Add ca. 10 announcer messages
Tue, 26 Sep 2017 19:13:26 +0200 Wuzzy Use correct kill counts for the remaining ASA missions as well
Tue, 26 Sep 2017 18:54:35 +0200 Wuzzy Show correct kill counts in all ASA missions (fixes #147)
Tue, 26 Sep 2017 16:25:57 +0200 Wuzzy ASA, The first stop: Fix team ranking and kills in stats screen (bug 147)
Tue, 26 Sep 2017 16:07:44 +0200 Wuzzy New Lua API function: GetTeamStats, to get team stats
Tue, 26 Sep 2017 05:09:33 +0200 Wuzzy ASA, the final battle: Fix mission panel not appearing if you watched the dialog
Tue, 26 Sep 2017 04:56:19 +0200 Wuzzy ASA, death01: Slightly change professor's response if he got killed on the moon
Tue, 26 Sep 2017 03:58:23 +0200 Wuzzy ASA, The first stop: Take possibility into account that whole team can be wiped out
Tue, 26 Sep 2017 03:05:59 +0200 Wuzzy ASA, a frozen adventure: Save bazooka and excess freezers in checkpoints
Tue, 26 Sep 2017 02:31:01 +0200 Wuzzy ASA: Reset checkpoint after completing checkpointed mission
Tue, 26 Sep 2017 02:27:33 +0200 Wuzzy ASA, a frozen adventure: Retain bazooka on checkpoint 2
Tue, 26 Sep 2017 02:24:58 +0200 Wuzzy Improve and fix poor messaging in ASA: A frozen adventure
Tue, 26 Sep 2017 00:41:30 +0200 Wuzzy ASA, Getting to the device: Add fake crate for the device part with proper collect message
Mon, 25 Sep 2017 23:55:53 +0200 Wuzzy Remove infinite teleport from ASA: Searching in the dust
Mon, 25 Sep 2017 23:48:56 +0200 Wuzzy ASA: Searching in the dust: Fix incorrect crate content display after collecting device part
Mon, 25 Sep 2017 23:04:15 +0200 Wuzzy ASA, Searching in the dust: Fix Hog Solo being able to rope past all smugglers
Mon, 25 Sep 2017 22:25:10 +0200 Wuzzy ASA: Inform the player about a checkpoint reset
Mon, 25 Sep 2017 21:41:38 +0200 Wuzzy ASA: Reset mission checkpoints when going to Spacetrip
Mon, 25 Sep 2017 21:18:59 +0200 Wuzzy Fix ASA: A frozen adventure not working when starting from checkpoint
Mon, 25 Sep 2017 20:46:26 +0200 Wuzzy Remove checkpoints in ASA: Searching in the dust
Mon, 25 Sep 2017 20:09:33 +0200 Wuzzy Remove checkpoints in ASA: Getting to the device
Mon, 25 Sep 2017 19:32:36 +0200 Wuzzy ASA, Spacetrip: Improve messages when running out of fuel
Mon, 25 Sep 2017 19:25:39 +0200 Wuzzy ASA, Spacetrip: Fix mission fail if touching ground in flying saucer but still got fuel
Mon, 25 Sep 2017 19:16:14 +0200 Wuzzy ASA, Spacetrip mission: Fix poor detection of crate collection
Mon, 25 Sep 2017 18:58:50 +0200 Wuzzy Fix first ASA mission rapidly skipping turns on failure
Mon, 25 Sep 2017 18:17:44 +0200 Wuzzy Fix hard-to-read blue team color in ASA campaign
Mon, 25 Sep 2017 18:02:35 +0200 Wuzzy Use EndTurn to replace TurnTimeLeft=0 in ASA campaign (fixes #225)
Mon, 25 Sep 2017 17:06:35 +0200 Wuzzy Fix crate types in A Space Adventure and some user missions
Mon, 25 Sep 2017 16:50:35 +0200 Wuzzy Fix crate types (weapon/utility) in A Classic Fairytale missions
Mon, 25 Sep 2017 16:35:07 +0200 Wuzzy ACF mission 6: Fix incorrect crate types (weapon vs utility)
Mon, 25 Sep 2017 16:07:31 +0200 Wuzzy Fix mines not working in first turn in ACF, mission 6 (bug 180)
Mon, 25 Sep 2017 15:34:07 +0200 Wuzzy Remove explicit (and redundant) SD message in ACF mission 6
