Mon, 22 Jun 2009 13:49:16 +0000 nemo extra check suggested by unc0rr
Mon, 22 Jun 2009 00:27:55 +0000 nemo allow brief ground touches
Mon, 22 Jun 2009 00:22:42 +0000 nemo Kill saucer if it touches the ground, Tiy's new graphic
Mon, 22 Jun 2009 00:17:09 +0000 nemo set vector to negative *after* applying upward vector
Mon, 22 Jun 2009 00:14:24 +0000 nemo disable selection sprite, nudge ship into the air on launch
Sun, 21 Jun 2009 22:43:38 +0000 nemo Localise words "Fuel" and "Remaining" - add shot counter to deagle.
Sun, 21 Jun 2009 18:00:43 +0000 unc0rr Oops, fix database process interaction
Sun, 21 Jun 2009 17:48:05 +0000 nemo Oops. Forgot the ugly graphic
Sun, 21 Jun 2009 17:47:57 +0000 nemo Ugly graphic for jetpack - jetpack should be essentially functional.
Sun, 21 Jun 2009 15:46:48 +0000 nemo thanks unc0rr (corrected flag - also check on turn time)
Sun, 21 Jun 2009 15:41:07 +0000 nemo Use different group to not erase messages, restore gear deletion on hog damage.
Sun, 21 Jun 2009 15:36:50 +0000 nemo Duplicate Parachute more closely :D
Sun, 21 Jun 2009 15:36:13 +0000 unc0rr Some fixes on camera broken by zoom code (ammo menu should work now)
Sun, 21 Jun 2009 15:31:09 +0000 nemo Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
Sat, 20 Jun 2009 07:50:03 +0000 unc0rr Don't show enemy's number of ammo
Sat, 20 Jun 2009 07:45:05 +0000 unc0rr Update Italian translation
Fri, 19 Jun 2009 18:01:48 +0000 unc0rr Oops
Fri, 19 Jun 2009 17:56:52 +0000 unc0rr Send stats every minute
Fri, 19 Jun 2009 17:55:42 +0000 unc0rr Implement sending gameserver stats to webserver
Thu, 18 Jun 2009 17:48:06 +0000 nemo Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
Thu, 18 Jun 2009 17:35:34 +0000 nemo Updated french translation thanks to kaze (Fabien)
Thu, 18 Jun 2009 14:44:43 +0000 nemo A whole ton of new phrases for english locale, tweak to still-incomplete ja stubs
Thu, 18 Jun 2009 01:51:25 +0000 nemo Tiy's new airstrike graphic
Mon, 15 Jun 2009 21:03:57 +0000 nemo Loop sweeping to avoid stray pixels. Avoided at first hoping there was a cleverer approach. Fortunately sweep is infrequent.
Mon, 15 Jun 2009 14:02:48 +0000 nemo Tweaked windbar and steam sound by Smaxx
Mon, 15 Jun 2009 13:55:45 +0000 nemo Remove BOM From zn_TW/de - add zh_TW translations for 37/38 and messages to zh_CN pending tracking down Chinese coworker
Mon, 15 Jun 2009 13:48:31 +0000 nemo Full set of translated messages for zh_TW - says he will add more original ones later
Sun, 14 Jun 2009 13:20:28 +0000 unc0rr koda's patch fixing some iphone port troubles (color, mouse)
Sat, 13 Jun 2009 15:39:26 +0000 unc0rr - Implement zoom-in and zoom-out
Sat, 13 Jun 2009 15:30:40 +0000 unc0rr Some work on zooming. Hedgewars are now unplayable.
Sat, 13 Jun 2009 11:32:23 +0000 unc0rr Polish translation update
Sat, 13 Jun 2009 11:31:52 +0000 unc0rr Update Italian translation
Fri, 12 Jun 2009 19:53:44 +0000 nemo rerun Qt translation update, includes mostly-complete zh_TW - bit more to come later
Fri, 12 Jun 2009 08:52:31 +0000 unc0rr Endian aware Land digest
Fri, 12 Jun 2009 08:50:20 +0000 unc0rr Fix r2201
Fri, 12 Jun 2009 08:47:05 +0000 unc0rr Implement ability for server admin to clear accounts cache
Fri, 12 Jun 2009 00:39:36 +0000 nemo Change default output to stderr since /tmp doesn't exist under windows and is useless under iphoneos, add a couple of extra parameters
Thu, 11 Jun 2009 15:57:51 +0000 unc0rr Patch by Smaxx:
Thu, 11 Jun 2009 15:22:02 +0000 unc0rr Patch by koda:
Mon, 08 Jun 2009 16:35:29 +0000 unc0rr Update Italian translation
Sun, 07 Jun 2009 07:42:40 +0000 unc0rr Forbid room names and nicknames consisting only of space characters
Sat, 06 Jun 2009 12:42:35 +0000 unc0rr Fix a bug in frontend leading to incorrect behaviour when dealing with names starting/ending with whitespace
Fri, 05 Jun 2009 14:19:21 +0000 nemo French translation of game, including new messages. Frontend later.
