Sat, 17 Apr 2010 13:04:36 +0000 koda fix build
Sat, 17 Apr 2010 08:30:34 +0000 koda OpenAL makes a comeback! (might require some cleanup)
Sat, 17 Apr 2010 04:59:10 +0000 koda complete previews on the team settings
Fri, 16 Apr 2010 17:17:43 +0000 smxx Engine:
Fri, 16 Apr 2010 16:04:41 +0000 smxx Engine:
Fri, 16 Apr 2010 16:04:21 +0000 koda update ifrontend to latest ammostore protocol
Fri, 16 Apr 2010 15:37:04 +0000 nemo Forgot to check in this file yesterday
Fri, 16 Apr 2010 15:25:15 +0000 koda camera panning ftw
Fri, 16 Apr 2010 14:37:28 +0000 smxx Engine/Frontend:
Fri, 16 Apr 2010 12:41:06 +0000 koda don't polish other people patches
Fri, 16 Apr 2010 12:38:31 +0000 smxx Frontend:
Fri, 16 Apr 2010 00:02:30 +0000 nemo Clarify an ambiguity as to what to do here if your name is already taken.
Thu, 15 Apr 2010 20:46:34 +0000 nemo Some initial stubs for portal just so Tiy will quit nagging. Also let folks know what approximation of physics I plan to try, here.
Thu, 15 Apr 2010 14:24:26 +0000 smxx Engine:
Tue, 13 Apr 2010 22:45:46 +0000 koda fix all of what was committed before
Tue, 13 Apr 2010 14:39:05 +0000 koda lots of untested stuff for the ifrontend
Mon, 12 Apr 2010 21:51:09 +0000 koda patch by raptor (polished by me) to allow tiger/xcode24 compilation
Mon, 12 Apr 2010 20:58:32 +0000 smxx Engine:
Sun, 11 Apr 2010 09:53:28 +0000 smxx Engine:
Sun, 11 Apr 2010 03:43:13 +0000 koda new manager for handling (future) rotations
Sun, 11 Apr 2010 01:04:54 +0000 nemo offset graves
Sat, 10 Apr 2010 21:36:40 +0000 smxx Frontend:
Sat, 10 Apr 2010 20:48:09 +0000 koda simplify the general settings and review minor stuff
Sat, 10 Apr 2010 19:04:39 +0000 smxx Engine:
Sat, 10 Apr 2010 01:09:29 +0000 koda add support for modifying the name of the team
Fri, 09 Apr 2010 21:08:27 +0000 koda add support to editing hog names
Fri, 09 Apr 2010 11:09:26 +0000 koda fix the save of the team and rearrange hat/name modification
Fri, 09 Apr 2010 00:04:50 +0000 nemo Skip loading of splashes
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