Mon, 06 Aug 2018 19:33:46 +0200 |
Wuzzy |
Remove unused variables of creeper handler
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files
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Mon, 06 Aug 2018 19:29:59 +0200 |
Wuzzy |
Fix description of gfSolidLand in scheme editor
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files
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Mon, 06 Aug 2018 19:05:08 +0200 |
Wuzzy |
Fix hog turning around when blowtorching through wrap world edge
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files
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Mon, 06 Aug 2018 18:55:22 +0200 |
Wuzzy |
Fix projectiles reacing incorrectly with land just behind the wrap world edge
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files
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Mon, 06 Aug 2018 15:56:03 +0200 |
Wuzzy |
Add bounce effect to cake when it touches bounce edge
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files
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Mon, 06 Aug 2018 15:20:25 +0200 |
Wuzzy |
Fix cake rotation angle after bounce from bounce edge
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files
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Fri, 03 Aug 2018 00:39:50 +0200 |
Wuzzy |
Make cake bounce off bounce edge, stop cake at wrap edge to prevent other bug
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files
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Fri, 03 Aug 2018 15:34:23 -0400 |
nemo |
fix path
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files
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Thu, 02 Aug 2018 20:27:20 -0400 |
nemo |
hijack the duck for an attempted resurrection of the creeper. initial pass.
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files
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Thu, 02 Aug 2018 23:43:31 +0200 |
Wuzzy |
Fix hammer/pickhammer not digging land with gfSolidLand on
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files
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Thu, 02 Aug 2018 23:24:27 +0200 |
Wuzzy |
Backed out changeset 0d920e370a78
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files
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Thu, 02 Aug 2018 12:54:30 +0200 |
Wuzzy |
Fix hammer shoving gears into indestructible land
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files
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Thu, 02 Aug 2018 06:27:18 +0200 |
Wuzzy |
Include HWP of Big Armory in CMakeLists
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files
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Thu, 02 Aug 2018 04:40:42 +0200 |
Wuzzy |
Fix broken Big Armory mission map
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files
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Thu, 02 Aug 2018 04:08:12 +0200 |
Wuzzy |
Whoops. Fix NoPointX typo in HedgeEditor
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Thu, 02 Aug 2018 04:04:21 +0200 |
Wuzzy |
Remove bad king death message
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files
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Thu, 02 Aug 2018 03:16:08 +0200 |
Wuzzy |
Cap hedgehog health to prevent overflow bugs
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files
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Thu, 02 Aug 2018 01:52:01 +0200 |
Wuzzy |
Use the new NoPointX global in HedgeEditor
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files
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Thu, 02 Aug 2018 01:45:45 +0200 |
Wuzzy |
Add Lua globals: AMMO_INFINITE and NoPointX
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files
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Thu, 02 Aug 2018 01:34:26 +0200 |
Wuzzy |
Use proper infinite fuel feature in flying saucer training
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files
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Thu, 02 Aug 2018 01:24:40 +0200 |
Wuzzy |
Add support for infinite fly time of jetpack and Birdy
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files
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Mon, 16 Jul 2018 23:27:15 +0200 |
Wuzzy |
Add variable to make state of sound system clear
0.9.24
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files
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Tue, 17 Jul 2018 12:55:07 +0200 |
Wuzzy |
Fix cursor teleporting to center after leaving game with video recording
0.9.24
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Tue, 17 Jul 2018 12:50:55 +0200 |
Wuzzy |
Whoops. Syntax error in uVideoRec
0.9.24
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Tue, 17 Jul 2018 12:17:11 +0200 |
Wuzzy |
Fix video recorder not working if sound disabled (fixes bug 200)
0.9.24
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files
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Wed, 01 Aug 2018 23:12:37 +0200 |
Wuzzy |
Fix SimpleMission failure to init GameFlags correctly
0.9.24
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Wed, 01 Aug 2018 23:12:37 +0200 |
Wuzzy |
Fix SimpleMission failure to init GameFlags correctly
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files
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Wed, 01 Aug 2018 21:30:33 +0200 |
Wuzzy |
Load default clan colors from settings file
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files
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Wed, 01 Aug 2018 18:17:10 +0200 |
Wuzzy |
HedgeEditor: Use default clan color in AddTeam in mission export
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Wed, 01 Aug 2018 17:30:13 +0200 |
Wuzzy |
Make ASA fruit02 use of default clan colors
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Wed, 01 Aug 2018 15:50:39 +0200 |
Wuzzy |
Switch almost all Lua calls of AddTeam to using default clan colors instead of hardcoded color
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Wed, 01 Aug 2018 02:49:03 +0200 |
Wuzzy |
Lua: Allow to use negative value for AddTeam to select a default clan color
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Tue, 31 Jul 2018 22:40:23 +0200 |
Wuzzy |
Clean up Tumbler captions a bit
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Tue, 31 Jul 2018 22:26:53 +0200 |
Wuzzy |
Refactor colors and caption type in Space Invasion
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Tue, 31 Jul 2018 19:50:50 +0200 |
Wuzzy |
Space Invasion: Delete dead code and ancient outdated comments
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Tue, 31 Jul 2018 17:22:49 +0200 |
Wuzzy |
Change default clan color for brown for improved contrast
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files
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Tue, 31 Jul 2018 01:00:27 +0200 |
Wuzzy |
Lua API: Add IsHogHidden
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files
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Tue, 31 Jul 2018 00:12:19 +0200 |
Wuzzy |
Lua: Add GetVampiric, GetLaserSight
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files
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Mon, 30 Jul 2018 20:38:01 +0200 |
KoBeWi |
Update Polish translation
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files
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Mon, 30 Jul 2018 19:23:28 +0200 |
Wuzzy |
ASA, final mission: Redraw map and mask to make borders more distingushable
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files
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Mon, 30 Jul 2018 16:30:03 +0200 |
Wuzzy |
Make laser sight work properly through wrap world edge
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Mon, 30 Jul 2018 13:20:01 +0200 |
Wuzzy |
Fix freeze ray not working through wrap world edge; add DrawLineWrapped
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Sun, 29 Jul 2018 11:39:48 -0400 |
nemo |
and fix index
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Sun, 29 Jul 2018 11:37:14 -0400 |
nemo |
oh. and indent that loop
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Sun, 29 Jul 2018 11:32:56 -0400 |
nemo |
add wrap check
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Sat, 28 Jul 2018 12:58:12 -0400 |
nemo |
merge of 0.9.24 - hopefully correctly this time
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files
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Sat, 28 Jul 2018 13:15:59 +0200 |
Wuzzy |
Fix DrawHLinesExplosions setting invalid map pixels if called at wrap world edge
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files
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Fri, 27 Jul 2018 19:58:02 +0200 |
Wuzzy |
Use wrap-aware doMakeExplosion instead of DrawExplosion in uHandlersMess
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