Tue, 04 Feb 2025 15:53:16 +0100 unC0Rr Implement shoppa border generation
Tue, 04 Feb 2025 15:52:02 +0100 unC0Rr Fix land generation and texturing passes having different parameters leading to empty map texture
Mon, 03 Feb 2025 16:52:05 +0100 unC0Rr Update lib-hedgewars-engine to use newer versions of dependencies
Mon, 03 Feb 2025 16:32:44 +0100 unC0Rr Remove deprecated source file
Mon, 03 Feb 2025 15:25:28 +0100 unC0Rr Simplify 'for' loop by keeping more information about iterator
Mon, 03 Feb 2025 15:03:26 +0100 unC0Rr Tune shoppa tile set for better results
Sun, 02 Feb 2025 22:30:49 +0100 unC0Rr Introduce hard match option for edges to reduce backtracking
Sun, 02 Feb 2025 17:47:54 +0100 unC0Rr Add anti_match feature, log some info when cannot satisfy rules
Thu, 30 Jan 2025 16:38:20 +0100 unC0Rr Tune Shoppa tile set for better result
Thu, 30 Jan 2025 16:38:00 +0100 unC0Rr Implement configurable weight for tiles
Thu, 30 Jan 2025 13:59:41 +0100 unC0Rr Add Shoppa tile set
Thu, 30 Jan 2025 13:59:31 +0100 unC0Rr Square tile weights for better control over probabilities
Tue, 28 Jan 2025 15:57:05 +0100 unC0Rr Fix bugs in edge definitions in Rooms tile set, remove spikes tile set
Tue, 28 Jan 2025 15:49:45 +0100 unC0Rr - Update landgen to use the latest rand crate
Tue, 28 Jan 2025 10:37:46 +0100 unC0Rr - Adopt newest version of rand crate
Mon, 27 Jan 2025 22:22:10 +0100 unC0Rr - Reduce wfc templates definition file by removing excess fields with false value
Mon, 27 Jan 2025 21:24:16 +0100 unC0Rr Fix installation
Mon, 27 Jan 2025 19:11:58 +0100 unC0Rr Description: Find clangs
Mon, 27 Jan 2025 19:08:55 +0100 Lars Wendler Rename appdata to metainfo
Mon, 27 Jan 2025 19:08:05 +0100 Pekka Ristola Add support for ffmpeg 6.0
Mon, 13 Jan 2025 11:39:58 +0100 unC0Rr Make bots wait a bit if there are air mines moving
Mon, 27 Jan 2025 15:48:24 +0100 unC0Rr Switch to toml for WFC templates
Mon, 27 Jan 2025 14:06:10 +0100 unC0Rr Implement simplified format for edges in config
Mon, 27 Jan 2025 13:08:58 +0100 unC0Rr Add some further work on hhtracer
Sun, 26 Jan 2025 21:29:54 +0100 unC0Rr Fix inversion parameters being disregarded
Sun, 26 Jan 2025 20:51:38 +0100 unC0Rr Add Rooms tile set
Tue, 21 Jan 2025 22:14:28 +0100 unC0Rr Adopt newer version of png lib
Tue, 21 Jan 2025 22:10:55 +0100 unC0Rr Fix generation in corners by extending outline edge definitions
Sat, 18 Jan 2025 16:57:26 +0100 unC0Rr Make slider below preview affect WFC generator by skewing tile probabilities
Sat, 18 Jan 2025 16:55:04 +0100 unC0Rr Revert the idea of using prime number in hedgewars prng
Sun, 12 Jan 2025 22:48:47 +0100 unC0Rr Add some progress on hhtracer
Fri, 10 Jan 2025 17:37:34 +0100 unC0Rr Start work on hedgehog tracer
Tue, 31 Dec 2024 15:19:43 +0100 unC0Rr Merge transitional_engine branch into default
Tue, 31 Dec 2024 15:18:18 +0100 unC0Rr Add some more work on rust ai transitional_engine
Thu, 19 Dec 2024 14:18:55 +0100 unC0Rr Make wider range of numbers representable with FPNum on the cost of smaller precision transitional_engine
Thu, 19 Dec 2024 12:43:38 +0100 unC0Rr Add a benchmark for landgen transitional_engine
Thu, 19 Dec 2024 12:40:48 +0100 unC0Rr Make FPNum use saturating calculations transitional_engine
Tue, 17 Dec 2024 15:44:21 +0100 unC0Rr Implement passing of available ammo to rust AI transitional_engine
Sat, 14 Dec 2024 18:07:29 +0100 unC0Rr Add templates for maps with 3 to 8 vertical structures transitional_engine
Tue, 03 Dec 2024 16:23:30 +0100 unC0Rr Add the template to selection transitional_engine
Tue, 03 Dec 2024 14:12:28 +0100 unC0Rr Add one more template transitional_engine
Mon, 02 Dec 2024 17:36:44 +0100 unC0Rr Tweak the rest of map templates transitional_engine
Sun, 01 Dec 2024 21:08:03 +0100 unC0Rr * Introduce concept of invizible walls to constrain outline map generation transitional_engine
Fri, 29 Nov 2024 22:29:58 +0100 unC0Rr Add a tool visualizing map templates transitional_engine
Fri, 22 Nov 2024 17:30:45 +0100 unC0Rr Merge tip transitional_engine
Fri, 22 Nov 2024 17:29:48 +0100 unC0Rr Make AI less annoying transitional_engine
Fri, 22 Nov 2024 17:29:30 +0100 unC0Rr Add some progress on rust AI transitional_engine
Sun, 27 Oct 2024 17:00:17 +0100 unC0Rr Start on AI implementation in rust transitional_engine
