Wed, 21 Nov 2012 12:03:40 +0100 |
koda |
little cmake cleanup, search installed modules first, then our own
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Wed, 21 Nov 2012 11:26:30 +0100 |
koda |
how this happened?
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Wed, 21 Nov 2012 13:33:27 +0400 |
unc0rr |
Take care of parameter passed to FileEngine::fileName. Fixes problem with weird paths on windows.
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Wed, 21 Nov 2012 11:57:14 +0400 |
unc0rr |
Some fixes to build process
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Wed, 21 Nov 2012 11:14:51 +0100 |
koda |
added sdl_net headers and def lib for windows, fix frontlib compilation on windows
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Wed, 21 Nov 2012 01:48:10 +0100 |
koda |
lotsa hackery to get frontend somehow link libengine...
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Tue, 20 Nov 2012 22:08:08 +0100 |
koda |
frontlib paths
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Tue, 20 Nov 2012 21:55:51 +0100 |
koda |
fix physfs on osx, now all platforms should be happy
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Wed, 21 Nov 2012 00:16:09 +0400 |
unc0rr |
Oops
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Wed, 21 Nov 2012 00:04:09 +0400 |
unc0rr |
Start port to frontlib
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Tue, 20 Nov 2012 23:09:17 +0400 |
unc0rr |
Fix build
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Tue, 20 Nov 2012 22:29:58 +0400 |
unc0rr |
Fix SDL library name
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Tue, 20 Nov 2012 19:16:11 +0100 |
koda |
find lua.h ...
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Tue, 20 Nov 2012 18:51:42 +0100 |
koda |
thou shall not use system headers for crossplatformness
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Tue, 20 Nov 2012 18:33:09 +0100 |
koda |
physfs compilation on windows
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