Sun, 27 Jul 2008 13:32:15 +0000 unc0rr Supress CMake warning
Sun, 27 Jul 2008 12:57:15 +0000 unc0rr - Animate cake walking
Sun, 27 Jul 2008 10:59:20 +0000 unc0rr Add hedgewars icon in png format
Fri, 25 Jul 2008 22:38:37 +0000 unc0rr Update French translation
Fri, 25 Jul 2008 22:28:22 +0000 unc0rr Show cake rotated correct angle
Fri, 25 Jul 2008 21:13:35 +0000 unc0rr - Update French translation
Fri, 25 Jul 2008 20:57:36 +0000 unc0rr Add BambooPlinko map
Fri, 25 Jul 2008 19:58:01 +0000 unc0rr Mention audio guys on About page and readme
Fri, 25 Jul 2008 19:43:03 +0000 unc0rr Update Italian translation
Fri, 25 Jul 2008 19:39:15 +0000 unc0rr Remove deprecated function
Fri, 25 Jul 2008 19:26:44 +0000 unc0rr Enable music dependance on current land theme
Fri, 25 Jul 2008 19:06:46 +0000 unc0rr Add Nature music theme
Fri, 25 Jul 2008 19:03:27 +0000 unc0rr - Add cake sound
Fri, 25 Jul 2008 15:34:45 +0000 unc0rr Add two tracks for City and Island themes
Fri, 25 Jul 2008 15:20:19 +0000 unc0rr Add cake icon in ammomenu
Fri, 25 Jul 2008 15:10:50 +0000 unc0rr Add Bath map
Fri, 25 Jul 2008 14:59:42 +0000 unc0rr Update nature theme
Fri, 25 Jul 2008 14:01:28 +0000 unc0rr Cake explodes on /attack
Fri, 25 Jul 2008 13:52:35 +0000 unc0rr First implementation of the Cake weapon
Fri, 25 Jul 2008 10:56:05 +0000 unc0rr Stubs for spider weapon
Wed, 23 Jul 2008 11:55:47 +0000 unc0rr Update copyright info
Wed, 23 Jul 2008 11:51:55 +0000 unc0rr Add Bamboo map
Tue, 22 Jul 2008 18:31:34 +0000 unc0rr Load flakes information from theme.cfg when playing painted map
Tue, 22 Jul 2008 18:22:24 +0000 unc0rr Add new map EarthRise by Joshua Frese
Mon, 21 Jul 2008 15:54:12 +0000 unc0rr Further work on dedicated server
Mon, 21 Jul 2008 09:45:40 +0000 unc0rr - Modify network protocol to use new delimiter
Tue, 15 Jul 2008 16:40:50 +0000 unc0rr First steps to switch hedgewars to new net protocol
Mon, 14 Jul 2008 20:24:29 +0000 unc0rr Repair screenshots capture on 'C' key press
Sun, 13 Jul 2008 17:58:05 +0000 unc0rr Fix clouds shaking up
Sun, 13 Jul 2008 11:39:02 +0000 unc0rr Add a few debug message which show the problem with total hedgehogs number counting
Sun, 13 Jul 2008 11:37:48 +0000 unc0rr Update Polish translation
Sat, 12 Jul 2008 14:26:43 +0000 unc0rr Make all in-game fonts bold
Sat, 12 Jul 2008 13:22:10 +0000 unc0rr Update Polish frontend translation
Fri, 11 Jul 2008 19:40:47 +0000 unc0rr Set version to 0.9.6-dev
Fri, 11 Jul 2008 19:19:04 +0000 unc0rr Update German translation
Tue, 08 Jul 2008 16:49:51 +0000 unc0rr Show picked up ammo in demo playing mode 0.9.5-release
Tue, 08 Jul 2008 16:01:45 +0000 unc0rr Update changelog in trunk also
Tue, 08 Jul 2008 12:53:07 +0000 unc0rr Fix warning
Mon, 07 Jul 2008 17:20:35 +0000 unc0rr Fix shortgun training
Mon, 07 Jul 2008 15:39:27 +0000 unc0rr - Optimize PNG to reduce size
