Sun, 11 Feb 2018 02:17:58 +0100 |
Wuzzy |
Fix incorrect round counting in fruit03, too
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files
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Sun, 11 Feb 2018 02:03:09 +0100 |
Wuzzy |
Fix Killing the Specialists recording the turn count way too low
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files
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Sun, 11 Feb 2018 01:15:23 +0100 |
Wuzzy |
Construction Mode: Spawn particles over generators, tweak other particles
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files
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Sat, 10 Feb 2018 23:54:12 +0100 |
Wuzzy |
Construction Mode: Show message when respawning hog
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files
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Sat, 10 Feb 2018 23:13:23 +0100 |
Wuzzy |
Racer: Make waypoints dark in bright themes like Bath
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files
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Sat, 10 Feb 2018 22:02:08 +0100 |
Wuzzy |
Make first waypoint flash TechRacer, before hog starts racing
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files
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Sat, 10 Feb 2018 21:28:22 +0100 |
Wuzzy |
Racer: Make first waypoint flash and highlight last waypoint while placing
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files
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Sat, 10 Feb 2018 20:08:22 +0100 |
Wuzzy |
Racer, TechRacer: Fade out waypoints at the end
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files
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Sat, 10 Feb 2018 19:30:51 +0100 |
Wuzzy |
Racer, TechRacer: Change waypoint opacity on victory or failure
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files
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Sat, 10 Feb 2018 18:03:12 +0100 |
Wuzzy |
Increase opacity of Racer/TechRacer waypoints
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files
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Sat, 10 Feb 2018 15:37:47 +0100 |
Wuzzy |
Disable crate drops in HedgeEditor scheme
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files
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Sat, 10 Feb 2018 15:36:01 +0100 |
Wuzzy |
Remove some "invalid" crate drops from Construction Mode weapon scheme
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files
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Sat, 10 Feb 2018 15:16:20 +0100 |
Wuzzy |
Construction Mode: Show Message and minor smoke effect when losing ammo due to weapon filter
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files
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Sat, 10 Feb 2018 14:20:36 +0100 |
Wuzzy |
Redraw Vampiric.png based on vector graphic. Smooth fade out to 0 opacity instead of hard cut-off
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files
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Sat, 10 Feb 2018 12:59:13 +0100 |
Wuzzy |
Construction Mode: Hide power tag when it's nobody's turn
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Sat, 10 Feb 2018 12:44:40 +0100 |
Wuzzy |
Add minigun to scripts. Also add a few missing ammos to BRW and RW
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