Sat, 04 Jan 2014 02:18:57 +0100 |
Gianfranco Costamagna |
Fixed avwrapper exit calls, fixing issue 752
0.9.20
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Wed, 01 Jan 2014 13:42:38 +0400 |
unc0rr |
Try to keep old weapon sets (not tested at all)
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Sat, 04 Jan 2014 02:18:57 +0100 |
Gianfranco Costamagna |
Fixed fPIC link failure with arm and sparc architectures, fixing issue #757
0.9.20
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Wed, 01 Jan 2014 13:22:46 +0400 |
unc0rr |
Don't set gravity to normal immediately on turn end, let watchdog do its job if game gets frozen
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Wed, 01 Jan 2014 00:45:28 +0400 |
unc0rr |
This is the way I like it:
0.9.20
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Wed, 01 Jan 2014 00:18:10 -0500 |
nemo |
tip is no longer .20 compatible
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Tue, 31 Dec 2013 00:53:29 +0400 |
unc0rr |
Some fixes
0.9.20
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Wed, 01 Jan 2014 00:45:28 +0400 |
unc0rr |
This is the way I like it:
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Tue, 31 Dec 2013 00:17:58 +0400 |
unc0rr |
Not a thing which is needed in release tarball
0.9.20
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Mon, 30 Dec 2013 23:28:47 -0500 |
nemo |
allow SDL 1.2 to at least do a 32767 map. We probably should add a TryDo somewhere to assert that limit on SDL 1.2 to avoid overflows. Ditto int version for SDL 2
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Mon, 30 Dec 2013 23:28:47 -0500 |
nemo |
allow SDL 1.2 to at least do a 32767 map. We probably should add a TryDo somewhere to assert that limit on SDL 1.2 to avoid overflows. Ditto int version for SDL 2
0.9.20
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Tue, 31 Dec 2013 04:56:16 +0100 |
koda |
Added tag 0.9.20-release for changeset af0520a6bf00
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Fri, 03 Jan 2014 01:40:50 +0100 |
koda |
remove one spurious WARNING tag from cmake message
0.9.20
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Tue, 31 Dec 2013 01:33:49 +0100 |
koda |
merge from .20 again
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