Mon, 07 Jul 2008 13:12:18 +0000 unc0rr Set svn:eol-style to native
Mon, 07 Jul 2008 13:06:25 +0000 unc0rr Update copyright headers a bit
Mon, 07 Jul 2008 10:32:47 +0000 unc0rr Update Italian translation
Sun, 06 Jul 2008 23:44:56 +0000 unc0rr Fix another regression arising from splitting switchhedgehog
Sun, 06 Jul 2008 23:32:10 +0000 unc0rr Add message for sudden death
Sun, 06 Jul 2008 23:11:02 +0000 unc0rr Fix mushrooms map
Sun, 06 Jul 2008 23:04:35 +0000 unc0rr Oops, proper fix now
Sun, 06 Jul 2008 22:55:24 +0000 unc0rr Fix net game regression
Sun, 06 Jul 2008 22:46:44 +0000 unc0rr Oops, forgot translation file
Sun, 06 Jul 2008 21:52:07 +0000 unc0rr - Proper turns counting, split SwitchHedgehog into two functions
Sun, 06 Jul 2008 20:03:09 +0000 unc0rr Dec delay
Sun, 06 Jul 2008 20:02:42 +0000 unc0rr Fix timings regression
Sun, 06 Jul 2008 19:31:12 +0000 unc0rr Water rises after 25 mins of round, health is decreased after 20 mins
Sun, 06 Jul 2008 17:45:16 +0000 unc0rr - Prepare for sudden death implementation
Sun, 06 Jul 2008 14:09:41 +0000 unc0rr New mushrooms map by Tiyuri
Sat, 05 Jul 2008 15:29:07 +0000 unc0rr Mention french translator on About page
Sat, 05 Jul 2008 15:13:33 +0000 unc0rr Enable fullscreen switching back, now it's bound on F12
Sat, 05 Jul 2008 14:27:55 +0000 unc0rr Build system scripts for new map
Sat, 05 Jul 2008 14:13:13 +0000 unc0rr Draw explosions for every kind of explosion
Sat, 05 Jul 2008 14:12:48 +0000 unc0rr Add new map by Maciej Mrozinski
Fri, 04 Jul 2008 21:20:17 +0000 unc0rr Update explosion graphics
Fri, 04 Jul 2008 19:25:00 +0000 unc0rr Better ?? implementation of explosion
Fri, 04 Jul 2008 14:40:52 +0000 unc0rr Testing explosion particles implementation
Tue, 01 Jul 2008 22:26:36 +0000 unc0rr Install all dlls from bin folder
Tue, 01 Jul 2008 21:34:12 +0000 unc0rr Qt 4.4 needs this in win32
Tue, 01 Jul 2008 15:52:10 +0000 unc0rr Fix resource compilation
Mon, 30 Jun 2008 17:36:55 +0000 unc0rr - Fix previous commit
Mon, 30 Jun 2008 14:59:11 +0000 unc0rr Update hedgewars icon for windows
Mon, 30 Jun 2008 14:49:25 +0000 unc0rr Fix icon compilation in Windows
Fri, 27 Jun 2008 20:56:38 +0000 unc0rr - Fix accidental network breakage
Fri, 27 Jun 2008 20:11:20 +0000 unc0rr Lemonade taunt
Fri, 27 Jun 2008 19:57:24 +0000 unc0rr Wave and Hurrah taunts
Fri, 27 Jun 2008 17:45:35 +0000 unc0rr Hopefully done taunts implementation
Fri, 27 Jun 2008 17:22:15 +0000 unc0rr Further work on taunts
Thu, 26 Jun 2008 19:39:26 +0000 unc0rr Start implementing waves
Wed, 25 Jun 2008 15:10:12 +0000 unc0rr Set svn:eol-style to native
Wed, 25 Jun 2008 11:28:23 +0000 unc0rr Set svn:eol-style to native
Wed, 25 Jun 2008 10:13:52 +0000 unc0rr Mention translators on about page
Wed, 25 Jun 2008 10:08:31 +0000 unc0rr Oops, forgot file
Wed, 25 Jun 2008 09:48:17 +0000 unc0rr Add Bulgarian translation
