Sat, 17 Sep 2011 11:39:42 +0200 sheepluva update copyright year of README
Sat, 17 Sep 2011 04:09:05 +0200 mikade change the changelog
Sat, 17 Sep 2011 00:34:21 +0200 sheepluva update credits a bit
Sat, 17 Sep 2011 00:04:16 +0200 sheepluva german translations, a lot was still missing -.-
Fri, 16 Sep 2011 16:52:05 -0400 nemo typo
Sun, 25 Sep 2011 18:22:12 +0200 Xeli Attempt to prevent oom after restarting too many times hedgeroid
Fri, 16 Sep 2011 15:26:43 -0400 nemo merge
Sun, 25 Sep 2011 18:19:45 +0200 Xeli make the fire button appear only on android for now, I'll make it depend on a variable later on hedgeroid
Fri, 16 Sep 2011 15:21:27 -0400 nemo clear HHJump on portaling
Fri, 16 Sep 2011 15:26:02 -0400 nemo merge
Fri, 16 Sep 2011 20:39:14 +0200 Xeli isOnCurrentHog and isOnCrosshair now look at the distance relative to the screen rather than world coords, this means that zooming out doesn't make it harder to touch the hog or crosshair hedgeroid
Fri, 16 Sep 2011 15:03:29 -0400 inu pt update
Fri, 16 Sep 2011 20:38:23 +0200 Xeli removed some commented lines hedgeroid
Fri, 16 Sep 2011 14:43:04 -0400 nemo Requested a few times
Fri, 16 Sep 2011 18:24:50 +0200 Xeli Exit hedgewars cleanly and return to the frontend with out crashing + fixed error messages "foo" -> HWEngine_Loader hedgeroid
Fri, 16 Sep 2011 14:04:21 -0400 nemo AI insists on using snowball for digging. Until that is prevented, remove snowball
Fri, 16 Sep 2011 18:17:16 +0200 Xeli merge hedgeroid
Fri, 16 Sep 2011 19:55:11 +0400 unc0rr - Allow 8 teams in game on 0.9.16-dev
Fri, 16 Sep 2011 10:29:09 -0400 nemo Aaaaalllways!
Fri, 16 Sep 2011 14:55:48 +0200 Marco Bresciani Italian translation
Fri, 16 Sep 2011 14:04:45 +0200 sheepluva whoops, this line got lost in merging action
Fri, 16 Sep 2011 13:50:56 +0200 szczur Polish translation updates
Thu, 15 Sep 2011 22:53:47 -0400 nemo 2 extra steps was still occasionally causing problems w/ edge cases. hopefully 3 should do the trick
Thu, 15 Sep 2011 22:33:55 -0400 nemo Move options caption to box title. This frees up quite a bit of space at 800x600
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