Sun, 26 Dec 2010 17:40:35 -0500 |
nemo |
remove another missed dupe from previous generation
|
changeset |
files
|
Sun, 26 Dec 2010 23:28:11 +0100 |
Henek |
fixed Swedish translation
|
changeset |
files
|
Sun, 26 Dec 2010 23:18:43 +0100 |
Henek |
fixed strange config on room join and untranslated "Normal" gameplay option
|
changeset |
files
|
Sun, 26 Dec 2010 16:56:33 -0500 |
nemo |
add dx/dy increment prior to dostepbulletwork to avoid hurting yourself due to adjusted radius interaction (which snowball needs)
|
changeset |
files
|
Sun, 26 Dec 2010 16:45:14 -0500 |
nemo |
Add stubs for korean locale, now that we have a volunteer, update locale files
|
changeset |
files
|
Sun, 26 Dec 2010 16:01:39 -0500 |
nemo |
completely disable falling back to "say" in chHogSay
|
changeset |
files
|
Sun, 26 Dec 2010 15:37:43 -0500 |
nemo |
ok. restore old [r + 1 + r] for gear width for a moment, and reset snowballs.
|
changeset |
files
|
Sun, 26 Dec 2010 15:30:24 -0500 |
nemo |
increase snowball radius
|
changeset |
files
|
Sun, 26 Dec 2010 15:29:04 -0500 |
nemo |
oh. and koda's revision too
|
changeset |
files
|
Sun, 26 Dec 2010 15:28:44 -0500 |
nemo |
merge 0.9.15 with default
|
changeset |
files
|
Sun, 26 Dec 2010 19:30:51 +0100 |
koda |
restore showing a bigger icon for themes
|
changeset |
files
|
Sun, 26 Dec 2010 12:42:22 -0500 |
nemo |
oops. forgot to check on indestructible in combination with disableLandBack
0.9.15
|
changeset |
files
|
Sun, 26 Dec 2010 19:25:40 +0100 |
koda |
hide seed...
|
changeset |
files
|
Sun, 26 Dec 2010 17:31:58 +0100 |
mikade |
Updated maps CTF, Control and new unscripted map Blizzard
0.9.15
|
changeset |
files
|
Sun, 26 Dec 2010 20:17:15 +0300 |
unc0rr |
ban CMakeCache.txt
|
changeset |
files
|
Sun, 26 Dec 2010 11:21:09 -0500 |
nemo |
merge default into 0.9.15
0.9.15
|
changeset |
files
|
Sun, 26 Dec 2010 11:17:01 -0500 |
nemo |
add a disabling for landback, set it if flakes are enabled
|
changeset |
files
|
Sun, 26 Dec 2010 18:56:31 +0300 |
unc0rr |
Add 0.9.15 to the list of known versions
|
changeset |
files
|
Sun, 26 Dec 2010 19:06:10 +0300 |
unC0Rr |
Apply 2fa92e9a0a here
0.9.15
|
changeset |
files
|
Sun, 26 Dec 2010 18:56:00 +0300 |
unc0rr |
Update doc a bit
|
changeset |
files
|
Sun, 26 Dec 2010 15:50:21 +0100 |
Palewolf |
Turn off dust when drilling through air
0.9.15
|
changeset |
files
|
Sun, 26 Dec 2010 10:47:03 -0500 |
nemo |
revert last change. ordinary fire is fine, but HHG screws up.
|
changeset |
files
|
Sun, 26 Dec 2010 14:58:28 +0100 |
Palewolf |
Added star, exclamation and question mark signs
0.9.15
|
changeset |
files
|
Sun, 26 Dec 2010 10:31:10 -0500 |
nemo |
disable landbackpixel on small explosions
|
changeset |
files
|
Sun, 26 Dec 2010 00:47:18 -0500 |
nemo |
pull in a few changes from default
0.9.15
|
changeset |
files
|
Sun, 26 Dec 2010 00:28:23 -0500 |
nemo |
remove all screwing about with uLandGraphics - have not found a way to properly handle LandBackTex through despeckling or fill checks that does not result in ugly fire damage or wiped out landbacktex. Would rather some snowflakes lines than that.
|
changeset |
files
|
Sun, 26 Dec 2010 00:15:41 +0100 |
Palewolf |
Small fixes. Thanks Hennek.