Wed, 25 Jun 2008 09:40:23 +0000 unc0rr Add Slovak translation
Wed, 25 Jun 2008 09:32:46 +0000 unc0rr Add German translation
Wed, 25 Jun 2008 09:17:36 +0000 unc0rr Update Italian translation
Mon, 23 Jun 2008 12:25:59 +0000 unc0rr Make engine compilable without debugging on
Sun, 22 Jun 2008 20:40:39 +0000 unc0rr Complete exit confirmation implementation
Sun, 22 Jun 2008 19:26:01 +0000 unc0rr Start exit confirmation implementation
Thu, 19 Jun 2008 20:34:53 +0000 unc0rr - Decrease default girders number
Thu, 19 Jun 2008 19:53:03 +0000 unc0rr Fix bad sprite when you jump and get hit
Thu, 19 Jun 2008 13:41:45 +0000 unc0rr Hydrant map
Wed, 18 Jun 2008 22:12:58 +0000 unc0rr Update changelog
Wed, 18 Jun 2008 22:11:10 +0000 unc0rr Update russian translation
Wed, 18 Jun 2008 21:55:43 +0000 unc0rr Set version to 0.9.4 0.9.4-release
Wed, 18 Jun 2008 21:53:54 +0000 unc0rr Fix training
Wed, 18 Jun 2008 20:43:34 +0000 unc0rr - Fix firepunch sprite direction when use in high jump
Wed, 18 Jun 2008 20:16:25 +0000 unc0rr Damaged hedgehog rotates when its speed is far enough from zero
Wed, 18 Jun 2008 19:34:06 +0000 unc0rr Damaged hedgehog animation
Wed, 18 Jun 2008 18:57:34 +0000 unc0rr Winners clan hedgehogs smiling with big smile
Wed, 18 Jun 2008 18:46:11 +0000 unc0rr Whip animation
Wed, 18 Jun 2008 18:25:31 +0000 unc0rr Update first aid animation
Wed, 18 Jun 2008 18:12:45 +0000 unc0rr Draw explosion on kamikaze
Wed, 18 Jun 2008 18:05:15 +0000 unc0rr Hedgelove map
Tue, 17 Jun 2008 21:30:34 +0000 unc0rr Some fixes
Tue, 17 Jun 2008 21:28:15 +0000 unc0rr Update copyright information
Tue, 17 Jun 2008 21:25:21 +0000 unc0rr Don't let updated hedgewars version to make errors due to old weapons.ini
Tue, 17 Jun 2008 20:36:37 +0000 unc0rr Fix Island theme objects placing
Tue, 17 Jun 2008 20:00:01 +0000 unc0rr Implement drowning hedgehog sprite
Tue, 17 Jun 2008 19:22:54 +0000 unc0rr Fix warnings
Tue, 17 Jun 2008 18:45:21 +0000 unc0rr Hedgehogs on the left side of the map look to the right and vice-versa
Tue, 17 Jun 2008 18:10:15 +0000 unc0rr In forts mode, hedgehogs on the left look at the right, and vice-versa
Tue, 17 Jun 2008 18:09:38 +0000 unc0rr Fix AI mortar bugs
Tue, 17 Jun 2008 16:29:56 +0000 unc0rr Small grenade physics change
Tue, 17 Jun 2008 15:02:12 +0000 unc0rr Update Polish translation
Tue, 17 Jun 2008 15:00:51 +0000 unc0rr - Update Italian translation
Mon, 16 Jun 2008 20:40:59 +0000 unc0rr - Bots can use mortar
Thu, 12 Jun 2008 10:50:05 +0000 unc0rr - Fix chat state at start
Wed, 11 Jun 2008 22:19:14 +0000 unc0rr Use Kamikaze sound
Wed, 11 Jun 2008 21:41:44 +0000 unc0rr Enable history (bound on ` key)
Wed, 11 Jun 2008 21:00:58 +0000 unc0rr Implement history for chat (27 entries), no key binding yet
Wed, 11 Jun 2008 20:45:49 +0000 unc0rr Fix demo records of rounds restored after saving
