Sat, 29 Jun 2019 21:00:27 +0200 Wuzzy Make air mine contour red when chasing
Sat, 29 Jun 2019 20:41:14 +0200 Wuzzy Render contour of air mines when in highly opaque water
Sat, 29 Jun 2019 19:35:59 +0200 Wuzzy WxW: Hide “Please wait ...” panel by default
Sat, 29 Jun 2019 19:06:41 +0200 Wuzzy Update changelog WRT Polish translation
Sat, 29 Jun 2019 19:05:50 +0200 KoBeWi Update Polish translation: Lua 100%, update pl.txt
Mon, 24 Jun 2019 11:25:15 +0200 Wuzzy Fix buggy kamikaze when hog took damage during short waiting phase at start
Sun, 23 Jun 2019 16:14:27 +0200 Wuzzy Explode hog instantly when taking damage while dying
Sun, 23 Jun 2019 11:28:00 +0200 Wuzzy Update changelog
Sun, 23 Jun 2019 10:49:15 +0200 Wuzzy Backed out changeset a5fb73335a87 - This violated the string freeze declared on June 20, 2019
Sat, 22 Jun 2019 10:32:15 -0400 nemo Someone didn't understand why they couldn't rejoin a game. Maybe this will help
Fri, 21 Jun 2019 22:36:50 -0400 nemo 48 used to be the limit
Sat, 22 Jun 2019 00:18:24 +0300 alfadur fill the atlas with sprites
Fri, 21 Jun 2019 20:27:37 +0200 Wuzzy Update locale files
Fri, 21 Jun 2019 20:13:12 +0200 GunChleoc Add Scottish Gaelic translation in metadata files
Fri, 21 Jun 2019 20:08:05 +0200 GunChleoc Update Scottish Gaelic translation (frontend)
Fri, 21 Jun 2019 00:33:56 +0300 alfadur add a way to reference atlas contents
Thu, 20 Jun 2019 16:05:03 +0300 alfadur fix hammer and rcplane sprite offsets
Thu, 20 Jun 2019 15:56:59 +0300 alfadur add missing GL2 support call
Wed, 19 Jun 2019 22:36:11 -0400 nemo consistent indentation with rest of unit. was just to help me read this block
Wed, 19 Jun 2019 23:52:54 +0200 unc0rr Rework EquidistantPoints
Wed, 19 Jun 2019 17:19:52 -0400 nemo make airmines less of CPU hogs
Wed, 19 Jun 2019 20:37:02 +0200 Wuzzy Make flames ignore bouncy world edge
Wed, 19 Jun 2019 19:02:49 +0200 Wuzzy uLand.pas: Remove unused variable
Wed, 19 Jun 2019 18:51:02 +0200 Wuzzy weBounce: Fix some weird bouncing behaviour
Mon, 17 Jun 2019 21:43:05 +0200 Wuzzy Lua: Fix incorrect values for capcolDefault, capcolSetting
Wed, 19 Jun 2019 02:40:00 +0300 alfadur enable local admins for non-official servers
Wed, 19 Jun 2019 01:47:56 +0300 alfadur break error loop in client removal
Wed, 19 Jun 2019 01:19:10 +0300 alfadur pin removed clients until the output buffer is flushed
Wed, 19 Jun 2019 00:49:45 +0300 alfadur remove a 2015ism
Mon, 17 Jun 2019 20:55:11 +0200 Wuzzy ACF5: Fix incorrect ammo display on turn start at wave 3
Mon, 17 Jun 2019 20:27:34 +0200 Wuzzy New formula to calculate drawn map sizes, now every FeatureSize leads to an unique size
Mon, 17 Jun 2019 20:20:01 +0200 Wuzzy Fix air mine spawning inside land if land is almost completely full
Mon, 17 Jun 2019 19:51:05 +0200 Wuzzy Fix mapgen flowers being slightly offset on X axis
Mon, 17 Jun 2019 19:33:43 +0200 Wuzzy ACF10: Show proper messages when everyone dies
Mon, 17 Jun 2019 19:20:02 +0200 Wuzzy ACF: Show "Mission succeeded/failed" in stats screen
