Wed, 17 Aug 2011 00:11:57 -0400 | nemo | Break visual gears list up into 4, to avoid iterating over entire list to draw a single layer. Also fix error in tag zoom. | changeset | files |
Tue, 16 Aug 2011 23:02:27 -0400 | nemo | Make it a lot harder to cheat with typical random crates. This also means that crates will vary even if map has the same seed (hog positions of course will be unchanged). | changeset | files |
Tue, 16 Aug 2011 21:37:10 -0400 | nemo | At mikade's request, expose screenheight/screenwidth and allow setting tag zoom level | changeset | files |
Tue, 16 Aug 2011 21:57:58 +0400 | unc0rr | Properly implement slot, connect signal from the object which actually sends it to the slot | changeset | files |
Mon, 15 Aug 2011 16:57:36 -0400 | nemo | Check for dX too | changeset | files |
Mon, 15 Aug 2011 16:50:09 -0400 | nemo | I'll learn to build first eventually... | changeset | files |