Wed, 11 Jun 2008 20:27:09 +0000 unc0rr Get rid of old console
Wed, 11 Jun 2008 15:42:53 +0000 unc0rr Use kamiakze sprite
Tue, 10 Jun 2008 20:40:43 +0000 unc0rr Kamikaze icon in ammo menu
Tue, 10 Jun 2008 18:45:33 +0000 unc0rr Updated Polish translation
Mon, 09 Jun 2008 20:34:45 +0000 unc0rr Kamikaze weapon
Mon, 09 Jun 2008 15:26:52 +0000 unc0rr Prepare for new weapon 'Kamikaze'
Mon, 09 Jun 2008 15:09:37 +0000 unc0rr Ooops, actual fix
Mon, 09 Jun 2008 15:08:54 +0000 unc0rr Fix Baseball, whip, firepunch attacking on slope
Mon, 09 Jun 2008 15:02:49 +0000 unc0rr Don't push attacking hedgehog when using whip or baseball
Mon, 09 Jun 2008 14:57:54 +0000 unc0rr Fix firepunch direction when attacking from high jump
Mon, 09 Jun 2008 14:20:16 +0000 unc0rr Fix another issue with chat, when chat string come just after 'NextTurn' cmd, thus setting Lag flag to true
Sun, 08 Jun 2008 18:53:02 +0000 unc0rr Fix an oops with chat string appearing between two net commands (it's very rare and random condition, but I caught it while playing via net)
Fri, 06 Jun 2008 16:14:23 +0000 unc0rr Draw tags a bit higher due to hats introduction
Fri, 06 Jun 2008 15:14:15 +0000 unc0rr Make sprite look as it was intended to
Fri, 06 Jun 2008 14:40:29 +0000 unc0rr Prevent wrong aim direction when using rope after high jump
Tue, 03 Jun 2008 19:59:12 +0000 unc0rr Use new icon in team selecting widget
Mon, 02 Jun 2008 22:04:06 +0000 unc0rr Update polish translation
Mon, 02 Jun 2008 19:15:53 +0000 unc0rr Fix a bug with automatic weapon switching when attacking from rope
Sun, 01 Jun 2008 20:01:45 +0000 unc0rr - Quick hack for hats
Sun, 01 Jun 2008 18:54:10 +0000 unc0rr - Add CMake script for Hats folder
Sun, 01 Jun 2008 18:37:30 +0000 unc0rr Add hats folder
Sun, 01 Jun 2008 12:16:24 +0000 unc0rr Don't let jumping hedgehog to move others
Fri, 30 May 2008 21:27:03 +0000 unc0rr Fix hedgehog jump animation after turn end
Fri, 30 May 2008 21:08:41 +0000 unc0rr Ammo count == 9 is infinite
Thu, 29 May 2008 20:57:24 +0000 unc0rr Update Italian translation
Thu, 29 May 2008 18:27:20 +0000 unc0rr Fix mortar clusters spread direction
Wed, 28 May 2008 20:34:23 +0000 unc0rr Fix idle animation
Wed, 28 May 2008 19:18:02 +0000 unc0rr Use turnsleft sprites to indicate turns left to activate ammo
Wed, 28 May 2008 18:58:37 +0000 unc0rr Update ammo menu icons
Wed, 28 May 2008 18:54:45 +0000 unc0rr Mortar sprite
Wed, 28 May 2008 18:40:42 +0000 unc0rr Aim at high speed when performing rope swinging
Wed, 28 May 2008 17:58:41 +0000 unc0rr - Show crosshair while rope swinging
Tue, 27 May 2008 14:32:55 +0000 unc0rr Get rid of unused Surface parameter
Tue, 27 May 2008 14:30:48 +0000 unc0rr Fix forts mode to take in account clans, not teams
Mon, 26 May 2008 22:47:48 +0000 unc0rr Idle hedgehog animation
Mon, 26 May 2008 20:41:12 +0000 unc0rr Fix bug in hwSqrt when calculating square root of number >= 65536