0.9.15
|
changeset |
files
|
Sat, 25 Dec 2010 22:58:35 -0500 |
nemo |
+2 was intended to be consistent on diametre (1px + radius *2) but screws up bullet
|
changeset |
files
|
Sat, 25 Dec 2010 22:44:20 +0100 |
Palewolf |
Updated changelog
0.9.15
|
changeset |
files
|
Sat, 25 Dec 2010 21:35:40 -0500 |
nemo |
add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
|
changeset |
files
|
Sat, 25 Dec 2010 23:09:54 +0300 |
unc0rr |
Allow 8 teams in server
0.9.15
|
changeset |
files
|
Sat, 25 Dec 2010 14:52:16 -0500 |
nemo |
aaaaargh (fix cmakelists again)
|
changeset |
files
|
Sat, 25 Dec 2010 20:47:29 +0100 |
Palewolf |
Capture the flag (Blizzard) Map
0.9.15
|
changeset |
files
|
Sat, 25 Dec 2010 20:47:29 +0100 |
Palewolf |
Capture the flag (Blizzard) Map
|
changeset |
files
|
Sat, 25 Dec 2010 22:24:47 +0300 |
unc0rr |
Set version to 0.9.15, remove -dev suffix
0.9.15
|
changeset |
files
|
Sat, 25 Dec 2010 22:22:33 +0300 |
unc0rr |
Some fixes in ru translation
|
changeset |
files
|
Sat, 25 Dec 2010 14:10:11 -0500 |
nemo |
oops. forgot cmake for Control map
|
changeset |
files
|
Sat, 25 Dec 2010 18:07:34 +0300 |
mikade |
Update missions
|
changeset |
files
|
Sat, 25 Dec 2010 18:06:33 +0300 |
Henek |
sv.lua
|
changeset |
files
|
Fri, 24 Dec 2010 16:44:31 -0500 |
nemo |
Sorry guys. I'll be more careful in future (remove more dupes)
|
changeset |
files
|
Fri, 24 Dec 2010 16:29:40 -0500 |
nemo |
Remove a dupe :-/
|
changeset |
files
|
Fri, 24 Dec 2010 16:24:30 -0500 |
nemo |
oops
|
changeset |
files
|
Fri, 24 Dec 2010 16:13:28 -0500 |
nemo |
Disable gtFlake on bordered maps
|
changeset |
files
|
Fri, 24 Dec 2010 22:39:20 +0300 |
unc0rr |
Pass SCHEME before AMMO
|
changeset |
files
|
Fri, 24 Dec 2010 20:25:03 +0100 |
Palewolf |
Updated spanish translation
|
changeset |
files
|
Fri, 24 Dec 2010 20:33:17 +0300 |
unc0rr |
- Fix encoding function to iterate reversed list
|
changeset |
files
|
Fri, 24 Dec 2010 11:54:34 -0500 |
nemo |
Make basic training solvable again. Freeze RNG at current version for less of this kind of issue in future, and a bit more savable of seeds. Disable offsets in preparation for release.
|
changeset |
files
|
Fri, 24 Dec 2010 10:04:01 -0500 |
szczur+nemo |
add new translation phrases missed through insufficient quoting, remove duplicated hog name entries, add almost complete polish translation
|
changeset |
files
|
Fri, 24 Dec 2010 09:35:24 -0500 |
szczur |
polish lua update
|
changeset |
files
|
Fri, 24 Dec 2010 00:53:50 -0500 |
mikade+nemo |
Add a bunch of lua from mikade, update translation files
|
changeset |
files
|
Fri, 24 Dec 2010 00:21:42 -0500 |
mikade |
Whole ton of script callbacks on commands. Poor engine.
|
changeset |
files
|
Fri, 24 Dec 2010 00:20:18 -0500 |
szczur+nemo |
Add polish translation. Also make it clearer in the commented lines that each line must have a comma
|
changeset |
files
|
Thu, 23 Dec 2010 23:46:14 -0500 |
nemo |
more fiddling with graphics to try and satisfy both fire and snow
|
changeset |
files
|
Thu, 23 Dec 2010 20:21:47 -0500 |
nemo |
oops
|
changeset |
files
|
Thu, 23 Dec 2010 19:17:14 -0500 |
nemo |
quick and dirty fix to reversed paths and dropped last message causing drawmap desync
|
changeset |
files
|
Fri, 24 Dec 2010 00:24:16 +0100 |
koda |
beaver hat
|
changeset |
files
|
Thu, 23 Dec 2010 18:06:09 -0500 |
nemo |
Might want the snow actually showing up. Also disable it while rope is active due to bad side effects.