Wed, 03 Jun 2009 00:35:23 +0000 nemo typos - the fix for zoom in uMisc.pas appears to be screwing up flakes and other things. commenting it out for now
Tue, 02 Jun 2009 19:02:54 +0000 nemo Remove steam on explosion effects
Tue, 02 Jun 2009 18:59:13 +0000 nemo A few FIXME flags for easy grepping
Tue, 02 Jun 2009 18:43:00 +0000 unc0rr - Fix some ugly code
Tue, 02 Jun 2009 18:27:15 +0000 nemo New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
Mon, 01 Jun 2009 20:38:45 +0000 unc0rr Make code suck less
Mon, 01 Jun 2009 18:30:48 +0000 unc0rr Fix some cake bugs
Mon, 01 Jun 2009 17:04:36 +0000 nemo Death messages thanks to Smaxx
Mon, 01 Jun 2009 00:27:57 +0000 nemo Properly decrement sniper rifle if timed out. Try to get camera position straight for once.
Sun, 31 May 2009 19:42:49 +0000 nemo Remember password
Sun, 31 May 2009 19:32:54 +0000 unc0rr Okay, now a real fix
Sun, 31 May 2009 19:31:37 +0000 unc0rr Fix jump changing direction in artillery mode
Sun, 31 May 2009 17:56:15 +0000 nemo Push karma application to end of round - should avoid problems w/ plane and kamikaze
Sun, 31 May 2009 15:17:03 +0000 unc0rr Fix a source of desync caused by player quit
Sun, 31 May 2009 09:56:21 +0000 unc0rr Fix lines arise when zooming. Doesn't fix water sprites.
Thu, 28 May 2009 11:46:27 +0000 nemo Add david_ac to credits
Thu, 28 May 2009 00:36:33 +0000 nemo mark up with (team)
Thu, 28 May 2009 00:25:19 +0000 nemo Please don't take away my checkin privileges - Tiy asked me to keep working on this
Wed, 27 May 2009 18:13:06 +0000 unc0rr Another approach to zombies problem (set SIGCHLD handler to SIG_IGN)
Wed, 27 May 2009 15:55:14 +0000 nemo explicit nesting
Wed, 27 May 2009 15:31:48 +0000 unc0rr Update Slovak and Italian translations
Wed, 27 May 2009 15:29:30 +0000 unc0rr - Prevent server from producing zombies
Wed, 27 May 2009 03:56:17 +0000 nemo Just for completeness, correct formatting on this probably-will-be-reverted-approach
Wed, 27 May 2009 03:52:07 +0000 nemo experiment in only sending a message to your clan
Wed, 27 May 2009 03:48:59 +0000 unc0rr Fix server compilation
Wed, 27 May 2009 03:47:40 +0000 unc0rr Current trunk version isn't compatible with 0.9.11, so set version to 0.9.12-dev
Tue, 26 May 2009 19:27:55 +0000 nemo 0-3 not 0-2
Tue, 26 May 2009 02:41:26 +0000 nemo updated gasmask/pinksunhat, new grave
Tue, 26 May 2009 02:31:45 +0000 nemo Adjust initial camera position
Mon, 25 May 2009 17:54:27 +0000 unc0rr Send server message after nicks info (more chance for it to be seen)
Mon, 25 May 2009 17:33:39 +0000 unc0rr Add caching for accounts information (entries are stored in memory forever)
Mon, 25 May 2009 15:24:27 +0000 unc0rr Bring back authentication to official server, now using separate process to perform database interaction
Sun, 24 May 2009 19:49:10 +0000 nemo unc0rr forgot nil check here too
Sun, 24 May 2009 19:45:20 +0000 unc0rr Fix crash caused by speechbubbles when restoring from save or joining already started net game
Sun, 24 May 2009 16:02:16 +0000 unc0rr Update server protocol number to version mapping 0.9.11-release
Sun, 24 May 2009 15:02:37 +0000 unc0rr Fix attack bubbles
Sun, 24 May 2009 15:01:10 +0000 unc0rr Finally fix bubbles
Sun, 24 May 2009 14:03:59 +0000 unc0rr Some updates
Sun, 24 May 2009 13:49:52 +0000 nemo typo
