2011-08-25 nemo another silly mistake
2011-08-24 nemo accidentally reverted this when reverting the rest of the override changes.
2011-08-24 nemo oops
2011-08-24 sheepluva THUNKphewbzzweeEEeee
2011-08-24 nemo Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
2011-08-24 nemo add for mine strike too. as cheezemonkey points out, mine bounce is height dependent.
2011-08-23 nemo Set more generous minimums. Flicker seems to have nothing to do with minimum size. I get it even for fairly large dimensions after scaling down from a much larger size. Similar to issues with zoom from about a month ago, before unc0rr fixed them.
2011-08-23 nemo restore screwed up test
2011-08-23 nemo don't override user defined size when resizing
2011-09-01 Xeli Check if we need to download and prevent user from reaching the startgame menu because it needs images from the download hedgeroid
2011-08-23 koda enable window resizing (tested only on linux) - fix issue 103
2011-09-01 Xeli increment version number/name hedgeroid
2011-08-23 koda ooops
2011-08-28 Xeli sabotage of the iphone port failed.. hedgeroid
2011-08-23 koda this should fix the double free that happens when closing the sdl window on ios (untested)
2011-08-28 Xeli fixed = operator in uFloat hedgeroid
2011-08-23 koda ok this makes no sense now, remove 'enhanced' option from ios
2011-08-26 Xeli Made getDownloadPath compatible with < Froyo devices hedgeroid
2011-08-23 koda FREE AT LAST!!! SDL came around a (mostly) sane way for implementing rotation events, so we can scrap all the workaround code that has been added to workaround it!! Also this allows us to use proper (internal) multitasking handling and can simplify optional settings and other yet unexplored features. Yay!
2011-08-26 Xeli Fixed AddFileLog, there's now a log created in /sdcard/Android/data/org.hedgewars.mobile/cache/Data/ hedgeroid
2011-08-22 koda set gl attributes before creating the window, or some of them might be ignored (like vsync on osx); also don't skip some reloads when switching to fullscreen and back; finally did a little code re-organisation
2011-08-26 Xeli version name and api changed for Market version hedgeroid
2011-08-22 koda apparently sdl doesn't work anymore on ios < 3.2 so it is worth to take the leap and upgrade the minimum os to 4.0, so that we can use new apis (like imageio from sdl_image)
2011-08-26 Xeli removed some @override lines which cause compiler errors on openjdk-6 hedgeroid
2011-08-23 nemo Disable flakes in Blox theme
2011-08-24 = Xeli merg with the latest rev of 22nd (end of GSoC) hedgeroid
2011-08-22 nemo Free land texture, reset sky colour.
2011-08-22 nemo Put it in the add as well
2011-08-22 nemo Add check for no sound
2011-08-22 koda allow accessing the snapshot folder from the about page in the frontend (button could use a nicer icon)
2011-08-22 unc0rr Fix translation (it was smth like "they have normal bounced")
2011-08-22 unc0rr merge
2011-08-22 koda add Zorg to credits
2011-08-22 Xeli tiny tweak in how lua is moved + added two reverts hedgeroid
2011-08-22 koda enable a tip on osx, remove trailing whitespaces
2011-08-22 unc0rr Implement TestHammer which makes sense
2011-08-21 Xeli merge hedgeroid
2011-08-22 tsleon russian translation update
2011-08-22 unc0rr Make AI aware of damage modifiers
2011-08-21 Xeli removed the enabling of sensors hedgeroid
2011-08-22 nemo make it easier to do portal shoppa, ensure structure doesn't show up by accident in a weaponset
2011-08-21 Xeli Removed chinese font hedgeroid
2011-08-21 nemo Try to avoid overlapping voices for major statements (not things like byebye or oof)
2011-08-21 Xeli Changed url to code.google.com page hedgeroid
2011-08-21 nemo Strip and compress Golf theme
2011-08-21 Xeli changed an ifdef so that android too uses mono sound hedgeroid
2011-08-21 nemo mergy merge merge
2011-08-21 Xeli cosmetic tweak in the teamselection menu hedgeroid
2011-08-21 mikade merge
2011-08-21 nemo Try blurriness instead, to make inactive ammos clearer. Also add some missing line breaks in french locale.