Mon, 17 Jun 2019 00:10:18 +0200 Wuzzy ACF5: Tweak hog coordinates to avoid floating
Sun, 16 Jun 2019 13:55:32 +0200 Wuzzy ACF5: Disable inappropriate "boring" taunt at the end
Sun, 16 Jun 2019 13:48:22 +0200 Wuzzy ACF5: In final animation, move camera to empty cage
Sun, 16 Jun 2019 19:16:26 +0300 alfadur avoid allocation in hash comparison
Sun, 16 Jun 2019 13:27:14 +0200 Wuzzy ACF5: Also clear crates around cyborg
Sun, 16 Jun 2019 12:19:43 +0200 Wuzzy Fix mouse wheel scrolling team list when used on team color widget
Sun, 16 Jun 2019 00:49:58 +0200 Wuzzy Set smaller pageStep for all QSliders
Sat, 15 Jun 2019 19:49:02 +0200 Wuzzy Fix mapgen flowers being placed into indestructible map border
Sat, 15 Jun 2019 19:44:52 +0200 Wuzzy Refactor uLand.pas a bit and add constant for border width
Sat, 15 Jun 2019 18:51:04 +0200 Wuzzy Drawn maps: Fix off-by-one errors in land erasing code
Sat, 15 Jun 2019 18:15:32 +0200 Wuzzy Fix sprays being biased to the left on huge maps
Sat, 15 Jun 2019 17:00:43 +0200 Wuzzy Perlin maps: Initialize playWidth and playHeight
Sat, 15 Jun 2019 16:37:36 +0200 Wuzzy Continental supplies: Fix Lua error when first hog of team dies
Sat, 15 Jun 2019 16:05:13 +0200 Wuzzy Continental supplies: Show continent in team bars
Sat, 15 Jun 2019 14:49:18 +0200 Wuzzy Continental supplies: Show selected continent if randomly chosen
Sat, 15 Jun 2019 14:21:06 +0200 Wuzzy Basic Movement Training: Set HealthCaseAmount to 5
Sat, 15 Jun 2019 14:04:01 +0200 Wuzzy Move piano splash a few pixels lower
Sat, 15 Jun 2019 13:30:36 +0200 Wuzzy Remove dead code in uWorld.pas
Sat, 15 Jun 2019 13:20:29 +0200 Wuzzy Fix hog facing direction when landing with parachute
Sat, 15 Jun 2019 13:06:15 +0200 Wuzzy weBounce: Force hedgehogs to stay in playable area
Sat, 15 Jun 2019 12:58:01 +0200 Wuzzy Keep hog facing direction while on parachute
Sat, 15 Jun 2019 12:10:42 +0200 Wuzzy Properly set dx/dy of hedgehog on parachute
Sat, 15 Jun 2019 12:09:12 +0200 Wuzzy Change max hedgehog estimate for drawn map sizes 1-3
Sat, 15 Jun 2019 12:02:22 +0200 Wuzzy Fix world edge positions for drawn maps
Sat, 15 Jun 2019 03:27:06 +0200 Wuzzy Restrict object placement between leftX and rightX
Sat, 15 Jun 2019 02:50:51 +0200 Wuzzy Drawn maps: Erase land outside of land bounds
Sat, 15 Jun 2019 01:18:40 +0200 Wuzzy Fix freezer drawing land outside of indestructible land border in some map types
Fri, 14 Jun 2019 22:24:59 +0200 Wuzzy Fix coloring of map border at top left/right corner being wrong sometimes
Fri, 14 Jun 2019 21:09:08 +0200 Wuzzy ACF1: Crate challenge: Fix turn time being reset to infinity after taking dmg
Fri, 14 Jun 2019 17:21:05 +0200 Wuzzy WxW, Racer: Make bots skip/auto-confirm setup phase
Fri, 14 Jun 2019 17:05:00 +0200 Wuzzy Continental supplies: Bots select random continent
Thu, 13 Jun 2019 15:07:03 +0200 Wuzzy Clear jump and walk msgs after placement