Sun, 24 May 2009 13:47:07 +0000 unc0rr Silence frontend debug output
Sun, 24 May 2009 13:04:48 +0000 unc0rr - Update INSTALL file
Sun, 24 May 2009 13:03:57 +0000 nemo Google Droid font licensing terms
Sun, 24 May 2009 13:01:39 +0000 nemo Allow CJK override for zh_CN/zh_TW/ja
Sun, 24 May 2009 13:01:33 +0000 unc0rr Update server's message
Sun, 24 May 2009 12:53:46 +0000 unc0rr - Update russian translation
Sun, 24 May 2009 12:53:03 +0000 nemo lupdate-qt4/lrelease-qt4 - I think I might have left off -qt4 last time
Sun, 24 May 2009 12:50:11 +0000 unc0rr Fix fullscreen bug
Sun, 24 May 2009 12:44:52 +0000 unc0rr - Update training a bit
Sun, 24 May 2009 02:45:54 +0000 nemo make lookup consistent
Sun, 24 May 2009 02:41:34 +0000 nemo Toggle for stars ("frontend effects") - also turns off optimisations for stars that were causing problems onone machine
Sat, 23 May 2009 21:24:43 +0000 nemo should be 48 for this map
Sat, 23 May 2009 18:26:16 +0000 nemo set Minefield to 150%, reduce fort distance by 512px
Sat, 23 May 2009 17:04:06 +0000 nemo correct Firefox e-mail addy
Sat, 23 May 2009 16:49:14 +0000 nemo oops forgot the translated files and source
Sat, 23 May 2009 16:49:03 +0000 nemo Portugese (european) translation, Tiy's "minefield" scheme/wepset, disable vampirism, update translations
Sat, 23 May 2009 14:55:33 +0000 nemo Snow theme makeover
Sat, 23 May 2009 14:48:15 +0000 nemo mobster voice, updated wav for new default voice
Sat, 23 May 2009 02:17:22 +0000 nemo prevent unc0rr from getting clever with jackhammer too. bring blowtorch into line with the other - should be more fun anyway
Fri, 22 May 2009 20:36:57 +0000 nemo Prevent unc0rr's sneaky escape
Fri, 22 May 2009 18:55:38 +0000 unc0rr Some updates on changelog
Fri, 22 May 2009 02:01:45 +0000 nemo neglected test on sniper rifle being active
Thu, 21 May 2009 19:42:37 +0000 unc0rr - Update Bulgarian translation
Thu, 21 May 2009 19:40:23 +0000 unc0rr Update some more translations
Thu, 21 May 2009 19:39:09 +0000 unc0rr Update russian localization
Thu, 21 May 2009 17:46:38 +0000 unc0rr Fix INSTALL
Thu, 21 May 2009 17:43:02 +0000 unc0rr Fix nature theme too (thanks to nemo)
Thu, 21 May 2009 17:41:26 +0000 unc0rr Fix City theme (could cause desyncs)
Wed, 20 May 2009 16:43:19 +0000 unc0rr This should resend scheme info to net server when scheme got edited (not tested)
Wed, 20 May 2009 16:35:27 +0000 unc0rr Silence useless warning
Tue, 19 May 2009 22:48:27 +0000 nemo Updated default voicepack, policecap hat
Tue, 19 May 2009 21:01:52 +0000 nemo Remove setting of background-color on iconed group box children just in case that was causing Tiy's problem. Is useless until PaintOnScreen + border-radius is resolved anyway.
Mon, 18 May 2009 00:54:21 +0000 nemo increase # of mines to 50, limit max depth of drowning damage tag
Sun, 17 May 2009 22:48:06 +0000 nemo add Firefox to creds
Sun, 17 May 2009 22:15:09 +0000 nemo remove 0 damage tag, easter hat fix, pink sun hat
Sun, 17 May 2009 18:02:21 +0000 nemo I suck at pascal booleans
Sun, 17 May 2009 14:25:45 +0000 nemo Custom controls implementing paintEvent play poorly with stars, especially SquareLabel
Sun, 17 May 2009 13:04:58 +0000 nemo Still trying to improve perf of stars - this seems to help a little bit
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