Mon, 26 May 2008 18:10:51 +0000 unc0rr Allow aiming while moving
Sun, 25 May 2008 20:33:31 +0000 unc0rr Minimum number of hedgehogs in team is 1 now
Sun, 25 May 2008 18:09:21 +0000 unc0rr Add nickname to message in more appropriate place
Sun, 25 May 2008 14:09:44 +0000 unc0rr Use nick from frontend to prepend chat messages
Sat, 24 May 2008 22:28:40 +0000 unc0rr Fix chat behavior
Sat, 24 May 2008 21:10:49 +0000 unc0rr - 't' key for entering chat message
Sat, 24 May 2008 18:37:04 +0000 unc0rr Preparing to have gsChat gamestate
Sat, 24 May 2008 17:34:06 +0000 unc0rr - Start chat implementation: chat strings are on the screen
Thu, 22 May 2008 17:25:12 +0000 unc0rr Fix bug with holding switch tool
Wed, 21 May 2008 20:22:51 +0000 unc0rr Use firepunch sprite
Mon, 19 May 2008 18:07:05 +0000 unc0rr Stub for chat implementation
Sun, 18 May 2008 10:54:43 +0000 unc0rr - Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
Sat, 17 May 2008 22:21:45 +0000 unc0rr Better rope
Sat, 17 May 2008 17:32:56 +0000 unc0rr Update City theme
Sat, 17 May 2008 16:59:32 +0000 unc0rr Add City theme by Tiyuri
Sat, 17 May 2008 13:24:17 +0000 unc0rr Add theme and map Plane by Tiyuri
Sat, 17 May 2008 11:36:24 +0000 unc0rr Fix 'AI may break demos playing' message while loading saves
Fri, 16 May 2008 13:21:18 +0000 unc0rr Add Island theme by Tiyuri
Fri, 16 May 2008 12:53:55 +0000 unc0rr Add map 'Hedgewars' by Tiyuri
Wed, 14 May 2008 19:02:53 +0000 unc0rr Mention Luca Bonora on About page
Wed, 14 May 2008 17:09:33 +0000 unc0rr Add italian translation by daimadoshi85
Wed, 14 May 2008 14:13:18 +0000 unc0rr Fix some bugs with dropping from parachute
Tue, 13 May 2008 20:00:48 +0000 unc0rr Initial support for attacking from rope
Mon, 12 May 2008 19:49:36 +0000 unc0rr - Continue preparation for implementing attack from rope and parachute
Mon, 12 May 2008 15:00:20 +0000 unc0rr Some preparation work for attacking from rope, parachute and etc.
Sun, 11 May 2008 19:30:40 +0000 unc0rr Remove AltSlot and AltAmmo fields of Hedgehog record, as they are not actually needed
Sun, 11 May 2008 19:21:58 +0000 unc0rr Timer as hedgehog message (avoid possible desync in very rare cases)
Sat, 10 May 2008 16:26:53 +0000 unc0rr Implement whip weapon
Sat, 10 May 2008 14:46:02 +0000 unc0rr Initial implementation of mortar
Sat, 10 May 2008 13:44:30 +0000 unc0rr Use default ammostore string size for weapons number instead of predefined const
Fri, 09 May 2008 20:03:53 +0000 unc0rr Remove temporary debug messages
Fri, 09 May 2008 12:58:10 +0000 unc0rr If there's more hedgehogs in AI's team than in others, then it will be less afraid to give damage to friend hedgehog
Thu, 08 May 2008 22:44:05 +0000 unc0rr Remove recently added debug, as cluster bomb issue is fixed
Thu, 08 May 2008 21:27:59 +0000 unc0rr It looks like fix for cluster bomb issue...
