Tue, 26 Jul 2011 23:46:41 -0400 |
nemo |
example of an SD art. mine from openclipart
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Thu, 04 Aug 2011 17:21:13 +0200 |
Xeli |
added GenLandPreview declaration
hedgeroid
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Tue, 26 Jul 2011 01:02:02 +0200 |
mikade |
Don't activate switch if player only has 1 hog
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Thu, 04 Aug 2011 17:20:14 +0200 |
Xeli |
jni constants used by hwLibrary
hedgeroid
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Mon, 25 Jul 2011 01:52:04 +0200 |
koda |
add support for 'gameplay modes' on ios, renamed into 'style'; also colored in grey some segmented controls and moved some ui objects
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Thu, 04 Aug 2011 17:19:27 +0200 |
Xeli |
images for the frontend
hedgeroid
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Mon, 25 Jul 2011 01:18:51 +0200 |
koda |
add the ios friendly scripts
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Thu, 04 Aug 2011 17:17:21 +0200 |
Xeli |
Created callbacks to give the frontend information of maxteams/hogs
hedgeroid
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Sun, 24 Jul 2011 19:14:56 +0200 |
koda |
rip out the sync weapons/schemes switch and place it into settings; also perform some runtime check on what can be enabled
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Mon, 18 Jul 2011 14:41:08 +0200 |
Xeli |
Added lua files to hgignore two files have been manually 'hg added'
hedgeroid
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Sun, 24 Jul 2011 16:58:40 -0400 |
nemo |
raise AI to hard
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Mon, 18 Jul 2011 14:40:19 +0200 |
Xeli |
CMake now moves the proper lua files to the project
hedgeroid
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