Mon, 25 Sep 2017 15:25:16 +0200 Wuzzy ACF, mission 6: Fix messages, now they imply that destroying crates is also OK
Sun, 24 Sep 2017 04:13:04 +0200 Wuzzy Remove white stripes in flags of armenia, ireland, turkey
Sat, 23 Sep 2017 22:00:23 +0200 Wuzzy Write documentation to explain those files in Data/Names
Sat, 23 Sep 2017 21:05:57 +0200 Wuzzy Randomized teams now can have any random hats (not just from types.ini)
Sat, 23 Sep 2017 20:05:16 +0200 Wuzzy Clean up name .cfg files, remove implicit defaults
Sat, 23 Sep 2017 19:49:41 +0200 Wuzzy More random names: angel, morbid, pokemon-like, viking, darth vader, stormtrooper, war-themed
Sat, 23 Sep 2017 09:35:45 +0200 Wuzzy Chance that clicking the random hats button produces a set of equal hats
Sat, 23 Sep 2017 09:12:35 +0200 Wuzzy Use completely random hats when clicking on "Random hats" button in team editor
Sat, 23 Sep 2017 07:45:18 +0200 Wuzzy Fix random teams rarely being empty
Sat, 23 Sep 2017 07:38:41 +0200 Wuzzy Stop PhysFS from complaining when a random name .cfg file is missing
Sat, 23 Sep 2017 06:54:48 +0200 Wuzzy Add random female hedgehog names
Sat, 23 Sep 2017 06:47:13 +0200 Wuzzy Add more random team names and hats
Sat, 23 Sep 2017 04:59:16 +0200 Wuzzy Add a bunch of random team names
Sat, 23 Sep 2017 03:36:30 +0200 Wuzzy Add many random hedgehog names for more variety
Fri, 22 Sep 2017 18:45:51 -0400 nemo mix it up some more. also had screwed up -- inside quotes
Fri, 22 Sep 2017 18:07:11 -0400 nemo should be harder to dodge than a xor
Fri, 22 Sep 2017 23:07:52 +0200 Wuzzy Fix charging sound continuing to play on hog damage (#236)
Fri, 22 Sep 2017 19:26:57 +0200 Wuzzy Fix the key for toggling team bars being incorrectly described in the settings page
Fri, 22 Sep 2017 19:17:06 +0200 Wuzzy Backed out changeset c19e5ece5b3f
Fri, 22 Sep 2017 18:59:54 +0200 Wuzzy Upddate changelog for previous commit
Fri, 22 Sep 2017 18:46:28 +0200 Wuzzy Fix rotatemask (hedgehog info) key toggling team bars instead of changing hedgehog tags
Fri, 22 Sep 2017 18:02:37 +0200 Wuzzy Fix more typos in de.txt
Fri, 22 Sep 2017 17:46:36 +0200 Wuzzy Add some German announcer messages (mostly by Topf)
Fri, 22 Sep 2017 17:12:16 +0200 Wuzzy Unstretch and recolor 5 poorly made flags
Fri, 22 Sep 2017 05:28:25 +0200 Wuzzy Fix a couple of German typos
Fri, 22 Sep 2017 02:37:45 +0200 Wuzzy Use misc icon for description group box in videos page
Fri, 22 Sep 2017 02:35:06 +0200 Wuzzy Add folder icon for main menu
Fri, 22 Sep 2017 01:15:54 +0200 Wuzzy Change game scheme icon in options menu
Thu, 21 Sep 2017 22:56:49 +0200 Wuzzy Make string “Check now” in Apple build translatable
Thu, 21 Sep 2017 22:51:36 +0200 Wuzzy Tweak the network and lag icons to be closer to Hedgewars style
Thu, 21 Sep 2017 20:51:14 +0200 Wuzzy Change icon for frontend group box in options menu
Thu, 21 Sep 2017 18:40:42 +0200 Wuzzy Fix typo in German translation of hedgewars.desktop
Thu, 21 Sep 2017 18:37:34 +0200 Wuzzy Remove Description keys in hedgewars.desktop, they violate the spec and are redundant
Thu, 21 Sep 2017 17:42:57 +0200 Wuzzy Rewrite missing IP/nick warning of the ban dialog
Thu, 21 Sep 2017 17:35:08 +0200 Wuzzy Provide translator context for a few less obvious engine strings
Thu, 21 Sep 2017 16:53:07 +0200 Wuzzy Simplify error messages in record play page and fix poor grammar.