Tue, 11 Jun 2019 16:02:29 +0200 Wuzzy Fix floating hog when switching to moving hog
Sat, 08 Jun 2019 11:29:49 +0200 Wuzzy Frenzy: Change ammo slots to be closer to original slots
Sat, 08 Jun 2019 11:27:26 +0200 Wuzzy Frenzy: Fix incorrect ammo slot numbers in ammo menu
Sat, 08 Jun 2019 11:25:39 +0200 Wuzzy Lua API: Add SetAmmoSlot
Fri, 07 Jun 2019 15:09:42 +0200 Wuzzy CTF/Control: Fix incomplete hedgehog loop bounds
Fri, 07 Jun 2019 15:08:06 +0200 Wuzzy Remove kamikaze and piano strike from CTF and Control
Fri, 07 Jun 2019 11:55:49 +0200 Wuzzy Battalion (King): At end of turn, re-kill all minions without king
Fri, 07 Jun 2019 11:35:13 +0200 Wuzzy End turn immediately when hedgehog health reaches 0
Fri, 07 Jun 2019 10:50:05 +0200 Wuzzy Battalion (King): Kill minions with default boom
Fri, 07 Jun 2019 10:36:18 +0200 Wuzzy Battalion: Handle gfKing properly
Wed, 05 Jun 2019 00:23:56 +0300 alfadur use tuple parsers
Tue, 04 Jun 2019 23:59:16 +0300 alfadur fix parser getting stuck
Tue, 04 Jun 2019 23:44:01 +0300 alfadur simplify root parser
Tue, 04 Jun 2019 22:37:42 +0200 unc0rr Fix build errors in certain configurations
Tue, 04 Jun 2019 22:34:42 +0200 unc0rr Apply dos2unix to rust sources
Tue, 04 Jun 2019 23:19:18 +0300 alfadur make custom combinators high order
Tue, 04 Jun 2019 23:05:12 +0300 alfadur parser cleanup
Tue, 04 Jun 2019 22:28:28 +0300 alfadur merge
Tue, 04 Jun 2019 22:25:28 +0300 alfadur fix lists parsing
Tue, 04 Jun 2019 21:24:07 +0200 unc0rr Add 'discard' method for lfprng
Tue, 04 Jun 2019 20:01:37 +0300 alfadur upgrade to nom5 beta2
Tue, 04 Jun 2019 01:39:22 +0300 alfadur consume pongs
Tue, 04 Jun 2019 01:32:08 +0300 alfadur fix callvote parsing
Mon, 03 Jun 2019 23:50:26 +0300 alfadur make greeting argument optional
Mon, 03 Jun 2019 23:15:05 +0300 alfadur fix hash comparison fix
Mon, 03 Jun 2019 22:41:43 +0300 alfadur fix hash comparison
Mon, 03 Jun 2019 18:56:08 +0200 Wuzzy Fix parachute being drawn behind tags and objects
Mon, 03 Jun 2019 16:49:42 +0200 Wuzzy Ensure the flowers get placed within map bounds
Mon, 03 Jun 2019 15:37:32 +0200 Wuzzy ASA fruit02: Add workaround for incorrect weapon display on turn start
Mon, 03 Jun 2019 13:13:49 +0200 Wuzzy Add some comments in en.txt
Mon, 03 Jun 2019 12:50:22 +0200 Wuzzy Remove some accidental advertisements in de.txt and en.txt
Mon, 03 Jun 2019 01:15:57 +0300 alfadur check for account existence before asking passwords
Sun, 02 Jun 2019 23:58:12 +0300 alfadur handle response from IO result handler
Sun, 02 Jun 2019 22:16:38 +0200 Wuzzy Update German translation
Sun, 02 Jun 2019 22:13:37 +0200 Wuzzy Update Lua locale files
Sun, 02 Jun 2019 22:40:39 +0300 alfadur fix land object placement
Sun, 02 Jun 2019 22:25:41 +0300 alfadur use blocking recv in IO thread
Sun, 02 Jun 2019 18:22:06 +0200 Wuzzy Allow vgtBigExplosion in low quality mode
Sun, 02 Jun 2019 17:34:47 +0200 Wuzzy Move resurrector and seduction distance to uConsts
Sun, 02 Jun 2019 17:19:07 +0200 Wuzzy Don't draw girder/resurrect/seduce circle while hog moves
