Tue, 31 Jul 2018 22:26:53 +0200 |
Wuzzy |
Refactor colors and caption type in Space Invasion
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Tue, 31 Jul 2018 19:50:50 +0200 |
Wuzzy |
Space Invasion: Delete dead code and ancient outdated comments
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Tue, 31 Jul 2018 17:22:49 +0200 |
Wuzzy |
Change default clan color for brown for improved contrast
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Tue, 31 Jul 2018 01:00:27 +0200 |
Wuzzy |
Lua API: Add IsHogHidden
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files
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Tue, 31 Jul 2018 00:12:19 +0200 |
Wuzzy |
Lua: Add GetVampiric, GetLaserSight
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Mon, 30 Jul 2018 20:38:01 +0200 |
KoBeWi |
Update Polish translation
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Mon, 30 Jul 2018 19:23:28 +0200 |
Wuzzy |
ASA, final mission: Redraw map and mask to make borders more distingushable
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Mon, 30 Jul 2018 16:30:03 +0200 |
Wuzzy |
Make laser sight work properly through wrap world edge
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Mon, 30 Jul 2018 13:20:01 +0200 |
Wuzzy |
Fix freeze ray not working through wrap world edge; add DrawLineWrapped
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Sun, 29 Jul 2018 11:39:48 -0400 |
nemo |
and fix index
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Sun, 29 Jul 2018 11:37:14 -0400 |
nemo |
oh. and indent that loop
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Sun, 29 Jul 2018 11:32:56 -0400 |
nemo |
add wrap check
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Sat, 28 Jul 2018 12:58:12 -0400 |
nemo |
merge of 0.9.24 - hopefully correctly this time
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Sat, 28 Jul 2018 13:15:59 +0200 |
Wuzzy |
Fix DrawHLinesExplosions setting invalid map pixels if called at wrap world edge
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Fri, 27 Jul 2018 19:58:02 +0200 |
Wuzzy |
Use wrap-aware doMakeExplosion instead of DrawExplosion in uHandlersMess
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