|
changeset |
files
|
Thu, 23 Dec 2010 21:45:50 +0100 |
jose1711 |
Updated lua Slovak translation
|
changeset |
files
|
Thu, 23 Dec 2010 20:46:51 +0100 |
jose1711 |
Updated Slovak translation
|
changeset |
files
|
Thu, 23 Dec 2010 20:44:15 +0100 |
jose1711 |
fix commit
|
changeset |
files
|
Thu, 23 Dec 2010 20:32:45 +0100 |
jose1711 |
merge
|
changeset |
files
|
Thu, 23 Dec 2010 22:05:42 +0300 |
unc0rr |
Oops, typo
|
changeset |
files
|
Thu, 23 Dec 2010 22:01:19 +0300 |
unc0rr |
Add logging of map drawing process
|
changeset |
files
|
Thu, 23 Dec 2010 21:54:57 +0300 |
unc0rr |
- Remove loading from file procedure
|
changeset |
files
|
Thu, 23 Dec 2010 20:26:31 +0100 |
jose1711 |
merge+Slovak transl update
|
changeset |
files
|
Thu, 23 Dec 2010 12:30:33 -0500 |
nemo |
stub locale
|
changeset |
files
|
Thu, 23 Dec 2010 12:14:44 -0500 |
nemo |
sort strings, update with missing strings. just some quick and dirty shellscript. might want to standardise
|
changeset |
files
|
Thu, 23 Dec 2010 11:13:57 -0500 |
jose1711 |
merge
|
changeset |
files
|
Thu, 23 Dec 2010 11:06:52 -0500 |
arrom |
Portuguese updates
|
changeset |
files
|
Thu, 23 Dec 2010 10:54:47 -0500 |
nemo |
Try to be safer in my pixel checks
|
changeset |
files
|
Thu, 23 Dec 2010 00:01:56 -0500 |
nemo |
Tweak more wind values / densities
|
changeset |
files
|
Wed, 22 Dec 2010 23:46:07 -0500 |
nemo |
oops. hopefully unbreak maps while still preserving mask behaviour as before (basketball nets etc)
|
changeset |
files
|
Wed, 22 Dec 2010 21:57:52 -0500 |
nemo |
apparently some sanity checks are needed here. christmas theme object dimensions are crashing placement
|
changeset |
files
|
Wed, 22 Dec 2010 21:36:17 -0500 |
nemo |
change "mudball" on christmas theme
|
changeset |
files
|
Wed, 22 Dec 2010 21:33:46 -0500 |
nemo |
enable snow on Christmas theme
|
changeset |
files
|
Thu, 23 Dec 2010 01:35:06 +0100 |
Palewolf and others |
New Christmas theme
|
changeset |
files
|
Wed, 22 Dec 2010 19:25:00 -0500 |
nemo |
more tweaking land graphics due to snow
|
changeset |
files
|
Wed, 22 Dec 2010 18:50:00 -0500 |
nemo |
Visual tweaks for snow
|
changeset |
files
|
Wed, 22 Dec 2010 18:29:43 -0500 |
nemo |
braces fail
|
changeset |
files
|
Wed, 22 Dec 2010 14:25:25 -0500 |
anon |
Graphics updates
|
changeset |
files
|
Wed, 22 Dec 2010 14:19:11 -0500 |
nemo |
raise Y start to cloud level
|
changeset |
files
|
Wed, 22 Dec 2010 14:01:43 -0500 |
nemo |
Another snow variant
|
changeset |
files
|
Wed, 22 Dec 2010 11:59:35 -0500 |
nemo |
FindPlace in lua now returns null for failure to find a place, and accepts a 5th parameter to try finding a place without considering proximity (note that this can place a gear right next to mines).