Wed, 20 Nov 2024 21:37:47 +0100 unC0Rr - Update corrosion transitional_engine
Sat, 28 Sep 2024 22:27:13 +0200 unC0Rr Wrap chat lines into div
Wed, 18 Sep 2024 14:10:51 +0200 unC0Rr Remove old code transitional_engine
Wed, 18 Sep 2024 13:42:26 +0200 unC0Rr Add templates for different maze styles transitional_engine
Mon, 16 Sep 2024 16:57:11 +0200 unC0Rr Sanitize maze mapgen code a bit transitional_engine
Tue, 10 Sep 2024 18:21:31 +0200 unC0Rr Use rust implementation of maze generator in engine transitional_engine
Tue, 10 Sep 2024 13:56:51 +0200 unC0Rr Add maze land generator ported from pascal engine transitional_engine
Wed, 04 Sep 2024 14:54:34 +0200 unC0Rr Fix test to match new yaml structure transitional_engine
Thu, 05 Sep 2024 21:33:51 +0200 unC0Rr Add install script for tiles transitional_engine
Tue, 03 Sep 2024 13:56:35 +0200 unC0Rr Fix cavern templates transitional_engine
Tue, 03 Sep 2024 11:16:52 +0200 unC0Rr Make outline template generator behave more like old engine transitional_engine
Tue, 03 Sep 2024 11:16:16 +0200 unC0Rr Make Point::with_margin function safe to use transitional_engine
Thu, 29 Aug 2024 17:09:39 +0200 unC0Rr Allow switching between outline and wfc map generators transitional_engine
Thu, 29 Aug 2024 15:28:20 +0200 unC0Rr Make pas2c engine work with hwengine-future transitional_engine
Thu, 29 Aug 2024 12:56:16 +0200 unC0Rr Pass full path to WFC for tile loading transitional_engine
Wed, 28 Aug 2024 17:16:23 +0200 unC0Rr Make pascal engine link to hwengine-future and use WFC generator transitional_engine
Wed, 28 Aug 2024 15:34:49 +0200 unC0Rr Merge default transitional_engine
Wed, 28 Aug 2024 15:31:51 +0200 unC0Rr Add corrosion as a subdirectory, CMake fixes transitional_engine
Wed, 28 Aug 2024 13:41:51 +0200 unC0Rr Store all snowflakes in a separate array, achieving performance increase of about 10% for the whole engine on winter maps
Wed, 28 Aug 2024 13:36:52 +0200 unC0Rr Avoid creating unused string that is quite costly to produce
Tue, 27 Aug 2024 17:01:13 +0200 unC0Rr Improve pas2c rtl performance by avoiding double iteration on strings
Tue, 21 May 2024 14:38:30 +0200 unC0Rr Implement triggering advancement of simulation in qmlfrontend
Mon, 20 May 2024 14:58:30 +0200 unC0Rr Implement key bindings
Sun, 19 May 2024 15:55:26 +0200 unC0Rr Handle game view resize
Thu, 16 May 2024 14:11:16 +0200 unC0Rr Improve AI aiming with minigun
Wed, 15 May 2024 10:05:13 +0200 unC0Rr Wonder if anyone is trying to build this game anymore
Wed, 01 May 2024 16:49:16 +0200 unC0Rr Allow to move camera by dragging mouse cursor over game field
Fri, 19 Apr 2024 17:45:05 +0200 unC0Rr Fix build
Fri, 19 Apr 2024 17:44:55 +0200 unC0Rr Port QML frontend to Qt6, use rendering to framebuffer object
Fri, 19 Jan 2024 13:07:22 +0100 unC0Rr Start on adopting corrosion transitional_engine
Tue, 05 Sep 2023 17:02:08 +0200 unC0Rr Merge default transitional_engine
Tue, 05 Sep 2023 17:01:46 +0200 unC0Rr Fix type transitional_engine
Fri, 05 Apr 2024 13:10:55 +0100 spudpiggy sndCover now falls back to sndWatchThis OR sndFire.
Fri, 05 Apr 2024 07:37:44 +0100 spudpiggy Fixed grammar, and reworded a few sentences to sound better.
Thu, 28 Mar 2024 00:25:22 +0300 alfadur fix early room deletion
Thu, 28 Mar 2024 00:17:01 +0300 alfadur fix room joining
Wed, 27 Mar 2024 02:57:44 +0300 alfadur thread server reference through dispatch to ensure rooms can be auto dropped
Wed, 27 Mar 2024 02:19:44 +0300 alfadur fix leaving rooms
Mon, 25 Mar 2024 16:05:11 +0300 alfadur fix rejoining
Mon, 25 Mar 2024 15:59:14 +0300 alfadur add some more buffer space
Mon, 25 Mar 2024 00:23:41 +0300 alfadur grow network buffer periodically
Mon, 25 Mar 2024 00:04:13 +0300 alfadur fix protocol recovery
Sun, 24 Mar 2024 14:34:27 -0400 nemo merge the kick notice suppression
Sun, 24 Mar 2024 14:33:57 -0400 nemo merge the lobby suppression
Sun, 24 Mar 2024 14:19:02 -0400 nemo suppress this message too. 1.0.0
Sun, 24 Mar 2024 14:05:06 -0400 nemo requested change by andu. filtering out ignored player. lobby notice 1.0.0
Sat, 23 Mar 2024 17:24:20 -0400 nemo unc0rr commented this out in trunk. based on what andu reported it probably needs to be removed in the branch too 1.0.0
Mon, 19 Feb 2024 00:14:10 +0300 alfadur a couple more todos
(0) -10000 -3000 -1000 -300 -100 -96 tip