Sun, 02 Jun 2019 17:15:10 +0200 Wuzzy Homing bee can now be used as secondary ammo
Sun, 02 Jun 2019 17:02:24 +0200 Wuzzy Properly prevent using airstrike or girder in mid-air
Sat, 01 Jun 2019 00:27:23 +0200 Wuzzy Speech bubbles: Fix word-wrapping being used between interpunction
Fri, 31 May 2019 21:39:47 +0200 Wuzzy Scenarios: Show "Mission succeeded/failed!" in stats screen
Fri, 31 May 2019 21:10:17 +0200 Wuzzy PageEditTeam: Disable sound test button when frontend sounds are disabled
Fri, 31 May 2019 21:34:32 +0300 alfadur rename length to something different
Fri, 31 May 2019 19:02:42 +0200 Wuzzy Make the HedgeEditor mission output strings collectable by translation scripts
Fri, 31 May 2019 18:35:26 +0200 Wuzzy ASA: Use higher quality mission images
Fri, 31 May 2019 17:40:26 +0200 Wuzzy ASA fruit02: Use pre-selected barrel positions and fewer barrels
Fri, 31 May 2019 15:20:03 +0200 Wuzzy ASA fruit01: Save campaign variable about whether hero joined battle
Fri, 31 May 2019 15:04:43 +0200 Wuzzy ASA fruit02: Delete sticky flames
Fri, 31 May 2019 13:21:43 +0200 Wuzzy Move Dangerous Ducklings scenario down
Fri, 31 May 2019 11:23:13 +0200 Wuzzy ASA cosmos: Don't send team rankings
Fri, 31 May 2019 11:10:01 +0200 Wuzzy ASA: Check if hero is still alive before claiming victory
Wed, 29 May 2019 13:21:23 +0200 Wuzzy ACF2: Replace isHogAlive with IsHogAlive
Fri, 31 May 2019 11:08:54 +0200 Wuzzy Lua: Add IsHogAlive
Thu, 30 May 2019 18:31:02 +0200 unC0Rr Copy authentication from the old frontend
Wed, 29 May 2019 01:05:20 +0200 Wuzzy ASA fruit01: Recognize victory if killing all enemy hogs in "flee" variant
Tue, 28 May 2019 22:07:56 +0200 Wuzzy ACF1: Fix 2 crate spawns being very close to each other in the difficult rope challenge
Tue, 28 May 2019 21:28:32 +0300 alfadur normalize type names
Tue, 28 May 2019 19:04:18 +0300 alfadur shuffle server files
Tue, 28 May 2019 17:49:04 +0200 Wuzzy Animate library: Document way to speed up animations for testing purposes
Tue, 28 May 2019 17:04:48 +0200 Wuzzy ACF9: Correct the contents of the code comments
Tue, 28 May 2019 13:07:56 +0200 Wuzzy Fix stats screen group boxes sometimes having no spacing
Tue, 28 May 2019 01:58:42 +0200 Wuzzy Use crown icon in mission panel for King Mode
Tue, 28 May 2019 01:28:59 +0200 Wuzzy Change mission panel icons for a couple of game styles
Tue, 28 May 2019 00:48:17 +0200 Wuzzy Semi-standardize usage of icons in many mission panels
Mon, 27 May 2019 21:56:12 +0200 Wuzzy Add 2 mission panel icons: hedgehog and flags
Mon, 27 May 2019 16:43:42 +0200 Wuzzy Background theme detection: Also check if Border.png is present
Mon, 27 May 2019 00:04:40 +0200 Wuzzy Backed out changeset 96244def1cc0—It was broken
Sun, 26 May 2019 23:52:04 +0200 Wuzzy Fix temporary hog/timer freeze when throwing sticky mine, then switch to shotgun in inf. attack
Sun, 26 May 2019 20:51:42 +0200 Wuzzy ACF6: More turn time tweaks