|
changeset |
files
|
Wed, 22 Dec 2010 10:09:39 -0500 |
nemo |
trying a graphic with more white and less translucency
|
changeset |
files
|
Wed, 22 Dec 2010 09:56:13 -0500 |
nemo |
knock back y two to make snow pile up a bit less high
|
changeset |
files
|
Wed, 22 Dec 2010 15:42:47 +0100 |
Henek |
fixed showmission so it actually displays the right icons
|
changeset |
files
|
Wed, 22 Dec 2010 02:16:07 -0500 |
nemo |
should allow snow to spawn against explosion land back tex. a bit messy but I'm sleepy. g'nite
|
changeset |
files
|
Wed, 02 Feb 2011 21:53:39 +0300 |
unc0rr |
Close branch
server_refactor
|
changeset |
files
|
Wed, 22 Dec 2010 01:30:03 -0500 |
nemo |
apply cGravityf when changing cGravity
|
changeset |
files
|
Mon, 31 Jan 2011 21:40:17 +0300 |
unc0rr |
Implement room delegation when admin lefts it
server_refactor
|
changeset |
files
|
Wed, 22 Dec 2010 01:19:47 -0500 |
nemo |
more snow
|
changeset |
files
|
Sun, 30 Jan 2011 20:43:18 +0300 |
unc0rr |
Reimplement a bunch of administrator commands
server_refactor
|
changeset |
files
|
Wed, 22 Dec 2010 01:17:46 -0500 |
nemo |
fix desync in snow
|
changeset |
files
|
Sun, 30 Jan 2011 20:38:40 +0300 |
unc0rr |
Reimplement KICK
server_refactor
|
changeset |
files
|
Wed, 22 Dec 2010 01:11:48 -0500 |
nemo |
minor visual tweaks to snow
|
changeset |
files
|
Sun, 30 Jan 2011 20:36:32 +0300 |
unc0rr |
Reimplement FOLLOW
server_refactor
|
changeset |
files
|
Wed, 22 Dec 2010 00:58:00 -0500 |
nemo |
oops. forgot the graphic
|
changeset |
files
|
Sun, 30 Jan 2011 20:32:23 +0300 |
unc0rr |
Reimplement some more protocol commands
server_refactor
|
changeset |
files
|
Wed, 22 Dec 2010 00:48:06 -0500 |
nemo |
minor position tweaks. hopefully checking array bounds correctly
|
changeset |
files
|
Sat, 29 Jan 2011 21:33:24 +0300 |
unc0rr |
- Reactivate pings timer, reimplement PING handler
server_refactor
|
changeset |
files
|
Wed, 22 Dec 2010 00:17:43 -0500 |
nemo |
A very very basic snow implementation
|
changeset |
files
|
Sat, 29 Jan 2011 13:43:07 +0300 |
unc0rr |
Introduce numbered server notice messages
server_refactor
|
changeset |
files
|
Wed, 22 Dec 2010 04:09:56 +0100 |
koda |
merge
|
changeset |
files
|
Fri, 28 Jan 2011 22:34:07 +0300 |
unc0rr |
Make client quit on send exception (was commented due to another approach in handling connection lost)
server_refactor
|
changeset |
files
|
Wed, 22 Dec 2010 03:56:12 +0100 |
koda |
update weapons
|
changeset |
files
|
Fri, 28 Jan 2011 22:21:29 +0300 |
unc0rr |
Force RNF in AnswerClients too, in order to prevent lazyness in actions (most probably it's redundant to do that, still I do)
server_refactor
|
changeset |
files
|
Wed, 22 Dec 2010 03:28:14 +0100 |
koda |
this should prevent that ever again
|
changeset |
files
|
Fri, 28 Jan 2011 22:19:06 +0300 |
unc0rr |
Reimplement some more Actions
server_refactor
|
changeset |
files
|
Wed, 22 Dec 2010 03:05:28 +0100 |
koda |
damn. it.
