2006-06-20 unc0rr Show the bot thinking, when he does it after attack
2006-06-20 unc0rr Collision-related stuff
2006-06-20 unc0rr - 2 more Land templates
2006-06-20 unc0rr Many AI improvements, bots do think in separate thread
2006-06-20 unc0rr - Workaround on FreePascal textfiles parsing bug (indefinite loop while "read(f, a, b, c)")
2006-06-14 unc0rr - Start AI rewrite
2006-02-24 displacer Scroll added to team control widget
2006-02-05 unc0rr No more hedgehogs hung in air
2006-02-05 displacer colors added to teamselwidget
2006-02-05 displacer vector removed & teamselwidget moved to constructor
2006-02-04 unc0rr Fixed compile (second try)
2006-02-04 unc0rr Fixed compile
2006-02-01 unc0rr - Fixed compiling .)
2006-01-25 unc0rr - Replaced water sprite
2006-01-21 unc0rr Send run parameters by cmd line, game parameters by IPC... breaks network game
2006-01-20 unc0rr - Fixed game loading
2006-01-19 unc0rr - Fixed bubble theme object
2006-01-15 unc0rr - Rename frontend to hedgewars and compile it to engine directory
2006-01-15 unc0rr - Get rid of hwserv and runhelper
2006-01-15 displacer TeamSelect widget alpha added
2006-01-15 unc0rr - Teams health bars sorting
2006-01-12 unc0rr - New /skip command
2006-01-12 unc0rr Show team health bars, without sorting yet
2006-01-11 unc0rr - Fixed dynamit sprite
2006-01-10 displacer DefaultTeam is now default to play with single and network game
2006-01-10 displacer added default team on loading
2006-01-10 unc0rr - Removed dark pixels on the corners of health case
2006-01-09 unc0rr - Fixed console behavior
2006-01-09 unc0rr - Fixed crash in IPC code
2006-01-07 unc0rr - More binds
2006-01-07 unc0rr - Increased FPS
2006-01-05 unc0rr Better Desert Eagle and Shotgun
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