Thu, 21 Sep 2017 16:44:10 +0200 Wuzzy Fix typo: “Youtube” instead of “YouTube”
Thu, 21 Sep 2017 16:40:29 +0200 Wuzzy Add translator comments for demo replay page error message
Thu, 21 Sep 2017 15:47:14 +0200 Wuzzy Clarify the default license of media files in CREDITS file
Thu, 21 Sep 2017 05:11:01 +0200 Wuzzy Allow skipping in two ASA missions
Thu, 21 Sep 2017 04:58:37 +0200 Wuzzy Disable Sudden Death for a couple of ASA missions
Thu, 21 Sep 2017 04:25:10 +0200 Wuzzy Use new turn ending method in moon02.lua
Thu, 21 Sep 2017 03:46:17 +0200 Wuzzy Fix incorrect crate messages when collecting crates in ACF mission 1
Thu, 21 Sep 2017 03:08:25 +0200 Wuzzy Fix vgtAmmo showing air attack icon if frame is amNothing
Thu, 21 Sep 2017 03:07:29 +0200 Wuzzy Show “Empty!” when collecting ammo crate with amNothing or 0 ammo
Thu, 21 Sep 2017 01:59:49 +0200 Wuzzy Show “Ammo Type (+∞)” when taking crate w/ infinite ammo
Thu, 21 Sep 2017 00:23:40 +0200 Wuzzy Fix ammo tooltip icon being white
Wed, 20 Sep 2017 20:25:59 +0200 Wuzzy Increase maximum event string message count to 255
Wed, 20 Sep 2017 19:59:25 +0200 Enrico Update Italian translation
Wed, 20 Sep 2017 13:15:17 -0400 nemo ranges for alnum were silly. also lets not fail to same value
Wed, 20 Sep 2017 11:00:43 -0400 nemo Data is not part of the path
Tue, 12 Sep 2017 16:14:40 -0400 nemo Try to prevent the script safety checking from totally screwing up localisation. Also untested.
Tue, 12 Sep 2017 08:35:13 -0400 nemo this probably isn't helpful
Tue, 12 Sep 2017 08:32:01 -0400 nemo This should be ok right?
Mon, 11 Sep 2017 14:28:58 -0400 nemo Totally untested. Trying to ensure scripts loaded more or less match.
Tue, 05 Sep 2017 21:15:25 +0200 sheepluva fix buffered read going into inf recursion loop
Tue, 05 Sep 2017 20:46:40 +0200 sheepluva fix physfs using inflateCopy() (not part of miniz)
Sun, 03 Sep 2017 19:09:30 +0200 sheepluva PHYSFS: fix off-by-one error
Fri, 01 Sep 2017 11:24:18 -0400 nemo remove the collision addition for hogs again.