|
changeset |
files
|
Wed, 22 Dec 2010 02:50:17 +0100 |
Henek |
added density for gears used in gfMoreWind, needs alot of tweaking
|
changeset |
files
|
Thu, 27 Jan 2011 22:14:14 +0300 |
unc0rr |
io = liftIO
server_refactor
|
changeset |
files
|
Tue, 21 Dec 2010 23:22:53 +0100 |
Henek |
added copying also to schemes and updated some translations
|
changeset |
files
|
Thu, 27 Jan 2011 22:10:24 +0300 |
unc0rr |
Reimplement one more Action
server_refactor
|
changeset |
files
|
Tue, 21 Dec 2010 21:56:34 +0100 |
Henek |
added copying of weapon sets
|
changeset |
files
|
Thu, 27 Jan 2011 22:06:42 +0300 |
unc0rr |
Finally a solution for excess lazyness when working with unsafeThaw'ed arrays
server_refactor
|
changeset |
files
|
Tue, 21 Dec 2010 15:12:06 -0500 |
nemo |
Merge henek's changes
|
changeset |
files
|
Wed, 26 Jan 2011 22:26:02 +0300 |
unc0rr |
Send spectators info
server_refactor
|
changeset |
files
|
Tue, 21 Dec 2010 14:42:47 +0100 |
Henek |
removing all " " in filenames under share and replacing "_" with " " in missions
|
changeset |
files
|
Wed, 26 Jan 2011 22:06:27 +0300 |
unc0rr |
Apply rev b9fe93f187c4 to server rewrite too
server_refactor
|
changeset |
files
|
Tue, 21 Dec 2010 10:46:52 +0100 |
sheepluva |
disable fix for issue 24 in order to fix issue 123, as suggested by koda
|
changeset |
files
|
Wed, 26 Jan 2011 22:04:18 +0300 |
unc0rr |
Send teams info on join
server_refactor
|
changeset |
files
|
Tue, 21 Dec 2010 02:17:45 +0100 |
Henek |
added MapHasBorder function for lua and finnished Random Weapons gameplay, might still change though
|
changeset |
files
|
Tue, 21 Dec 2010 14:57:33 -0500 |
nemo |
Switch default to the compost garbage ball (pending a proper mudball from a real artist), set Snowball for Snow theme only, change en.txt to Mudball
|
changeset |
files
|
Thu, 23 Dec 2010 17:47:50 +0100 |
jose1711 |
Updated Slovak translation + merge
|
changeset |
files
|
Tue, 25 Jan 2011 22:23:08 +0300 |
unc0rr |
Send room config to client
server_refactor
|
changeset |
files
|
Mon, 20 Dec 2010 21:45:10 +0300 |
unc0rr |
- Allow user to use undo, to clear, save and load drawn maps
|
changeset |
files
|
Tue, 25 Jan 2011 22:13:34 +0300 |
unc0rr |
Another approach for fixing listener thread issues, should finally get rid of all problems. Not tested.
server_refactor
|
changeset |
files
|
Mon, 20 Dec 2010 20:55:45 +0300 |
unc0rr |
Add those stupid breaks
|
changeset |
files
|
Mon, 24 Jan 2011 21:33:03 +0300 |
unc0rr |
Fix typo in version information
server_refactor
|
changeset |
files
|
Sun, 19 Dec 2010 22:06:38 -0500 |
nemo |
FAIL - actually assign
|
changeset |
files
|
Mon, 24 Jan 2011 21:32:26 +0300 |
unc0rr |
Apply new nick restrictions in server rewrite too
server_refactor
|
changeset |
files
|
Sun, 19 Dec 2010 21:16:14 -0500 |
nemo |
add AI routine
|
changeset |
files
|
Mon, 10 Jan 2011 18:57:44 +0300 |
unc0rr |
Explicitly kill listening thread in try to prevent messages recieving bugs
server_refactor
|
changeset |
files
|
Sun, 19 Dec 2010 21:06:34 -0500 |
nemo |
Snowball weapon
|
changeset |
files
|
Mon, 10 Jan 2011 18:29:43 +0300 |
unc0rr |
Even less craziness
server_refactor
|
changeset |
files
|
Mon, 20 Dec 2010 02:00:22 +0100 |
Henek |
fixed and enabled removing of game scheme from options page
|
changeset |
files
|
Mon, 10 Jan 2011 18:28:39 +0300 |
unc0rr |
Fix check for unique nick
server_refactor
|
changeset |
files
|
Mon, 20 Dec 2010 01:08:46 +0100 |
koda |
ipod touch 4g has only 256mb of ram (like ipad)
|
changeset |
files
|
