Fri, 26 Mar 2010 00:49:02 +0000 |
nemo |
Change settings for birdy in default weapon sets
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changeset |
files
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Fri, 26 Mar 2010 00:39:49 +0000 |
smxx |
CMake:
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files
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Fri, 26 Mar 2010 00:39:00 +0000 |
nemo |
remove utility flag
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files
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Fri, 26 Mar 2010 00:37:36 +0000 |
smxx |
CMake:
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files
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Fri, 26 Mar 2010 00:26:32 +0000 |
nemo |
Enable birdy. Has egg bombing. Eggs should possibly have a dX component. No poison yet, no egg sprite.
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files
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Thu, 25 Mar 2010 23:03:21 +0000 |
mbait |
Birdy egg added
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files
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Thu, 25 Mar 2010 23:02:55 +0000 |
koda |
testing ftw
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files
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Thu, 25 Mar 2010 23:01:50 +0000 |
koda |
reworked interaction of engine/frontend when closing
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files
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Thu, 25 Mar 2010 02:02:53 +0000 |
nemo |
tweak kick in case of wrapping
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files
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Wed, 24 Mar 2010 23:31:13 +0000 |
smxx |
Frontend:
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changeset |
files
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Wed, 24 Mar 2010 18:01:49 +0000 |
nemo |
Android hat
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files
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Wed, 24 Mar 2010 15:36:46 +0000 |
nemo |
Tiy redraws random order button
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files
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Wed, 24 Mar 2010 14:03:03 +0000 |
smxx |
Engine:
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files
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Wed, 24 Mar 2010 11:01:21 +0000 |
nemo |
Use MAXTHEMEOBJECTS instead of Count which appears to be 0 at this point.
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files
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Tue, 23 Mar 2010 23:08:57 +0000 |
palewolf |
- Avoid gaps between land and grass in mushroom2
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files
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Tue, 23 Mar 2010 21:58:23 +0000 |
koda |
fix a build error on 10.5, LandPixels properly initialized
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files
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Tue, 23 Mar 2010 21:50:26 +0000 |
palewolf |
Make UFO rotate while flying
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files
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Tue, 23 Mar 2010 19:06:43 +0000 |
nemo |
Free land object SDL surfaces.
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files
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Tue, 23 Mar 2010 16:53:45 +0000 |
unc0rr |
wtf
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files
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Tue, 23 Mar 2010 16:50:13 +0000 |
unc0rr |
Ok, this part is ok
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files
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Mon, 22 Mar 2010 20:57:49 +0000 |
smxx |
Maps:
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files
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Mon, 22 Mar 2010 20:19:06 +0000 |
nemo |
I can't read.
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files
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Mon, 22 Mar 2010 18:04:18 +0000 |
nemo |
oh. I missed the fact he moved it to uLandTexture
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files
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Mon, 22 Mar 2010 18:02:39 +0000 |
nemo |
Oops. More like this. (initEverything was being called for Game() and preview in non-iphone already)
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files
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