Thu, 31 May 2012 15:14:39 +0400 |
unc0rr |
pas2c stuff
|
changeset |
files
|
Wed, 30 May 2012 22:45:30 +0400 |
unc0rr |
This should make drawn maps rendering even more faster
|
changeset |
files
|
Tue, 29 May 2012 22:33:10 +0200 |
Medo |
Merge
|
changeset |
files
|
Wed, 30 May 2012 19:01:19 +0400 |
unc0rr |
merge
|
changeset |
files
|
Wed, 30 May 2012 18:00:29 +0400 |
unc0rr |
Render drawn maps 10-500 times faster
|
changeset |
files
|
Tue, 29 May 2012 22:21:19 +0400 |
unc0rr |
Oops, forgot to set 'erasing' flag on decoding
|
changeset |
files
|
Mon, 28 May 2012 22:42:59 +0400 |
unc0rr |
Fix a bug with wrong state of teams list when color isn't changed manually
|
changeset |
files
|
Mon, 28 May 2012 14:20:51 -0400 |
nemo |
Remove a couple more timers, should mean alpha matches old pulse time now
|
changeset |
files
|
Mon, 28 May 2012 14:11:50 -0400 |
nemo |
also change specialists
|
changeset |
files
|
Mon, 28 May 2012 14:01:23 -0400 |
nemo |
Set air attack to active by default, make time look a bit nicer, avoid plane buzz activating.
|
changeset |
files
|
Mon, 28 May 2012 19:33:57 +0200 |
Xeli |
change the array which represents the keyboard state to be a boolean array rather than byte array
|
changeset |
files
|
Mon, 28 May 2012 19:15:51 +0200 |
Xeli |
Don't allow for multiple key up(or down) events, it will ignore the excess events
|
changeset |
files
|
Mon, 28 May 2012 12:21:54 -0400 |
nemo |
Also change Highlander and Racer
|
changeset |
files
|
Mon, 28 May 2012 10:38:27 +0200 |
Wolfgang Steffens |
moved generic matrix code to uMatrix.pas
|
changeset |
files
|
Mon, 28 May 2012 20:04:49 +0400 |
unc0rr |
merge
|
changeset |
files
|
Mon, 28 May 2012 10:34:33 +0200 |
Wolfgang Steffens |
merge
|
changeset |
files
|