2011-08-21 Xeli forgot to hg add the images... hedgeroid
2011-08-21 mikade HUD for Space Invasion, minor bugfix
2011-08-21 nemo hammer tweak
2011-08-21 Xeli Added a visual imageview to show how many teams have been selected, plus feedback when creating a new team: hedgeroid
2011-08-21 nemo Add mikade and Xeli to credits
2011-08-21 Xeli Added a check for team count to prevent the engine from crashes when starting with <2 teams + changed the text in the Teams selection menu hedgeroid
2011-08-21 nemo Allow hammer to bash mines/barrels too, increase escape time to 3s
2011-08-21 Xeli few comments added hedgeroid
2011-08-21 nemo add check for other forms of flight too
2011-08-21 Xeli added licenses hedgeroid
2011-08-21 nemo Add Lithuanian Qt translation, add Lukas to game credits
2011-08-20 Xeli added a visual fire button, isOnFireButton check needs to be fixed though it only works on 800x480 screens hedgeroid
2011-08-21 Uncharted New lithuanian translation
2011-08-20 Xeli added low jump, you can low-jump by double tapping the right or left side of the screen hedgeroid
2011-08-21 nemo Fix localisation of scripts
2011-08-19 Xeli changed aiming to be triggered when touching the crosshair hedgeroid
2011-08-21 unc0rr Add Guillaume Englert to art contributors list for his Olympic theme
2011-08-19 Xeli small cosmetic change hedgeroid
2011-08-20 nemo This really should have been a TPoint for consistency
2011-08-19 Xeli merge hedgeroid
2011-08-20 nemo -gh (heaptrace) appears to be the reason for crashing in DrawCircle on my system. I wonder if it has other bad behaviour as well.
2011-08-19 Xeli Introduced a Touch_Finger type to replace the arrays with coords, makes cleaner code hedgeroid
2011-08-20 nemo Attempt to recreate all textures if using Windows or OSX which lose textures on context recreation.
2011-08-19 Xeli Added several graphics hedgeroid
2011-08-20 nemo Special case small radius gears to try and prevent repeated collisions.
2011-08-19 Xeli Added a hook to uGame which now allows uTouch to take action outside of SDL_Finger* events hedgeroid
2011-08-20 nemo teach AI about sticky mines
2011-08-19 Xeli Fixed crash which occured when entering the teamselection menu for the second time hedgeroid
2011-08-19 unc0rr - Update russian translation
2011-08-18 Xeli merge hedgeroid
2011-08-19 unc0rr Remove PosInStack function, as bots behave better (they search more positions) without it
2011-08-18 Xeli aiming fixed, inverted cursor on ammo menu, added equal and isZero function to uFloat, changed the way ammo menu opens, you must now click on the hog rather than anywhere on the screen hedgeroid
2011-08-19 mikade - Updates to Tumbler gameplay mode [may still need a lil work]
2011-08-18 Xeli Volume keys now work hedgeroid
2011-08-19 nemo oops
2011-08-17 Xeli open ammo when clicking the current hog hedgeroid
2011-08-17 sheepluva portal: combating the space-detection issue.
2011-08-17 Xeli merge hedgeroid
2011-08-17 unc0rr Free messages queue on engine shutdown
2011-08-17 Xeli merge hedgeroid
2011-08-17 nemo ...
2011-08-17 Xeli Now able to select a weapon hedgeroid
2011-08-17 nemo *sigh*
2011-08-17 Xeli merge hedgeroid
2011-08-17 nemo Add square check to shotgun. This a minor optimisation that might sidestep a bug on iOS/Android. Still need to find out why the bug is happening though
2011-08-17 nemo Break visual gears list up into 4, to avoid iterating over entire list to draw a single layer. Also fix error in tag zoom.
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