Mon, 10 Jan 2011 18:14:05 +0300 |
unc0rr |
Fix typo
server_refactor
|
changeset |
files
|
Sun, 19 Dec 2010 14:11:55 -0500 |
nemo |
fix typo in hand drawn maps
|
changeset |
files
|
Mon, 10 Jan 2011 18:12:13 +0300 |
unc0rr |
Bring back room and teams removing
server_refactor
|
changeset |
files
|
Sun, 19 Dec 2010 13:33:45 -0500 |
nemo |
Merge unc0rr's rearranging of MAP/MAPGEN messages, also his suggested increase of char limit to 20000 and addition of the "c" game message
|
changeset |
files
|
Mon, 10 Jan 2011 15:42:17 +0300 |
unc0rr |
Convert function to a map
server_refactor
|
changeset |
files
|
Sun, 19 Dec 2010 13:31:55 -0500 |
nemo |
Ok. This should pull 0.9.14.1 server into default
|
changeset |
files
|
Sun, 19 Dec 2010 13:21:14 -0500 |
nemo |
Server refactor branch to continue work started in ead2ed20dfd4
server_refactor
|
changeset |
files
|
Sun, 19 Dec 2010 20:45:15 +0300 |
unc0rr |
Adjust magic consts
|
changeset |
files
|
Sun, 19 Dec 2010 20:33:33 +0300 |
unc0rr |
Most probably it's fix to a crash
|
changeset |
files
|
Sun, 19 Dec 2010 20:22:48 +0300 |
unc0rr |
Remove deleteLater()
|
changeset |
files
|
Sun, 19 Dec 2010 20:16:07 +0300 |
unc0rr |
Some debug info
|
changeset |
files
|
Sun, 19 Dec 2010 20:01:24 +0300 |
unc0rr |
- Simplify map container code a bit
|
changeset |
files
|
Sun, 19 Dec 2010 19:24:15 +0300 |
unc0rr |
Seems like just a source of bugs
|
changeset |
files
|
Sat, 18 Dec 2010 23:02:39 +0300 |
unc0rr |
- Some work on drawMap widget and scene to allow undo, clear, save and load operations
|
changeset |
files
|
Sat, 18 Dec 2010 21:19:26 +0300 |
unc0rr |
Report 48 hogs for drawn maps
|
changeset |
files
|
Sat, 18 Dec 2010 21:17:37 +0300 |
unc0rr |
merge
|
changeset |
files
|
Sat, 18 Dec 2010 19:15:26 +0100 |
Henek |
fix layout in game config widget as per nemo's request
|
changeset |
files
|
Sat, 18 Dec 2010 21:17:12 +0300 |
unc0rr |
Make use of showEvent, so there's no more need in manual resizing of draw map widget
|
changeset |
files
|
Sat, 18 Dec 2010 21:08:02 +0300 |
unc0rr |
Try to avoid binary data in log, use shorter descriptions
|
changeset |
files
|
Sat, 18 Dec 2010 10:46:59 -0500 |
nemo |
oops
|
changeset |
files
|
Sat, 18 Dec 2010 10:43:36 -0500 |
nemo |
Reenable cReadyDelay - this requires testing on m8y.org from now on until the message is added to other servers
|
changeset |
files
|
Sat, 18 Dec 2010 15:14:27 +0100 |
koda |
merge
|
changeset |
files
|
Fri, 17 Dec 2010 19:27:02 +0100 |
Henek |
added replacement of "_" to " " in gameplay scripts
|
changeset |
files
|
Fri, 17 Dec 2010 09:26:02 +0100 |
Henek |
added set button to seed edit so maps won't regenerate as often
|
changeset |
files
|
Sat, 18 Dec 2010 15:14:16 +0100 |
koda |
initial stats interpretation for ifrontend
|
changeset |
files
|
Thu, 16 Dec 2010 17:40:31 -0500 |
nemo |
disable ready timer again, until I can figure out why my message didn't get through.
|
changeset |
files
|
Thu, 16 Dec 2010 22:46:38 +0100 |
koda |
move server connection stuff in its own class
|
changeset |
files
|
Thu, 16 Dec 2010 15:26:19 -0500 |
nemo |
oops, forgot world offset, also add a kind of hack to the already hackish set function for visual gears
|
changeset |
files
|
Thu, 16 Dec 2010 15:02:35 -0500 |
nemo |
offset the sprite
|
changeset |
files
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Thu, 16 Dec 2010 14:34:11 -0500 |
nemo |
If this works right, setting Angle (yeah, yeah) switches between an aura circle and a drawn circle. aura is scaled at size 100 being 100% - 200, 200% etc.