Sun, 26 May 2019 20:45:08 +0200 Wuzzy ACF6: (Re-)initialize turn properly after cut scenes
Sun, 26 May 2019 19:59:54 +0200 Wuzzy Rename sprFirepunch to sprFirePunch
Sun, 26 May 2019 19:12:16 +0300 alfadur add idle shouryuuken animation
Sun, 26 May 2019 17:53:14 +0200 Wuzzy ACF6: Dismiss enemy teams on victory, just in case
Sun, 26 May 2019 17:40:38 +0200 Wuzzy ACF6: Protect goal crate from damage
Sun, 26 May 2019 16:16:47 +0200 Wuzzy ACF5: Fix some turn bugs relating to 3rd wave
Sun, 26 May 2019 16:01:33 +0200 Wuzzy ACF5: Add appear animation for 3rd wave
Sun, 26 May 2019 15:49:39 +0200 Wuzzy ACF5: Spawn final wave at end of 7th turn instead of beginning of 8th turn
Sun, 26 May 2019 15:37:49 +0200 Wuzzy ACF5: Fix number of turns before 3rd wave appears not always being 7
Sun, 26 May 2019 14:27:55 +0200 Wuzzy IsHogLocal: If there's a mission team, only count members in the clan of that team
Sun, 26 May 2019 14:16:35 +0200 Wuzzy Refactor definition of "local" clans
Sat, 25 May 2019 18:18:42 +0300 alfadur scatter bottle pieces
Sat, 25 May 2019 02:14:25 +0200 Wuzzy ACF3: Fix princess-in-cage scene: Princess did not die
Sat, 25 May 2019 01:45:46 +0200 Wuzzy ACF3: Simplify infinite shoryuken crate
Sat, 25 May 2019 00:23:14 +0200 Wuzzy ACF3: Clean up start up sequences a bit
Fri, 24 May 2019 23:39:51 +0200 unc0rr Add handling of some messages, reuse models from the old frontend
Fri, 24 May 2019 22:27:19 +0200 Wuzzy Backed out changeset 76003912e31d (whoops)
Fri, 24 May 2019 22:26:47 +0200 Wuzzy Use capgrpMessage2 for eidHomerun so it doesn't collide with death msgs
Fri, 24 May 2019 22:17:36 +0200 Wuzzy Backed out changeset f764394839b2
Fri, 24 May 2019 22:07:44 +0200 Wuzzy Prevent crates from being collected twice
Fri, 24 May 2019 21:47:20 +0200 Wuzzy Use "looky" hog sprite for missing hat texture as well
Fri, 24 May 2019 21:23:36 +0200 Wuzzy Initialize cursor position properly when opening ammo menu, prevent "jumping"
Fri, 24 May 2019 19:44:49 +0200 Wuzzy Add new Hedgehog.png frame for ammo with SelAmmoIcon
Fri, 24 May 2019 16:01:30 +0200 unC0Rr Add slots for all protocol messages
Fri, 24 May 2019 14:55:48 +0200 Wuzzy Add drill rocket animation
Fri, 24 May 2019 12:31:30 +0200 Wuzzy Stop fade-out sound instantly when audio muted
Thu, 23 May 2019 23:24:48 +0300 alfadur don't draw double 🦔 when equipping rc plane
Thu, 23 May 2019 20:37:41 +0300 alfadur improve rope rendering
Thu, 23 May 2019 13:41:14 +0200 Wuzzy ACF2: Fix breakage when Dense Cloud dies after accepting offer, but before returning to Leaks A Lot
Thu, 23 May 2019 08:50:18 +0200 Wuzzy ACF2: Add more isHogAlive checks
Thu, 23 May 2019 08:34:30 +0200 Wuzzy Reset MultiShootAttacks to 0 when calling SwitchHog in Lua
Wed, 22 May 2019 23:32:22 +0200 Wuzzy Merge alfadur's commits
Wed, 22 May 2019 23:30:10 +0200 Wuzzy ACF2: Prevent cut scene from playing when own hogs are dead or about to die
Wed, 22 May 2019 11:31:55 +0200 Wuzzy ACF: Add some checks before calling StoppedGear