Thu, 10 Aug 2017 08:13:37 -0400 alfadur block spawning on ice slopes
Wed, 09 Aug 2017 15:36:05 -0400 nemo So, was trying to allow spawning on level surfaces of ice but not girders, but seems to be failing. We'll call this WIP
Wed, 09 Aug 2017 15:35:39 -0400 nemo Add checkins so that spawning on top of things is possible too
Wed, 09 Aug 2017 12:46:52 -0400 nemo trying to eliminate that annoying impact sound for gears that are well under the water and not even exiting it. sheepluva might want to look this over since this is modifying his code and should perhaps be part of the addSplashForGear checks, but hadn't had much luck getting him to examine it past year or so
Wed, 09 Aug 2017 12:22:05 -0400 nemo don't spawn things on ice. it's too unpredictable what'll happen to them
Sun, 30 Jul 2017 19:06:57 -0400 nemo while we're tweaking this phrase, "with" feels awkward
Sat, 29 Jul 2017 00:25:38 +0200 sheepluva cleanup/fix .hgignore
Fri, 28 Jul 2017 18:12:28 -0400 Worldblender bug #238 install the .desktop file too
Fri, 28 Jul 2017 16:49:38 -0400 Worldblender use gender neutral language
Tue, 18 Jul 2017 11:29:50 -0400 nemo Add .git, remove glob from things that aren't globs.
Mon, 17 Jul 2017 00:59:46 +0200 antonc27 - Add .gitignore (duplicated from .hgignore)
Fri, 14 Jul 2017 19:44:14 +0200 antonc27 - Fix fpc download link for travis iOS build
Fri, 14 Jul 2017 14:46:30 +0200 Anton Malmygin Merge pull request #48 from LocutusOfBorg/trusty
Mon, 10 Jul 2017 14:58:36 +0200 Gianfranco Costamagna travis: move to trusty environment
Fri, 17 Mar 2017 15:58:50 +0100 tariqbenezza french language updates
Thu, 13 Jul 2017 16:23:49 +0200 antonc27 - Bump iOS version
Sun, 09 Jul 2017 00:30:17 +0200 sheepluva fix issue 199: video recording crashed when trying to freeEverything twice
Sun, 02 Jul 2017 11:31:00 -0400 Janne Uusitupa update finnish
Thu, 15 Jun 2017 14:57:16 -0400 nemo bug #230 - Precise aiming is disabled after firing first Deagle shot (when held down)
Thu, 15 Jun 2017 15:50:23 +0200 Wuzzy Mutant: Fix turn skip of next hog after mutating when TurnTimeLeft = 0
Thu, 18 May 2017 00:57:15 +0200 Wuzzy HedgeEditor: Add 2 names to Mushroom Kingdom team identidy to get a full set of 8 hogs
Thu, 18 May 2017 00:44:16 +0200 Wuzzy Complete and update German Lua translation (de.lua)
Thu, 18 May 2017 00:24:24 +0200 Wuzzy Sort strings in de.lua alphabetically
Wed, 17 May 2017 23:28:21 +0200 Wuzzy Fix even more bad/broken loc()'s in scripts (hopefully the last one)
Tue, 16 May 2017 23:31:28 +0200 Wuzzy Fix 3 more incorrect uses of loc() in scripts
Tue, 16 May 2017 21:37:46 +0200 Wuzzy Fix various loc() syntax errors in scripts
Sun, 14 May 2017 19:08:57 +0200 Wuzzy Add Anachron into credits for the Battalion style
Sun, 14 May 2017 18:41:18 +0200 Wuzzy Battalion: RC Plane gets 2 bombs, set air bomb dmg to 20
Sun, 14 May 2017 17:23:49 +0200 Wuzzy Battalion: Extend weapon tooltips for modified weapons
Sun, 14 May 2017 16:57:05 +0200 Wuzzy Battalion: Make mutated hog names translatable
Sun, 14 May 2017 16:29:51 +0200 Wuzzy Update readme link in Battalion script
Sun, 14 May 2017 16:28:32 +0200 Wuzzy Show Battalion mission panel for the default time
