Sun, 11 May 2008 19:21:58 +0000 |
unc0rr |
Timer as hedgehog message (avoid possible desync in very rare cases)
|
changeset |
files
|
Sat, 10 May 2008 16:26:53 +0000 |
unc0rr |
Implement whip weapon
|
changeset |
files
|
Sat, 10 May 2008 14:46:02 +0000 |
unc0rr |
Initial implementation of mortar
|
changeset |
files
|
Sat, 10 May 2008 13:44:30 +0000 |
unc0rr |
Use default ammostore string size for weapons number instead of predefined const
|
changeset |
files
|
Fri, 09 May 2008 20:03:53 +0000 |
unc0rr |
Remove temporary debug messages
|
changeset |
files
|
Fri, 09 May 2008 12:58:10 +0000 |
unc0rr |
If there's more hedgehogs in AI's team than in others, then it will be less afraid to give damage to friend hedgehog
|
changeset |
files
|
Thu, 08 May 2008 22:44:05 +0000 |
unc0rr |
Remove recently added debug, as cluster bomb issue is fixed
|
changeset |
files
|
Thu, 08 May 2008 21:27:59 +0000 |
unc0rr |
It looks like fix for cluster bomb issue...
|
changeset |
files
|
Thu, 08 May 2008 20:54:04 +0000 |
unc0rr |
- Small optimization to hwFloat
|
changeset |
files
|
Thu, 08 May 2008 20:30:34 +0000 |
unc0rr |
Fix handling '/skip' command during net game
|
changeset |
files
|
Thu, 08 May 2008 18:38:52 +0000 |
unc0rr |
- Small optimization in hwFloat
|
changeset |
files
|
Thu, 08 May 2008 18:02:52 +0000 |
unc0rr |
- Some changes in clusters initialization
|
changeset |
files
|
Thu, 08 May 2008 14:54:48 +0000 |
unc0rr |
Now really fix issue with mines on top of cases
|
changeset |
files
|
Thu, 08 May 2008 14:22:19 +0000 |
unc0rr |
Fix mines on top of the case issue also
|
changeset |
files
|
Thu, 08 May 2008 14:06:44 +0000 |
unc0rr |
Fix collecting cases after teleportation
|
changeset |
files
|
Thu, 08 May 2008 13:55:14 +0000 |
unc0rr |
Fix issue with hedgehog on top of the hedgehog with pickhammer
|
changeset |
files
|