Mon, 11 Feb 2013 00:19:15 +0400 |
unc0rr |
Hack checker to run engine with record file received (uses hardcoded paths)
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Mon, 11 Feb 2013 00:14:05 +0400 |
unc0rr |
Prevent 'black team color' error
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Sun, 10 Feb 2013 22:58:16 +0400 |
unc0rr |
Oops, forgot path
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Sun, 10 Feb 2013 09:50:09 -0500 |
nemo |
Cleaver tweaks based on feedback. Nerf damage, shrink radius. This means cleaver will embed into ground quite a bit further.
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Sun, 10 Feb 2013 09:22:29 -0500 |
nemo |
oops. more specific ammo tests. maybe could use a few more properties
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Sat, 09 Feb 2013 20:28:05 -0500 |
nemo |
Allow moving after firing cleaver. This changes multishoot behaviour quite a bit. Needs a lot of testing.
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Sat, 09 Feb 2013 19:14:58 -0500 |
dag10 |
Credit links now yellow instead of blue.
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Sat, 09 Feb 2013 19:11:32 -0500 |
nemo |
Remove Structure from localisation
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Sat, 09 Feb 2013 18:58:19 -0500 |
dag10 |
Implements protocol message JOINING on frontend, so client in a room always displays correct room name, even when room name changes. Fixes issue 522.
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Sat, 09 Feb 2013 18:32:51 -0500 |
dag10 |
Removed in-lineedit labels such as "search:" and "room name:" due to size issues with localization and platform differences.
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Sun, 10 Feb 2013 01:54:24 +0400 |
unc0rr |
Fine, merge :-\
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Sun, 10 Feb 2013 01:52:13 +0400 |
unc0rr |
Send JOINING message in response to FOLLOW. Actual join may still fail due to room restrictions. Not tested.
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Sun, 10 Feb 2013 01:45:25 +0400 |
unc0rr |
Fix the checker after some testing
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Sun, 10 Feb 2013 01:27:32 +0400 |
unc0rr |
New checker of engine messages which is aware of glued together messages
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Sat, 09 Feb 2013 00:11:14 +0400 |
unc0rr |
Also convert teams to complete game config.
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Fri, 08 Feb 2013 23:38:14 +0400 |
unc0rr |
Fix official server build
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