Sun, 14 May 2017 16:27:38 +0200 Wuzzy Battalion: Rename “Air-General” to “Air General”
Sun, 14 May 2017 16:24:45 +0200 Wuzzy Battalion: Don't show SD count at start (it's shown in each round anyway)
Sun, 14 May 2017 16:24:01 +0200 Wuzzy Rewrite all Battalion strings to be more translator-friendly
Sun, 14 May 2017 15:20:26 +0200 sheepluva Remove IceGun from default Highlander weaponset
Sun, 14 May 2017 14:56:08 +0200 sheepluva Added tag 0.9.23-alpha for changeset 8cc070640fd1
Sun, 14 May 2017 14:06:51 +0200 sheepluva New Game-Style: Battalion (version 0.33)
Fri, 12 May 2017 17:15:45 +0200 Wuzzy Lua refactor: Replace ParseCommand('setweap… with SetWeapon
Fri, 12 May 2017 16:53:29 +0200 Wuzzy Remove the buggy /finish chat command
Mon, 08 May 2017 03:42:51 +0200 Wuzzy Add many, many English announcer messages for crate drops
Sun, 07 May 2017 13:51:59 +0200 Wuzzy Add a few (adapted) announcer messages suggested by Star and Moon
Thu, 04 May 2017 16:49:34 +0200 Wuzzy Fix skipping in Racer causing the next team to be skipped, too 0.9.23-alpha
Thu, 04 May 2017 16:36:39 +0200 Wuzzy Stop telling the player to build a track in Racer when it is already built
Thu, 04 May 2017 13:36:04 +0200 Wuzzy Fix in-game mission name display of Newton and the Hammock
Thu, 04 May 2017 13:33:05 +0200 Wuzzy No more chat slang in Dangerous Ducklings
Thu, 04 May 2017 13:21:34 +0200 Wuzzy Fix incomplete German mission translation of The Great Escape
Thu, 04 May 2017 13:23:37 +0300 unc0rr Fix fail to detect base package when built with ghc 8
Mon, 01 May 2017 13:59:24 +0300 unc0rr Update racer scripts 0.9.22
Fri, 05 Feb 2016 11:32:23 +0300 unC0Rr Racer maps #18 and #19 0.9.22
Tue, 14 Apr 2015 11:18:14 +0300 unC0Rr Racer challenge map #17 0.9.22
Thu, 04 May 2017 11:59:15 +0200 Wuzzy Fix overlapping crates in ACF mission 8
Thu, 04 May 2017 03:27:27 +0200 Wuzzy Construction Mode: Move pick hammer and blow torch into weapon crates (game default)
Thu, 04 May 2017 03:06:21 +0200 Wuzzy Update Molotov Cocktail help: Mention insta-explosion on barrels
Thu, 04 May 2017 03:04:45 +0200 Wuzzy Add 15 main menu tips
Wed, 03 May 2017 22:08:49 +0200 Wuzzy Update de.txt and hedgewars_de.ts
Wed, 03 May 2017 03:54:18 +0200 Wuzzy Complete the strings in hedgewars_en.ts (mostly to fix plural forms)
Wed, 03 May 2017 01:50:20 +0200 Wuzzy Make the Mr Mine message in ClimbHome translatable
Tue, 02 May 2017 21:48:07 +0200 Wuzzy Lock ammo scheme for ClimbHome mission map (script forces all ammos anyway)
Tue, 02 May 2017 21:16:07 +0200 Wuzzy Add note in Diver scenario that jetpack only has 50% fuel
Tue, 02 May 2017 19:38:21 +0200 Wuzzy Mention overwritten fuel in ammo description of UFO in TechRacer
Mon, 01 May 2017 00:04:28 +0200 Wuzzy Add big fat developer warning to all racing scripts about compability
Sun, 30 Apr 2017 00:36:36 +0200 sheepluva very elaborate change to the confusing and convoluted code for detecting (non-)linked SDL-libs versions in frontend
Sun, 30 Apr 2017 00:28:17 +0200 sheepluva fix build. sorry 'bout that.
Sun, 30 Apr 2017 00:11:50 +0200 sheepluva whoops, temp file was committed...
