Thu, 23 Mar 2023 16:21:39 -0400 |
nemo |
and this one
|
changeset |
files
|
Thu, 23 Mar 2023 16:20:41 -0400 |
nemo |
also these
|
changeset |
files
|
Thu, 23 Mar 2023 16:13:04 -0400 |
nemo |
switch server
|
changeset |
files
|
Wed, 22 Mar 2023 20:42:48 +0100 |
sheepluva |
This is yet another (empty) testing commit for the world to admire.
|
changeset |
files
|
Wed, 22 Mar 2023 18:53:00 +0300 |
alfadur |
add a client moderator flag just to commit something
|
changeset |
files
|
Wed, 22 Mar 2023 09:54:30 +0100 |
sheepluva |
This is an empty commit, for testing purposes.
|
changeset |
files
|
Fri, 10 Mar 2023 11:42:25 +0100 |
unC0Rr |
Fix water level, add medium template
transitional_engine
|
changeset |
files
|
Thu, 16 Feb 2023 07:33:33 +0300 |
alfadur |
expand theme definition
|
changeset |
files
|
Wed, 15 Feb 2023 12:42:43 +0100 |
unC0Rr |
Format the code, apply clippy fixes
transitional_engine
|
changeset |
files
|
Wed, 15 Feb 2023 12:36:24 +0100 |
unC0Rr |
Allow defining compatible edges for grid, add few more templates
transitional_engine
|
changeset |
files
|
Tue, 14 Feb 2023 08:52:20 +0100 |
unC0Rr |
Some bug fixes, build fixes and code formatting
transitional_engine
|
changeset |
files
|
Mon, 13 Feb 2023 17:02:08 +0100 |
unC0Rr |
Get wavefront collapse generator to work in engine
transitional_engine
|
changeset |
files
|
Mon, 13 Feb 2023 12:31:30 +0100 |
unC0Rr |
Refactor mapgen to allow for easy switching between generators
transitional_engine
|
changeset |
files
|
Mon, 13 Feb 2023 11:00:12 +0100 |
unC0Rr |
Refactor landgen package structure
transitional_engine
|
changeset |
files
|
Mon, 13 Feb 2023 10:39:37 +0100 |
unC0Rr |
Extract tile loading into separate method
transitional_engine
|
changeset |
files
|