Thu, 23 Feb 2012 00:46:03 +0400 unc0rr Start switching to rooms list model. To be continued.
Wed, 22 Feb 2012 18:13:14 +0100 koda Added tag hedgeroid-alpha for changeset ce2b24995ab2
Wed, 22 Feb 2012 18:09:39 +0100 koda Added tag 0.9.17-release for changeset 4670f003f91b
Wed, 22 Feb 2012 18:09:17 +0100 koda Removed tag 0-9.17-release
Mon, 20 Feb 2012 22:04:57 +0100 Xeli updated version for market hedgeroid-alpha
Mon, 20 Feb 2012 21:55:59 +0100 Xeli incremental loading of all the images in teamcreation on android, this should really be rewritten though..
Mon, 20 Feb 2012 21:50:56 +0100 Xeli fixed a nullpointer exception when creating a new team
Mon, 20 Feb 2012 21:22:21 +0100 Xeli fixed the schemes on android
Mon, 20 Feb 2012 21:22:04 +0100 Xeli schemes/teams now get replaces on each version update
Sun, 19 Feb 2012 16:51:22 +0100 Xeli check if the widget is shown before checking if the finger is on the widget
Mon, 20 Feb 2012 22:04:52 +0400 unc0rr Show message and return from network game pages on server shutdown
Mon, 20 Feb 2012 21:52:18 +0400 unc0rr - Register HWTeam metatype so HWTeam objects could be passed via queued connections
Mon, 20 Feb 2012 20:33:26 +0400 unc0rr Make all signals from HWNet queued, this should fix issues with teams and chat widgets
Sun, 19 Feb 2012 02:52:19 +0100 koda added one button play feature, like in desktop frontend; need to make sure that the hardcoded stuff never gets deleted
Sun, 19 Feb 2012 01:22:59 +0100 koda ipad, have the scheme/weapon/style selector always stick in the same position
Sun, 19 Feb 2012 00:39:44 +0100 koda missions page rotates correctly
Sun, 19 Feb 2012 00:25:38 +0100 koda two more this time
Sat, 18 Feb 2012 19:33:48 +0100 koda merge
Sat, 18 Feb 2012 16:56:04 +0100 Xeli moved the firebutton, added the AMWidget button and removed the forwardjump widget(it's longpress on backjump now)
Sat, 18 Feb 2012 19:33:04 +0100 koda this apparently didn't get updated, but it was enough to reassign the outlets
Sat, 18 Feb 2012 15:24:20 +0100 Xeli changed jumping, on x button tap is high jump, on longpress + release is low jump (read: it only does a low jump when you release)
Sat, 18 Feb 2012 19:29:16 +0100 koda prepare a styled button
Sat, 18 Feb 2012 13:52:37 +0100 Xeli fixed the active region on widgets when they are animated, added active.x:= in uWorld too
Sat, 18 Feb 2012 19:07:19 +0100 koda oh i thought i had converted every uitableviewcontroller to uiviewcontroller+tableview; this also restores displaying statitstics after game
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