Sat, 29 Apr 2017 23:49:39 +0200 sheepluva merge
Sat, 29 Apr 2017 23:45:14 +0200 sheepluva cmake: Fix SDL2 header version detection
Fri, 28 Apr 2017 22:08:12 +0200 Wuzzy Update ChangeLog.txt, mostly for campaign bugfixes
Fri, 28 Apr 2017 21:25:47 +0200 Wuzzy ACF, mission 3: Add mission strings to remind the player of the main goal
Fri, 28 Apr 2017 20:53:22 +0200 Wuzzy ACF, mission 3: Standardize mine times. 3s if alone, 5s if playing with 2 hogs
Fri, 28 Apr 2017 20:08:35 +0200 Wuzzy ACF, mission 3: Fix player not losing properly after killing princess
Fri, 28 Apr 2017 18:54:59 +0200 Wuzzy Delete unused code in ACF mission 3
Fri, 28 Apr 2017 17:56:36 +0200 alfadur Fix bullets being reflected too early on bouncy world edge border while digging land
Fri, 28 Apr 2017 17:49:15 +0200 alfadur Make hogs keep their hat when holding the baseball bat
Fri, 28 Apr 2017 04:42:04 +0200 Wuzzy ACF, mission 3: Fix victory causing a lot of loser message being displayed. Also add EndTurn()
Fri, 28 Apr 2017 03:02:15 +0200 Wuzzy ACF, mission 3: Fail faster after Leaks or Dense Cloud died
Fri, 28 Apr 2017 02:50:23 +0200 Wuzzy ACF, mission 3: Fix Lua error when Leaks a Lot dies at the beginning
Fri, 28 Apr 2017 02:45:19 +0200 Wuzzy ACF, mission 3: Fix Lua error spam when Dense Cloud dies in the pit sequence
Fri, 28 Apr 2017 02:18:21 +0200 Wuzzy Lua: Fix SwitchHog breaking the ammo menu of the new hog
Fri, 01 Apr 2016 14:42:14 +0300 unC0Rr Time achievement for ClimbHome 0.9.22
Mon, 28 Mar 2016 21:20:11 +0300 unc0rr Declare achievements alongwith EndGame call, since it would skip SendStats 0.9.22
Thu, 24 Mar 2016 14:40:59 +0300 unC0Rr Achievement for ClimbHome 0.9.22
Tue, 01 Mar 2016 08:32:46 +0300 unc0rr Don't dump ghost points if map isn't detected 0.9.22
Tue, 23 Feb 2016 13:45:49 +0300 unc0rr Dump best time ghost on console 0.9.22
Fri, 28 Apr 2017 00:21:16 +0200 Wuzzy Fix ACF Eplilogue becoming unplayble when all hogs except the traitor have died
Thu, 27 Apr 2017 23:47:44 +0200 Wuzzy Get rid of some incorrect timeout messages in ACF, by using EndTurn(true)
Thu, 27 Apr 2017 22:47:14 +0200 Wuzzy Set infinite skip in ACF: United We Stand
Thu, 27 Apr 2017 22:14:56 +0200 Wuzzy Fix Lua fail in Long Live the Queen mission on victory
Thu, 27 Apr 2017 21:00:28 +0200 Wuzzy Fix engine crash in ACF mission 5 when skipping animation after killing wave 2 while the cyborg is talking
Thu, 27 Apr 2017 19:09:01 +0200 Wuzzy Lua: Fix HideHog causing engine crash when provided with invalid gear ID or hog was hidden
Thu, 27 Apr 2017 16:29:23 +0200 Wuzzy Remove outdated/unused debug output
Thu, 27 Apr 2017 05:07:35 +0200 Wuzzy Refactor hardcoded ammo IDs in The Great Escape
Thu, 27 Apr 2017 05:04:32 +0200 Wuzzy HedgeEditor: Fix blow torch / pick hammer in wrong crate type
Thu, 27 Apr 2017 04:58:48 +0200 Wuzzy Fix broken HedgeEditor export of utility and ammo crates
Thu, 27 Apr 2017 04:44:55 +0200 Wuzzy Refactor HedgeEditor output, get rid of wepArray in favor of simpler ammo iteration
Thu, 27 Apr 2017 03:38:22 +0200 Wuzzy Mention inf attack rule in Diver, also fix the in-game mission name
Thu, 27 Apr 2017 03:21:16 +0200 Wuzzy Refactor Teamwork 2: No more hacky skipping, set proper ammos for enemy instead
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