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Thu, 16 Dec 2010 09:18:03 +0100 |
koda |
Added tag Hedgewars-iOS-1.2.1 for changeset a5735e877aae
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Thu, 16 Dec 2010 02:36:56 +0100 |
koda |
version bump
Hedgewars-iOS-1.2.1
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Thu, 16 Dec 2010 02:34:02 +0100 |
koda |
ignore touches around dpad and buttons (for real)
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Thu, 16 Dec 2010 01:45:15 +0100 |
koda |
add two preferences for enabling/disabling blurry land and multitasking
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Thu, 16 Dec 2010 00:48:32 +0100 |
koda |
store the (future) password with md5 for ifrontend
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Thu, 16 Dec 2010 00:24:57 +0100 |
koda |
add more space for this help message on ipad
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Wed, 15 Dec 2010 22:03:46 +0300 |
unc0rr |
Recieve and parse DRAWNMAP config
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Wed, 15 Dec 2010 21:48:54 +0300 |
unc0rr |
Fix crash on forced disconnect
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Wed, 15 Dec 2010 21:40:16 +0300 |
unc0rr |
The Fix
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Wed, 15 Dec 2010 21:10:25 +0300 |
unc0rr |
Don't use std::string
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Tue, 14 Dec 2010 20:41:33 -0500 |
nemo |
add optional state parameter to hogsay
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Tue, 14 Dec 2010 19:36:12 -0500 |
nemo |
oops
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Tue, 14 Dec 2010 18:18:54 -0500 |
nemo |
Reenable ReadyTimer using a synced message NEEDS TESTING.
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Tue, 14 Dec 2010 17:47:53 -0500 |
nemo |
merge
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Tue, 14 Dec 2010 22:32:47 +0100 |
jose1711 |
Update Slovak translation
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Tue, 14 Dec 2010 17:47:38 -0500 |
nemo |
Reorder top registered variables by frequency gathered from 60 or so games of varying length/type. Oh. And add green hair to joker.
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Tue, 14 Dec 2010 21:56:37 +0300 |
unc0rr |
Compess at highest ratio
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Tue, 14 Dec 2010 21:04:43 +0300 |
unc0rr |
Debug messages
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Tue, 14 Dec 2010 20:46:50 +0300 |
unc0rr |
Try to send drawn map data to net server
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Tue, 14 Dec 2010 20:01:27 +0300 |
unc0rr |
Don't reset teams when returning from draw map page
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Mon, 13 Dec 2010 19:22:09 -0500 |
nemo |
oops. forgot the getter.
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Mon, 13 Dec 2010 19:00:03 -0500 |
nemo |
Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
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Mon, 13 Dec 2010 18:13:42 -0500 |
nemo |
Add override for speech bubble position 0: default, 1: background/translucent 2: foreground/opaque
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Mon, 13 Dec 2010 22:12:30 +0300 |
unc0rr |
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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Mon, 13 Dec 2010 19:26:20 +0100 |
Henek |
exposing seed for editing and viewing
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Mon, 13 Dec 2010 20:54:18 +0300 |
unc0rr |
Use pageSwitchMapper in some more places
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Mon, 13 Dec 2010 15:02:04 +0100 |
Henek |
added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
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Sun, 12 Dec 2010 23:52:53 -0500 |
nemo |
add PlaySound(soundType, hogGearUID) -- this roundabout way to reference a team seems to be how things are done in lua right now. might need changing in future
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Mon, 13 Dec 2010 04:53:48 +0100 |
Henek |
my first merge :(
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Sun, 12 Dec 2010 20:17:00 -0500 |
nemo |
div 0 check
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Mon, 13 Dec 2010 04:52:23 +0100 |
Henek |
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
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Mon, 13 Dec 2010 01:24:06 +0100 |
koda |
more server stubs
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Sun, 12 Dec 2010 21:47:55 +0300 |
unc0rr |
Pretension to switch to draw map page
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Sun, 12 Dec 2010 05:23:37 +0100 |
koda |
add some connection facility to netserver
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Sat, 11 Dec 2010 23:28:52 +0300 |
unc0rr |
Use QSignalMapper instead of GoToPage*() functions (not all calls converted yet)
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Sat, 11 Dec 2010 21:27:43 +0300 |
unc0rr |
merge
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Sat, 11 Dec 2010 18:48:14 +0100 |
koda |
audio_session is giving problems with multitasking so disabling it for now
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Sat, 11 Dec 2010 14:03:49 +0100 |
Henek |
Finnished up the lua translations by adding training maps, campaign is ignored for now
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Sat, 11 Dec 2010 02:30:03 +0100 |
koda |
disable large maps also on iphone3gs and ipodtouch3g, they fail to load sometimes
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Sat, 11 Dec 2010 01:55:16 +0100 |
koda |
add the appirater class for getting more positive reviews
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Sat, 11 Dec 2010 01:00:00 +0100 |
Henek |
also updated TrophyRace to new system
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Fri, 10 Dec 2010 23:58:15 +0100 |
Henek |
lua access to data dir by GetDataPath and made a new scripting translation system with Locale.lua as library and .lua files under Locale. Updated maps Basketball and Knockball to this new system.