Wed, 22 May 2019 10:45:35 +0200 Wuzzy Fix health case/barrel health texture being sometimes not created
Wed, 22 May 2019 23:53:00 +0300 alfadur disallow zero rope step
Wed, 22 May 2019 23:05:55 +0300 alfadur use contains where possible
Wed, 22 May 2019 22:42:20 +0300 alfadur remove RangeContains in favor of standard contains
Tue, 21 May 2019 23:04:50 +0300 alfadur add rope layers
Tue, 21 May 2019 16:45:16 +0200 Wuzzy ACF2: Fix breakage when leaks kills Brainiac with 3 Deagle shots (for real)
Tue, 21 May 2019 16:32:34 +0200 Wuzzy Fix un-selecting weapon while in multishoot allowing another attack
Tue, 21 May 2019 15:15:17 +0200 Wuzzy ACF2: Fix breakage when leaks kills Brainiac with 3 Deagle shots
Tue, 21 May 2019 14:38:10 +0200 Wuzzy ACF2: Fix Lua error when hog dies during cyborg choice phase
Tue, 21 May 2019 12:58:28 +0200 Wuzzy Disable Sudden Death for all A Classic Fairytale missions
Tue, 21 May 2019 12:37:35 +0200 Wuzzy ACF1: Fix pastMoleHeadAnim being played twice
Mon, 20 May 2019 21:14:39 +0200 Wuzzy Add error messages when calling AddHog or AddMissionHog wrongly
Mon, 20 May 2019 16:53:52 +0200 Wuzzy Update German Lua translations
Mon, 20 May 2019 16:18:35 +0200 Wuzzy Scenarios: Drawn games count as mission failure
Mon, 20 May 2019 14:59:26 +0200 Wuzzy Speed Shoppa: Set hog dy=0 on victory
Mon, 20 May 2019 01:24:25 +0200 Wuzzy Remove Wacky templates #37, #38, #43 from Large land template
Mon, 20 May 2019 00:15:02 +0200 Wuzzy Update MaxHedgehogs for template #43
Sun, 19 May 2019 23:52:13 +0200 Wuzzy Calculate max. recommended hog count for perlin maps
Sun, 19 May 2019 21:14:53 +0200 Wuzzy Give a more accurate hedgehog limit estimate for small drawn maps
Sun, 19 May 2019 11:26:36 +0200 Wuzzy Update German translation
Sun, 19 May 2019 11:05:57 +0200 Wuzzy Update locale files
Sat, 18 May 2019 19:33:49 +0200 Wuzzy Don't abort ready phase for moving camera with keys
Sat, 18 May 2019 19:20:54 +0200 Wuzzy Refactor uInputHandler a bit
Sat, 18 May 2019 18:31:17 +0200 Wuzzy Control (style): Fix scoring breakage after extra time for real
Sat, 18 May 2019 18:22:14 +0200 Wuzzy Update changelog
Sat, 18 May 2019 16:55:27 +0200 Wuzzy Backed out changeset 6a928999fefd (onPreciseLocal causes desyncs)
Sat, 18 May 2019 16:54:51 +0200 Wuzzy Backed out changeset 4596357d002d (onPreciseLocal causes desyncs)
Sat, 18 May 2019 16:38:03 +0200 Wuzzy Frontend: Tweak some colors in HWBDAY style
Sat, 18 May 2019 16:05:06 +0200 Wuzzy Frontend: Highlight button when pressed
Sat, 18 May 2019 03:07:21 +0200 Wuzzy Display laser sight icon above wind bar when laser sight utility is active
Sat, 18 May 2019 00:55:59 +0200 Wuzzy Add separate hand image for landspray
Sat, 18 May 2019 00:21:58 +0200 Wuzzy Add piano icon on mouse cursor when selecting piano strike
Sat, 18 May 2019 00:18:52 +0200 Wuzzy Refactor PosCount: Use 0 instead of 1 for unused PosSprite
Fri, 17 May 2019 22:57:22 +0200 Wuzzy Show icon above hedgehog for most ammos without hand image