Thu, 08 May 2008 20:54:04 +0000 unc0rr - Small optimization to hwFloat
Thu, 08 May 2008 20:30:34 +0000 unc0rr Fix handling '/skip' command during net game
Thu, 08 May 2008 18:38:52 +0000 unc0rr - Small optimization in hwFloat
Thu, 08 May 2008 18:02:52 +0000 unc0rr - Some changes in clusters initialization
Thu, 08 May 2008 14:54:48 +0000 unc0rr Now really fix issue with mines on top of cases
Thu, 08 May 2008 14:22:19 +0000 unc0rr Fix mines on top of the case issue also
Thu, 08 May 2008 14:06:44 +0000 unc0rr Fix collecting cases after teleportation
Thu, 08 May 2008 13:55:14 +0000 unc0rr Fix issue with hedgehog on top of the hedgehog with pickhammer
Thu, 08 May 2008 12:04:13 +0000 unc0rr Set radius for clusters of clusterbomb
Wed, 07 May 2008 14:59:59 +0000 unc0rr Fix bug with demos and saves after restoring round from save
Wed, 07 May 2008 14:41:34 +0000 unc0rr Fix potential queue error in rare cases
Tue, 06 May 2008 15:13:02 +0000 unc0rr Use constant generated by cmake for version string
Tue, 06 May 2008 15:00:03 +0000 unc0rr Double increase collision array size
Tue, 06 May 2008 14:47:45 +0000 unc0rr More verbose video parameters setting
Sun, 04 May 2008 19:47:47 +0000 unc0rr - Better error handling when creating the window
Sun, 04 May 2008 14:21:47 +0000 unc0rr Implement LIST command
Sun, 04 May 2008 14:07:26 +0000 unc0rr Finish conversion
Sun, 04 May 2008 13:49:55 +0000 unc0rr Modify protocol implementation functions interface (convertation not yet finished)
Fri, 02 May 2008 09:23:51 +0000 unc0rr Fix attack direction when perform somersault
Thu, 01 May 2008 16:00:23 +0000 unc0rr - Add comment
Thu, 01 May 2008 15:55:03 +0000 unc0rr Handle QUIT of the master: disconnect all roommates
Thu, 01 May 2008 15:26:09 +0000 unc0rr 'In room' state stub
Thu, 01 May 2008 15:24:13 +0000 unc0rr Handle password parameter on JOIN
Thu, 01 May 2008 15:14:32 +0000 unc0rr - Remove old hwserv code
Thu, 01 May 2008 14:30:12 +0000 unc0rr - Fixed some bugs
Wed, 30 Apr 2008 20:48:12 +0000 unc0rr - Some improvements in core
Wed, 30 Apr 2008 20:18:30 +0000 unc0rr Better QUIT handling imlementation - reduces function return values count
Wed, 30 Apr 2008 20:14:09 +0000 unc0rr Properly handle QUIT command. Now, we can concentrate on protocol implementation
Wed, 30 Apr 2008 19:44:54 +0000 unc0rr - Improve server core
Wed, 30 Apr 2008 16:50:28 +0000 unc0rr Some work on newhwserv
Sun, 27 Apr 2008 16:51:28 +0000 unc0rr Fix version number on about page 0.9.3-release
Sun, 27 Apr 2008 16:13:40 +0000 unc0rr Temporarily disable screenshots as they cause segfault
Sun, 27 Apr 2008 16:12:20 +0000 unc0rr Repair cheese and volcano maps
Sun, 27 Apr 2008 16:05:11 +0000 unc0rr Fix training
Sun, 27 Apr 2008 13:09:11 +0000 unc0rr - Some debug info
Sun, 27 Apr 2008 11:40:22 +0000 unc0rr Update copyright info in source files headers
Sun, 27 Apr 2008 11:23:28 +0000 unc0rr Update version and protocol number
Sun, 27 Apr 2008 11:21:54 +0000 unc0rr Update README and ChangeLog
Sun, 27 Apr 2008 11:01:03 +0000 unc0rr Add win32 resource compilation under mingw (used sim-im srcs as example)
Sun, 27 Apr 2008 10:36:41 +0000 unc0rr Fix Snow theme
Sun, 27 Apr 2008 10:14:00 +0000 unc0rr - Fix baseball bat
Sat, 26 Apr 2008 18:21:03 +0000 unc0rr Try new approach for netserver
Sat, 26 Apr 2008 14:35:01 +0000 unc0rr Desert Eagle and Shotgun shot animations
Fri, 25 Apr 2008 22:03:18 +0000 unc0rr Fix jumping hedgehog sprite
Fri, 25 Apr 2008 21:44:58 +0000 unc0rr - Fix warning
Fri, 25 Apr 2008 20:41:23 +0000 unc0rr One more sound
Fri, 25 Apr 2008 16:09:20 +0000 unc0rr Mention Tyuri in copyrights and on About page
Fri, 25 Apr 2008 13:51:01 +0000 unc0rr - Fix sounds when the turn is skipped
Fri, 25 Apr 2008 13:12:52 +0000 unc0rr Use more sounds
Thu, 24 Apr 2008 20:53:35 +0000 unc0rr - New statistics
Thu, 24 Apr 2008 19:55:10 +0000 unc0rr Hedgehog death animation
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