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Fri, 10 Dec 2010 22:39:20 +0100 |
smaxx |
Frontend:
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Sat, 11 Dec 2010 21:27:15 +0300 |
unc0rr |
Add a stub for draw map page
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Thu, 09 Dec 2010 20:35:28 -0500 |
nemo |
return RGBA
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Thu, 09 Dec 2010 19:10:37 -0500 |
nemo |
clan color fetch
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Thu, 09 Dec 2010 22:51:07 +0100 |
koda |
merge
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Thu, 09 Dec 2010 11:12:40 -0500 |
nemo |
add missing setter for botlevel
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Thu, 09 Dec 2010 10:24:04 -0500 |
archl |
Updated Chinese translation
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Thu, 09 Dec 2010 11:59:07 +0300 |
unc0rr |
Pass hardcoded drawn map from frontend into engine \o/
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Wed, 08 Dec 2010 22:35:29 +0100 |
Henek |
removing all ; from lua script as an act of temporary rage and perfectionism
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Wed, 08 Dec 2010 15:10:38 -0500 |
nemo |
standardise name
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Wed, 08 Dec 2010 14:46:17 -0500 |
nemo |
pngcrush the new 2x previews. This "make the preview look a bit crisper at same size in iphone 4" is now costing us 2,916,716 bytes
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Wed, 08 Dec 2010 22:25:30 +0300 |
unc0rr |
Stub to recieve /draw command
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Wed, 08 Dec 2010 22:18:50 +0300 |
unc0rr |
- Pass map drawing data to engine
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Thu, 09 Dec 2010 22:50:16 +0100 |
koda |
forgot to update these files
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Wed, 08 Dec 2010 21:55:15 +0300 |
unc0rr |
Add drawn map into the list of map generators
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Wed, 08 Dec 2010 17:48:33 +0100 |
koda |
fix crasher (somehow, might be glitchy)
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Wed, 08 Dec 2010 15:18:08 +0100 |
koda |
merge
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Tue, 07 Dec 2010 23:47:11 -0500 |
nemo |
these should probably be expressly integer
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Tue, 07 Dec 2010 23:34:01 -0500 |
nemo |
band/bor/bnot to support Lua 5.1 lack of binary ops
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Tue, 07 Dec 2010 22:23:40 -0500 |
nemo |
Restore millisecond precision for mines time
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Tue, 07 Dec 2010 19:33:34 -0500 |
nemo |
Eh. Since you asked. AddAmmo hook for Lua
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Tue, 07 Dec 2010 17:33:11 -0500 |
nemo |
would help if I put it in the right routine
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Tue, 07 Dec 2010 17:29:02 -0500 |
nemo |
Add script hook onNewTurn to the end of AfterSwitchHedgehog. This should signal the very start of a new turn, immediately after CurrentTeam is switched.
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Wed, 08 Dec 2010 15:16:57 +0100 |
koda |
code cleanup
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Tue, 07 Dec 2010 22:02:09 +0300 |
unc0rr |
Add QAspectRatioLayout borrowed from http://wiki.forum.nokia.com/index.php/CS001309_-_Maintaining_square_form_for_a_widget_in_Qt to maintain width == height * 2 aspect ratio for map drawing widget
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Wed, 08 Dec 2010 14:47:52 +0100 |
koda |
team selection completely refactored, now has animation and more performance
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Mon, 06 Dec 2010 21:15:41 -0500 |
nemo |
rendering optimisations. remove the recursive flames in explosions (might need more due to the gravity change in the new flames) but more usefully, eliminate a number of redundant Tint calls
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Tue, 07 Dec 2010 01:18:43 +0100 |
koda |
Forts: reduce preview size and add hi-res one
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Mon, 06 Dec 2010 13:07:36 -0500 |
nemo |
try this mikade
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Mon, 06 Dec 2010 08:58:24 -0500 |
nemo |
merge
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