Tue, 18 Nov 2014 00:32:39 +0300 unc0rr This should work, can't test: room flags passed in room info message instead of just 'in-game' state, including 'in-game', 'restricted joins', 'registered only' and 'passworded' flags
Mon, 17 Nov 2014 15:25:24 +0100 sheepluva some whitespace fixes
Sun, 16 Nov 2014 22:23:28 +0100 sheepluva some gravity script fixes
Sun, 16 Nov 2014 17:56:27 +0100 sheepluva add bounce effect to bouncy world edges
Sun, 16 Nov 2014 17:23:58 +0100 sheepluva I'm such a dirty boi... cleaning up my own mess a little
Sun, 16 Nov 2014 17:07:13 +0100 sheepluva fix health crate collision
Sun, 16 Nov 2014 00:57:05 +0300 unc0rr This helps too
Sat, 15 Nov 2014 23:56:32 +0300 unc0rr hmpf
Sat, 15 Nov 2014 23:56:08 +0300 unc0rr Oops
Sat, 15 Nov 2014 22:19:38 +0300 unc0rr Fix difference in map generation between fpc and pas2c engine
Sat, 15 Nov 2014 09:43:21 -0500 nemo per template dab vals
Sat, 15 Nov 2014 09:38:51 -0500 nemo oups
Sat, 15 Nov 2014 09:26:08 -0500 nemo modestly randomise dab, bump points again.
Sat, 15 Nov 2014 13:52:07 +0300 unc0rr Model file for coverity checks
Sat, 15 Nov 2014 13:39:58 +0300 unc0rr [PAS2C] Don't generate result variable for trivial functions consisting of single exit() call
Sat, 15 Nov 2014 12:21:43 +0300 unc0rr Fix use of uninitialized variable
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