Fri, 17 May 2019 22:23:40 +0200 Wuzzy Add utility function to get hog left/right looking dir
Fri, 17 May 2019 19:15:03 +0200 Wuzzy Document the flame code a bit
Fri, 17 May 2019 16:54:30 +0200 Wuzzy Disable VIDEOREC if trying to build it with BUILD_ENGINE_C in release builds
Fri, 17 May 2019 16:49:28 +0200 Wuzzy Add tiny delay in stInit to fix some turn react problems
Fri, 17 May 2019 14:38:12 +0200 Wuzzy Control (style): Adjust score limit according to clans count instead of teams count
Fri, 17 May 2019 14:15:40 +0200 Wuzzy Rank tied teams properly in Control, CTF and Mutant
Fri, 17 May 2019 02:08:44 +0200 Wuzzy Control (style): Fix scoring breaking after using extra time
Fri, 17 May 2019 02:00:29 +0200 Wuzzy Control (style): Remove unused functions
Fri, 17 May 2019 01:58:54 +0200 Wuzzy Control (style): Use onSkipTurn
Fri, 17 May 2019 01:55:37 +0200 Wuzzy Control (style): Implement proper ranking screen and score graph
Fri, 17 May 2019 01:16:14 +0200 Wuzzy Control (style): Mention revival
Fri, 17 May 2019 01:10:17 +0200 Wuzzy Control (style): Clean up whitespace and indentations
Fri, 17 May 2019 01:06:36 +0200 Wuzzy Control (style): Dump dead code and ancient changelog
Fri, 17 May 2019 01:32:51 +0300 alfadur fix anchors
Thu, 16 May 2019 23:04:19 +0200 Wuzzy ASA desert02: Fix mines not working in 1st turn when watching full cut scene
Thu, 16 May 2019 22:07:06 +0200 Wuzzy Merge antoc27's commits master_git
Thu, 16 May 2019 21:49:33 +0200 Wuzzy CTF_Blizzard: Display scores in stats screen
Thu, 16 May 2019 21:15:07 +0200 Wuzzy CTF_Blizzard: Fix the mission text, remove string concatenation stuff
Thu, 16 May 2019 20:31:41 +0200 Wuzzy Add Lua callback onHogSwitch
Thu, 16 May 2019 19:44:27 +0200 Wuzzy CTF_Blizzard: Warp sound when using teleporter
Thu, 16 May 2019 19:29:51 +0200 Wuzzy CTF_Blizzard: Disable sparkles for inactive teleporters
Thu, 16 May 2019 19:21:47 +0200 Wuzzy CTF_Blizzard: Tweak messages
Thu, 16 May 2019 17:51:48 +0200 Wuzzy CTF_Blizzard: Use onCaseDrop function
Thu, 16 May 2019 21:26:27 +0200 Anton Malmygin Merge pull request #63 from hedgewars/ci-patch-osx-server
Thu, 16 May 2019 00:17:49 +0200 Anton Malmygin Update hedgewars-server.cabal
Thu, 16 May 2019 08:05:10 +0200 Wuzzy Fix Birdy stopping turn after dropping 1st egg
Thu, 16 May 2019 06:50:34 +0200 Wuzzy Show icon for resurrectable hog
Thu, 16 May 2019 06:41:56 +0200 Wuzzy Show more health-related icons in top right corner
Thu, 16 May 2019 04:02:09 +0200 Wuzzy Show vampirism icon when vampirism is active
Thu, 16 May 2019 03:41:24 +0200 Wuzzy Make health HUD icon green if hog poisoned
Thu, 16 May 2019 02:07:29 +0200 Wuzzy Display current health in top right corner
Wed, 15 May 2019 20:40:37 +0200 Wuzzy Fix sndBoring being placed if ending turn during multi-shoot via skip command
Wed, 15 May 2019 19:43:53 +0200 Wuzzy Quick games: Add rare "floating flowers" map type
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